|
|
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Beginnt neues Spiel/ lädt altes Spiel.
|
|
|
|
*
|
|
|
|
* @author 4ngelica
|
|
|
|
* @version 1.0
|
|
|
|
*/
|
|
|
|
public class Start_Load extends World implements ButtonEvent
|
|
|
|
{
|
|
|
|
static String backgroundImage = "backgroundLight.png" // Gibt an, welches Bild in allen Menüs als Hintergrund gewählt werden soll.
|
|
|
|
// Light Theme: "backgroundLight.png"
|
|
|
|
// Dark Theme: "backgroundDark.png"
|
|
|
|
|
|
|
|
Button chulien = new Button("Neues Spiel", 16 , this);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Constructor for objects of class Start_Load.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
public Start_Load()
|
|
|
|
{
|
|
|
|
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
|
|
|
super(1600, 900, 1);
|
|
|
|
setBackground(backgroundImage);
|
|
|
|
chulien.setSize(100,50);
|
|
|
|
addObject (chulien, (1600-chulien.getWidth())/2, (900-chulien.getHeight())/2);
|
|
|
|
}
|
|
|
|
public void buttonClicked ( Button b)
|
|
|
|
{
|
|
|
|
|
|
|
|
if ( b == chulien)
|
|
|
|
{
|
|
|
|
World chean = new Colours (1600, 900, 1);
|
|
|
|
Greenfoot.setWorld(chean);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void Load()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|