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@ -12,9 +12,9 @@ public class Start_Load extends World implements ButtonEvent
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// Light Theme: "backgroundLight.png"
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// Dark Theme: "backgroundDark.png"
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Button chulien;
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Button spielanleitung;
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Button zurück;
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Button chulien = new Button("Neues Spiel", 16 , this);
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Button spielanleitung = new Button("Spielanleitung", 16, this);
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Button zurück = new Button("zurück", 16, this);
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/**
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* Constructor for objects of class Start_Load.
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*
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@ -23,9 +23,6 @@ public class Start_Load extends World implements ButtonEvent
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(1600, 900, 1);
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chulien = new Button("Neues Spiel", 16 , this);
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spielanleitung = new Button("Spielanleitung", 16, this);
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zurück = new Button("zurück", 16, this);
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setBackground(backgroundImage);
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chulien.setSize(100,50);
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spielanleitung.setSize(100,50);
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@ -33,6 +30,8 @@ public class Start_Load extends World implements ButtonEvent
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addObject (chulien, (1600-chulien.getWidth())/2+100, (900-chulien.getHeight())/2);
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addObject (spielanleitung, (1600-spielanleitung.getWidth())/2+100, (900-spielanleitung.getHeight())/2 + 80);
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Greenfoot.setSpeed(100);
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Greenfoot.start();
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}
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public void buttonClicked ( Bildbutton b)
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{
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@ -62,4 +61,3 @@ public class Start_Load extends World implements ButtonEvent
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}
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}
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