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die Map
pull/42/head
JulienRo 8 years ago committed by GitHub
parent cbb92e39d2
commit 6ddaff7195

@ -0,0 +1,56 @@
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Map here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Map extends Spielstart
{
private Button map1 = new Button ("map1",16,this);
private Button map2 = new Button ("map2",16,this);
private Button fertigst = new Button (" Fertigstellen",16,this);
int [] color = new int[6];
String [] pn = new String [6];
int pnu;
//private int x;
//private int y;
private int m=0;
private GeneralMap GM ;
public Map( int [] bunt, int zahl , String [] name)
{
super (1600,900,1);
for (int i=0; i<6; i++)
{
color[x] = bunt[x];
pn[x] = name[x];
}
pnu=zahl;
addObject(map1, (1600-map1.getWidth())/2, (900-map1.getHeight())/2);
addObject(map2, ((1600-map2.getWidth())/2)-25, ((900-map1.getHeight())/2)+75);
addObject(fertigst, (1600-fertigst.getWidth()), 900-fertigst.getWidth());
}
// Die Map Buttons geben der Variable m einen Wert
public void buttonClicked(Button b)
{
if (b== map1)
{
//x= ;
//y= ;
m =1;
}
if (b== map2)
{
m =2;
}
if (b == fertigst)
{
new GeneralMap (color, pnu, pn, m);
Greenfoot.setWorld(GM);
}
}
}
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