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224 lines
7.4 KiB
Java
224 lines
7.4 KiB
Java
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.actionbarsherlock.view;
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import android.view.View;
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/**
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* Represents a contextual mode of the user interface. Action modes can be used for
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* modal interactions with content and replace parts of the normal UI until finished.
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* Examples of good action modes include selection modes, search, content editing, etc.
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*/
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public abstract class ActionMode {
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private Object mTag;
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/**
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* Set a tag object associated with this ActionMode.
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*
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* <p>Like the tag available to views, this allows applications to associate arbitrary
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* data with an ActionMode for later reference.
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*
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* @param tag Tag to associate with this ActionMode
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*
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* @see #getTag()
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*/
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public void setTag(Object tag) {
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mTag = tag;
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}
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/**
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* Retrieve the tag object associated with this ActionMode.
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*
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* <p>Like the tag available to views, this allows applications to associate arbitrary
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* data with an ActionMode for later reference.
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*
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* @return Tag associated with this ActionMode
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*
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* @see #setTag(Object)
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*/
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public Object getTag() {
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return mTag;
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}
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/**
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* Set the title of the action mode. This method will have no visible effect if
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* a custom view has been set.
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*
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* @param title Title string to set
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*
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* @see #setTitle(int)
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* @see #setCustomView(View)
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*/
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public abstract void setTitle(CharSequence title);
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/**
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* Set the title of the action mode. This method will have no visible effect if
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* a custom view has been set.
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*
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* @param resId Resource ID of a string to set as the title
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*
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* @see #setTitle(CharSequence)
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* @see #setCustomView(View)
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*/
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public abstract void setTitle(int resId);
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/**
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* Set the subtitle of the action mode. This method will have no visible effect if
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* a custom view has been set.
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*
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* @param subtitle Subtitle string to set
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*
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* @see #setSubtitle(int)
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* @see #setCustomView(View)
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*/
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public abstract void setSubtitle(CharSequence subtitle);
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/**
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* Set the subtitle of the action mode. This method will have no visible effect if
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* a custom view has been set.
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*
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* @param resId Resource ID of a string to set as the subtitle
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*
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* @see #setSubtitle(CharSequence)
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* @see #setCustomView(View)
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*/
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public abstract void setSubtitle(int resId);
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/**
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* Set a custom view for this action mode. The custom view will take the place of
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* the title and subtitle. Useful for things like search boxes.
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*
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* @param view Custom view to use in place of the title/subtitle.
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*
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* @see #setTitle(CharSequence)
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* @see #setSubtitle(CharSequence)
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*/
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public abstract void setCustomView(View view);
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/**
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* Invalidate the action mode and refresh menu content. The mode's
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* {@link ActionMode.Callback} will have its
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* {@link Callback#onPrepareActionMode(ActionMode, Menu)} method called.
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* If it returns true the menu will be scanned for updated content and any relevant changes
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* will be reflected to the user.
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*/
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public abstract void invalidate();
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/**
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* Finish and close this action mode. The action mode's {@link ActionMode.Callback} will
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* have its {@link Callback#onDestroyActionMode(ActionMode)} method called.
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*/
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public abstract void finish();
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/**
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* Returns the menu of actions that this action mode presents.
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* @return The action mode's menu.
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*/
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public abstract Menu getMenu();
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/**
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* Returns the current title of this action mode.
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* @return Title text
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*/
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public abstract CharSequence getTitle();
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/**
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* Returns the current subtitle of this action mode.
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* @return Subtitle text
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*/
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public abstract CharSequence getSubtitle();
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/**
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* Returns the current custom view for this action mode.
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* @return The current custom view
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*/
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public abstract View getCustomView();
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/**
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* Returns a {@link MenuInflater} with the ActionMode's context.
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*/
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public abstract MenuInflater getMenuInflater();
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/**
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* Returns whether the UI presenting this action mode can take focus or not.
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* This is used by internal components within the framework that would otherwise
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* present an action mode UI that requires focus, such as an EditText as a custom view.
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*
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* @return true if the UI used to show this action mode can take focus
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* @hide Internal use only
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*/
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public boolean isUiFocusable() {
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return true;
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}
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/**
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* Callback interface for action modes. Supplied to
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* {@link View#startActionMode(Callback)}, a Callback
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* configures and handles events raised by a user's interaction with an action mode.
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*
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* <p>An action mode's lifecycle is as follows:
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* <ul>
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* <li>{@link Callback#onCreateActionMode(ActionMode, Menu)} once on initial
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* creation</li>
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* <li>{@link Callback#onPrepareActionMode(ActionMode, Menu)} after creation
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* and any time the {@link ActionMode} is invalidated</li>
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* <li>{@link Callback#onActionItemClicked(ActionMode, MenuItem)} any time a
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* contextual action button is clicked</li>
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* <li>{@link Callback#onDestroyActionMode(ActionMode)} when the action mode
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* is closed</li>
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* </ul>
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*/
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public interface Callback {
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/**
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* Called when action mode is first created. The menu supplied will be used to
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* generate action buttons for the action mode.
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*
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* @param mode ActionMode being created
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* @param menu Menu used to populate action buttons
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* @return true if the action mode should be created, false if entering this
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* mode should be aborted.
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*/
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public boolean onCreateActionMode(ActionMode mode, Menu menu);
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/**
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* Called to refresh an action mode's action menu whenever it is invalidated.
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*
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* @param mode ActionMode being prepared
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* @param menu Menu used to populate action buttons
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* @return true if the menu or action mode was updated, false otherwise.
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*/
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public boolean onPrepareActionMode(ActionMode mode, Menu menu);
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/**
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* Called to report a user click on an action button.
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*
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* @param mode The current ActionMode
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* @param item The item that was clicked
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* @return true if this callback handled the event, false if the standard MenuItem
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* invocation should continue.
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*/
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public boolean onActionItemClicked(ActionMode mode, MenuItem item);
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/**
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* Called when an action mode is about to be exited and destroyed.
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*
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* @param mode The current ActionMode being destroyed
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*/
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public void onDestroyActionMode(ActionMode mode);
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}
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} |