Debug Dice_Defender Dice_Offender

pull/88/head
Zocker1999NET 8 years ago
parent 4e6235479d
commit 6e3411d753

@ -13,7 +13,7 @@ import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and Mouse
* @author (your name)
* @version (a version number or a date)
*/
public class Dice_Defender extends Dice
public class Dice_Defender
{
/**
* Act - do whatever the Dice_Offender wants to do. This method is called whenever
@ -32,6 +32,7 @@ public class Dice_Defender extends Dice
*/
public int[] dice_defender(int troupNumberDefender)
{
diceEyesDefender = new int[2];
if(troupNumberDefender == 1)
{
diceEyesDefender[0] = (int) (Math.random() * 6 +1);

@ -13,7 +13,7 @@ import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and Mouse
* @author (your name)
* @version (a version number or a date)
*/
public class Dice_Offender extends Dice
public class Dice_Offender
{
/**
* Act - do whatever the Dice_Offender wants to do. This method is called whenever
@ -32,6 +32,7 @@ public class Dice_Offender extends Dice
*/
public int[] dice_offender(int troupNumberOffender)
{
diceEyesOffender = new int[3];
if(troupNumberOffender == 1)
{
System.out.println("Mit einer verbleibenden Truppe auff dem Feld kann man nicht angreifen!");

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