import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Beginnt neues Spiel/ lädt altes Spiel. * * @author 4ngelica * @version 1.0 */ public class Start_Load extends World { /** * Constructor for objects of class Start_Load. * */ public Start_Load() { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super(600, 400, 1); } public void NewGame() { addObject (new Start_Button()); } public void Load() { } }