import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Dice_Defender here. * * @author (your name) * @version (a version number or a date) */ public class Dice_Defender extends Dice { /** * Act - do whatever the Dice_Defender wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { // Add your action code here. } /** * @param Troups Anzahl der Truppen auf dem gewählten Feld * //@param cheat optional: Die Kleinstmöglichste Anzahl des Würfels, standardmäßig 1 * */ public int dice(int Troups) { int dice_eyes = 0; return dice_eyes; } }