@ -5,69 +5,79 @@ import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
* ( Also die normale Weltkarte mit allen Kontinenten )
*
* @author GruenerWal , MaxiJohl
* @version 0. 2 .0
* @version 0. 3 .0
* /
public class Map_World extends GeneralMap
{
/ * *
* Anzahl der Provinzen
* Muss sp ä ter ggf . korrigiert werden !
* Anzahl der Provinzen .
* /
int provin zen = 42 ;
int provin ceCount = 42 ;
/ * *
* Konstruktor der Weltkarte
* Ausdehnung 1280 x720 eingetragen
* Muss sp ä ter ggf . korrigiert werden !
* Konstruktor der Weltkarte ;
* konstruiert eine GeneralMap mit den Ausmassen 1600 auf 900 Pixel .
* /
public Map_World ( )
{
super ( 1280 , 720 , 1 ) ;
super ( 1600 , 900 , 1 ) ;
Province [ ] provinces ;
int [ ] neighbours ;
/ * *
* Hier werden sp ä ter s ä mtliche Provinzen der Standard - Map erstellt .
* Dies funktioniert folgendermassen :
* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*
* Im Folgenden wird nun jede Provinz einzeln erstellt :
* | - - -
* nextProvinces = new int [ < Anzahl angrenzende Provinzen > ] ;
* < Zuweisung der angrenzenden Provinzen >
* Province < Name > = new Province ( < Provinz - ID > , < Kontinent - ID > , < X - Position > , < Y - Position > , < Anzahl Sterne > , "<Anzeigename>" , nextProvinces ) ;
* addObject ( < Name > , < x - Position > , < y - Position > ) ;
* provinces [ < Provinz - ID > ] = new Province ( < Provinz - ID > , < Kontinent - ID > , < X - Position > , < Y - Position > , < Anzahl Sterne > , "<Anzeigename>" , nextProvinces ) ;
* addObject ( provinces [ < Provinz - ID > ] , < x - Position > , < y - Position > ) ;
* - - - |
*
* Zwei Provinzen sind bereits als Beispiel erstellt .
* Muss sp ä ter auf jeden Fall korrigiert werden !
* = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
* Der Speicherplatz f ü r provinces [ 0 ] bleibt leer , da es keine Provinz mit der ID 0 gibt !
*
* Und ja , ich weiss , dass das scheisse viel Schreibarbeit ist .
* Aber da muss man durch , wir habens auch hinbekommen : P
*
* ~ GruenerWal
* /
// Festlegung der Provinz-Anzahl
provinces = new Province [ provinceCount + 1 ] ;
// Implementierung sämtlicher Provinzen
// ACHTUNG! Gaaaaanz viel Code!
// cID 1 - Nordamerika
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = 2 ;
neighbours [ 1 ] = 3 ;
neighbours [ 2 ] = 36 ;
Province Alaska = new Province ( 1 , 1 , 64 , 106 , 1 , "Alaska" , neighbours ) ;
addObject ( Alaska , 64 , 106 ) ;
provinces [ 1 ] = new Province ( 1 , 1 , 64 , 106 , 1 , "Alaska" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 1 ;
neighbours [ 1 ] = 3 ;
neighbours [ 2 ] = 4 ;
neighbours [ 3 ] = 9 ;
Province NWTerritorien = new Province ( 2 , 1 , 162 , 106 , 1 , "NW-Territorien" , neighbours ) ;
addObject ( Alaska , 162 , 106 ) ;
provinces [ 2 ] = new Province ( 2 , 1 , 162 , 106 , 1 , "NW-Territorien" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 1 ;
neighbours [ 1 ] = 2 ;
neighbours [ 2 ] = 4 ;
neighbours [ 3 ] = 5 ;
Province Alberta = new Province ( 3 , 1 , 53 , 170 , 1 , "Alberta" , neighbours ) ;
addObject ( Alberta , 53 , 170 ) ;
provinces [ 3 ] = new Province ( 3 , 1 , 53 , 170 , 1 , "Alberta" , neighbours ) ;
neighbours = new int [ 6 ] ;
neighbours [ 0 ] = 2 ;
@ -76,101 +86,125 @@ public class Map_World extends GeneralMap
neighbours [ 3 ] = 6 ;
neighbours [ 4 ] = 7 ;
neighbours [ 5 ] = 9 ;
Province Ontario = new Province ( 4 , 1 , 223 , 177 , 1 , "Ontario" , neighbours ) ;
addObject ( Ontario , 223 , 177 ) ;
provinces [ 4 ] = new Province ( 4 , 1 , 223 , 177 , 2 , "Ontario" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 3 ;
neighbours [ 1 ] = 4 ;
neighbours [ 2 ] = 6 ;
neighbours [ 3 ] = 8 ;
Province Weststaaten = new Province ( 5 , 1 , 160 , 236 , 1 , "Weststaaten" , neighbours ) ;
addObject ( Weststaaten , 160 , 236 ) ;
provinces [ 5 ] = new Province ( 5 , 1 , 160 , 236 , 2 , "Weststaaten" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 4 ;
neighbours [ 1 ] = 5 ;
neighbours [ 2 ] = 7 ;
neighbours [ 3 ] = 8 ;
Province Oststaaten = new Province ( 6 , 1 , 232 , 273 , 1 , "Oststaaten" , neighbours ) ;
addObject ( Oststaaten , 232 , 273 ) ;
provinces [ 6 ] = new Province ( 6 , 1 , 232 , 273 , 2 , "Oststaaten" , neighbours ) ;
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = 4 ;
neighbours [ 1 ] = 6 ;
neighbours [ 2 ] = 9 ;
provinces [ 7 ] = new Province ( 7 , 1 , 300 , 180 , 2 , "Quebec" , neighbours ) ;
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = ;
neighbours [ 1 ] = ;
neighbours [ 2 ] = ;
Province Quebec = new Province ( 7 , 1 , 300 , 180 , 1 , "Quebec" , neighbours ) ;
addObject ( Quebec , 300 , 180 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Mittelamerika = new Province ( 8 , 1 , 181 , 347 , 1 , "Mittelamerika" , neighbours ) ;
addObject ( Mittelamerika , 181 , 347 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Groenland = new Province ( 9 , 1 , 365 , 55 , 1 , "Groenland" , neighbours ) ;
addObject ( Groenland , 365 , 55 ) ;
neighbours [ 0 ] = 5 ;
neighbours [ 1 ] = 6 ;
neighbours [ 2 ] = 17 ;
provinces [ 8 ] = new Province ( 8 , 1 , 181 , 347 , 1 , "Mittelamerika" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 2 ;
neighbours [ 1 ] = 4 ;
neighbours [ 2 ] = 7 ;
neighbours [ 3 ] = 10 ;
provinces [ 9 ] = new Province ( 9 , 1 , 365 , 55 , 1 , "Groenland" , neighbours ) ;
// cID 2 - Europa
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Island = new Province ( 10 , 2 , 454 , 142 , 1 , "Island" , neighbours ) ;
addObject ( Island , 454 , 142 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Grossbritannien = new Province ( 11 , 2 , 424 , 221 , 1 , "Grossbritannien" , neighbours ) ;
addObject ( Grossbritannien , 442 , 221 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Skandinavien = new Province ( 12 , 2 , 520 , 153 , 1 , "Skandinavien" , neighbours ) ;
addObject ( Skandinavien , 520 , 153 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Russland = new Province ( 13 , 2 , 636 , 180 , 1 , "Russland" , neighbours ) ;
addObject ( Russland , 636 , 180 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Nordeuropa = new Province ( 14 , 2 , , , 1 , "Nordeuropa" , neighbours ) ;
addObject ( Nordeuropa , , ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Westeuropa = new Province ( 15 , 2 , 528 , 232 , 1 , "Westeuropa" , neighbours ) ;
addObject ( Westeuropa , 528 , 232 ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Suedeuropa = new Province ( 16 , 2 , 449 , 335 , 1 , "Suedeuropa" , neighbours ) ;
addObject ( Suedeuropa , 449 , 335 ) ;
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = 9 ;
neighbours [ 1 ] = 11 ;
neighbours [ 2 ] = 12 ;
provinces [ 10 ] = new Province ( 10 , 2 , 454 , 142 , 1 , "Island" , neighbours ) ;
// cID 3 - Suedamerika
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 10 ;
neighbours [ 1 ] = 12 ;
neighbours [ 2 ] = 14 ;
neighbours [ 3 ] = 15 ;
provinces [ 11 ] = new Province ( 11 , 2 , 424 , 221 , 2 , "Grossbritannien" , neighbours ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Venezuela = new Province ( 17 , 3 , 245 , 396 , 1 , "Venezuela" , neighbours ) ;
addObject ( Venezuela , 245 , 396 ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 10 ;
neighbours [ 1 ] = 11 ;
neighbours [ 2 ] = 13 ;
neighbours [ 3 ] = 14 ;
provinces [ 12 ] = new Province ( 12 , 2 , 520 , 153 , 1 , "Skandinavien" , neighbours ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Peru = new Province ( 18 , 3 , 255 , 498 , 1 , "Peru" , neighbours ) ;
addObject ( Peru , 255 , 498 ) ;
neighbours = new int [ 6 ] ;
neighbours [ 0 ] = 12 ;
neighbours [ 1 ] = 14 ;
neighbours [ 2 ] = 16 ;
neighbours [ 3 ] = 27 ;
neighbours [ 4 ] = 31 ;
neighbours [ 5 ] = 32 ;
provinces [ 13 ] = new Province ( 13 , 2 , 636 , 180 , 2 , "Russland" , neighbours ) ;
neighbours = new int [ 5 ] ;
neighbours [ 0 ] = 11 ;
neighbours [ 1 ] = 12 ;
neighbours [ 2 ] = 13 ;
neighbours [ 3 ] = 15 ;
neighbours [ 4 ] = 16 ;
provinces [ 14 ] = new Province ( 14 , 2 , 528 , 232 , 2 , "Nordeuropa" , neighbours ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Brasilien = new Province ( 19 , 3 , 327 , 467 , 1 , "Brasilien" , neighbours ) ;
addObject ( Brasilien , 327 , 467 ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 11 ;
neighbours [ 1 ] = 14 ;
neighbours [ 2 ] = 16 ;
neighbours [ 3 ] = 25 ;
provinces [ 15 ] = new Province ( 15 , 2 , 449 , 335 , 2 , "Westeuropa" , neighbours ) ;
neighbours = new int [ 6 ] ;
neighbours [ 0 ] = 13 ;
neighbours [ 1 ] = 14 ;
neighbours [ 2 ] = 15 ;
neighbours [ 3 ] = 25 ;
neighbours [ 4 ] = 26 ;
neighbours [ 5 ] = 27 ;
provinces [ 16 ] = new Province ( 16 , 2 , 537 , 296 , 2 , "Suedeuropa" , neighbours ) ;
neighbours = new int [ 1 ] ;
neighbours [ ] = ;
Province Argentinien = new Province ( 20 , 3 , 274 , 572 , 1 , "Argentinien" , neighbours ) ;
addObject ( Argentinien , 274 , 572 ) ;
// cID 3 - Suedamerika
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = 8 ;
neighbours [ 1 ] = 18 ;
neighbours [ 2 ] = 19 ;
provinces [ 17 ] = new Province ( 17 , 3 , 245 , 396 , 1 , "Venezuela" , neighbours ) ;
neighbours = new int [ 3 ] ;
neighbours [ 0 ] = 17 ;
neighbours [ 1 ] = 19 ;
neighbours [ 2 ] = 20 ;
provinces [ 18 ] = new Province ( 18 , 3 , 255 , 498 , 1 , "Peru" , neighbours ) ;
neighbours = new int [ 4 ] ;
neighbours [ 0 ] = 17 ;
neighbours [ 1 ] = 18 ;
neighbours [ 2 ] = 20 ;
neighbours [ 3 ] = 25 ;
provinces [ 19 ] = new Province ( 19 , 3 , 327 , 467 , 2 , "Brasilien" , neighbours ) ;
neighbours = new int [ 2 ] ;
neighbours [ 0 ] = 18 ;
neighbours [ 1 ] = 19 ;
provinces [ 20 ] = new Province ( 20 , 3 , 274 , 572 , 1 , "Argentinien" , neighbours ) ;
for ( int c = 1 ; c < = provinceCount ; c + + )
{
addObject ( provinces [ c ] , provinces [ c ] . getXPos ( ) , provinces [ c ] . getYPos ( ) ) ;
}
}
}