import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class GUI_Ingame here. * * @author (your name) * @version (a version number or a date) */ public class GUI_Ingame extends World { /** * Constructor for objects of class GUI_Ingame. * */ public GUI_Ingame() { // super(1920, 1080, 1); addObject(new Menue_Button(),100,38); addObject(new Würfel_Button(),100,1000); addObject(new Würfel_Button(),1814,1000); } }