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37 lines
904 B
Go
37 lines
904 B
Go
package glfw
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//#define GLFW_EXPOSE_NATIVE_WIN32
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//#define GLFW_EXPOSE_NATIVE_WGL
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//#define GLFW_INCLUDE_NONE
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//#include "glfw/include/GLFW/glfw3.h"
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//#include "glfw/include/GLFW/glfw3native.h"
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import "C"
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// GetWin32Adapter returns the adapter device name of the monitor.
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func (m *Monitor) GetWin32Adapter() string {
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ret := C.glfwGetWin32Adapter(m.data)
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panicError()
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return C.GoString(ret)
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}
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// GetWin32Monitor returns the display device name of the monitor.
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func (m *Monitor) GetWin32Monitor() string {
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ret := C.glfwGetWin32Monitor(m.data)
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panicError()
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return C.GoString(ret)
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}
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// GetWin32Window returns the HWND of the window.
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func (w *Window) GetWin32Window() C.HWND {
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ret := C.glfwGetWin32Window(w.data)
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panicError()
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return ret
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}
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// GetWGLContext returns the HGLRC of the window.
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func (w *Window) GetWGLContext() C.HGLRC {
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ret := C.glfwGetWGLContext(w.data)
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panicError()
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return ret
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}
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