Compare commits
6 Commits
Author | SHA1 | Date |
---|---|---|
Zocker1999NET | 2bd7a6104d | 8 years ago |
Zocker1999NET | cc1c370590 | 8 years ago |
Zocker1999NET | a35d7e1eaa | 8 years ago |
Zocker1999NET | 7027ff806f | 8 years ago |
Zocker1999NET | 4097b17320 | 8 years ago |
Zocker1999NET | 7958cc1009 | 8 years ago |
@ -0,0 +1,20 @@
|
||||
|
||||
/**
|
||||
* Write a description of class main here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Main
|
||||
{
|
||||
// instance variables - replace the example below with your own
|
||||
private int x;
|
||||
|
||||
/**
|
||||
* Constructor for objects of class main
|
||||
*/
|
||||
public static void main(String[] args)
|
||||
{
|
||||
System.out.println("Start zweiundvierzig as JavaFX ...");
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
#BlueJ package file
|
||||
objectbench.height=100
|
||||
objectbench.width=353
|
||||
package.editor.height=400
|
||||
package.editor.width=560
|
||||
package.editor.x=12
|
||||
package.editor.y=12
|
||||
package.numDependencies=0
|
||||
package.numTargets=0
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
@ -0,0 +1,32 @@
|
||||
#BlueJ package file
|
||||
objectbench.height=100
|
||||
objectbench.width=1595
|
||||
package.editor.height=859
|
||||
package.editor.width=1802
|
||||
package.editor.x=-8
|
||||
package.editor.y=-8
|
||||
package.numDependencies=0
|
||||
package.numTargets=3
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
||||
project.charset=windows-1252
|
||||
target1.height=62
|
||||
target1.name=zweiundvierzig
|
||||
target1.type=PackageTarget
|
||||
target1.width=110
|
||||
target1.x=10
|
||||
target1.y=90
|
||||
target2.height=62
|
||||
target2.name=greenfoot
|
||||
target2.type=PackageTarget
|
||||
target2.width=80
|
||||
target2.x=120
|
||||
target2.y=10
|
||||
target3.height=50
|
||||
target3.name=Main
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=80
|
||||
target3.x=130
|
||||
target3.y=90
|
@ -1,142 +1,144 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafür hält der Button aus dem .NET-Framework für UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Bildbutton extends GUI_Interface {
|
||||
|
||||
private boolean autoSize = false;
|
||||
protected GreenfootImage picture = new GreenfootImage(1,1);
|
||||
|
||||
private ButtonEvent handler;
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehörigen Textgröße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict) {
|
||||
picture = pict;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(ButtonEvent h) {
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehörigen Textgröße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict, ButtonEvent h) {
|
||||
picture = pict;
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
|
||||
/**
|
||||
Fragt ab, ob ein Klick auf den Button gekommen ist.
|
||||
Wird intern von Greenfoot benötigt.
|
||||
*/
|
||||
public void act() {
|
||||
if(Greenfoot.mouseClicked(this) && handler != this) {
|
||||
handler.buttonClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt zurück, ob die Größe des Buttons von dem Text bestimmt werden soll.
|
||||
@return Wert der AutoSize-Eigenschaft
|
||||
*/
|
||||
public boolean getAutoSize() {
|
||||
return autoSize;
|
||||
}
|
||||
/**
|
||||
Legt fest, ob die Größe des Buttons von dem Text bestimmt werden soll.
|
||||
Wird der Wert auf TRUE geändert, erfolgt automatisch ein Redraw des Objekts.
|
||||
@param b Der neue Wert der AutoSize-Eigenschaft.
|
||||
*/
|
||||
public void setAutoSize(boolean b) {
|
||||
autoSize = b;
|
||||
if(autoSize) {
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurück.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public GreenfootImage getPicture() {
|
||||
return picture;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geändert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setPicture(GreenfootImage s) {
|
||||
if(picture != s) {
|
||||
picture = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen EventHandler des Buttons zurück.
|
||||
@return Der Handler als ButtonEvent
|
||||
*/
|
||||
public ButtonEvent getHandler() {
|
||||
return handler;
|
||||
}
|
||||
/**
|
||||
Setzt den EventHandler auf ein neues Objekt.
|
||||
@param h Der Handler mit implementiertem ButtonEvent-Interface
|
||||
*/
|
||||
public void setHandler(ButtonEvent h) {
|
||||
handler = h;
|
||||
}
|
||||
/**
|
||||
Entfernt den aktuellen EventHandler, um die Ausführung zukünftiger Events zu verhindern.
|
||||
*/
|
||||
public void removeHandler() {
|
||||
handler = null;
|
||||
}
|
||||
|
||||
protected void redrawInternal() {
|
||||
GreenfootImage tI = picture;
|
||||
if(autoSize) {
|
||||
sx = tI.getWidth() + (6 * 2) + 4;
|
||||
sy = tI.getHeight() + (6 * 2) + 4;
|
||||
}
|
||||
GreenfootImage all = new GreenfootImage(sx,sy);
|
||||
Color trans = new Color(0,0,0,0);
|
||||
all.setColor(trans);
|
||||
all.fill();
|
||||
Graphics2D g = all.getAwtImage().createGraphics();
|
||||
g.setColor(backC);
|
||||
g.fillRoundRect(0,0,sx,sy,24,24);
|
||||
all.drawImage(tI,(sx-tI.getWidth())/2,(sy-tI.getHeight())/2);
|
||||
setImage(all);
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
redrawInternal();
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafuer haelt der Button aus dem .NET-Framework fuer UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Bildbutton extends GUI_Interface {
|
||||
|
||||
private boolean autoSize = false;
|
||||
protected GreenfootImage picture = new GreenfootImage(1,1);
|
||||
|
||||
private ButtonEvent handler;
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehoerigen Textgroeße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict) {
|
||||
picture = pict;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(ButtonEvent h) {
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehoerigen Textgroeße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict, ButtonEvent h) {
|
||||
picture = pict;
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
|
||||
/**
|
||||
Fragt ab, ob ein Klick auf den Button gekommen ist.
|
||||
Wird intern von Greenfoot benoetigt.
|
||||
*/
|
||||
public void act() {
|
||||
if(Greenfoot.mouseClicked(this) && handler != this) {
|
||||
handler.buttonClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt zurueck, ob die Groeße des Buttons von dem Text bestimmt werden soll.
|
||||
@return Wert der AutoSize-Eigenschaft
|
||||
*/
|
||||
public boolean getAutoSize() {
|
||||
return autoSize;
|
||||
}
|
||||
/**
|
||||
Legt fest, ob die Groeße des Buttons von dem Text bestimmt werden soll.
|
||||
Wird der Wert auf TRUE geaendert, erfolgt automatisch ein Redraw des Objekts.
|
||||
@param b Der neue Wert der AutoSize-Eigenschaft.
|
||||
*/
|
||||
public void setAutoSize(boolean b) {
|
||||
autoSize = b;
|
||||
if(autoSize) {
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurueck.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public GreenfootImage getPicture() {
|
||||
return picture;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setPicture(GreenfootImage s) {
|
||||
if(picture != s) {
|
||||
picture = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen EventHandler des Buttons zurueck.
|
||||
@return Der Handler als ButtonEvent
|
||||
*/
|
||||
public ButtonEvent getHandler() {
|
||||
return handler;
|
||||
}
|
||||
/**
|
||||
Setzt den EventHandler auf ein neues Objekt.
|
||||
@param h Der Handler mit implementiertem ButtonEvent-Interface
|
||||
*/
|
||||
public void setHandler(ButtonEvent h) {
|
||||
handler = h;
|
||||
}
|
||||
/**
|
||||
Entfernt den aktuellen EventHandler, um die Ausfuehrung zukuenftiger Events zu verhindern.
|
||||
*/
|
||||
public void removeHandler() {
|
||||
handler = null;
|
||||
}
|
||||
|
||||
protected void redrawInternal() {
|
||||
GreenfootImage tI = picture;
|
||||
if(autoSize) {
|
||||
sx = tI.getWidth() + (6 * 2) + 4;
|
||||
sy = tI.getHeight() + (6 * 2) + 4;
|
||||
}
|
||||
GreenfootImage all = new GreenfootImage(sx,sy);
|
||||
Color trans = new Color(0,0,0,0);
|
||||
all.setColor(trans);
|
||||
all.fill();
|
||||
Graphics2D g = all.getAwtImage().createGraphics();
|
||||
g.setColor(backC);
|
||||
g.fillRoundRect(0,0,sx,sy,24,24);
|
||||
all.drawImage(tI,(sx-tI.getWidth())/2,(sy-tI.getHeight())/2);
|
||||
setImage(all);
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
redrawInternal();
|
||||
}
|
||||
}
|
@ -1,107 +1,111 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafür hält der Button aus dem .NET-Framework für UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Button extends Bildbutton {
|
||||
|
||||
private int textSize = 32; // as default text size
|
||||
private String text = "";
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehörigen Textgröße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Button(String txt, int size) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK));
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(ButtonEvent h) {
|
||||
super(h);
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehörigen Textgröße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(String txt, int size, ButtonEvent h) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK),h);
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktelle Textgröße zurück.
|
||||
@return Aktuelle Textgröße
|
||||
*/
|
||||
public int getTextSize() {
|
||||
return textSize;
|
||||
}
|
||||
/**
|
||||
Legt eine neue Textgröße fest.
|
||||
@param s Neue Textgröße
|
||||
@return Gibt an, ob sich die Textgröße geändert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setTextSize(int s) {
|
||||
if(textSize != s && s > 0) {
|
||||
textSize = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurück.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public String getText() {
|
||||
return text;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geändert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setText(String s) {
|
||||
if(text != s) {
|
||||
text = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public GreenfootImage getPicture() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean setPicture(GreenfootImage i) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
//picture = new GreenfootImage(text,textSize,Color.BLACK,Color.WHITE);
|
||||
picture = new GreenfootImage(text,textSize,foreC,backC);
|
||||
super.redraw();
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafuer haelt der Button aus dem .NET-Framework fuer UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Button extends Bildbutton {
|
||||
|
||||
private int textSize = 32; // as default text size
|
||||
private String text = "";
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehoerigen Textgroeße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Button(String txt, int size) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK));
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(ButtonEvent h) {
|
||||
super(h);
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehoerigen Textgroeße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(String txt, int size, ButtonEvent h) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK),h);
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktelle Textgroeße zurueck.
|
||||
@return Aktuelle Textgroeße
|
||||
*/
|
||||
public int getTextSize() {
|
||||
return textSize;
|
||||
}
|
||||
/**
|
||||
Legt eine neue Textgroeße fest.
|
||||
@param s Neue Textgroeße
|
||||
@return Gibt an, ob sich die Textgroeße geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setTextSize(int s) {
|
||||
if(textSize != s && s > 0) {
|
||||
textSize = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurueck.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public String getText() {
|
||||
return text;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setText(String s) {
|
||||
if(text != s) {
|
||||
text = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public GreenfootImage getPicture() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean setPicture(GreenfootImage i) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
//picture = new GreenfootImage(text,textSize,Color.BLACK,Color.WHITE);
|
||||
picture = new GreenfootImage(text,textSize,foreC,backC);
|
||||
super.redraw();
|
||||
}
|
||||
}
|
@ -1,7 +1,11 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
|
||||
/**
|
||||
* Dieses Interface stellt einen Zugriff auf Methoden für die Eventverarbeitung bei Buttons.
|
||||
* Dieses Interface stellt einen Zugriff auf Methoden fuer die Eventverarbeitung bei Buttons.
|
||||
* Jede Klasse, die als Event-Handler dienen will, muss dieses Interface implementieren.
|
||||
*
|
||||
* @author Felix Stupp
|
@ -1,223 +1,227 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import javax.swing.JOptionPane;
|
||||
|
||||
/**
|
||||
* Write a description of class Colors here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Colours extends World implements ButtonEvent
|
||||
{
|
||||
Bildbutton schwarz = new Bildbutton (new GreenfootImage("SchwarzeArmeeSkal.png"), this);
|
||||
Bildbutton blau = new Bildbutton (new GreenfootImage("BlaueArmeeSkal.png"), this);
|
||||
Bildbutton rot = new Bildbutton (new GreenfootImage("RoteArmeeSkal.png"), this);
|
||||
Bildbutton gelb = new Bildbutton (new GreenfootImage("GelbeArmeeSkal.png"), this);
|
||||
Bildbutton lila = new Bildbutton (new GreenfootImage("LilaArmeeSkal.png"), this);
|
||||
Bildbutton grün = new Bildbutton (new GreenfootImage("GrueneArmeeSkal.png"), this);
|
||||
Button weiter = new Button ("Weiter", 16, this);
|
||||
int[] color = new int [5];
|
||||
String[] pn = new String [5];
|
||||
int x = 0;
|
||||
boolean possw = true; // schwarz
|
||||
boolean posbl = true; // blau
|
||||
boolean posgr = true; // gruen
|
||||
boolean posrt = true; // rot
|
||||
boolean posgb = true; // gelb
|
||||
boolean posli = true; // lila
|
||||
int sw = 1;
|
||||
int bl = 2;
|
||||
int gr = 3;
|
||||
int rt = 4;
|
||||
int gb = 5;
|
||||
int li = 6;
|
||||
|
||||
Label header = new Label("Klicke auf eine Farbe, um einen Spieler hinzuzufügen:",16);
|
||||
Button remove = new Button("Rückgängig",16,this);
|
||||
Label pl1 = new Label("",22);
|
||||
Label pl2 = new Label("",22);
|
||||
Label pl3 = new Label("",22);
|
||||
Label pl4 = new Label("",22);
|
||||
Label pl5 = new Label("",22);
|
||||
|
||||
/**
|
||||
* Constructor for objects of class Colors.
|
||||
*
|
||||
*/
|
||||
public Colours(int x, int y, int z)
|
||||
{
|
||||
super(x, y, z);
|
||||
setBackground(Start_Load.backgroundImage);
|
||||
|
||||
Bildbutton[] bList = new Bildbutton[] {schwarz,gelb,blau,grün,rot,lila,weiter,remove};
|
||||
Label[] lList = new Label[] {header,pl1,pl2,pl3,pl4,pl5};
|
||||
|
||||
addObject(header,200,15);
|
||||
|
||||
addObject(schwarz, 80, 50);
|
||||
addObject ( blau, 240, 50);
|
||||
addObject ( grün, 400, 50);
|
||||
addObject ( rot, 560, 50);
|
||||
addObject(gelb, 720, 50);
|
||||
addObject(lila, 880, 50);
|
||||
addObject(remove,300,160);
|
||||
addObject (weiter, 510,160);
|
||||
|
||||
addObject(pl1,355,360);
|
||||
addObject(pl2,355,380);
|
||||
addObject(pl3,355,400);
|
||||
addObject(pl4,355,420);
|
||||
addObject(pl5,355,440);
|
||||
|
||||
//schwarz.setForeColor(Color.black);
|
||||
//gelb.setForeColor(Color.yellow);
|
||||
//blau.setForeColor(Color.blue);
|
||||
//grün.setForeColor(Color.green);
|
||||
//rot.setForeColor(Color.red);
|
||||
//lila.setForeColor(new Color(161,70,255));
|
||||
|
||||
pl1.setForeColor(Color.black);
|
||||
pl2.setForeColor(Color.black);
|
||||
pl3.setForeColor(Color.black);
|
||||
pl4.setForeColor(Color.black);
|
||||
pl5.setForeColor(Color.black);
|
||||
|
||||
for(int i = 0; i < bList.length; i++) {
|
||||
bList[i].setSize(164,100);
|
||||
}
|
||||
for(int i = 0; i < lList.length; i++) {
|
||||
lList[i].setBackColor(new Color(0,0,0,0));
|
||||
}
|
||||
|
||||
redraw();
|
||||
}
|
||||
// Überprüft, ob ein Farbbutton geklickt wurde
|
||||
//Überprüft, ob die Farbe noch nicht ausgewählt wurde
|
||||
// Wenn alle Bedingungen erfüllt wurden:
|
||||
// Setzt die aktuelle Stelle des Farbarrays gleich der Zahl der aktuellen Farbe
|
||||
// erhöht die Variable zum Durchzählen um eins
|
||||
// verhindert durch falschsetzten einer Variable die Wiederauswahl einer Farbe
|
||||
// wenn Weiter geklickt wurde und x größer 1 ist wird eine neue Welt Map erzeugt,
|
||||
//der per Konstruktor die Daten der Colorklasse übertragen werden, dannach wird die Map die aktive Welt
|
||||
public void buttonClicked (Bildbutton b)
|
||||
{
|
||||
if (x < 5) {
|
||||
if (b == schwarz && possw == true) {
|
||||
color[x] = sw;
|
||||
pn[x]=getName(x,"Schwarz");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
possw = false;
|
||||
}
|
||||
} else if (b == blau && posbl == true) {
|
||||
color[x] = bl;
|
||||
pn[x]=getName(x,"Blau");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posbl = false;
|
||||
}
|
||||
} else if (b == grün && posgr == true ) {
|
||||
color[x] = gr;
|
||||
pn[x]=getName(x,"Grün");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgr = false;
|
||||
}
|
||||
} else if (b == rot && posrt == true) {
|
||||
color[x] = rt;
|
||||
pn[x]=getName(x,"Rot");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posrt = false;
|
||||
}
|
||||
} else if (b == gelb && posgb == true) {
|
||||
color [x] = gb;
|
||||
pn[x]=getName(x,"Gelb");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgb = false;
|
||||
}
|
||||
} else if (b == lila && posli == true) {
|
||||
color [x] = li;
|
||||
pn[x]=getName(x,"Lila");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posli = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(b == remove && x > 0) {
|
||||
x -= 1;
|
||||
switch(color[x]) {
|
||||
case 1: possw = true; break;
|
||||
case 2: posbl = true; break;
|
||||
case 3: posgr = true; break;
|
||||
case 4: posrt = true; break;
|
||||
case 5: posgb = true; break;
|
||||
case 6: posli = true; break;
|
||||
}
|
||||
}
|
||||
if ( b == weiter && x > 2 )
|
||||
{
|
||||
String[] newpn = new String[x];
|
||||
int[] newcolor = new int[x];
|
||||
for (int i = 0; i< x; i++)
|
||||
{
|
||||
newpn[i] = pn[i];
|
||||
newcolor[i] = color[i];
|
||||
}
|
||||
World m = new Map(newcolor,x,newpn);
|
||||
Greenfoot.setWorld(m);
|
||||
}
|
||||
redraw();
|
||||
}
|
||||
|
||||
private Color getC(boolean pos) {
|
||||
if(x >= 5) {
|
||||
return Color.gray;
|
||||
}
|
||||
return (pos) ? Color.lightGray : Color.gray;
|
||||
}
|
||||
|
||||
/**
|
||||
Passt alle adaptiven Parameter automatisch an.
|
||||
*/
|
||||
private void redraw() {
|
||||
schwarz.setBackColor(getC(possw));
|
||||
blau.setBackColor(getC(posbl));
|
||||
grün.setBackColor(getC(posgr));
|
||||
rot.setBackColor(getC(posrt));
|
||||
lila.setBackColor(getC(posli));
|
||||
gelb.setBackColor(getC(posgb));
|
||||
remove.setBackColor((x > 0) ? Color.black : Color.gray);
|
||||
weiter.setBackColor((x > 2) ? Color.black : Color.gray);
|
||||
pl1.setText("");
|
||||
pl2.setText("");
|
||||
pl3.setText("");
|
||||
pl4.setText("");
|
||||
pl5.setText("");
|
||||
switch(x) {
|
||||
case 5:
|
||||
pl5.setText(pn[4]);
|
||||
case 4:
|
||||
pl4.setText(pn[3]);
|
||||
case 3:
|
||||
pl3.setText(pn[2]);
|
||||
case 2:
|
||||
pl2.setText(pn[1]);
|
||||
case 1:
|
||||
pl1.setText(pn[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private String getName(int id, String col) {
|
||||
String name = JOptionPane.showInputDialog(null, "Wie soll Spieler Nr. "+(id+1)+" mit der Farbe "+col+" heißen?");
|
||||
if(name == null) {
|
||||
name = "";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import javax.swing.JOptionPane;
|
||||
|
||||
/**
|
||||
* Write a description of class Colors here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Colours extends World implements ButtonEvent
|
||||
{
|
||||
Bildbutton schwarz = new Bildbutton (new GreenfootImage("SchwarzeArmeeSkal.png"), this);
|
||||
Bildbutton blau = new Bildbutton (new GreenfootImage("BlaueArmeeSkal.png"), this);
|
||||
Bildbutton rot = new Bildbutton (new GreenfootImage("RoteArmeeSkal.png"), this);
|
||||
Bildbutton gelb = new Bildbutton (new GreenfootImage("GelbeArmeeSkal.png"), this);
|
||||
Bildbutton lila = new Bildbutton (new GreenfootImage("LilaArmeeSkal.png"), this);
|
||||
Bildbutton gruen = new Bildbutton (new GreenfootImage("GrueneArmeeSkal.png"), this);
|
||||
Button weiter = new Button ("Weiter", 16, this);
|
||||
int[] color = new int [5];
|
||||
String[] pn = new String [5];
|
||||
int x = 0;
|
||||
boolean possw = true; // schwarz
|
||||
boolean posbl = true; // blau
|
||||
boolean posgr = true; // gruen
|
||||
boolean posrt = true; // rot
|
||||
boolean posgb = true; // gelb
|
||||
boolean posli = true; // lila
|
||||
int sw = 1;
|
||||
int bl = 2;
|
||||
int gr = 3;
|
||||
int rt = 4;
|
||||
int gb = 5;
|
||||
int li = 6;
|
||||
|
||||
Label header = new Label("Klicke auf eine Farbe, um einen Spieler hinzuzufuegen:",16);
|
||||
Button remove = new Button("Rueckgaengig",16,this);
|
||||
Label pl1 = new Label("",22);
|
||||
Label pl2 = new Label("",22);
|
||||
Label pl3 = new Label("",22);
|
||||
Label pl4 = new Label("",22);
|
||||
Label pl5 = new Label("",22);
|
||||
|
||||
/**
|
||||
* Constructor for objects of class Colors.
|
||||
*
|
||||
*/
|
||||
public Colours(int x, int y, int z)
|
||||
{
|
||||
super(x, y, z);
|
||||
setBackground(Start_Load.backgroundImage);
|
||||
|
||||
Bildbutton[] bList = new Bildbutton[] {schwarz,gelb,blau,gruen,rot,lila,weiter,remove};
|
||||
Label[] lList = new Label[] {header,pl1,pl2,pl3,pl4,pl5};
|
||||
|
||||
addObject(header,200,15);
|
||||
|
||||
addObject(schwarz, 80, 50);
|
||||
addObject ( blau, 240, 50);
|
||||
addObject ( gruen, 400, 50);
|
||||
addObject ( rot, 560, 50);
|
||||
addObject(gelb, 720, 50);
|
||||
addObject(lila, 880, 50);
|
||||
addObject(remove,300,160);
|
||||
addObject (weiter, 510,160);
|
||||
|
||||
addObject(pl1,355,360);
|
||||
addObject(pl2,355,380);
|
||||
addObject(pl3,355,400);
|
||||
addObject(pl4,355,420);
|
||||
addObject(pl5,355,440);
|
||||
|
||||
//schwarz.setForeColor(Color.black);
|
||||
//gelb.setForeColor(Color.yellow);
|
||||
//blau.setForeColor(Color.blue);
|
||||
//gruen.setForeColor(Color.green);
|
||||
//rot.setForeColor(Color.red);
|
||||
//lila.setForeColor(new Color(161,70,255));
|
||||
|
||||
pl1.setForeColor(Color.black);
|
||||
pl2.setForeColor(Color.black);
|
||||
pl3.setForeColor(Color.black);
|
||||
pl4.setForeColor(Color.black);
|
||||
pl5.setForeColor(Color.black);
|
||||
|
||||
for(int i = 0; i < bList.length; i++) {
|
||||
bList[i].setSize(164,100);
|
||||
}
|
||||
for(int i = 0; i < lList.length; i++) {
|
||||
lList[i].setBackColor(new Color(0,0,0,0));
|
||||
}
|
||||
|
||||
redraw();
|
||||
}
|
||||
// ueberprueft, ob ein Farbbutton geklickt wurde
|
||||
//ueberprueft, ob die Farbe noch nicht ausgewaehlt wurde
|
||||
// Wenn alle Bedingungen erfuellt wurden:
|
||||
// Setzt die aktuelle Stelle des Farbarrays gleich der Zahl der aktuellen Farbe
|
||||
// erhoeht die Variable zum Durchzaehlen um eins
|
||||
// verhindert durch falschsetzten einer Variable die Wiederauswahl einer Farbe
|
||||
// wenn Weiter geklickt wurde und x groeßer 1 ist wird eine neue Welt Map erzeugt,
|
||||
//der per Konstruktor die Daten der Colorklasse uebertragen werden, dannach wird die Map die aktive Welt
|
||||
public void buttonClicked (Bildbutton b)
|
||||
{
|
||||
if (x < 5) {
|
||||
if (b == schwarz && possw == true) {
|
||||
color[x] = sw;
|
||||
pn[x]=getName(x,"Schwarz");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
possw = false;
|
||||
}
|
||||
} else if (b == blau && posbl == true) {
|
||||
color[x] = bl;
|
||||
pn[x]=getName(x,"Blau");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posbl = false;
|
||||
}
|
||||
} else if (b == gruen && posgr == true ) {
|
||||
color[x] = gr;
|
||||
pn[x]=getName(x,"Gruen");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgr = false;
|
||||
}
|
||||
} else if (b == rot && posrt == true) {
|
||||
color[x] = rt;
|
||||
pn[x]=getName(x,"Rot");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posrt = false;
|
||||
}
|
||||
} else if (b == gelb && posgb == true) {
|
||||
color [x] = gb;
|
||||
pn[x]=getName(x,"Gelb");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgb = false;
|
||||
}
|
||||
} else if (b == lila && posli == true) {
|
||||
color [x] = li;
|
||||
pn[x]=getName(x,"Lila");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posli = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(b == remove && x > 0) {
|
||||
x -= 1;
|
||||
switch(color[x]) {
|
||||
case 1: possw = true; break;
|
||||
case 2: posbl = true; break;
|
||||
case 3: posgr = true; break;
|
||||
case 4: posrt = true; break;
|
||||
case 5: posgb = true; break;
|
||||
case 6: posli = true; break;
|
||||
}
|
||||
}
|
||||
if ( b == weiter && x > 2 )
|
||||
{
|
||||
String[] newpn = new String[x];
|
||||
int[] newcolor = new int[x];
|
||||
for (int i = 0; i< x; i++)
|
||||
{
|
||||
newpn[i] = pn[i];
|
||||
newcolor[i] = color[i];
|
||||
}
|
||||
World m = new Map(newcolor,x,newpn);
|
||||
Greenfoot.setWorld(m);
|
||||
}
|
||||
redraw();
|
||||
}
|
||||
|
||||
private Color getC(boolean pos) {
|
||||
if(x >= 5) {
|
||||
return Color.gray;
|
||||
}
|
||||
return (pos) ? Color.lightGray : Color.gray;
|
||||
}
|
||||
|
||||
/**
|
||||
Passt alle adaptiven Parameter automatisch an.
|
||||
*/
|
||||
private void redraw() {
|
||||
schwarz.setBackColor(getC(possw));
|
||||
blau.setBackColor(getC(posbl));
|
||||
gruen.setBackColor(getC(posgr));
|
||||
rot.setBackColor(getC(posrt));
|
||||
lila.setBackColor(getC(posli));
|
||||
gelb.setBackColor(getC(posgb));
|
||||
remove.setBackColor((x > 0) ? Color.black : Color.gray);
|
||||
weiter.setBackColor((x > 2) ? Color.black : Color.gray);
|
||||
pl1.setText("");
|
||||
pl2.setText("");
|
||||
pl3.setText("");
|
||||
pl4.setText("");
|
||||
pl5.setText("");
|
||||
switch(x) {
|
||||
case 5:
|
||||
pl5.setText(pn[4]);
|
||||
case 4:
|
||||
pl4.setText(pn[3]);
|
||||
case 3:
|
||||
pl3.setText(pn[2]);
|
||||
case 2:
|
||||
pl2.setText(pn[1]);
|
||||
case 1:
|
||||
pl1.setText(pn[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private String getName(int id, String col) {
|
||||
String name = JOptionPane.showInputDialog(null, "Wie soll Spieler Nr. "+(id+1)+" mit der Farbe "+col+" heißen?");
|
||||
if(name == null) {
|
||||
name = "";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug3 extends Map_World {
|
||||
public Debug3() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug4 extends Map_World {
|
||||
public Debug4() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug5 extends Map_World {
|
||||
public Debug5() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
|
||||
/**
|
@ -1,106 +1,110 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
Oberklasse für sämtliche GUI Objekte, wie Labels und Buttons
|
||||
|
||||
@author Felix Stupp
|
||||
@version 04.06.2016
|
||||
*/
|
||||
public abstract class GUI_Interface extends Actor
|
||||
{
|
||||
/**
|
||||
Die Breite des Objektes
|
||||
*/
|
||||
protected int sx = 20;
|
||||
/**
|
||||
Die Höhe des Objektes
|
||||
*/
|
||||
protected int sy = 20;
|
||||
/**
|
||||
Die Hintergrundfarbe des Objektes
|
||||
*/
|
||||
protected Color backC = Color.BLACK;
|
||||
/**
|
||||
Die Vordergrundfarbe (meist die Textfarbe) des Objektes
|
||||
*/
|
||||
protected Color foreC = Color.WHITE;
|
||||
|
||||
/**
|
||||
Gibt die Breite des Objektes zurück.
|
||||
@return Die aktuelle Breite
|
||||
*/
|
||||
public int getWidth() {
|
||||
return sx;
|
||||
}
|
||||
/**
|
||||
Gibt die Höhe des Objektes zurück.
|
||||
@return Die aktuelle Höhe
|
||||
*/
|
||||
public int getHeight() {
|
||||
return sy;
|
||||
}
|
||||
/**
|
||||
Legt die Größe des Objektes neu fest und zeichnet es danach damit neu.
|
||||
Je nach Objekttyp kann diese Größe wieder vom Objekt selbst angepasst werden, falls nötig.
|
||||
@param w Die neue Breite
|
||||
@param h Die neue Höhe
|
||||
*/
|
||||
public void setSize(int w, int h) {
|
||||
if(w < 1 || h < 1) {
|
||||
return;
|
||||
}
|
||||
sx = w;
|
||||
sy = h;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Hintergrundfarbe des Objektes zurück.
|
||||
@return Die aktuelle Hintergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getBackColor() {
|
||||
return backC;
|
||||
}
|
||||
/**
|
||||
Legt die Hintergrundfarbe des Objektes fest.
|
||||
@param c Die neue Hintergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setBackColor(Color c) {
|
||||
if(!c.equals(backC)) {
|
||||
backC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Vordergrundfarbe (meist die Textfarbe) des Objektes zurück.
|
||||
@return Die aktuelle Vordergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getForeColor() {
|
||||
return foreC;
|
||||
}
|
||||
/**
|
||||
Legt die Vordergrundfarbe (meist die Textfarbe) des Objektes fest.
|
||||
@param c Die neue Vordergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setForeColor(Color c) {
|
||||
if(!c.equals(foreC)) {
|
||||
foreC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void act() {}
|
||||
|
||||
/**
|
||||
Diese Funktion soll die erneute Zeichnung des Objekts erzwingen und wird daher auch von (fast) allen set-Methoden aufgerufen, sollte der neue Wert sich von dem alten unterscheiden.
|
||||
*/
|
||||
public abstract void redraw();
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
Oberklasse fuer saemtliche GUI Objekte, wie Labels und Buttons
|
||||
|
||||
@author Felix Stupp
|
||||
@version 04.06.2016
|
||||
*/
|
||||
public abstract class GUI_Interface extends Actor
|
||||
{
|
||||
/**
|
||||
Die Breite des Objektes
|
||||
*/
|
||||
protected int sx = 20;
|
||||
/**
|
||||
Die Hoehe des Objektes
|
||||
*/
|
||||
protected int sy = 20;
|
||||
/**
|
||||
Die Hintergrundfarbe des Objektes
|
||||
*/
|
||||
protected Color backC = Color.BLACK;
|
||||
/**
|
||||
Die Vordergrundfarbe (meist die Textfarbe) des Objektes
|
||||
*/
|
||||
protected Color foreC = Color.WHITE;
|
||||
|
||||
/**
|
||||
Gibt die Breite des Objektes zurueck.
|
||||
@return Die aktuelle Breite
|
||||
*/
|
||||
public int getWidth() {
|
||||
return sx;
|
||||
}
|
||||
/**
|
||||
Gibt die Hoehe des Objektes zurueck.
|
||||
@return Die aktuelle Hoehe
|
||||
*/
|
||||
public int getHeight() {
|
||||
return sy;
|
||||
}
|
||||
/**
|
||||
Legt die Groeße des Objektes neu fest und zeichnet es danach damit neu.
|
||||
Je nach Objekttyp kann diese Groeße wieder vom Objekt selbst angepasst werden, falls noetig.
|
||||
@param w Die neue Breite
|
||||
@param h Die neue Hoehe
|
||||
*/
|
||||
public void setSize(int w, int h) {
|
||||
if(w < 1 || h < 1) {
|
||||
return;
|
||||
}
|
||||
sx = w;
|
||||
sy = h;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Hintergrundfarbe des Objektes zurueck.
|
||||
@return Die aktuelle Hintergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getBackColor() {
|
||||
return backC;
|
||||
}
|
||||
/**
|
||||
Legt die Hintergrundfarbe des Objektes fest.
|
||||
@param c Die neue Hintergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setBackColor(Color c) {
|
||||
if(!c.equals(backC)) {
|
||||
backC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Vordergrundfarbe (meist die Textfarbe) des Objektes zurueck.
|
||||
@return Die aktuelle Vordergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getForeColor() {
|
||||
return foreC;
|
||||
}
|
||||
/**
|
||||
Legt die Vordergrundfarbe (meist die Textfarbe) des Objektes fest.
|
||||
@param c Die neue Vordergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setForeColor(Color c) {
|
||||
if(!c.equals(foreC)) {
|
||||
foreC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void act() {}
|
||||
|
||||
/**
|
||||
Diese Funktion soll die erneute Zeichnung des Objekts erzwingen und wird daher auch von (fast) allen set-Methoden aufgerufen, sollte der neue Wert sich von dem alten unterscheiden.
|
||||
*/
|
||||
public abstract void redraw();
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,5 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
@ -1,29 +1,33 @@
|
||||
/*
|
||||
Hinweis zum Verbleib der Klasse:
|
||||
Diese Klasse soll, da sie zurzeit weder vollständig, noch in Verwendung, noch in der Architektur definiert ist, zum Beta-Meilenstein entfernt werden.
|
||||
Sollte die Klasse jedoch zuvor noch Verwendung finden, wird sie nach Absprache mit den jeweiligen Autoren/Benutzern in die Architektur aufgenommen.
|
||||
*/
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Menue_Button here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Menue_Button extends Button
|
||||
{
|
||||
public Menue_Button(ButtonEvent h) {
|
||||
super(h);
|
||||
}
|
||||
|
||||
/**
|
||||
* Act - do whatever the Menue_Button wants to do. This method is called whenever
|
||||
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||
*/
|
||||
public void act()
|
||||
{
|
||||
setLocation(100,38);// Add your action code here.
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
/*
|
||||
Hinweis zum Verbleib der Klasse:
|
||||
Diese Klasse soll, da sie zurzeit weder vollstaendig, noch in Verwendung, noch in der Architektur definiert ist, zum Beta-Meilenstein entfernt werden.
|
||||
Sollte die Klasse jedoch zuvor noch Verwendung finden, wird sie nach Absprache mit den jeweiligen Autoren/Benutzern in die Architektur aufgenommen.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Menue_Button here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Menue_Button extends Button
|
||||
{
|
||||
public Menue_Button(ButtonEvent h) {
|
||||
super(h);
|
||||
}
|
||||
|
||||
/**
|
||||
* Act - do whatever the Menue_Button wants to do. This method is called whenever
|
||||
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||
*/
|
||||
public void act()
|
||||
{
|
||||
setLocation(100,38);// Add your action code here.
|
||||
}
|
||||
}
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
@ -1,291 +1,295 @@
|
||||
import greenfoot.*;
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
* Write a description of class Player here.
|
||||
*
|
||||
* @author (Genosse Betakevin und Genosse Julien und Genosse GruenerWal)
|
||||
* @version 6.6.6-build2
|
||||
*/
|
||||
public class Player extends Actor
|
||||
{
|
||||
@Override public GeneralMap getWorld(){
|
||||
return (GeneralMap) super.getWorld();
|
||||
}
|
||||
int stars=0;
|
||||
int add=0;
|
||||
int id=0;
|
||||
int provZahl=0;
|
||||
int provVgl=0;
|
||||
int[] stats = new int [6];
|
||||
String n;
|
||||
int color;
|
||||
int textsize;
|
||||
int c;
|
||||
public int active;
|
||||
boolean starsNeeded = false;
|
||||
|
||||
//definiert die ID und Namens Variable
|
||||
public Player(int identity,String name, int c)
|
||||
{
|
||||
n = name;
|
||||
id = identity;
|
||||
color = c;
|
||||
// redrawPlayer();
|
||||
}
|
||||
//gibt die Spieler ID zurück
|
||||
public int getID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
// gibt den Spielernamen zurück
|
||||
public String getDisplayName ()
|
||||
{
|
||||
return n;
|
||||
}
|
||||
//gibt die Sternenanzahl zurück
|
||||
public int getStars()
|
||||
{
|
||||
return stars;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt die Farbe des Spielers als int-Wert heraus.
|
||||
* Wahnsinn, dass du dir den Scheiß hier grad durchliest.
|
||||
* ~GruenerWal
|
||||
*/
|
||||
public int getColor()
|
||||
{
|
||||
return color;
|
||||
}
|
||||
|
||||
// Von Felix: Methode nicht architektur-konform
|
||||
|
||||
/* // erhöht die Sternenzahl um eine random ausgewählte Anzahl von 1-3
|
||||
public void addToStars()
|
||||
{
|
||||
int rand;
|
||||
int pre;
|
||||
rand = (int)(1+6*Math.random());
|
||||
if (rand == 1 || rand == 2|| rand == 3)
|
||||
{
|
||||
add = 1;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 4|| rand == 5)
|
||||
{
|
||||
add = 2;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 6)
|
||||
{
|
||||
add = 3;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (gotProv== true)
|
||||
{
|
||||
pre = stars;
|
||||
stars+=add;
|
||||
System.out.println("Deine vorherige Sternenanzahl betrug " + pre + ".");
|
||||
System.out.println("Du hast " + add + " Sterne erhalten.");
|
||||
System.out.println("Deine aktuelle Sternenanzahl beträgt " + stars + ".");
|
||||
redrawPlayer();
|
||||
}
|
||||
} */
|
||||
|
||||
private void checkStars() {
|
||||
if(stars < 0) {
|
||||
stars = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Von Felix: Architektur-konforme Funktion
|
||||
public int addToStars(int s) {
|
||||
stars += s;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine für das Testen gedachte Methode, die die Anzahl der Sterne auf ein gewünschtes Maß setzt
|
||||
public int setStars (int set)
|
||||
{
|
||||
stars = set;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine Methode, die das Abziehen von Sternen testet und, wenn das Ergebnis >= 0 ist, die Sternenanzahl um eine gewählte Anzahl verringert
|
||||
public int removeFromStars(int sub)
|
||||
{
|
||||
stars -= sub;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
|
||||
public boolean canStarsRemoved(int s) {
|
||||
return (stars - s) >= 0;
|
||||
}
|
||||
|
||||
public int getProvinceCount()
|
||||
{
|
||||
int p = 0;
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
for (int x=1; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x] == id)
|
||||
{
|
||||
p++;
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
public int getEntitiesCount() {
|
||||
return getWorld().getPlayerEntityCount(id);
|
||||
}
|
||||
|
||||
public void gotEntities(int gotEnt)
|
||||
{
|
||||
stats[3]+= gotEnt;
|
||||
reloadMaxEntities();
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void lostEntity()
|
||||
{
|
||||
stats[4]+=1;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void gotProvince() {
|
||||
stats[0]++;
|
||||
reloadMaxInfluence();
|
||||
redrawPlayer();
|
||||
starsNeeded = true;
|
||||
}
|
||||
|
||||
public void lostProvince() {
|
||||
stats[1]++;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void reloadMaxInfluence()
|
||||
{
|
||||
int c = getProvinceCount();
|
||||
if(stats[2]< c)
|
||||
{
|
||||
stats[2]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public void reloadMaxEntities()
|
||||
{
|
||||
int c = getEntitiesCount();
|
||||
if (stats[5]< c)
|
||||
{
|
||||
stats[5]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean[] getMyProvinces()
|
||||
{
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
boolean[] myProvinces = new boolean[provinces.length];
|
||||
for (int x=0; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x]== id)
|
||||
{
|
||||
myProvinces[x]=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
myProvinces[x]=false;
|
||||
}
|
||||
|
||||
}
|
||||
redrawPlayer();
|
||||
return myProvinces;
|
||||
}
|
||||
|
||||
public int[] getStatistics()
|
||||
{
|
||||
return stats;
|
||||
}
|
||||
|
||||
public int setColor(int c)
|
||||
{
|
||||
color = c;
|
||||
redrawPlayer();
|
||||
return color;
|
||||
|
||||
}
|
||||
|
||||
private Color getTextCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(0,0,0) : new Color(255,255,255);
|
||||
}
|
||||
|
||||
private Color getTransBackCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(255,255,255) : new Color(0,0,0);
|
||||
}
|
||||
|
||||
public void redrawPlayer()
|
||||
{
|
||||
getWorld().reloadPlayerStat();
|
||||
int textSize = 20;
|
||||
if(n == null)
|
||||
{
|
||||
n = "leererSpieler";
|
||||
}
|
||||
GreenfootImage statistics = new GreenfootImage(137,120);
|
||||
if(getWorld().getCurrentPlayerID() == id) {
|
||||
statistics.setColor(new Color(255,255,255));
|
||||
statistics.fill();
|
||||
}
|
||||
GreenfootImage name = new GreenfootImage(n,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(name,0,0);
|
||||
|
||||
setImage(statistics);
|
||||
oDecide(statistics,textSize);
|
||||
}
|
||||
|
||||
private void oDecide(GreenfootImage statistics,int textSize)
|
||||
{
|
||||
GreenfootImage flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
switch(color)
|
||||
{
|
||||
case 2:
|
||||
flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
break;
|
||||
case 5:
|
||||
flag = new GreenfootImage("images\\GelbeArmee.jpg");
|
||||
break;
|
||||
case 6:
|
||||
flag = new GreenfootImage("images\\LilaArmee.jpg");
|
||||
break;
|
||||
case 4:
|
||||
flag = new GreenfootImage("images\\RoteArmee.jpg");
|
||||
break;
|
||||
case 1:
|
||||
flag = new GreenfootImage("images\\SchwarzeArmee.jpg");
|
||||
break;
|
||||
case 3:
|
||||
flag = new GreenfootImage("images\\GrueneArmee.jpg");
|
||||
break;
|
||||
}
|
||||
redraw(statistics,flag,textSize);
|
||||
}
|
||||
|
||||
private void redraw(GreenfootImage statistics,GreenfootImage flag, int textSize)
|
||||
{
|
||||
flag.scale(137,83);
|
||||
statistics.drawImage(flag,0,textSize);
|
||||
String statTxt = (getWorld().getCurrentPlayerID() == id) ? "Du bist dran!" : stats[0] + " | " + stats[1] + " | " + stats[2] + " | " +stats[3] + " | " + stats[4] + " | " + stats[5];
|
||||
GreenfootImage playerStatistics = new GreenfootImage(statTxt,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(playerStatistics, 0, 103);
|
||||
|
||||
setImage(statistics);
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
* Write a description of class Player here.
|
||||
*
|
||||
* @author (Genosse Betakevin und Genosse Julien und Genosse GruenerWal)
|
||||
* @version 6.6.6-build2
|
||||
*/
|
||||
public class Player extends Actor
|
||||
{
|
||||
@Override public GeneralMap getWorld(){
|
||||
return (GeneralMap) super.getWorld();
|
||||
}
|
||||
int stars=0;
|
||||
int add=0;
|
||||
int id=0;
|
||||
int provZahl=0;
|
||||
int provVgl=0;
|
||||
int[] stats = new int [6];
|
||||
String n;
|
||||
int color;
|
||||
int textsize;
|
||||
int c;
|
||||
public int active;
|
||||
boolean starsNeeded = false;
|
||||
|
||||
//definiert die ID und Namens Variable
|
||||
public Player(int identity,String name, int c)
|
||||
{
|
||||
n = name;
|
||||
id = identity;
|
||||
color = c;
|
||||
// redrawPlayer();
|
||||
}
|
||||
//gibt die Spieler ID zurueck
|
||||
public int getID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
// gibt den Spielernamen zurueck
|
||||
public String getDisplayName ()
|
||||
{
|
||||
return n;
|
||||
}
|
||||
//gibt die Sternenanzahl zurueck
|
||||
public int getStars()
|
||||
{
|
||||
return stars;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt die Farbe des Spielers als int-Wert heraus.
|
||||
* Wahnsinn, dass du dir den Scheiß hier grad durchliest.
|
||||
* ~GruenerWal
|
||||
*/
|
||||
public int getColor()
|
||||
{
|
||||
return color;
|
||||
}
|
||||
|
||||
// Von Felix: Methode nicht architektur-konform
|
||||
|
||||
/* // erhoeht die Sternenzahl um eine random ausgewaehlte Anzahl von 1-3
|
||||
public void addToStars()
|
||||
{
|
||||
int rand;
|
||||
int pre;
|
||||
rand = (int)(1+6*Math.random());
|
||||
if (rand == 1 || rand == 2|| rand == 3)
|
||||
{
|
||||
add = 1;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 4|| rand == 5)
|
||||
{
|
||||
add = 2;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 6)
|
||||
{
|
||||
add = 3;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (gotProv== true)
|
||||
{
|
||||
pre = stars;
|
||||
stars+=add;
|
||||
System.out.println("Deine vorherige Sternenanzahl betrug " + pre + ".");
|
||||
System.out.println("Du hast " + add + " Sterne erhalten.");
|
||||
System.out.println("Deine aktuelle Sternenanzahl betraegt " + stars + ".");
|
||||
redrawPlayer();
|
||||
}
|
||||
} */
|
||||
|
||||
private void checkStars() {
|
||||
if(stars < 0) {
|
||||
stars = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Von Felix: Architektur-konforme Funktion
|
||||
public int addToStars(int s) {
|
||||
stars += s;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine fuer das Testen gedachte Methode, die die Anzahl der Sterne auf ein gewuenschtes Maß setzt
|
||||
public int setStars (int set)
|
||||
{
|
||||
stars = set;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine Methode, die das Abziehen von Sternen testet und, wenn das Ergebnis >= 0 ist, die Sternenanzahl um eine gewaehlte Anzahl verringert
|
||||
public int removeFromStars(int sub)
|
||||
{
|
||||
stars -= sub;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
|
||||
public boolean canStarsRemoved(int s) {
|
||||
return (stars - s) >= 0;
|
||||
}
|
||||
|
||||
public int getProvinceCount()
|
||||
{
|
||||
int p = 0;
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
for (int x=1; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x] == id)
|
||||
{
|
||||
p++;
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
public int getEntitiesCount() {
|
||||
return getWorld().getPlayerEntityCount(id);
|
||||
}
|
||||
|
||||
public void gotEntities(int gotEnt)
|
||||
{
|
||||
stats[3]+= gotEnt;
|
||||
reloadMaxEntities();
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void lostEntity()
|
||||
{
|
||||
stats[4]+=1;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void gotProvince() {
|
||||
stats[0]++;
|
||||
reloadMaxInfluence();
|
||||
redrawPlayer();
|
||||
starsNeeded = true;
|
||||
}
|
||||
|
||||
public void lostProvince() {
|
||||
stats[1]++;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void reloadMaxInfluence()
|
||||
{
|
||||
int c = getProvinceCount();
|
||||
if(stats[2]< c)
|
||||
{
|
||||
stats[2]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public void reloadMaxEntities()
|
||||
{
|
||||
int c = getEntitiesCount();
|
||||
if (stats[5]< c)
|
||||
{
|
||||
stats[5]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean[] getMyProvinces()
|
||||
{
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
boolean[] myProvinces = new boolean[provinces.length];
|
||||
for (int x=0; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x]== id)
|
||||
{
|
||||
myProvinces[x]=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
myProvinces[x]=false;
|
||||
}
|
||||
|
||||
}
|
||||
redrawPlayer();
|
||||
return myProvinces;
|
||||
}
|
||||
|
||||
public int[] getStatistics()
|
||||
{
|
||||
return stats;
|
||||
}
|
||||
|
||||
public int setColor(int c)
|
||||
{
|
||||
color = c;
|
||||
redrawPlayer();
|
||||
return color;
|
||||
|
||||
}
|
||||
|
||||
private Color getTextCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(0,0,0) : new Color(255,255,255);
|
||||
}
|
||||
|
||||
private Color getTransBackCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(255,255,255) : new Color(0,0,0);
|
||||
}
|
||||
|
||||
public void redrawPlayer()
|
||||
{
|
||||
getWorld().reloadPlayerStat();
|
||||
int textSize = 20;
|
||||
if(n == null)
|
||||
{
|
||||
n = "leererSpieler";
|
||||
}
|
||||
GreenfootImage statistics = new GreenfootImage(137,120);
|
||||
if(getWorld().getCurrentPlayerID() == id) {
|
||||
statistics.setColor(new Color(255,255,255));
|
||||
statistics.fill();
|
||||
}
|
||||
GreenfootImage name = new GreenfootImage(n,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(name,0,0);
|
||||
|
||||
setImage(statistics);
|
||||
oDecide(statistics,textSize);
|
||||
}
|
||||
|
||||
private void oDecide(GreenfootImage statistics,int textSize)
|
||||
{
|
||||
GreenfootImage flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
switch(color)
|
||||
{
|
||||
case 2:
|
||||
flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
break;
|
||||
case 5:
|
||||
flag = new GreenfootImage("images\\GelbeArmee.jpg");
|
||||
break;
|
||||
case 6:
|
||||
flag = new GreenfootImage("images\\LilaArmee.jpg");
|
||||
break;
|
||||
case 4:
|
||||
flag = new GreenfootImage("images\\RoteArmee.jpg");
|
||||
break;
|
||||
case 1:
|
||||
flag = new GreenfootImage("images\\SchwarzeArmee.jpg");
|
||||
break;
|
||||
case 3:
|
||||
flag = new GreenfootImage("images\\GrueneArmee.jpg");
|
||||
break;
|
||||
}
|
||||
redraw(statistics,flag,textSize);
|
||||
}
|
||||
|
||||
private void redraw(GreenfootImage statistics,GreenfootImage flag, int textSize)
|
||||
{
|
||||
flag.scale(137,83);
|
||||
statistics.drawImage(flag,0,textSize);
|
||||
String statTxt = (getWorld().getCurrentPlayerID() == id) ? "Du bist dran!" : stats[0] + " | " + stats[1] + " | " + stats[2] + " | " +stats[3] + " | " + stats[4] + " | " + stats[5];
|
||||
GreenfootImage playerStatistics = new GreenfootImage(statTxt,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(playerStatistics, 0, 103);
|
||||
|
||||
setImage(statistics);
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,20 +1,24 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Spielanleitung here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Spielanleitung extends Actor
|
||||
{
|
||||
|
||||
|
||||
public void act()
|
||||
{
|
||||
setImage ("Spielanleitung.png");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Spielanleitung here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Spielanleitung extends Actor
|
||||
{
|
||||
|
||||
|
||||
public void act()
|
||||
{
|
||||
setImage ("Spielanleitung.png");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,63 +1,67 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Beginnt neues Spiel/ lädt altes Spiel.
|
||||
*
|
||||
* @author 4ngelica
|
||||
* @version 04.07.16
|
||||
*/
|
||||
public class Start_Load extends World implements ButtonEvent
|
||||
{
|
||||
static String backgroundImage = "backgroundLight.png"; // Gibt an, welches Bild in allen Menüs als Hintergrund gewählt werden soll.
|
||||
// Light Theme: "backgroundLight.png"
|
||||
// Dark Theme: "backgroundDark.png"
|
||||
|
||||
Button chulien = new Button("Neues Spiel", 16 , this);
|
||||
Button spielanleitung = new Button("Spielanleitung", 16, this);
|
||||
Button zurück = new Button("zurück", 16, this);
|
||||
/**
|
||||
* Constructor for objects of class Start_Load.
|
||||
*
|
||||
*/
|
||||
public Start_Load()
|
||||
{
|
||||
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
||||
super(1600, 900, 1);
|
||||
setBackground(backgroundImage);
|
||||
chulien.setSize(100,50);
|
||||
spielanleitung.setSize(100,50);
|
||||
zurück.setSize(100,50);
|
||||
addObject (chulien, (1600-chulien.getWidth())/2+100, (900-chulien.getHeight())/2);
|
||||
addObject (spielanleitung, (1600-spielanleitung.getWidth())/2+100, (900-spielanleitung.getHeight())/2 + 80);
|
||||
|
||||
Greenfoot.setSpeed(100);
|
||||
Greenfoot.start();
|
||||
}
|
||||
public void buttonClicked ( Bildbutton b)
|
||||
{
|
||||
if ( b == chulien)
|
||||
{
|
||||
World chean = new Colours (1600, 900, 1);
|
||||
Greenfoot.setWorld(chean);
|
||||
|
||||
}
|
||||
|
||||
if (b == spielanleitung)
|
||||
{
|
||||
addObject (new Spielanleitung(), 800, 410);
|
||||
addObject (zurück, 800 , 870);
|
||||
}
|
||||
|
||||
if (b == zurück)
|
||||
{
|
||||
removeObjects(getObjects(Spielanleitung.class));
|
||||
removeObject(zurück);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Load()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Beginnt neues Spiel/ laedt altes Spiel.
|
||||
*
|
||||
* @author 4ngelica
|
||||
* @version 04.07.16
|
||||
*/
|
||||
public class Start_Load extends World implements ButtonEvent
|
||||
{
|
||||
static String backgroundImage = "backgroundLight.png"; // Gibt an, welches Bild in allen Menues als Hintergrund gewaehlt werden soll.
|
||||
// Light Theme: "backgroundLight.png"
|
||||
// Dark Theme: "backgroundDark.png"
|
||||
|
||||
Button chulien = new Button("Neues Spiel", 16 , this);
|
||||
Button spielanleitung = new Button("Spielanleitung", 16, this);
|
||||
Button zurueck = new Button("zurueck", 16, this);
|
||||
/**
|
||||
* Constructor for objects of class Start_Load.
|
||||
*
|
||||
*/
|
||||
public Start_Load()
|
||||
{
|
||||
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
||||
super(1600, 900, 1);
|
||||
setBackground(backgroundImage);
|
||||
chulien.setSize(100,50);
|
||||
spielanleitung.setSize(100,50);
|
||||
zurueck.setSize(100,50);
|
||||
addObject (chulien, (1600-chulien.getWidth())/2+100, (900-chulien.getHeight())/2);
|
||||
addObject (spielanleitung, (1600-spielanleitung.getWidth())/2+100, (900-spielanleitung.getHeight())/2 + 80);
|
||||
|
||||
Greenfoot.setSpeed(100);
|
||||
Greenfoot.start();
|
||||
}
|
||||
public void buttonClicked ( Bildbutton b)
|
||||
{
|
||||
if ( b == chulien)
|
||||
{
|
||||
World chean = new Colours (1600, 900, 1);
|
||||
Greenfoot.setWorld(chean);
|
||||
|
||||
}
|
||||
|
||||
if (b == spielanleitung)
|
||||
{
|
||||
addObject (new Spielanleitung(), 800, 410);
|
||||
addObject (zurueck, 800 , 870);
|
||||
}
|
||||
|
||||
if (b == zurueck)
|
||||
{
|
||||
removeObjects(getObjects(Spielanleitung.class));
|
||||
removeObject(zurueck);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Load()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,420 @@
|
||||
#BlueJ package file
|
||||
dependency1.from=Bildbutton
|
||||
dependency1.to=ButtonEvent
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=Colours
|
||||
dependency10.to=Map
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Colours
|
||||
dependency11.to=Start_Load
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Start_Load
|
||||
dependency12.to=Button
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=Start_Load
|
||||
dependency13.to=Bildbutton
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Start_Load
|
||||
dependency14.to=Colours
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Spielanleitung
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Roll_Button
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Player
|
||||
dependency17.to=GeneralMap
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Menue_Button
|
||||
dependency18.to=ButtonEvent
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=DicesList
|
||||
dependency19.to=Dice
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=InputDialogWorld
|
||||
dependency2.to=Label
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=DicesList
|
||||
dependency20.to=Utils
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Province
|
||||
dependency21.to=GeneralMap
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Province
|
||||
dependency22.to=Utils
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=GeneralMap
|
||||
dependency23.to=Button
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=GeneralMap
|
||||
dependency24.to=Province
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=GeneralMap
|
||||
dependency25.to=Label
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=GeneralMap
|
||||
dependency26.to=Player
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=GeneralMap
|
||||
dependency27.to=Bildbutton
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=GeneralMap
|
||||
dependency28.to=Dice_Offender
|
||||
dependency28.type=UsesDependency
|
||||
dependency29.from=GeneralMap
|
||||
dependency29.to=Dice_Defender
|
||||
dependency29.type=UsesDependency
|
||||
dependency3.from=InputDialogWorld
|
||||
dependency3.to=Button
|
||||
dependency3.type=UsesDependency
|
||||
dependency30.from=GeneralMap
|
||||
dependency30.to=Utils
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=ButtonEvent
|
||||
dependency31.to=Bildbutton
|
||||
dependency31.type=UsesDependency
|
||||
dependency32.from=Utils
|
||||
dependency32.to=Province
|
||||
dependency32.type=UsesDependency
|
||||
dependency33.from=Map
|
||||
dependency33.to=Bildbutton
|
||||
dependency33.type=UsesDependency
|
||||
dependency34.from=Map
|
||||
dependency34.to=Button
|
||||
dependency34.type=UsesDependency
|
||||
dependency35.from=Map
|
||||
dependency35.to=Map_World
|
||||
dependency35.type=UsesDependency
|
||||
dependency36.from=Map
|
||||
dependency36.to=GeneralMap
|
||||
dependency36.type=UsesDependency
|
||||
dependency37.from=Map
|
||||
dependency37.to=Start_Load
|
||||
dependency37.type=UsesDependency
|
||||
dependency4.from=InputDialogWorld
|
||||
dependency4.to=Bildbutton
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Map_World
|
||||
dependency5.to=Province
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=Colours
|
||||
dependency7.to=Bildbutton
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=Colours
|
||||
dependency8.to=Button
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=Colours
|
||||
dependency9.to=Label
|
||||
dependency9.type=UsesDependency
|
||||
objectbench.height=100
|
||||
objectbench.width=353
|
||||
package.editor.height=400
|
||||
package.editor.width=560
|
||||
package.editor.x=12
|
||||
package.editor.y=12
|
||||
package.numDependencies=37
|
||||
package.numTargets=26
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
||||
target1.editor.height=700
|
||||
target1.editor.width=900
|
||||
target1.editor.x=0
|
||||
target1.editor.y=0
|
||||
target1.height=50
|
||||
target1.name=Bildbutton
|
||||
target1.naviview.expanded=true
|
||||
target1.showInterface=false
|
||||
target1.type=ClassTarget
|
||||
target1.typeParameters=
|
||||
target1.width=80
|
||||
target1.x=160
|
||||
target1.y=10
|
||||
target10.editor.height=700
|
||||
target10.editor.width=900
|
||||
target10.editor.x=0
|
||||
target10.editor.y=0
|
||||
target10.height=50
|
||||
target10.name=Colours
|
||||
target10.naviview.expanded=true
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=80
|
||||
target10.x=200
|
||||
target10.y=250
|
||||
target11.editor.height=700
|
||||
target11.editor.width=900
|
||||
target11.editor.x=0
|
||||
target11.editor.y=0
|
||||
target11.height=50
|
||||
target11.name=Start_Load
|
||||
target11.naviview.expanded=true
|
||||
target11.showInterface=false
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target11.width=90
|
||||
target11.x=130
|
||||
target11.y=310
|
||||
target12.height=50
|
||||
target12.name=Roll_Button
|
||||
target12.showInterface=false
|
||||
target12.type=ClassTarget
|
||||
target12.typeParameters=
|
||||
target12.width=90
|
||||
target12.x=10
|
||||
target12.y=370
|
||||
target13.editor.height=700
|
||||
target13.editor.width=900
|
||||
target13.editor.x=0
|
||||
target13.editor.y=0
|
||||
target13.height=50
|
||||
target13.name=Spielanleitung
|
||||
target13.naviview.expanded=true
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=100
|
||||
target13.x=110
|
||||
target13.y=370
|
||||
target14.editor.height=700
|
||||
target14.editor.width=900
|
||||
target14.editor.x=0
|
||||
target14.editor.y=0
|
||||
target14.height=50
|
||||
target14.name=Player
|
||||
target14.naviview.expanded=true
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=10
|
||||
target14.y=430
|
||||
target15.height=50
|
||||
target15.name=Debug5
|
||||
target15.showInterface=false
|
||||
target15.type=ClassTarget
|
||||
target15.typeParameters=
|
||||
target15.width=80
|
||||
target15.x=100
|
||||
target15.y=430
|
||||
target16.height=50
|
||||
target16.name=Debug4
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=80
|
||||
target16.x=190
|
||||
target16.y=430
|
||||
target17.height=50
|
||||
target17.name=Debug3
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=80
|
||||
target17.x=10
|
||||
target17.y=490
|
||||
target18.editor.height=700
|
||||
target18.editor.width=900
|
||||
target18.editor.x=0
|
||||
target18.editor.y=0
|
||||
target18.height=50
|
||||
target18.name=Dice
|
||||
target18.naviview.expanded=true
|
||||
target18.showInterface=false
|
||||
target18.type=ClassTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=100
|
||||
target18.y=490
|
||||
target19.height=50
|
||||
target19.name=Menue_Button
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=110
|
||||
target19.x=10
|
||||
target19.y=550
|
||||
target2.editor.height=700
|
||||
target2.editor.width=900
|
||||
target2.editor.x=0
|
||||
target2.editor.y=0
|
||||
target2.height=50
|
||||
target2.name=GUI_Interface
|
||||
target2.naviview.expanded=true
|
||||
target2.showInterface=false
|
||||
target2.type=AbstractTarget
|
||||
target2.typeParameters=
|
||||
target2.width=100
|
||||
target2.x=160
|
||||
target2.y=70
|
||||
target20.editor.height=700
|
||||
target20.editor.width=900
|
||||
target20.editor.x=0
|
||||
target20.editor.y=0
|
||||
target20.height=50
|
||||
target20.name=DicesList
|
||||
target20.naviview.expanded=true
|
||||
target20.showInterface=false
|
||||
target20.type=AbstractTarget
|
||||
target20.typeParameters=
|
||||
target20.width=80
|
||||
target20.x=190
|
||||
target20.y=490
|
||||
target21.height=50
|
||||
target21.name=OffenderDices
|
||||
target21.showInterface=false
|
||||
target21.type=ClassTarget
|
||||
target21.typeParameters=
|
||||
target21.width=110
|
||||
target21.x=130
|
||||
target21.y=550
|
||||
target22.editor.height=700
|
||||
target22.editor.width=900
|
||||
target22.editor.x=0
|
||||
target22.editor.y=0
|
||||
target22.height=50
|
||||
target22.name=Province
|
||||
target22.naviview.expanded=true
|
||||
target22.showInterface=false
|
||||
target22.type=ClassTarget
|
||||
target22.typeParameters=
|
||||
target22.width=80
|
||||
target22.x=10
|
||||
target22.y=610
|
||||
target23.editor.height=700
|
||||
target23.editor.width=900
|
||||
target23.editor.x=0
|
||||
target23.editor.y=0
|
||||
target23.height=50
|
||||
target23.name=GeneralMap
|
||||
target23.naviview.expanded=true
|
||||
target23.showInterface=false
|
||||
target23.type=AbstractTarget
|
||||
target23.typeParameters=
|
||||
target23.width=90
|
||||
target23.x=100
|
||||
target23.y=610
|
||||
target24.editor.height=700
|
||||
target24.editor.width=900
|
||||
target24.editor.x=0
|
||||
target24.editor.y=0
|
||||
target24.height=50
|
||||
target24.name=ButtonEvent
|
||||
target24.naviview.expanded=true
|
||||
target24.showInterface=false
|
||||
target24.type=InterfaceTarget
|
||||
target24.typeParameters=
|
||||
target24.width=90
|
||||
target24.x=10
|
||||
target24.y=670
|
||||
target25.editor.height=700
|
||||
target25.editor.width=900
|
||||
target25.editor.x=0
|
||||
target25.editor.y=0
|
||||
target25.height=50
|
||||
target25.name=Utils
|
||||
target25.naviview.expanded=true
|
||||
target25.showInterface=false
|
||||
target25.type=ClassTarget
|
||||
target25.typeParameters=
|
||||
target25.width=80
|
||||
target25.x=200
|
||||
target25.y=610
|
||||
target26.editor.height=700
|
||||
target26.editor.width=900
|
||||
target26.editor.x=0
|
||||
target26.editor.y=0
|
||||
target26.height=50
|
||||
target26.name=Map
|
||||
target26.naviview.expanded=true
|
||||
target26.showInterface=false
|
||||
target26.type=ClassTarget
|
||||
target26.typeParameters=
|
||||
target26.width=80
|
||||
target26.x=110
|
||||
target26.y=670
|
||||
target3.editor.height=700
|
||||
target3.editor.width=900
|
||||
target3.editor.x=0
|
||||
target3.editor.y=0
|
||||
target3.height=50
|
||||
target3.name=Label
|
||||
target3.naviview.expanded=true
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=80
|
||||
target3.x=10
|
||||
target3.y=90
|
||||
target4.height=50
|
||||
target4.name=InputDialogWorld
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target4.typeParameters=
|
||||
target4.width=120
|
||||
target4.x=100
|
||||
target4.y=130
|
||||
target5.editor.height=700
|
||||
target5.editor.width=900
|
||||
target5.editor.x=0
|
||||
target5.editor.y=0
|
||||
target5.height=50
|
||||
target5.name=Dice_Defender
|
||||
target5.naviview.expanded=true
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=110
|
||||
target5.x=10
|
||||
target5.y=190
|
||||
target6.height=50
|
||||
target6.name=DefenderDices
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=110
|
||||
target6.x=130
|
||||
target6.y=190
|
||||
target7.editor.height=700
|
||||
target7.editor.width=900
|
||||
target7.editor.x=0
|
||||
target7.editor.y=0
|
||||
target7.height=50
|
||||
target7.name=Map_World
|
||||
target7.naviview.expanded=true
|
||||
target7.showInterface=false
|
||||
target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=90
|
||||
target7.x=10
|
||||
target7.y=250
|
||||
target8.editor.height=700
|
||||
target8.editor.width=900
|
||||
target8.editor.x=0
|
||||
target8.editor.y=0
|
||||
target8.height=50
|
||||
target8.name=Button
|
||||
target8.naviview.expanded=true
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=110
|
||||
target8.y=250
|
||||
target9.editor.height=700
|
||||
target9.editor.width=900
|
||||
target9.editor.x=0
|
||||
target9.editor.y=0
|
||||
target9.height=50
|
||||
target9.name=Dice_Offender
|
||||
target9.naviview.expanded=true
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=110
|
||||
target9.x=10
|
||||
target9.y=310
|
@ -1,345 +1,346 @@
|
||||
#Greenfoot project file
|
||||
class.ArmyPlacer.superclass=Map_World
|
||||
class.ArmySchubser.superclass=Map_World
|
||||
class.Button.superclass=GUI_Interface
|
||||
class.ButtonEvent.superclass=
|
||||
class.Colours.superclass=greenfoot.World
|
||||
class.CurrentPlayerArrow.superclass=GUI_Interface
|
||||
class.Debug3.superclass=Map_World
|
||||
class.Debug4.superclass=Map_World
|
||||
class.Debug5.superclass=Map_World
|
||||
class.DefenderDices.superclass=DicesList
|
||||
class.Dice.superclass=GUI_Interface
|
||||
class.Dice_Defender.superclass=
|
||||
class.Dice_Offender.superclass=
|
||||
class.DicesList.superclass=greenfoot.Actor
|
||||
class.Fight.superclass=Map_World
|
||||
class.GUI_Interface.superclass=greenfoot.Actor
|
||||
class.GeneralMap.superclass=greenfoot.World
|
||||
class.Label.superclass=GUI_Interface
|
||||
class.Map.superclass=greenfoot.World
|
||||
class.Map_World.superclass=GeneralMap
|
||||
class.Menue_Button.superclass=Button
|
||||
class.OffenderDices.superclass=DicesList
|
||||
class.Player.superclass=greenfoot.Actor
|
||||
class.Province.superclass=greenfoot.Actor
|
||||
class.Roll_Button.superclass=Button
|
||||
class.Spielanleitung.superclass=greenfoot.Actor
|
||||
class.Spieleranzahl.superclass=Spieloptionen
|
||||
class.Spieloptionen.superclass=greenfoot.World
|
||||
class.Start_Load.superclass=greenfoot.World
|
||||
class.Utils.superclass=
|
||||
class.Weltenauswahl.superclass=Spieloptionen
|
||||
dependency1.from=Province
|
||||
dependency1.to=Utils
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=GeneralMap
|
||||
dependency10.to=Player
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Button
|
||||
dependency11.to=ButtonEvent
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Button
|
||||
dependency12.to=Utils
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=ButtonEvent
|
||||
dependency13.to=Button
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Roll_Button
|
||||
dependency14.to=ButtonEvent
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Button
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Start_Load
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Colours
|
||||
dependency17.to=Button
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Colours
|
||||
dependency18.to=Map
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=Map
|
||||
dependency19.to=Button
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=GeneralMap
|
||||
dependency2.to=Menue_Button
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=Map
|
||||
dependency20.to=GeneralMap
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Colours
|
||||
dependency21.to=Map_World
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Start_Load
|
||||
dependency22.to=Colours
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=GeneralMap
|
||||
dependency23.to=Button
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=GeneralMap
|
||||
dependency24.to=Province
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=GeneralMap
|
||||
dependency25.to=Dice_Offender
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=GeneralMap
|
||||
dependency26.to=Dice_Defender
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=GeneralMap
|
||||
dependency27.to=Utils
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=Utils
|
||||
dependency28.to=Province
|
||||
dependency28.type=UsesDependency
|
||||
dependency29.from=Map
|
||||
dependency29.to=Map_World
|
||||
dependency29.type=UsesDependency
|
||||
dependency3.from=GeneralMap
|
||||
dependency3.to=Roll_Button
|
||||
dependency3.type=UsesDependency
|
||||
dependency30.from=Colours
|
||||
dependency30.to=Label
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=Colours
|
||||
dependency31.to=Start_Load
|
||||
dependency31.type=UsesDependency
|
||||
dependency32.from=Start_Load
|
||||
dependency32.to=Spielanleitung
|
||||
dependency32.type=UsesDependency
|
||||
dependency33.from=Map
|
||||
dependency33.to=Start_Load
|
||||
dependency33.type=UsesDependency
|
||||
dependency4.from=Map_World
|
||||
dependency4.to=Province
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Player
|
||||
dependency5.to=GeneralMap
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Menue_Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=DicesList
|
||||
dependency7.to=Dice
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=DicesList
|
||||
dependency8.to=Utils
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=Province
|
||||
dependency9.to=GeneralMap
|
||||
dependency9.type=UsesDependency
|
||||
editor.fx.0.height=700
|
||||
editor.fx.0.width=700
|
||||
editor.fx.0.x=0
|
||||
editor.fx.0.y=0
|
||||
editor.swing.0.height=0
|
||||
editor.swing.0.width=0
|
||||
editor.swing.0.x=0
|
||||
editor.swing.0.y=0
|
||||
mainWindow.height=735
|
||||
mainWindow.width=1377
|
||||
mainWindow.x=-8
|
||||
mainWindow.y=0
|
||||
package.numDependencies=33
|
||||
package.numTargets=24
|
||||
project.charset=UTF-8
|
||||
readme.height=58
|
||||
readme.name=@README
|
||||
readme.width=47
|
||||
readme.x=10
|
||||
readme.y=10
|
||||
target1.height=50
|
||||
target1.name=GUI_Interface
|
||||
target1.showInterface=false
|
||||
target1.type=AbstractTarget
|
||||
target1.typeParameters=
|
||||
target1.width=100
|
||||
target1.x=10
|
||||
target1.y=250
|
||||
target10.height=50
|
||||
target10.name=Roll_Button
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=90
|
||||
target10.x=190
|
||||
target10.y=190
|
||||
target11.height=50
|
||||
target11.name=Spielanleitung
|
||||
target11.showInterface=false
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target11.width=100
|
||||
target11.x=10
|
||||
target11.y=670
|
||||
target12.height=50
|
||||
target12.name=Player
|
||||
target12.showInterface=false
|
||||
target12.type=ClassTarget
|
||||
target12.typeParameters=
|
||||
target12.width=80
|
||||
target12.x=120
|
||||
target12.y=10
|
||||
target13.height=50
|
||||
target13.name=Debug5
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=80
|
||||
target13.x=100
|
||||
target13.y=370
|
||||
target14.height=50
|
||||
target14.name=Debug4
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=190
|
||||
target14.y=370
|
||||
target15.height=50
|
||||
target15.name=Debug3
|
||||
target15.showInterface=false
|
||||
target15.type=ClassTarget
|
||||
target15.typeParameters=
|
||||
target15.width=80
|
||||
target15.x=110
|
||||
target15.y=550
|
||||
target16.height=50
|
||||
target16.name=Dice
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=80
|
||||
target16.x=100
|
||||
target16.y=190
|
||||
target17.height=50
|
||||
target17.name=Menue_Button
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=110
|
||||
target17.x=120
|
||||
target17.y=250
|
||||
target18.height=50
|
||||
target18.name=DicesList
|
||||
target18.showInterface=false
|
||||
target18.type=AbstractTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=10
|
||||
target18.y=430
|
||||
target19.height=50
|
||||
target19.name=OffenderDices
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=110
|
||||
target19.x=100
|
||||
target19.y=430
|
||||
target2.height=50
|
||||
target2.name=Label
|
||||
target2.showInterface=false
|
||||
target2.type=ClassTarget
|
||||
target2.typeParameters=
|
||||
target2.width=80
|
||||
target2.x=10
|
||||
target2.y=370
|
||||
target20.height=50
|
||||
target20.name=Province
|
||||
target20.showInterface=false
|
||||
target20.type=ClassTarget
|
||||
target20.typeParameters=
|
||||
target20.width=80
|
||||
target20.x=130
|
||||
target20.y=310
|
||||
target21.height=50
|
||||
target21.name=GeneralMap
|
||||
target21.showInterface=false
|
||||
target21.type=AbstractTarget
|
||||
target21.typeParameters=
|
||||
target21.width=90
|
||||
target21.x=70
|
||||
target21.y=70
|
||||
target22.height=50
|
||||
target22.name=ButtonEvent
|
||||
target22.showInterface=false
|
||||
target22.type=InterfaceTarget
|
||||
target22.typeParameters=
|
||||
target22.width=90
|
||||
target22.x=130
|
||||
target22.y=490
|
||||
target23.height=50
|
||||
target23.name=Utils
|
||||
target23.showInterface=false
|
||||
target23.type=ClassTarget
|
||||
target23.typeParameters=
|
||||
target23.width=80
|
||||
target23.x=10
|
||||
target23.y=190
|
||||
target24.height=50
|
||||
target24.name=Map
|
||||
target24.showInterface=false
|
||||
target24.type=ClassTarget
|
||||
target24.typeParameters=
|
||||
target24.width=80
|
||||
target24.x=190
|
||||
target24.y=610
|
||||
target3.height=50
|
||||
target3.name=Dice_Defender
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=110
|
||||
target3.x=10
|
||||
target3.y=310
|
||||
target4.height=50
|
||||
target4.name=DefenderDices
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target4.typeParameters=
|
||||
target4.width=110
|
||||
target4.x=10
|
||||
target4.y=490
|
||||
target5.height=50
|
||||
target5.name=Map_World
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=90
|
||||
target5.x=170
|
||||
target5.y=70
|
||||
target6.height=50
|
||||
target6.name=Button
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=80
|
||||
target6.x=10
|
||||
target6.y=130
|
||||
target7.height=50
|
||||
target7.name=Dice_Offender
|
||||
target7.showInterface=false
|
||||
target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=110
|
||||
target7.x=100
|
||||
target7.y=130
|
||||
target8.height=50
|
||||
target8.name=Colours
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=10
|
||||
target8.y=610
|
||||
target9.height=50
|
||||
target9.name=Start_Load
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=90
|
||||
target9.x=10
|
||||
target9.y=550
|
||||
version=2.8.0
|
||||
world.lastInstantiated=Start_Load
|
||||
#Greenfoot project file
|
||||
class.ArmyPlacer.superclass=Map_World
|
||||
class.ArmySchubser.superclass=Map_World
|
||||
class.Button.superclass=GUI_Interface
|
||||
class.ButtonEvent.superclass=
|
||||
class.Colours.superclass=greenfoot.World
|
||||
class.CurrentPlayerArrow.superclass=GUI_Interface
|
||||
class.Debug3.superclass=Map_World
|
||||
class.Debug4.superclass=Map_World
|
||||
class.Debug5.superclass=Map_World
|
||||
class.DefenderDices.superclass=DicesList
|
||||
class.Dice.superclass=GUI_Interface
|
||||
class.Dice_Defender.superclass=
|
||||
class.Dice_Offender.superclass=
|
||||
class.DicesList.superclass=greenfoot.Actor
|
||||
class.Fight.superclass=Map_World
|
||||
class.GUI_Interface.superclass=greenfoot.Actor
|
||||
class.GeneralMap.superclass=greenfoot.World
|
||||
class.Label.superclass=GUI_Interface
|
||||
class.Main.superclass=
|
||||
class.Map.superclass=greenfoot.World
|
||||
class.Map_World.superclass=GeneralMap
|
||||
class.Menue_Button.superclass=Button
|
||||
class.OffenderDices.superclass=DicesList
|
||||
class.Player.superclass=greenfoot.Actor
|
||||
class.Province.superclass=greenfoot.Actor
|
||||
class.Roll_Button.superclass=Button
|
||||
class.Spielanleitung.superclass=greenfoot.Actor
|
||||
class.Spieleranzahl.superclass=Spieloptionen
|
||||
class.Spieloptionen.superclass=greenfoot.World
|
||||
class.Start_Load.superclass=greenfoot.World
|
||||
class.Utils.superclass=
|
||||
class.Weltenauswahl.superclass=Spieloptionen
|
||||
dependency1.from=Province
|
||||
dependency1.to=Utils
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=GeneralMap
|
||||
dependency10.to=Player
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Button
|
||||
dependency11.to=ButtonEvent
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Button
|
||||
dependency12.to=Utils
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=ButtonEvent
|
||||
dependency13.to=Button
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Roll_Button
|
||||
dependency14.to=ButtonEvent
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Button
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Start_Load
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Colours
|
||||
dependency17.to=Button
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Colours
|
||||
dependency18.to=Map
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=Map
|
||||
dependency19.to=Button
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=GeneralMap
|
||||
dependency2.to=Menue_Button
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=Map
|
||||
dependency20.to=GeneralMap
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Colours
|
||||
dependency21.to=Map_World
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Start_Load
|
||||
dependency22.to=Colours
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=GeneralMap
|
||||
dependency23.to=Button
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=GeneralMap
|
||||
dependency24.to=Province
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=GeneralMap
|
||||
dependency25.to=Dice_Offender
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=GeneralMap
|
||||
dependency26.to=Dice_Defender
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=GeneralMap
|
||||
dependency27.to=Utils
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=Utils
|
||||
dependency28.to=Province
|
||||
dependency28.type=UsesDependency
|
||||
dependency29.from=Map
|
||||
dependency29.to=Map_World
|
||||
dependency29.type=UsesDependency
|
||||
dependency3.from=GeneralMap
|
||||
dependency3.to=Roll_Button
|
||||
dependency3.type=UsesDependency
|
||||
dependency30.from=Colours
|
||||
dependency30.to=Label
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=Colours
|
||||
dependency31.to=Start_Load
|
||||
dependency31.type=UsesDependency
|
||||
dependency32.from=Start_Load
|
||||
dependency32.to=Spielanleitung
|
||||
dependency32.type=UsesDependency
|
||||
dependency33.from=Map
|
||||
dependency33.to=Start_Load
|
||||
dependency33.type=UsesDependency
|
||||
dependency4.from=Map_World
|
||||
dependency4.to=Province
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Player
|
||||
dependency5.to=GeneralMap
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Menue_Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=DicesList
|
||||
dependency7.to=Dice
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=DicesList
|
||||
dependency8.to=Utils
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=Province
|
||||
dependency9.to=GeneralMap
|
||||
dependency9.type=UsesDependency
|
||||
editor.fx.0.height=700
|
||||
editor.fx.0.width=700
|
||||
editor.fx.0.x=0
|
||||
editor.fx.0.y=0
|
||||
editor.swing.0.height=0
|
||||
editor.swing.0.width=0
|
||||
editor.swing.0.x=0
|
||||
editor.swing.0.y=0
|
||||
mainWindow.height=735
|
||||
mainWindow.width=1377
|
||||
mainWindow.x=-8
|
||||
mainWindow.y=0
|
||||
package.numDependencies=0
|
||||
package.numTargets=1
|
||||
project.charset=UTF-8
|
||||
readme.height=58
|
||||
readme.name=@README
|
||||
readme.width=47
|
||||
readme.x=10
|
||||
readme.y=10
|
||||
target1.height=50
|
||||
target1.name=Main
|
||||
target1.showInterface=false
|
||||
target1.type=ClassTarget
|
||||
target1.typeParameters=
|
||||
target1.width=80
|
||||
target1.x=70
|
||||
target1.y=10
|
||||
target10.height=50
|
||||
target10.name=Roll_Button
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=90
|
||||
target10.x=190
|
||||
target10.y=190
|
||||
target11.height=50
|
||||
target11.name=Spielanleitung
|
||||
target11.showInterface=false
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target11.width=100
|
||||
target11.x=10
|
||||
target11.y=670
|
||||
target12.height=50
|
||||
target12.name=Player
|
||||
target12.showInterface=false
|
||||
target12.type=ClassTarget
|
||||
target12.typeParameters=
|
||||
target12.width=80
|
||||
target12.x=120
|
||||
target12.y=10
|
||||
target13.height=50
|
||||
target13.name=Debug5
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=80
|
||||
target13.x=100
|
||||
target13.y=370
|
||||
target14.height=50
|
||||
target14.name=Debug4
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=190
|
||||
target14.y=370
|
||||
target15.height=50
|
||||
target15.name=Debug3
|
||||
target15.showInterface=false
|
||||
target15.type=ClassTarget
|
||||
target15.typeParameters=
|
||||
target15.width=80
|
||||
target15.x=110
|
||||
target15.y=550
|
||||
target16.height=50
|
||||
target16.name=Dice
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=80
|
||||
target16.x=100
|
||||
target16.y=190
|
||||
target17.height=50
|
||||
target17.name=Menue_Button
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=110
|
||||
target17.x=120
|
||||
target17.y=250
|
||||
target18.height=50
|
||||
target18.name=DicesList
|
||||
target18.showInterface=false
|
||||
target18.type=AbstractTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=10
|
||||
target18.y=430
|
||||
target19.height=50
|
||||
target19.name=OffenderDices
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=110
|
||||
target19.x=100
|
||||
target19.y=430
|
||||
target2.height=50
|
||||
target2.name=Label
|
||||
target2.showInterface=false
|
||||
target2.type=ClassTarget
|
||||
target2.typeParameters=
|
||||
target2.width=80
|
||||
target2.x=10
|
||||
target2.y=370
|
||||
target20.height=50
|
||||
target20.name=Province
|
||||
target20.showInterface=false
|
||||
target20.type=ClassTarget
|
||||
target20.typeParameters=
|
||||
target20.width=80
|
||||
target20.x=130
|
||||
target20.y=310
|
||||
target21.height=50
|
||||
target21.name=GeneralMap
|
||||
target21.showInterface=false
|
||||
target21.type=AbstractTarget
|
||||
target21.typeParameters=
|
||||
target21.width=90
|
||||
target21.x=70
|
||||
target21.y=70
|
||||
target22.height=50
|
||||
target22.name=ButtonEvent
|
||||
target22.showInterface=false
|
||||
target22.type=InterfaceTarget
|
||||
target22.typeParameters=
|
||||
target22.width=90
|
||||
target22.x=130
|
||||
target22.y=490
|
||||
target23.height=50
|
||||
target23.name=Utils
|
||||
target23.showInterface=false
|
||||
target23.type=ClassTarget
|
||||
target23.typeParameters=
|
||||
target23.width=80
|
||||
target23.x=10
|
||||
target23.y=190
|
||||
target24.height=50
|
||||
target24.name=Map
|
||||
target24.showInterface=false
|
||||
target24.type=ClassTarget
|
||||
target24.typeParameters=
|
||||
target24.width=80
|
||||
target24.x=190
|
||||
target24.y=610
|
||||
target3.height=50
|
||||
target3.name=Dice_Defender
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=110
|
||||
target3.x=10
|
||||
target3.y=310
|
||||
target4.height=50
|
||||
target4.name=DefenderDices
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target4.typeParameters=
|
||||
target4.width=110
|
||||
target4.x=10
|
||||
target4.y=490
|
||||
target5.height=50
|
||||
target5.name=Map_World
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=90
|
||||
target5.x=170
|
||||
target5.y=70
|
||||
target6.height=50
|
||||
target6.name=Button
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=80
|
||||
target6.x=10
|
||||
target6.y=130
|
||||
target7.height=50
|
||||
target7.name=Dice_Offender
|
||||
target7.showInterface=false
|
||||
target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=110
|
||||
target7.x=100
|
||||
target7.y=130
|
||||
target8.height=50
|
||||
target8.name=Colours
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=10
|
||||
target8.y=610
|
||||
target9.height=50
|
||||
target9.name=Start_Load
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=90
|
||||
target9.x=10
|
||||
target9.y=550
|
||||
version=2.8.0
|
||||
world.lastInstantiated=Start_Load
|
Loading…
Reference in New Issue