import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class GUI_Ingame here. * * @author (your name) * @version (a version number or a date) */ public class GUI_Ingame extends World { /** * Constructor for objects of class GUI_Ingame. * */ public GUI_Ingame() { // Createcells with a cell size of 1x1 pixels. super(1920, 1080, 1); addObject(Menue_Button,100,100); } }