import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import System.awt.Color; /** * Zeigt einen Text an. * * @author Felix Stupp * @version 10.05.2016 */ public class Label extends GUI_Interface { Color foreC = Color.WHITE Color backC = Color.BLACK int textSize = 1; String text = ""; private void redraw() { GreenfootImage tI = new GreenfootImage(text,textSize,foreC,backC); setImage(tI); } public int getTextSize() { return textSize; } public void setTextSize(int s) { if(textSize != s && s > 0) { textSize = s; redraw(); } } public String getText() { return text; } public void setText(String s) { if(text != s) { text = s; redraw(); } } }