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220 lines
7.5 KiB
Java
220 lines
7.5 KiB
Java
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.support.v4.widget;
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import android.content.Context;
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import android.graphics.Canvas;
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/**
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* Helper for accessing {@link android.widget.EdgeEffect} introduced after
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* API level 4 in a backwards compatible fashion.
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*
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* This class is used to access {@link android.widget.EdgeEffect} on platform versions
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* that support it. When running on older platforms it will result in no-ops. It should
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* be used by views that wish to use the standard Android visual effects at the edges
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* of scrolling containers.
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*/
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public class EdgeEffectCompat {
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private Object mEdgeEffect;
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private static final EdgeEffectImpl IMPL;
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static {
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//if (Build.VERSION.SDK_INT >= 14) { // ICS
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// IMPL = new EdgeEffectIcsImpl();
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//} else {
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IMPL = new BaseEdgeEffectImpl();
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//}
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}
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interface EdgeEffectImpl {
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public Object newEdgeEffect(Context context);
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public void setSize(Object edgeEffect, int width, int height);
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public boolean isFinished(Object edgeEffect);
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public void finish(Object edgeEffect);
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public boolean onPull(Object edgeEffect, float deltaDistance);
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public boolean onRelease(Object edgeEffect);
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public boolean onAbsorb(Object edgeEffect, int velocity);
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public boolean draw(Object edgeEffect, Canvas canvas);
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}
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/**
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* Null implementation to use pre-ICS
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*/
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static class BaseEdgeEffectImpl implements EdgeEffectImpl {
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public Object newEdgeEffect(Context context) {
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return null;
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}
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public void setSize(Object edgeEffect, int width, int height) {
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}
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public boolean isFinished(Object edgeEffect) {
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return true;
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}
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public void finish(Object edgeEffect) {
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}
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public boolean onPull(Object edgeEffect, float deltaDistance) {
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return false;
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}
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public boolean onRelease(Object edgeEffect) {
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return false;
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}
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public boolean onAbsorb(Object edgeEffect, int velocity) {
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return false;
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}
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public boolean draw(Object edgeEffect, Canvas canvas) {
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return false;
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}
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}
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/*
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static class EdgeEffectIcsImpl implements EdgeEffectImpl {
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public Object newEdgeEffect(Context context) {
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return EdgeEffectCompatIcs.newEdgeEffect(context);
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}
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public void setSize(Object edgeEffect, int width, int height) {
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EdgeEffectCompatIcs.setSize(edgeEffect, width, height);
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}
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public boolean isFinished(Object edgeEffect) {
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return EdgeEffectCompatIcs.isFinished(edgeEffect);
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}
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public void finish(Object edgeEffect) {
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EdgeEffectCompatIcs.finish(edgeEffect);
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}
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public boolean onPull(Object edgeEffect, float deltaDistance) {
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return EdgeEffectCompatIcs.onPull(edgeEffect, deltaDistance);
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}
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public boolean onRelease(Object edgeEffect) {
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return EdgeEffectCompatIcs.onRelease(edgeEffect);
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}
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public boolean onAbsorb(Object edgeEffect, int velocity) {
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return EdgeEffectCompatIcs.onAbsorb(edgeEffect, velocity);
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}
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public boolean draw(Object edgeEffect, Canvas canvas) {
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return EdgeEffectCompatIcs.draw(edgeEffect, canvas);
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}
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}
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*/
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/**
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* Construct a new EdgeEffect themed using the given context.
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*
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* <p>Note: On platform versions that do not support EdgeEffect, all operations
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* on the newly constructed object will be mocked/no-ops.</p>
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*
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* @param context Context to use for theming the effect
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*/
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public EdgeEffectCompat(Context context) {
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mEdgeEffect = IMPL.newEdgeEffect(context);
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}
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/**
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* Set the size of this edge effect in pixels.
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*
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* @param width Effect width in pixels
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* @param height Effect height in pixels
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*/
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public void setSize(int width, int height) {
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IMPL.setSize(mEdgeEffect, width, height);
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}
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/**
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* Reports if this EdgeEffectCompat's animation is finished. If this method returns false
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* after a call to {@link #draw(Canvas)} the host widget should schedule another
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* drawing pass to continue the animation.
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*
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* @return true if animation is finished, false if drawing should continue on the next frame.
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*/
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public boolean isFinished() {
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return IMPL.isFinished(mEdgeEffect);
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}
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/**
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* Immediately finish the current animation.
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* After this call {@link #isFinished()} will return true.
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*/
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public void finish() {
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IMPL.finish(mEdgeEffect);
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}
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/**
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* A view should call this when content is pulled away from an edge by the user.
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* This will update the state of the current visual effect and its associated animation.
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* The host view should always {@link android.view.View#invalidate()} if this method
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* returns true and draw the results accordingly.
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*
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* @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to
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* 1.f (full length of the view) or negative values to express change
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* back toward the edge reached to initiate the effect.
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* @return true if the host view should call invalidate, false if it should not.
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*/
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public boolean onPull(float deltaDistance) {
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return IMPL.onPull(mEdgeEffect, deltaDistance);
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}
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/**
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* Call when the object is released after being pulled.
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* This will begin the "decay" phase of the effect. After calling this method
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* the host view should {@link android.view.View#invalidate()} if this method
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* returns true and thereby draw the results accordingly.
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*
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* @return true if the host view should invalidate, false if it should not.
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*/
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public boolean onRelease() {
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return IMPL.onRelease(mEdgeEffect);
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}
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/**
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* Call when the effect absorbs an impact at the given velocity.
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* Used when a fling reaches the scroll boundary.
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*
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* <p>When using a {@link android.widget.Scroller} or {@link android.widget.OverScroller},
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* the method <code>getCurrVelocity</code> will provide a reasonable approximation
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* to use here.</p>
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*
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* @param velocity Velocity at impact in pixels per second.
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* @return true if the host view should invalidate, false if it should not.
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*/
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public boolean onAbsorb(int velocity) {
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return IMPL.onAbsorb(mEdgeEffect, velocity);
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}
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/**
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* Draw into the provided canvas. Assumes that the canvas has been rotated
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* accordingly and the size has been set. The effect will be drawn the full
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* width of X=0 to X=width, beginning from Y=0 and extending to some factor <
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* 1.f of height.
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*
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* @param canvas Canvas to draw into
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* @return true if drawing should continue beyond this frame to continue the
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* animation
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*/
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public boolean draw(Canvas canvas) {
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return IMPL.draw(mEdgeEffect, canvas);
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}
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}
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