Colours Debug

* Button Größe Festlegen vereinfacht
* Header-Label verschoben
* Player-Labels transparent gemacht
pull/74/head
Zocker1999NET 8 years ago
parent 45b37bb514
commit 2470ea1f10

@ -49,7 +49,10 @@ public class Colours extends World implements ButtonEvent
super(x, y, z);
setBackground(Start_Load.backgroundImage);
addObject(header,100,20);
Button[] bList = new Button[] {schwarz,gelb,blau,grün,rot,lila,weiter};
Label[] lList = new Label[] {pl1,pl2,pl3,pl4,pl5,pl6};
addObject(header,200,20);
addObject(schwarz, 50, 50);
addObject ( blau, 170, 50);
@ -66,14 +69,6 @@ public class Colours extends World implements ButtonEvent
addObject(pl5,100,250);
addObject(pl6,100,270);
schwarz.setSize(100, 50);
gelb.setSize(100, 50);
blau.setSize(100, 50);
grün.setSize(100, 50);
rot.setSize(100, 50);
lila.setSize(100, 50);
weiter.setSize(100, 50);
schwarz.setForeColor(Color.black);
gelb.setForeColor(Color.yellow);
blau.setForeColor(Color.blue);
@ -81,6 +76,13 @@ public class Colours extends World implements ButtonEvent
rot.setForeColor(Color.red);
lila.setForeColor(new Color(161,70,255));
for(int i = 0; i < bList.length; i++) {
bList[i].setSize(100,50);
}
for(int i = 0; i < lList.length; i++) {
lList[i].setBackColor(new Color(0,0,0,0));
}
redraw();
}
// Überprüft, ob ein Farbbutton geklickt wurde

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