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< title > Animal Crossing Turnip Price Forecaster< / title >
< meta name = "description" content = "Animal Crossing Turnip Price Forecaster" >
< meta name = "author" content = "Mike Bryant" >
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To use, enter as much data as you can from < b > your own island< / b > . If you bought from Daisy on your own island < b > for the first time this week< / b > leave the buy price blank. The tool will figure out all possible patterns and predict the lowest and highest prices for each day.
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I couldn't have done this without < a href = "https://twitter.com/_Ninji/status/1244818665851289602?s=20" > Ninji's work extracting the code< / a >
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Support, comments and contributions are available through < a href = "https://github.com/mikebryant/ac-nh-turnip-prices/issues" > Gitlab< / a >
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< form >
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< label > Daisy Mae< / label > < br >
< label >
Buy price
< input type = "number" id = "buy" >
< / label >
< / p >
< p >
< label > Monday< / label > < br >
< label >
AM
< input type = "number" id = "sell_2" >
< / label >
< label >
PM
< input type = "number" id = "sell_3" >
< / label >
< / p >
< p >
< label > Tuesday< / label > < br >
< label >
AM
< input type = "number" id = "sell_4" >
< / label >
< label >
PM
< input type = "number" id = "sell_5" >
< / label >
< / p >
< p >
< label > Wednesday< / label > < br >
< label >
AM
< input type = "number" id = "sell_6" >
< / label >
< label >
PM
< input type = "number" id = "sell_7" >
< / label >
< / p >
< p >
< label > Thursday< / label > < br >
< label >
AM
< input type = "number" id = "sell_8" >
< / label >
< label >
PM
< input type = "number" id = "sell_9" >
< / label >
< / p >
< p >
< label > Friday< / label > < br >
< label >
AM
< input type = "number" id = "sell_10" >
< / label >
< label >
PM
< input type = "number" id = "sell_11" >
< / label >
< / p >
< p >
< label > Saturday< / label > < br >
< label >
AM
< input type = "number" id = "sell_12" >
< / label >
< label >
PM
< input type = "number" id = "sell_13" >
< / label >
< / p >
< button id = "reset" > Reset< / button >
< / form >
< p >
< / p >
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< table id = "turnipTable" >
< caption > Your turnip prices will be one of the following patterns. Each cell contains the minimum..maximum price for that half-day. If you don't have a pattern, something's gone wrong, sorry :(. Check back next week!< / caption >
< thead >
< tr >
< th rowspan = "2" > Pattern< / th >
< th rowspan = "2" > Sunday< / th >
< th colspan = "2" > Monday< / th >
< th colspan = "2" > Tuesday< / th >
< th colspan = "2" > Wednesday< / th >
< th colspan = "2" > Thursday< / th >
< th colspan = "2" > Friday< / th >
< th colspan = "2" > Saturday< / th >
< th rowspan = "2" > Week Min< / th >
< th rowspan = "2" > Week Max< / th >
< / tr >
< tr >
< th > AM< / th >
< th > PM< / th >
< th > AM< / th >
< th > PM< / th >
< th > AM< / th >
< th > PM< / th >
< th > AM< / th >
< th > PM< / th >
< th > AM< / th >
< th > PM< / th >
< th > AM< / th >
< th > PM< / th >
< / tr >
< / thead >
< tbody id = "output" > < / tbody >
< / table >
< / p >
< script src = "https://code.jquery.com/jquery-3.4.1.min.js" > < / script >
< script src = "js/predictions.js" > < / script >
< script src = "js/scripts.js" > < / script >
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