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tailscale/wgengine/magicsock/magicsock.go

3893 lines
114 KiB
Go

// Copyright (c) 2019 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package magicsock implements a socket that can change its communication path while
// in use, actively searching for the best way to communicate.
package magicsock
import (
"bufio"
"context"
crand "crypto/rand"
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"hash/fnv"
"math"
"math/rand"
"net"
"os"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"golang.org/x/crypto/nacl/box"
"golang.org/x/time/rate"
"golang.zx2c4.com/wireguard/conn"
"inet.af/netaddr"
"tailscale.com/control/controlclient"
"tailscale.com/derp"
"tailscale.com/derp/derphttp"
"tailscale.com/disco"
"tailscale.com/health"
"tailscale.com/ipn/ipnstate"
"tailscale.com/logtail/backoff"
"tailscale.com/net/dnscache"
"tailscale.com/net/interfaces"
"tailscale.com/net/netcheck"
"tailscale.com/net/netns"
"tailscale.com/net/portmapper"
"tailscale.com/net/stun"
"tailscale.com/syncs"
"tailscale.com/tailcfg"
"tailscale.com/tstime"
"tailscale.com/tstime/mono"
"tailscale.com/types/key"
"tailscale.com/types/logger"
"tailscale.com/types/netmap"
"tailscale.com/types/nettype"
"tailscale.com/types/wgkey"
"tailscale.com/util/uniq"
"tailscale.com/version"
"tailscale.com/wgengine/monitor"
"tailscale.com/wgengine/wgcfg"
)
// Various debugging and experimental tweakables, set by environment
// variable.
var (
// logPacketDests prints the known addresses for a peer every time
// they change, in the legacy (non-discovery) endpoint code only.
logPacketDests, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_LOG_PACKET_DESTS"))
// debugDisco prints verbose logs of active discovery events as
// they happen.
debugDisco, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_DISCO"))
// debugOmitLocalAddresses removes all local interface addresses
// from magicsock's discovered local endpoints. Used in some tests.
debugOmitLocalAddresses, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_OMIT_LOCAL_ADDRS"))
// debugUseDerpRoute temporarily (2020-03-22) controls whether DERP
// reverse routing is enabled (Issue 150). It will become always true
// later.
debugUseDerpRouteEnv = os.Getenv("TS_DEBUG_ENABLE_DERP_ROUTE")
debugUseDerpRoute, _ = strconv.ParseBool(debugUseDerpRouteEnv)
// logDerpVerbose logs all received DERP packets, including their
// full payload.
logDerpVerbose, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_DERP"))
// debugReSTUNStopOnIdle unconditionally enables the "shut down
// STUN if magicsock is idle" behavior that normally only triggers
// on mobile devices, lowers the shutdown interval, and logs more
// verbosely about idle measurements.
debugReSTUNStopOnIdle, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_RESTUN_STOP_ON_IDLE"))
// debugAlwaysDERP disables the use of UDP, forcing all peer communication over DERP.
debugAlwaysDERP, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_ALWAYS_USE_DERP"))
)
// useDerpRoute reports whether magicsock should enable the DERP
// return path optimization (Issue 150).
func useDerpRoute() bool {
if debugUseDerpRouteEnv != "" {
return debugUseDerpRoute
}
ob := controlclient.DERPRouteFlag()
if v, ok := ob.Get(); ok {
return v
}
return false
}
// inTest reports whether the running program is a test that set the
// IN_TS_TEST environment variable.
//
// Unlike the other debug tweakables above, this one needs to be
// checked every time at runtime, because tests set this after program
// startup.
func inTest() bool {
inTest, _ := strconv.ParseBool(os.Getenv("IN_TS_TEST"))
return inTest
}
// A Conn routes UDP packets and actively manages a list of its endpoints.
// It implements wireguard/conn.Bind.
type Conn struct {
// This block mirrors the contents and field order of the Options
// struct. Initialized once at construction, then constant.
logf logger.Logf
epFunc func([]tailcfg.Endpoint)
derpActiveFunc func()
idleFunc func() time.Duration // nil means unknown
packetListener nettype.PacketListener
noteRecvActivity func(tailcfg.DiscoKey) // or nil, see Options.NoteRecvActivity
simulatedNetwork bool
disableLegacy bool
// ================================================================
// No locking required to access these fields, either because
// they're static after construction, or are wholly owned by a
// single goroutine.
connCtx context.Context // closed on Conn.Close
connCtxCancel func() // closes connCtx
donec <-chan struct{} // connCtx.Done()'s to avoid context.cancelCtx.Done()'s mutex per call
// pconn4 and pconn6 are the underlying UDP sockets used to
// send/receive packets for wireguard and other magicsock
// protocols.
pconn4 *RebindingUDPConn
pconn6 *RebindingUDPConn
// netChecker is the prober that discovers local network
// conditions, including the closest DERP relay and NAT mappings.
netChecker *netcheck.Client
// portMapper is the NAT-PMP/PCP/UPnP prober/client, for requesting
// port mappings from NAT devices.
portMapper *portmapper.Client
// sendLogLimit is a rate limiter for errors logged in the (hot)
// packet sending codepath. It's so that, if magicsock gets into a
// bad state, we don't spam one error per wireguard packet being
// transmitted.
// TODO(danderson): now that we have global rate-limiting, is this still useful?
sendLogLimit *rate.Limiter
// stunReceiveFunc holds the current STUN packet processing func.
// Its Loaded value is always non-nil.
stunReceiveFunc atomic.Value // of func(p []byte, fromAddr *net.UDPAddr)
// derpRecvCh is used by receiveDERP to read DERP messages.
derpRecvCh chan derpReadResult
// bind is the wireguard-go conn.Bind for Conn.
bind *connBind
// ippEndpoint4 and ippEndpoint6 are owned by receiveIPv4 and
// receiveIPv6, respectively, to cache an IPPort->endpoint for
// hot flows.
ippEndpoint4, ippEndpoint6 ippEndpointCache
// ============================================================
// Fields that must be accessed via atomic load/stores.
// noV4 and noV6 are whether IPv4 and IPv6 are known to be
// missing. They're only used to suppress log spam. The name
// is named negatively because in early start-up, we don't yet
// necessarily have a netcheck.Report and don't want to skip
// logging.
noV4, noV6 syncs.AtomicBool
// networkUp is whether the network is up (some interface is up
// with IPv4 or IPv6). It's used to suppress log spam and prevent
// new connection that'll fail.
networkUp syncs.AtomicBool
// havePrivateKey is whether privateKey is non-zero.
havePrivateKey syncs.AtomicBool
// port is the preferred port from opts.Port; 0 means auto.
port syncs.AtomicUint32
// ============================================================
// mu guards all following fields; see userspaceEngine lock ordering rules
mu sync.Mutex
muCond *sync.Cond
started bool // Start was called
closed bool // Close was called
// derpCleanupTimer is the timer that fires to occasionally clean
// up idle DERP connections. It's only used when there is a non-home
// DERP connection in use.
derpCleanupTimer *time.Timer
// derpCleanupTimerArmed is whether derpCleanupTimer is
// scheduled to fire within derpCleanStaleInterval.
derpCleanupTimerArmed bool
// periodicReSTUNTimer, when non-nil, is an AfterFunc timer
// that will call Conn.doPeriodicSTUN.
periodicReSTUNTimer *time.Timer
// endpointsUpdateActive indicates that updateEndpoints is
// currently running. It's used to deduplicate concurrent endpoint
// update requests.
endpointsUpdateActive bool
// wantEndpointsUpdate, if non-empty, means that a new endpoints
// update should begin immediately after the currently-running one
// completes. It can only be non-empty if
// endpointsUpdateActive==true.
wantEndpointsUpdate string // true if non-empty; string is reason
// lastEndpoints records the endpoints found during the previous
// endpoint discovery. It's used to avoid duplicate endpoint
// change notifications.
lastEndpoints []tailcfg.Endpoint
// lastEndpointsTime is the last time the endpoints were updated,
// even if there was no change.
lastEndpointsTime time.Time
// onEndpointRefreshed are funcs to run (in their own goroutines)
// when endpoints are refreshed.
onEndpointRefreshed map[*discoEndpoint]func()
// peerSet is the set of peers that are currently configured in
// WireGuard. These are not used to filter inbound or outbound
// traffic at all, but only to track what state can be cleaned up
// in other maps below that are keyed by peer public key.
peerSet map[key.Public]struct{}
// discoPrivate is the private naclbox key used for active
// discovery traffic. It's created once near (but not during)
// construction.
discoPrivate key.Private
discoPublic tailcfg.DiscoKey // public of discoPrivate
discoShort string // ShortString of discoPublic (to save logging work later)
// nodeOfDisco tracks the networkmap Node entity for each peer
// discovery key.
//
// TODO(danderson): the only thing we ever use from this is the
// peer's WireGuard public key. This could be a map of DiscoKey to
// NodeKey.
nodeOfDisco map[tailcfg.DiscoKey]*tailcfg.Node
discoOfNode map[tailcfg.NodeKey]tailcfg.DiscoKey
discoOfAddr map[netaddr.IPPort]tailcfg.DiscoKey // validated non-DERP paths only
// endpointsOfDisco tracks the wireguard-go endpoints for peers
// with recent activity.
endpointOfDisco map[tailcfg.DiscoKey]*discoEndpoint // those with activity only
sharedDiscoKey map[tailcfg.DiscoKey]*[32]byte // nacl/box precomputed key
// addrsByUDP is a map of every remote ip:port to a priority
// list of endpoint addresses for a peer.
// The priority list is provided by wgengine configuration.
//
// Given a wgcfg describing:
// machineA: 10.0.0.1:1, 10.0.0.2:2
// machineB: 10.0.0.3:3
// the addrsByUDP map contains:
// 10.0.0.1:1 -> [10.0.0.1:1, 10.0.0.2:2]
// 10.0.0.2:2 -> [10.0.0.1:1, 10.0.0.2:2]
// 10.0.0.3:3 -> [10.0.0.3:3]
//
// Used only to communicate with legacy, pre-active-discovery
// clients.
addrsByUDP map[netaddr.IPPort]*addrSet
// addrsByKey maps from public keys (as seen by incoming DERP
// packets) to its addrSet (the same values as in addrsByUDP).
//
// Used only to communicate with legacy, pre-active-discovery
// clients.
addrsByKey map[key.Public]*addrSet
// netInfoFunc is a callback that provides a tailcfg.NetInfo when
// discovered network conditions change.
//
// TODO(danderson): why can't it be set at construction time?
// There seem to be a few natural places in ipn/local.go to
// swallow untimely invocations.
netInfoFunc func(*tailcfg.NetInfo) // nil until set
// netInfoLast is the NetInfo provided in the last call to
// netInfoFunc. It's used to deduplicate calls to netInfoFunc.
//
// TODO(danderson): should all the deduping happen in
// ipn/local.go? We seem to be doing dedupe at several layers, and
// magicsock could do with any complexity reduction it can get.
netInfoLast *tailcfg.NetInfo
derpMap *tailcfg.DERPMap // nil (or zero regions/nodes) means DERP is disabled
netMap *netmap.NetworkMap
privateKey key.Private // WireGuard private key for this node
everHadKey bool // whether we ever had a non-zero private key
myDerp int // nearest DERP region ID; 0 means none/unknown
derpStarted chan struct{} // closed on first connection to DERP; for tests & cleaner Close
activeDerp map[int]activeDerp // DERP regionID -> connection to a node in that region
prevDerp map[int]*syncs.WaitGroupChan
// derpRoute contains optional alternate routes to use as an
// optimization instead of contacting a peer via their home
// DERP connection. If they sent us a message on a different
// DERP connection (which should really only be on our DERP
// home connection, or what was once our home), then we
// remember that route here to optimistically use instead of
// creating a new DERP connection back to their home.
derpRoute map[key.Public]derpRoute
// peerLastDerp tracks which DERP node we last used to speak with a
// peer. It's only used to quiet logging, so we only log on change.
peerLastDerp map[key.Public]int
}
// derpRoute is a route entry for a public key, saying that a certain
// peer should be available at DERP node derpID, as long as the
// current connection for that derpID is dc. (but dc should not be
// used to write directly; it's owned by the read/write loops)
type derpRoute struct {
derpID int
dc *derphttp.Client // don't use directly; see comment above
}
// removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute.
func (c *Conn) removeDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
r2 := derpRoute{derpID, dc}
if r, ok := c.derpRoute[peer]; ok && r == r2 {
delete(c.derpRoute, peer)
}
}
// addDerpPeerRoute adds a DERP route entry, noting that peer was seen
// on DERP node derpID, at least on the connection identified by dc.
// See issue 150 for details.
func (c *Conn) addDerpPeerRoute(peer key.Public, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
if c.derpRoute == nil {
c.derpRoute = make(map[key.Public]derpRoute)
}
r := derpRoute{derpID, dc}
c.derpRoute[peer] = r
}
// DerpMagicIP is a fake WireGuard endpoint IP address that means
// to use DERP. When used, the port number of the WireGuard endpoint
// is the DERP server number to use.
//
// Mnemonic: 3.3.40 are numbers above the keys D, E, R, P.
const DerpMagicIP = "127.3.3.40"
var derpMagicIPAddr = netaddr.MustParseIP(DerpMagicIP)
// activeDerp contains fields for an active DERP connection.
type activeDerp struct {
c *derphttp.Client
cancel context.CancelFunc
writeCh chan<- derpWriteRequest
// lastWrite is the time of the last request for its write
// channel (currently even if there was no write).
// It is always non-nil and initialized to a non-zero Time.
lastWrite *time.Time
createTime time.Time
}
// Options contains options for Listen.
type Options struct {
// Logf optionally provides a log function to use.
// Must not be nil.
Logf logger.Logf
// Port is the port to listen on.
// Zero means to pick one automatically.
Port uint16
// EndpointsFunc optionally provides a func to be called when
// endpoints change. The called func does not own the slice.
EndpointsFunc func([]tailcfg.Endpoint)
// DERPActiveFunc optionally provides a func to be called when
// a connection is made to a DERP server.
DERPActiveFunc func()
// IdleFunc optionally provides a func to return how long
// it's been since a TUN packet was sent or received.
IdleFunc func() time.Duration
// PacketListener optionally specifies how to create PacketConns.
// It's meant for testing.
PacketListener nettype.PacketListener
// NoteRecvActivity, if provided, is a func for magicsock to
// call whenever it receives a packet from a a
// discovery-capable peer if it's been more than ~10 seconds
// since the last one. (10 seconds is somewhat arbitrary; the
// sole user just doesn't need or want it called on every
// packet, just every minute or two for Wireguard timeouts,
// and 10 seconds seems like a good trade-off between often
// enough and not too often.) The provided func is called
// while holding userspaceEngine.wgLock and likely calls
// Conn.ParseEndpoint, which acquires Conn.mu. As such, you
// should not hold Conn.mu while calling it.
NoteRecvActivity func(tailcfg.DiscoKey)
// SimulatedNetwork can be set true in tests to signal that
// the network is simulated and thus it's okay to bind on the
// unspecified address (which we'd normally avoid to avoid
// triggering macOS and Windows firwall dialog boxes during
// "go test").
SimulatedNetwork bool
// DisableLegacyNetworking disables legacy peer handling. When
// enabled, only active discovery-aware nodes will be able to
// communicate with Conn.
DisableLegacyNetworking bool
// LinkMonitor is the link monitor to use.
// With one, the portmapper won't be used.
LinkMonitor *monitor.Mon
}
func (o *Options) logf() logger.Logf {
if o.Logf == nil {
panic("must provide magicsock.Options.logf")
}
return o.Logf
}
func (o *Options) endpointsFunc() func([]tailcfg.Endpoint) {
if o == nil || o.EndpointsFunc == nil {
return func([]tailcfg.Endpoint) {}
}
return o.EndpointsFunc
}
func (o *Options) derpActiveFunc() func() {
if o == nil || o.DERPActiveFunc == nil {
return func() {}
}
return o.DERPActiveFunc
}
// newConn is the error-free, network-listening-side-effect-free based
// of NewConn. Mostly for tests.
func newConn() *Conn {
c := &Conn{
disableLegacy: true,
sendLogLimit: rate.NewLimiter(rate.Every(1*time.Minute), 1),
addrsByUDP: make(map[netaddr.IPPort]*addrSet),
addrsByKey: make(map[key.Public]*addrSet),
derpRecvCh: make(chan derpReadResult),
derpStarted: make(chan struct{}),
peerLastDerp: make(map[key.Public]int),
endpointOfDisco: make(map[tailcfg.DiscoKey]*discoEndpoint),
sharedDiscoKey: make(map[tailcfg.DiscoKey]*[32]byte),
discoOfAddr: make(map[netaddr.IPPort]tailcfg.DiscoKey),
}
c.bind = &connBind{Conn: c, closed: true}
c.muCond = sync.NewCond(&c.mu)
c.networkUp.Set(true) // assume up until told otherwise
return c
}
// NewConn creates a magic Conn listening on opts.Port.
// As the set of possible endpoints for a Conn changes, the
// callback opts.EndpointsFunc is called.
//
// It doesn't start doing anything until Start is called.
func NewConn(opts Options) (*Conn, error) {
c := newConn()
c.port.Set(uint32(opts.Port))
c.logf = opts.logf()
c.epFunc = opts.endpointsFunc()
c.derpActiveFunc = opts.derpActiveFunc()
c.idleFunc = opts.IdleFunc
c.packetListener = opts.PacketListener
c.noteRecvActivity = opts.NoteRecvActivity
c.simulatedNetwork = opts.SimulatedNetwork
c.disableLegacy = opts.DisableLegacyNetworking
c.portMapper = portmapper.NewClient(logger.WithPrefix(c.logf, "portmapper: "), c.onPortMapChanged)
if opts.LinkMonitor != nil {
c.portMapper.SetGatewayLookupFunc(opts.LinkMonitor.GatewayAndSelfIP)
}
if err := c.initialBind(); err != nil {
return nil, err
}
c.connCtx, c.connCtxCancel = context.WithCancel(context.Background())
c.donec = c.connCtx.Done()
c.netChecker = &netcheck.Client{
Logf: logger.WithPrefix(c.logf, "netcheck: "),
GetSTUNConn4: func() netcheck.STUNConn { return c.pconn4 },
SkipExternalNetwork: inTest(),
PortMapper: c.portMapper,
}
if c.pconn6 != nil {
c.netChecker.GetSTUNConn6 = func() netcheck.STUNConn { return c.pconn6 }
}
c.ignoreSTUNPackets()
return c, nil
}
func (c *Conn) Start() {
c.mu.Lock()
if c.started {
panic("duplicate Start call")
}
c.started = true
c.mu.Unlock()
c.ReSTUN("initial")
}
// ignoreSTUNPackets sets a STUN packet processing func that does nothing.
func (c *Conn) ignoreSTUNPackets() {
c.stunReceiveFunc.Store(func([]byte, netaddr.IPPort) {})
}
// doPeriodicSTUN is called (in a new goroutine) by
// periodicReSTUNTimer when periodic STUNs are active.
func (c *Conn) doPeriodicSTUN() { c.ReSTUN("periodic") }
func (c *Conn) stopPeriodicReSTUNTimerLocked() {
if t := c.periodicReSTUNTimer; t != nil {
t.Stop()
c.periodicReSTUNTimer = nil
}
}
// c.mu must NOT be held.
func (c *Conn) updateEndpoints(why string) {
defer func() {
c.mu.Lock()
defer c.mu.Unlock()
why := c.wantEndpointsUpdate
c.wantEndpointsUpdate = ""
if !c.closed {
if why != "" {
go c.updateEndpoints(why)
return
}
if c.shouldDoPeriodicReSTUNLocked() {
// Pick a random duration between 20
// and 26 seconds (just under 30s, a
// common UDP NAT timeout on Linux,
// etc)
d := tstime.RandomDurationBetween(20*time.Second, 26*time.Second)
if t := c.periodicReSTUNTimer; t != nil {
if debugReSTUNStopOnIdle {
c.logf("resetting existing periodicSTUN to run in %v", d)
}
t.Reset(d)
} else {
if debugReSTUNStopOnIdle {
c.logf("scheduling periodicSTUN to run in %v", d)
}
c.periodicReSTUNTimer = time.AfterFunc(d, c.doPeriodicSTUN)
}
} else {
if debugReSTUNStopOnIdle {
c.logf("periodic STUN idle")
}
c.stopPeriodicReSTUNTimerLocked()
}
}
c.endpointsUpdateActive = false
c.muCond.Broadcast()
}()
c.logf("[v1] magicsock: starting endpoint update (%s)", why)
endpoints, err := c.determineEndpoints(c.connCtx)
if err != nil {
c.logf("magicsock: endpoint update (%s) failed: %v", why, err)
// TODO(crawshaw): are there any conditions under which
// we should trigger a retry based on the error here?
return
}
if c.setEndpoints(endpoints) {
c.logEndpointChange(endpoints)
c.epFunc(endpoints)
}
}
// setEndpoints records the new endpoints, reporting whether they're changed.
// It takes ownership of the slice.
func (c *Conn) setEndpoints(endpoints []tailcfg.Endpoint) (changed bool) {
anySTUN := false
for _, ep := range endpoints {
if ep.Type == tailcfg.EndpointSTUN {
anySTUN = true
}
}
c.mu.Lock()
defer c.mu.Unlock()
if !anySTUN && c.derpMap == nil && !inTest() {
// Don't bother storing or reporting this yet. We
// don't have a DERP map or any STUN entries, so we're
// just starting up. A DERP map should arrive shortly
// and then we'll have more interesting endpoints to
// report. This saves a map update.
// TODO(bradfitz): this optimization is currently
// skipped during the e2e tests because they depend
// too much on the exact sequence of updates. Fix the
// tests. But a protocol rewrite might happen first.
c.logf("[v1] magicsock: ignoring pre-DERP map, STUN-less endpoint update: %v", endpoints)
return false
}
c.lastEndpointsTime = time.Now()
for de, fn := range c.onEndpointRefreshed {
go fn()
delete(c.onEndpointRefreshed, de)
}
if endpointSetsEqual(endpoints, c.lastEndpoints) {
return false
}
c.lastEndpoints = endpoints
return true
}
// setNetInfoHavePortMap updates NetInfo.HavePortMap to true.
func (c *Conn) setNetInfoHavePortMap() {
c.mu.Lock()
defer c.mu.Unlock()
if c.netInfoLast == nil {
// No NetInfo yet. Nothing to update.
return
}
if c.netInfoLast.HavePortMap {
// No change.
return
}
ni := c.netInfoLast.Clone()
ni.HavePortMap = true
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) {
c.mu.Lock()
dm := c.derpMap
c.mu.Unlock()
if dm == nil || c.networkDown() {
return new(netcheck.Report), nil
}
ctx, cancel := context.WithTimeout(ctx, 2*time.Second)
defer cancel()
c.stunReceiveFunc.Store(c.netChecker.ReceiveSTUNPacket)
defer c.ignoreSTUNPackets()
report, err := c.netChecker.GetReport(ctx, dm)
if err != nil {
return nil, err
}
c.noV4.Set(!report.IPv4)
c.noV6.Set(!report.IPv6)
ni := &tailcfg.NetInfo{
DERPLatency: map[string]float64{},
MappingVariesByDestIP: report.MappingVariesByDestIP,
HairPinning: report.HairPinning,
UPnP: report.UPnP,
PMP: report.PMP,
PCP: report.PCP,
HavePortMap: c.portMapper.HaveMapping(),
}
for rid, d := range report.RegionV4Latency {
ni.DERPLatency[fmt.Sprintf("%d-v4", rid)] = d.Seconds()
}
for rid, d := range report.RegionV6Latency {
ni.DERPLatency[fmt.Sprintf("%d-v6", rid)] = d.Seconds()
}
ni.WorkingIPv6.Set(report.IPv6)
ni.WorkingUDP.Set(report.UDP)
ni.PreferredDERP = report.PreferredDERP
if ni.PreferredDERP == 0 {
// Perhaps UDP is blocked. Pick a deterministic but arbitrary
// one.
ni.PreferredDERP = c.pickDERPFallback()
}
if !c.setNearestDERP(ni.PreferredDERP) {
ni.PreferredDERP = 0
}
// TODO: set link type
c.callNetInfoCallback(ni)
return report, nil
}
var processStartUnixNano = time.Now().UnixNano()
// pickDERPFallback returns a non-zero but deterministic DERP node to
// connect to. This is only used if netcheck couldn't find the
// nearest one (for instance, if UDP is blocked and thus STUN latency
// checks aren't working).
//
// c.mu must NOT be held.
func (c *Conn) pickDERPFallback() int {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
return 0
}
ids := c.derpMap.RegionIDs()
if len(ids) == 0 {
// No DERP regions in non-nil map.
return 0
}
// See where our peers are.
var (
peersOnDerp = map[int]int{}
best int
bestCount int
)
for _, as := range c.addrsByKey {
if id := as.derpID(); id != 0 {
peersOnDerp[id]++
if v := peersOnDerp[id]; v > bestCount {
bestCount = v
best = id
}
}
}
// If we already had selected something in the past and it has
// any peers, stay on it. If there are no peers, though, also
// stay where we are.
if c.myDerp != 0 && (best == 0 || peersOnDerp[c.myDerp] != 0) {
return c.myDerp
}
// Otherwise pick wherever the most peers are.
if best != 0 {
return best
}
// Otherwise just pick something randomly.
h := fnv.New64()
h.Write([]byte(fmt.Sprintf("%p/%d", c, processStartUnixNano))) // arbitrary
return ids[rand.New(rand.NewSource(int64(h.Sum64()))).Intn(len(ids))]
}
// callNetInfoCallback calls the NetInfo callback (if previously
// registered with SetNetInfoCallback) if ni has substantially changed
// since the last state.
//
// callNetInfoCallback takes ownership of ni.
//
// c.mu must NOT be held.
func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) {
c.mu.Lock()
defer c.mu.Unlock()
if ni.BasicallyEqual(c.netInfoLast) {
return
}
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) callNetInfoCallbackLocked(ni *tailcfg.NetInfo) {
c.netInfoLast = ni
if c.netInfoFunc != nil {
c.logf("[v1] magicsock: netInfo update: %+v", ni)
go c.netInfoFunc(ni)
}
}
// addValidDiscoPathForTest makes addr a validated disco address for
// discoKey. It's used in tests to enable receiving of packets from
// addr without having to spin up the entire active discovery
// machinery.
func (c *Conn) addValidDiscoPathForTest(discoKey tailcfg.DiscoKey, addr netaddr.IPPort) {
c.mu.Lock()
defer c.mu.Unlock()
c.discoOfAddr[addr] = discoKey
}
func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) {
if fn == nil {
panic("nil NetInfoCallback")
}
c.mu.Lock()
last := c.netInfoLast
c.netInfoFunc = fn
c.mu.Unlock()
if last != nil {
fn(last)
}
}
// LastRecvActivityOfDisco describes the time we last got traffic from
// this endpoint (updated every ~10 seconds).
func (c *Conn) LastRecvActivityOfDisco(dk tailcfg.DiscoKey) string {
c.mu.Lock()
defer c.mu.Unlock()
de, ok := c.endpointOfDisco[dk]
if !ok {
return "never"
}
saw := de.lastRecv.LoadAtomic()
if saw == 0 {
return "never"
}
return mono.Since(saw).Round(time.Second).String()
}
// Ping handles a "tailscale ping" CLI query.
func (c *Conn) Ping(peer *tailcfg.Node, res *ipnstate.PingResult, cb func(*ipnstate.PingResult)) {
c.mu.Lock()
defer c.mu.Unlock()
if c.privateKey.IsZero() {
res.Err = "local tailscaled stopped"
cb(res)
return
}
if len(peer.Addresses) > 0 {
res.NodeIP = peer.Addresses[0].IP().String()
}
res.NodeName = peer.Name // prefer DNS name
if res.NodeName == "" {
res.NodeName = peer.Hostinfo.Hostname // else hostname
} else {
if i := strings.Index(res.NodeName, "."); i != -1 {
res.NodeName = res.NodeName[:i]
}
}
dk, ok := c.discoOfNode[peer.Key]
if !ok { // peer is using outdated Tailscale version (pre-0.100)
res.Err = "no discovery key for peer (pre Tailscale 0.100 version?). Try: ping 100.x.y.z"
cb(res)
return
}
de, ok := c.endpointOfDisco[dk]
if !ok {
c.mu.Unlock() // temporarily release
if c.noteRecvActivity != nil {
c.noteRecvActivity(dk)
}
c.mu.Lock() // re-acquire
// re-check at least basic invariant:
if c.privateKey.IsZero() {
res.Err = "local tailscaled stopped"
cb(res)
return
}
de, ok = c.endpointOfDisco[dk]
if !ok {
res.Err = "internal error: failed to create endpoint for discokey"
cb(res)
return
}
c.logf("[v1] magicsock: started peer %v for ping to %v", dk.ShortString(), peer.Key.ShortString())
}
de.cliPing(res, cb)
}
// c.mu must be held
func (c *Conn) populateCLIPingResponseLocked(res *ipnstate.PingResult, latency time.Duration, ep netaddr.IPPort) {
res.LatencySeconds = latency.Seconds()
if ep.IP() != derpMagicIPAddr {
res.Endpoint = ep.String()
return
}
regionID := int(ep.Port())
res.DERPRegionID = regionID
if c.derpMap != nil {
if dr, ok := c.derpMap.Regions[regionID]; ok {
res.DERPRegionCode = dr.RegionCode
}
}
}
// DiscoPublicKey returns the discovery public key.
func (c *Conn) DiscoPublicKey() tailcfg.DiscoKey {
c.mu.Lock()
defer c.mu.Unlock()
if c.discoPrivate.IsZero() {
priv := key.NewPrivate()
c.discoPrivate = priv
c.discoPublic = tailcfg.DiscoKey(priv.Public())
c.discoShort = c.discoPublic.ShortString()
c.logf("magicsock: disco key = %v", c.discoShort)
}
return c.discoPublic
}
// PeerHasDiscoKey reports whether peer k supports discovery keys (client version 0.100.0+).
func (c *Conn) PeerHasDiscoKey(k tailcfg.NodeKey) bool {
c.mu.Lock()
defer c.mu.Unlock()
_, ok := c.discoOfNode[k]
return ok
}
// c.mu must NOT be held.
func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
c.myDerp = 0
health.SetMagicSockDERPHome(0)
return false
}
if derpNum == c.myDerp {
// No change.
return true
}
c.myDerp = derpNum
health.SetMagicSockDERPHome(derpNum)
if c.privateKey.IsZero() {
// No private key yet, so DERP connections won't come up anyway.
// Return early rather than ultimately log a couple lines of noise.
return true
}
// On change, notify all currently connected DERP servers and
// start connecting to our home DERP if we are not already.
dr := c.derpMap.Regions[derpNum]
if dr == nil {
c.logf("[unexpected] magicsock: derpMap.Regions[%v] is nil", derpNum)
} else {
c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derpMap.Regions[derpNum].RegionCode)
}
for i, ad := range c.activeDerp {
go ad.c.NotePreferred(i == c.myDerp)
}
c.goDerpConnect(derpNum)
return true
}
// startDerpHomeConnectLocked starts connecting to our DERP home, if any.
//
// c.mu must be held.
func (c *Conn) startDerpHomeConnectLocked() {
c.goDerpConnect(c.myDerp)
}
// goDerpConnect starts a goroutine to start connecting to the given
// DERP node.
//
// c.mu may be held, but does not need to be.
func (c *Conn) goDerpConnect(node int) {
if node == 0 {
return
}
go c.derpWriteChanOfAddr(netaddr.IPPortFrom(derpMagicIPAddr, uint16(node)), key.Public{})
}
// determineEndpoints returns the machine's endpoint addresses. It
// does a STUN lookup (via netcheck) to determine its public address.
//
// c.mu must NOT be held.
func (c *Conn) determineEndpoints(ctx context.Context) ([]tailcfg.Endpoint, error) {
portmapExt, havePortmap := c.portMapper.GetCachedMappingOrStartCreatingOne()
nr, err := c.updateNetInfo(ctx)
if err != nil {
c.logf("magicsock.Conn.determineEndpoints: updateNetInfo: %v", err)
return nil, err
}
already := make(map[netaddr.IPPort]tailcfg.EndpointType) // endpoint -> how it was found
var eps []tailcfg.Endpoint // unique endpoints
ipp := func(s string) (ipp netaddr.IPPort) {
ipp, _ = netaddr.ParseIPPort(s)
return
}
addAddr := func(ipp netaddr.IPPort, et tailcfg.EndpointType) {
if ipp.IsZero() || (debugOmitLocalAddresses && et == tailcfg.EndpointLocal) {
return
}
if _, ok := already[ipp]; !ok {
already[ipp] = et
eps = append(eps, tailcfg.Endpoint{Addr: ipp, Type: et})
}
}
// If we didn't have a portmap earlier, maybe it's done by now.
if !havePortmap {
portmapExt, havePortmap = c.portMapper.GetCachedMappingOrStartCreatingOne()
}
if havePortmap {
addAddr(portmapExt, tailcfg.EndpointPortmapped)
c.setNetInfoHavePortMap()
}
if nr.GlobalV4 != "" {
addAddr(ipp(nr.GlobalV4), tailcfg.EndpointSTUN)
// If they're behind a hard NAT and are using a fixed
// port locally, assume they might've added a static
// port mapping on their router to the same explicit
// port that tailscaled is running with. Worst case
// it's an invalid candidate mapping.
if port := c.port.Get(); nr.MappingVariesByDestIP.EqualBool(true) && port != 0 {
if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil {
addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(port)))), tailcfg.EndpointSTUN4LocalPort)
}
}
}
if nr.GlobalV6 != "" {
addAddr(ipp(nr.GlobalV6), tailcfg.EndpointSTUN)
}
c.ignoreSTUNPackets()
if localAddr := c.pconn4.LocalAddr(); localAddr.IP.IsUnspecified() {
ips, loopback, err := interfaces.LocalAddresses()
if err != nil {
return nil, err
}
if len(ips) == 0 && len(eps) == 0 {
// Only include loopback addresses if we have no
// interfaces at all to use as endpoints and don't
// have a public IPv4 or IPv6 address. This allows
// for localhost testing when you're on a plane and
// offline, for example.
ips = loopback
}
for _, ip := range ips {
addAddr(netaddr.IPPortFrom(ip, uint16(localAddr.Port)), tailcfg.EndpointLocal)
}
} else {
// Our local endpoint is bound to a particular address.
// Do not offer addresses on other local interfaces.
addAddr(ipp(localAddr.String()), tailcfg.EndpointLocal)
}
// Note: the endpoints are intentionally returned in priority order,
// from "farthest but most reliable" to "closest but least
// reliable." Addresses returned from STUN should be globally
// addressable, but might go farther on the network than necessary.
// Local interface addresses might have lower latency, but not be
// globally addressable.
//
// The STUN address(es) are always first so that legacy wireguard
// can use eps[0] as its only known endpoint address (although that's
// obviously non-ideal).
//
// Despite this sorting, though, clients since 0.100 haven't relied
// on the sorting order for any decisions.
return eps, nil
}
// endpointSetsEqual reports whether x and y represent the same set of
// endpoints. The order doesn't matter.
//
// It does not mutate the slices.
func endpointSetsEqual(x, y []tailcfg.Endpoint) bool {
if len(x) == len(y) {
orderMatches := true
for i := range x {
if x[i] != y[i] {
orderMatches = false
break
}
}
if orderMatches {
return true
}
}
m := map[tailcfg.Endpoint]int{}
for _, v := range x {
m[v] |= 1
}
for _, v := range y {
m[v] |= 2
}
for _, n := range m {
if n != 3 {
return false
}
}
return true
}
// LocalPort returns the current IPv4 listener's port number.
func (c *Conn) LocalPort() uint16 {
laddr := c.pconn4.LocalAddr()
return uint16(laddr.Port)
}
var errNetworkDown = errors.New("magicsock: network down")
func (c *Conn) networkDown() bool { return !c.networkUp.Get() }
func (c *Conn) Send(b []byte, ep conn.Endpoint) error {
if c.networkDown() {
return errNetworkDown
}
switch v := ep.(type) {
default:
panic(fmt.Sprintf("[unexpected] Endpoint type %T", v))
case *discoEndpoint:
return v.send(b)
case *addrSet:
return c.sendAddrSet(b, v)
}
}
var errConnClosed = errors.New("Conn closed")
var errDropDerpPacket = errors.New("too many DERP packets queued; dropping")
var udpAddrPool = &sync.Pool{
New: func() interface{} { return new(net.UDPAddr) },
}
// sendUDP sends UDP packet b to ipp.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDP(ipp netaddr.IPPort, b []byte) (sent bool, err error) {
ua := udpAddrPool.Get().(*net.UDPAddr)
defer udpAddrPool.Put(ua)
return c.sendUDPStd(ipp.UDPAddrAt(ua), b)
}
// sendUDP sends UDP packet b to addr.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDPStd(addr *net.UDPAddr, b []byte) (sent bool, err error) {
switch {
case addr.IP.To4() != nil:
_, err = c.pconn4.WriteTo(b, addr)
if err != nil && c.noV4.Get() {
return false, nil
}
case len(addr.IP) == net.IPv6len:
if c.pconn6 == nil {
// ignore IPv6 dest if we don't have an IPv6 address.
return false, nil
}
_, err = c.pconn6.WriteTo(b, addr)
if err != nil && c.noV6.Get() {
return false, nil
}
default:
panic("bogus sendUDPStd addr type")
}
return err == nil, err
}
// sendAddr sends packet b to addr, which is either a real UDP address
// or a fake UDP address representing a DERP server (see derpmap.go).
// The provided public key identifies the recipient.
//
// The returned err is whether there was an error writing when it
// should've worked.
// The returned sent is whether a packet went out at all.
// An example of when they might be different: sending to an
// IPv6 address when the local machine doesn't have IPv6 support
// returns (false, nil); it's not an error, but nothing was sent.
func (c *Conn) sendAddr(addr netaddr.IPPort, pubKey key.Public, b []byte) (sent bool, err error) {
if addr.IP() != derpMagicIPAddr {
return c.sendUDP(addr, b)
}
ch := c.derpWriteChanOfAddr(addr, pubKey)
if ch == nil {
return false, nil
}
// TODO(bradfitz): this makes garbage for now; we could use a
// buffer pool later. Previously we passed ownership of this
// to derpWriteRequest and waited for derphttp.Client.Send to
// complete, but that's too slow while holding wireguard-go
// internal locks.
pkt := make([]byte, len(b))
copy(pkt, b)
select {
case <-c.donec:
return false, errConnClosed
case ch <- derpWriteRequest{addr, pubKey, pkt}:
return true, nil
default:
// Too many writes queued. Drop packet.
return false, errDropDerpPacket
}
}
// bufferedDerpWritesBeforeDrop is how many packets writes can be
// queued up the DERP client to write on the wire before we start
// dropping.
//
// TODO: this is currently arbitrary. Figure out something better?
const bufferedDerpWritesBeforeDrop = 32
// derpWriteChanOfAddr returns a DERP client for fake UDP addresses that
// represent DERP servers, creating them as necessary. For real UDP
// addresses, it returns nil.
//
// If peer is non-zero, it can be used to find an active reverse
// path, without using addr.
func (c *Conn) derpWriteChanOfAddr(addr netaddr.IPPort, peer key.Public) chan<- derpWriteRequest {
if addr.IP() != derpMagicIPAddr {
return nil
}
regionID := int(addr.Port())
if c.networkDown() {
return nil
}
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() || c.closed {
return nil
}
if c.privateKey.IsZero() {
c.logf("magicsock: DERP lookup of %v with no private key; ignoring", addr)
return nil
}
// See if we have a connection open to that DERP node ID
// first. If so, might as well use it. (It's a little
// arbitrary whether we use this one vs. the reverse route
// below when we have both.)
ad, ok := c.activeDerp[regionID]
if ok {
*ad.lastWrite = time.Now()
c.setPeerLastDerpLocked(peer, regionID, regionID)
return ad.writeCh
}
// If we don't have an open connection to the peer's home DERP
// node, see if we have an open connection to a DERP node
// where we'd heard from that peer already. For instance,
// perhaps peer's home is Frankfurt, but they dialed our home DERP
// node in SF to reach us, so we can reply to them using our
// SF connection rather than dialing Frankfurt. (Issue 150)
if !peer.IsZero() && useDerpRoute() {
if r, ok := c.derpRoute[peer]; ok {
if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc {
c.setPeerLastDerpLocked(peer, r.derpID, regionID)
*ad.lastWrite = time.Now()
return ad.writeCh
}
}
}
why := "home-keep-alive"
if !peer.IsZero() {
why = peerShort(peer)
}
c.logf("magicsock: adding connection to derp-%v for %v", regionID, why)
firstDerp := false
if c.activeDerp == nil {
firstDerp = true
c.activeDerp = make(map[int]activeDerp)
c.prevDerp = make(map[int]*syncs.WaitGroupChan)
}
if c.derpMap == nil || c.derpMap.Regions[regionID] == nil {
return nil
}
// Note that derphttp.NewRegionClient does not dial the server
// so it is safe to do under the mu lock.
dc := derphttp.NewRegionClient(c.privateKey, c.logf, func() *tailcfg.DERPRegion {
if c.connCtx.Err() != nil {
// If we're closing, don't try to acquire the lock.
// We might already be in Conn.Close and the Lock would deadlock.
return nil
}
c.mu.Lock()
defer c.mu.Unlock()
if c.derpMap == nil {
return nil
}
return c.derpMap.Regions[regionID]
})
dc.SetCanAckPings(true)
dc.NotePreferred(c.myDerp == regionID)
dc.DNSCache = dnscache.Get()
ctx, cancel := context.WithCancel(c.connCtx)
ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop)
ad.c = dc
ad.writeCh = ch
ad.cancel = cancel
ad.lastWrite = new(time.Time)
*ad.lastWrite = time.Now()
ad.createTime = time.Now()
c.activeDerp[regionID] = ad
c.logActiveDerpLocked()
c.setPeerLastDerpLocked(peer, regionID, regionID)
c.scheduleCleanStaleDerpLocked()
// Build a startGate for the derp reader+writer
// goroutines, so they don't start running until any
// previous generation is closed.
startGate := syncs.ClosedChan()
if prev := c.prevDerp[regionID]; prev != nil {
startGate = prev.DoneChan()
}
// And register a WaitGroup(Chan) for this generation.
wg := syncs.NewWaitGroupChan()
wg.Add(2)
c.prevDerp[regionID] = wg
if firstDerp {
startGate = c.derpStarted
go func() {
dc.Connect(ctx)
close(c.derpStarted)
c.muCond.Broadcast()
}()
}
go c.runDerpReader(ctx, addr, dc, wg, startGate)
go c.runDerpWriter(ctx, dc, ch, wg, startGate)
go c.derpActiveFunc()
return ad.writeCh
}
// setPeerLastDerpLocked notes that peer is now being written to via
// the provided DERP regionID, and that the peer advertises a DERP
// home region ID of homeID.
//
// If there's any change, it logs.
//
// c.mu must be held.
func (c *Conn) setPeerLastDerpLocked(peer key.Public, regionID, homeID int) {
if peer.IsZero() {
return
}
old := c.peerLastDerp[peer]
if old == regionID {
return
}
c.peerLastDerp[peer] = regionID
var newDesc string
switch {
case regionID == homeID && regionID == c.myDerp:
newDesc = "shared home"
case regionID == homeID:
newDesc = "their home"
case regionID == c.myDerp:
newDesc = "our home"
case regionID != homeID:
newDesc = "alt"
}
if old == 0 {
c.logf("[v1] magicsock: derp route for %s set to derp-%d (%s)", peerShort(peer), regionID, newDesc)
} else {
c.logf("[v1] magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peerShort(peer), old, regionID, newDesc)
}
}
// derpReadResult is the type sent by runDerpClient to ReceiveIPv4
// when a DERP packet is available.
//
// Notably, it doesn't include the derp.ReceivedPacket because we
// don't want to give the receiver access to the aliased []byte. To
// get at the packet contents they need to call copyBuf to copy it
// out, which also releases the buffer.
type derpReadResult struct {
regionID int
n int // length of data received
src key.Public // may be zero until server deployment if v2+
// copyBuf is called to copy the data to dst. It returns how
// much data was copied, which will be n if dst is large
// enough. copyBuf can only be called once.
// If copyBuf is nil, that's a signal from the sender to ignore
// this message.
copyBuf func(dst []byte) int
}
// runDerpReader runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpReader(ctx context.Context, derpFakeAddr netaddr.IPPort, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
defer dc.Close()
select {
case <-startGate:
case <-ctx.Done():
return
}
didCopy := make(chan struct{}, 1)
regionID := int(derpFakeAddr.Port())
res := derpReadResult{regionID: regionID}
var pkt derp.ReceivedPacket
res.copyBuf = func(dst []byte) int {
n := copy(dst, pkt.Data)
didCopy <- struct{}{}
return n
}
defer health.SetDERPRegionConnectedState(regionID, false)
// peerPresent is the set of senders we know are present on this
// connection, based on messages we've received from the server.
peerPresent := map[key.Public]bool{}
bo := backoff.NewBackoff(fmt.Sprintf("derp-%d", regionID), c.logf, 5*time.Second)
var lastPacketTime time.Time
for {
msg, connGen, err := dc.RecvDetail()
if err != nil {
health.SetDERPRegionConnectedState(regionID, false)
// Forget that all these peers have routes.
for peer := range peerPresent {
delete(peerPresent, peer)
c.removeDerpPeerRoute(peer, regionID, dc)
}
if err == derphttp.ErrClientClosed {
return
}
if c.networkDown() {
c.logf("[v1] magicsock: derp.Recv(derp-%d): network down, closing", regionID)
return
}
select {
case <-ctx.Done():
return
default:
}
c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, regionID, err)
// If our DERP connection broke, it might be because our network
// conditions changed. Start that check.
c.ReSTUN("derp-recv-error")
// Back off a bit before reconnecting.
bo.BackOff(ctx, err)
select {
case <-ctx.Done():
return
default:
}
continue
}
bo.BackOff(ctx, nil) // reset
now := time.Now()
if lastPacketTime.IsZero() || now.Sub(lastPacketTime) > 5*time.Second {
health.NoteDERPRegionReceivedFrame(regionID)
lastPacketTime = now
}
switch m := msg.(type) {
case derp.ServerInfoMessage:
health.SetDERPRegionConnectedState(regionID, true)
c.logf("magicsock: derp-%d connected; connGen=%v", regionID, connGen)
continue
case derp.ReceivedPacket:
pkt = m
res.n = len(m.Data)
res.src = m.Source
if logDerpVerbose {
c.logf("magicsock: got derp-%v packet: %q", regionID, m.Data)
}
// If this is a new sender we hadn't seen before, remember it and
// register a route for this peer.
if _, ok := peerPresent[m.Source]; !ok {
peerPresent[m.Source] = true
c.addDerpPeerRoute(m.Source, regionID, dc)
}
case derp.PingMessage:
// Best effort reply to the ping.
pingData := [8]byte(m)
go func() {
if err := dc.SendPong(pingData); err != nil {
c.logf("magicsock: derp-%d SendPong error: %v", regionID, err)
}
}()
continue
default:
// Ignore.
continue
}
select {
case <-ctx.Done():
return
case c.derpRecvCh <- res:
}
select {
case <-ctx.Done():
return
case <-didCopy:
continue
}
}
}
type derpWriteRequest struct {
addr netaddr.IPPort
pubKey key.Public
b []byte // copied; ownership passed to receiver
}
// runDerpWriter runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpWriter(ctx context.Context, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
select {
case <-startGate:
case <-ctx.Done():
return
}
for {
select {
case <-ctx.Done():
return
case wr := <-ch:
err := dc.Send(wr.pubKey, wr.b)
if err != nil {
c.logf("magicsock: derp.Send(%v): %v", wr.addr, err)
}
}
}
}
// findEndpoint maps from a UDP address to a WireGuard endpoint, for
// ReceiveIPv4/ReceiveIPv6.
//
// TODO(bradfitz): add a fast path that returns nil here for normal
// wireguard-go transport packets; wireguard-go only uses this
// Endpoint for the relatively rare non-data packets; but we need the
// Endpoint to find the UDPAddr to return to wireguard anyway, so no
// benefit unless we can, say, always return the same fake UDPAddr for
// all packets.
func (c *Conn) findEndpoint(ipp netaddr.IPPort, packet []byte) conn.Endpoint {
c.mu.Lock()
defer c.mu.Unlock()
// See if they have a discoEndpoint, for a set of peers
// both supporting active discovery.
if dk, ok := c.discoOfAddr[ipp]; ok {
if ep, ok := c.endpointOfDisco[dk]; ok {
return ep
}
}
return c.findLegacyEndpointLocked(ipp, packet)
}
// noteRecvActivityFromEndpoint calls the c.noteRecvActivity hook if
// e is a discovery-capable peer and this is the first receive activity
// it's got in awhile (in last 10 seconds).
//
// This should be called whenever a packet arrives from e.
func (c *Conn) noteRecvActivityFromEndpoint(e conn.Endpoint) {
de, ok := e.(*discoEndpoint)
if ok && c.noteRecvActivity != nil && de.isFirstRecvActivityInAwhile() {
c.noteRecvActivity(de.discoKey)
}
}
// receiveIPv6 receives a UDP IPv6 packet. It is called by wireguard-go.
func (c *Conn) receiveIPv6(b []byte) (int, conn.Endpoint, error) {
health.ReceiveIPv6.Enter()
defer health.ReceiveIPv6.Exit()
for {
n, ipp, err := c.pconn6.ReadFromNetaddr(b)
if err != nil {
return 0, nil, err
}
if ep, ok := c.receiveIP(b[:n], ipp, &c.ippEndpoint6); ok {
return n, ep, nil
}
}
}
// receiveIPv4 receives a UDP IPv4 packet. It is called by wireguard-go.
func (c *Conn) receiveIPv4(b []byte) (n int, ep conn.Endpoint, err error) {
health.ReceiveIPv4.Enter()
defer health.ReceiveIPv4.Exit()
for {
n, ipp, err := c.pconn4.ReadFromNetaddr(b)
if err != nil {
return 0, nil, err
}
if ep, ok := c.receiveIP(b[:n], ipp, &c.ippEndpoint4); ok {
return n, ep, nil
}
}
}
// receiveIP is the shared bits of ReceiveIPv4 and ReceiveIPv6.
//
// ok is whether this read should be reported up to wireguard-go (our
// caller).
func (c *Conn) receiveIP(b []byte, ipp netaddr.IPPort, cache *ippEndpointCache) (ep conn.Endpoint, ok bool) {
if stun.Is(b) {
c.stunReceiveFunc.Load().(func([]byte, netaddr.IPPort))(b, ipp)
return nil, false
}
if c.handleDiscoMessage(b, ipp) {
return nil, false
}
if !c.havePrivateKey.Get() {
// If we have no private key, we're logged out or
// stopped. Don't try to pass these wireguard packets
// up to wireguard-go; it'll just complain (issue 1167).
return nil, false
}
if cache.ipp == ipp && cache.de != nil && cache.gen == cache.de.numStopAndReset() {
ep = cache.de
} else {
ep = c.findEndpoint(ipp, b)
if ep == nil {
return nil, false
}
if de, ok := ep.(*discoEndpoint); ok {
cache.ipp = ipp
cache.de = de
cache.gen = de.numStopAndReset()
}
}
c.noteRecvActivityFromEndpoint(ep)
return ep, true
}
// receiveDERP reads a packet from c.derpRecvCh into b and returns the associated endpoint.
// It is called by wireguard-go.
//
// If the packet was a disco message or the peer endpoint wasn't
// found, the returned error is errLoopAgain.
func (c *connBind) receiveDERP(b []byte) (n int, ep conn.Endpoint, err error) {
health.ReceiveDERP.Enter()
defer health.ReceiveDERP.Exit()
for dm := range c.derpRecvCh {
if c.Closed() {
break
}
n, ep := c.processDERPReadResult(dm, b)
if n == 0 {
// No data read occurred. Wait for another packet.
continue
}
return n, ep, nil
}
return 0, nil, net.ErrClosed
}
func (c *Conn) processDERPReadResult(dm derpReadResult, b []byte) (n int, ep conn.Endpoint) {
if dm.copyBuf == nil {
return 0, nil
}
var regionID int
n, regionID = dm.n, dm.regionID
ncopy := dm.copyBuf(b)
if ncopy != n {
err := fmt.Errorf("received DERP packet of length %d that's too big for WireGuard buf size %d", n, ncopy)
c.logf("magicsock: %v", err)
return 0, nil
}
ipp := netaddr.IPPortFrom(derpMagicIPAddr, uint16(regionID))
if c.handleDiscoMessage(b[:n], ipp) {
return 0, nil
}
var (
didNoteRecvActivity bool
discoEp *discoEndpoint
asEp *addrSet
)
c.mu.Lock()
if dk, ok := c.discoOfNode[tailcfg.NodeKey(dm.src)]; ok {
discoEp = c.endpointOfDisco[dk]
// If we know about the node (it's in discoOfNode) but don't know about the
// endpoint, that's because it's an idle peer that doesn't yet exist in the
// wireguard config. So run the receive hook, if defined, which should
// create the wireguard peer.
if discoEp == nil && c.noteRecvActivity != nil {
didNoteRecvActivity = true
c.mu.Unlock() // release lock before calling noteRecvActivity
c.noteRecvActivity(dk) // (calls back into ParseEndpoint)
// Now require the lock. No invariants need to be rechecked; just
// 1-2 map lookups follow that are harmless if, say, the peer has
// been deleted during this time.
c.mu.Lock()
discoEp = c.endpointOfDisco[dk]
c.logf("magicsock: DERP packet received from idle peer %v; created=%v", dm.src.ShortString(), discoEp != nil)
}
}
if !c.disableLegacy {
asEp = c.addrsByKey[dm.src]
}
c.mu.Unlock()
if discoEp != nil {
ep = discoEp
} else if asEp != nil {
ep = asEp
} else {
key := wgkey.Key(dm.src)
c.logf("magicsock: DERP packet from unknown key: %s", key.ShortString())
ep = c.findEndpoint(ipp, b[:n])
if ep == nil {
return 0, nil
}
}
if !didNoteRecvActivity {
c.noteRecvActivityFromEndpoint(ep)
}
return n, ep
}
// discoLogLevel controls the verbosity of discovery log messages.
type discoLogLevel int
const (
// discoLog means that a message should be logged.
discoLog discoLogLevel = iota
// discoVerboseLog means that a message should only be logged
// in TS_DEBUG_DISCO mode.
discoVerboseLog
)
func (c *Conn) sendDiscoMessage(dst netaddr.IPPort, dstKey tailcfg.NodeKey, dstDisco tailcfg.DiscoKey, m disco.Message, logLevel discoLogLevel) (sent bool, err error) {
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return false, errConnClosed
}
var nonce [disco.NonceLen]byte
if _, err := crand.Read(nonce[:]); err != nil {
panic(err) // worth dying for
}
pkt := make([]byte, 0, 512) // TODO: size it correctly? pool? if it matters.
pkt = append(pkt, disco.Magic...)
pkt = append(pkt, c.discoPublic[:]...)
pkt = append(pkt, nonce[:]...)
sharedKey := c.sharedDiscoKeyLocked(dstDisco)
c.mu.Unlock()
pkt = box.SealAfterPrecomputation(pkt, m.AppendMarshal(nil), &nonce, sharedKey)
sent, err = c.sendAddr(dst, key.Public(dstKey), pkt)
if sent {
if logLevel == discoLog || (logLevel == discoVerboseLog && debugDisco) {
c.logf("[v1] magicsock: disco: %v->%v (%v, %v) sent %v", c.discoShort, dstDisco.ShortString(), dstKey.ShortString(), derpStr(dst.String()), disco.MessageSummary(m))
}
} else if err == nil {
// Can't send. (e.g. no IPv6 locally)
} else {
if !c.networkDown() {
c.logf("magicsock: disco: failed to send %T to %v: %v", m, dst, err)
}
}
return sent, err
}
// handleDiscoMessage handles a discovery message and reports whether
// msg was a Tailscale inter-node discovery message.
//
// A discovery message has the form:
//
// * magic [6]byte
// * senderDiscoPubKey [32]byte
// * nonce [24]byte
// * naclbox of payload (see tailscale.com/disco package for inner payload format)
//
// For messages received over DERP, the addr will be derpMagicIP (with
// port being the region)
func (c *Conn) handleDiscoMessage(msg []byte, src netaddr.IPPort) (isDiscoMsg bool) {
const headerLen = len(disco.Magic) + len(tailcfg.DiscoKey{}) + disco.NonceLen
if len(msg) < headerLen || string(msg[:len(disco.Magic)]) != disco.Magic {
return false
}
// If the first four parts are the prefix of disco.Magic
// (0x5453f09f) then it's definitely not a valid Wireguard
// packet (which starts with little-endian uint32 1, 2, 3, 4).
// Use naked returns for all following paths.
isDiscoMsg = true
var sender tailcfg.DiscoKey
copy(sender[:], msg[len(disco.Magic):])
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
if debugDisco {
c.logf("magicsock: disco: got disco-looking frame from %v", sender.ShortString())
}
if c.privateKey.IsZero() {
// Ignore disco messages when we're stopped.
// Still return true, to not pass it down to wireguard.
return
}
if c.discoPrivate.IsZero() {
if debugDisco {
c.logf("magicsock: disco: ignoring disco-looking frame, no local key")
}
return
}
peerNode, ok := c.nodeOfDisco[sender]
if !ok {
if debugDisco {
c.logf("magicsock: disco: ignoring disco-looking frame, don't know node for %v", sender.ShortString())
}
return
}
needsRecvActivityCall := false
de, endpointFound0 := c.endpointOfDisco[sender]
if !endpointFound0 {
// We don't have an active endpoint for this sender but we knew about the node, so
// it's an idle endpoint that doesn't yet exist in the wireguard config. We now have
// to notify the userspace engine (via noteRecvActivity) so wireguard-go can create
// an Endpoint (ultimately calling our ParseEndpoint).
c.logf("magicsock: got disco message from idle peer, starting lazy conf for %v, %v", peerNode.Key.ShortString(), sender.ShortString())
if c.noteRecvActivity == nil {
c.logf("magicsock: [unexpected] have node without endpoint, without c.noteRecvActivity hook")
return
}
needsRecvActivityCall = true
} else {
needsRecvActivityCall = de.isFirstRecvActivityInAwhile()
}
if needsRecvActivityCall && c.noteRecvActivity != nil {
// We can't hold Conn.mu while calling noteRecvActivity.
// noteRecvActivity acquires userspaceEngine.wgLock (and per our
// lock ordering rules: wgLock must come first), and also calls
// back into our Conn.ParseEndpoint, which would double-acquire
// Conn.mu.
c.mu.Unlock()
c.noteRecvActivity(sender)
c.mu.Lock() // re-acquire
// Now, recheck invariants that might've changed while we'd
// released the lock, which isn't much:
if c.closed || c.privateKey.IsZero() {
return
}
de, ok = c.endpointOfDisco[sender]
if !ok {
if _, ok := c.nodeOfDisco[sender]; !ok {
// They just disappeared while we'd released the lock.
return false
}
c.logf("magicsock: [unexpected] lazy endpoint not created for %v, %v", peerNode.Key.ShortString(), sender.ShortString())
return
}
if !endpointFound0 {
c.logf("magicsock: lazy endpoint created via disco message for %v, %v", peerNode.Key.ShortString(), sender.ShortString())
}
}
// First, do we even know (and thus care) about this sender? If not,
// don't bother decrypting it.
var nonce [disco.NonceLen]byte
copy(nonce[:], msg[len(disco.Magic)+len(key.Public{}):])
sealedBox := msg[headerLen:]
payload, ok := box.OpenAfterPrecomputation(nil, sealedBox, &nonce, c.sharedDiscoKeyLocked(sender))
if !ok {
// This might be have been intended for a previous
// disco key. When we restart we get a new disco key
// and old packets might've still been in flight (or
// scheduled). This is particularly the case for LANs
// or non-NATed endpoints.
// Don't log in normal case. Pass on to wireguard, in case
// it's actually a a wireguard packet (super unlikely,
// but).
if debugDisco {
c.logf("magicsock: disco: failed to open naclbox from %v (wrong rcpt?)", sender)
}
// TODO(bradfitz): add some counter for this that logs rarely
return
}
dm, err := disco.Parse(payload)
if debugDisco {
c.logf("magicsock: disco: disco.Parse = %T, %v", dm, err)
}
if err != nil {
// Couldn't parse it, but it was inside a correctly
// signed box, so just ignore it, assuming it's from a
// newer version of Tailscale that we don't
// understand. Not even worth logging about, lest it
// be too spammy for old clients.
// TODO(bradfitz): add some counter for this that logs rarely
return
}
switch dm := dm.(type) {
case *disco.Ping:
c.handlePingLocked(dm, de, src, sender, peerNode)
case *disco.Pong:
if de == nil {
return
}
de.handlePongConnLocked(dm, src)
case *disco.CallMeMaybe:
if src.IP() != derpMagicIPAddr {
// CallMeMaybe messages should only come via DERP.
c.logf("[unexpected] CallMeMaybe packets should only come via DERP")
return
}
if de != nil {
c.logf("[v1] magicsock: disco: %v<-%v (%v, %v) got call-me-maybe, %d endpoints",
c.discoShort, de.discoShort,
de.publicKey.ShortString(), derpStr(src.String()),
len(dm.MyNumber))
go de.handleCallMeMaybe(dm)
}
}
return
}
func (c *Conn) handlePingLocked(dm *disco.Ping, de *discoEndpoint, src netaddr.IPPort, sender tailcfg.DiscoKey, peerNode *tailcfg.Node) {
if peerNode == nil {
c.logf("magicsock: disco: [unexpected] ignoring ping from unknown peer Node")
return
}
likelyHeartBeat := src == de.lastPingFrom && time.Since(de.lastPingTime) < 5*time.Second
de.lastPingFrom = src
de.lastPingTime = time.Now()
if !likelyHeartBeat || debugDisco {
c.logf("[v1] magicsock: disco: %v<-%v (%v, %v) got ping tx=%x", c.discoShort, de.discoShort, peerNode.Key.ShortString(), src, dm.TxID[:6])
}
// Remember this route if not present.
c.setAddrToDiscoLocked(src, sender, nil)
de.addCandidateEndpoint(src)
ipDst := src
discoDest := sender
go c.sendDiscoMessage(ipDst, peerNode.Key, discoDest, &disco.Pong{
TxID: dm.TxID,
Src: src,
}, discoVerboseLog)
}
// enqueueCallMeMaybe schedules a send of disco.CallMeMaybe to de via derpAddr
// once we know that our STUN endpoint is fresh.
//
// derpAddr is de.derpAddr at the time of send. It's assumed the peer won't be
// flipping primary DERPs in the 0-30ms it takes to confirm our STUN endpoint.
// If they do, traffic will just go over DERP for a bit longer until the next
// discovery round.
func (c *Conn) enqueueCallMeMaybe(derpAddr netaddr.IPPort, de *discoEndpoint) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.lastEndpointsTime.After(time.Now().Add(-endpointsFreshEnoughDuration)) {
c.logf("magicsock: want call-me-maybe but endpoints stale; restunning")
if c.onEndpointRefreshed == nil {
c.onEndpointRefreshed = map[*discoEndpoint]func(){}
}
c.onEndpointRefreshed[de] = func() {
c.logf("magicsock: STUN done; sending call-me-maybe to %v %v", de.discoShort, de.publicKey.ShortString())
c.enqueueCallMeMaybe(derpAddr, de)
}
// TODO(bradfitz): make a new 'reSTUNQuickly' method
// that passes down a do-a-lite-netcheck flag down to
// netcheck that does 1 (or 2 max) STUN queries
// (UDP-only, not HTTPs) to find our port mapping to
// our home DERP and maybe one other. For now we do a
// "full" ReSTUN which may or may not be a full one
// (depending on age) and may do HTTPS timing queries
// (if UDP is blocked). Good enough for now.
go c.ReSTUN("refresh-for-peering")
return
}
eps := make([]netaddr.IPPort, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
eps = append(eps, ep.Addr)
}
go de.sendDiscoMessage(derpAddr, &disco.CallMeMaybe{MyNumber: eps}, discoLog)
}
// setAddrToDiscoLocked records that newk is at src.
//
// c.mu must be held.
//
// If the caller already has a discoEndpoint mutex held as well, it
// can be passed in as alreadyLocked so it won't be re-acquired during
// any lazy cleanup of the mapping.
func (c *Conn) setAddrToDiscoLocked(src netaddr.IPPort, newk tailcfg.DiscoKey, alreadyLocked *discoEndpoint) {
oldk, ok := c.discoOfAddr[src]
if ok && oldk == newk {
return
}
if ok {
c.logf("[v1] magicsock: disco: changing mapping of %v from %x=>%x", src, oldk.ShortString(), newk.ShortString())
} else {
c.logf("[v1] magicsock: disco: adding mapping of %v to %v", src, newk.ShortString())
}
c.discoOfAddr[src] = newk
if !ok {
c.cleanDiscoOfAddrLocked(alreadyLocked)
}
}
// cleanDiscoOfAddrLocked lazily checks a few entries in c.discoOfAddr
// and deletes them if they're stale. It has no pointers in it so we
// don't go through the effort of keeping it aggressively
// pruned. Instead, we lazily clean it whenever it grows.
//
// c.mu must be held.
//
// If the caller already has a discoEndpoint mutex held as well, it
// can be passed in as alreadyLocked so it won't be re-acquired.
func (c *Conn) cleanDiscoOfAddrLocked(alreadyLocked *discoEndpoint) {
// If it's small enough, don't worry about it.
if len(c.discoOfAddr) < 16 {
return
}
const checkEntries = 5 // per one unit of growth
// Take advantage of Go's random map iteration to check & clean
// a few entries.
n := 0
for ipp, dk := range c.discoOfAddr {
n++
if n > checkEntries {
return
}
de, ok := c.endpointOfDisco[dk]
if !ok {
// This discokey isn't even known anymore. Clean.
delete(c.discoOfAddr, ipp)
continue
}
if de != alreadyLocked {
de.mu.Lock()
}
if _, ok := de.endpointState[ipp]; !ok {
// The discoEndpoint no longer knows about that endpoint.
// It must've changed. Clean.
delete(c.discoOfAddr, ipp)
}
if de != alreadyLocked {
de.mu.Unlock()
}
}
}
func (c *Conn) sharedDiscoKeyLocked(k tailcfg.DiscoKey) *[32]byte {
if v, ok := c.sharedDiscoKey[k]; ok {
return v
}
shared := new([32]byte)
box.Precompute(shared, key.Public(k).B32(), c.discoPrivate.B32())
c.sharedDiscoKey[k] = shared
return shared
}
func (c *Conn) SetNetworkUp(up bool) {
c.mu.Lock()
defer c.mu.Unlock()
if c.networkUp.Get() == up {
return
}
c.logf("magicsock: SetNetworkUp(%v)", up)
c.networkUp.Set(up)
if up {
c.startDerpHomeConnectLocked()
} else {
c.portMapper.NoteNetworkDown()
c.closeAllDerpLocked("network-down")
}
}
// SetPreferredPort sets the connection's preferred local port.
func (c *Conn) SetPreferredPort(port uint16) {
if uint16(c.port.Get()) == port {
return
}
c.port.Set(uint32(port))
if err := c.rebind(dropCurrentPort); err != nil {
c.logf("%w", err)
return
}
c.resetEndpointStates()
}
// SetPrivateKey sets the connection's private key.
//
// This is only used to be able prove our identity when connecting to
// DERP servers.
//
// If the private key changes, any DERP connections are torn down &
// recreated when needed.
func (c *Conn) SetPrivateKey(privateKey wgkey.Private) error {
c.mu.Lock()
defer c.mu.Unlock()
oldKey, newKey := c.privateKey, key.Private(privateKey)
if newKey == oldKey {
return nil
}
c.privateKey = newKey
c.havePrivateKey.Set(!newKey.IsZero())
if oldKey.IsZero() {
c.everHadKey = true
c.logf("magicsock: SetPrivateKey called (init)")
if c.started {
go c.ReSTUN("set-private-key")
}
} else if newKey.IsZero() {
c.logf("magicsock: SetPrivateKey called (zeroed)")
c.closeAllDerpLocked("zero-private-key")
c.stopPeriodicReSTUNTimerLocked()
c.onEndpointRefreshed = nil
} else {
c.logf("magicsock: SetPrivateKey called (changed)")
c.closeAllDerpLocked("new-private-key")
}
// Key changed. Close existing DERP connections and reconnect to home.
if c.myDerp != 0 && !newKey.IsZero() {
c.logf("magicsock: private key changed, reconnecting to home derp-%d", c.myDerp)
c.startDerpHomeConnectLocked()
}
if newKey.IsZero() {
for _, de := range c.endpointOfDisco {
de.stopAndReset()
}
}
return nil
}
// UpdatePeers is called when the set of WireGuard peers changes. It
// then removes any state for old peers.
//
// The caller passes ownership of newPeers map to UpdatePeers.
func (c *Conn) UpdatePeers(newPeers map[key.Public]struct{}) {
c.mu.Lock()
defer c.mu.Unlock()
oldPeers := c.peerSet
c.peerSet = newPeers
// Clean up any key.Public-keyed maps for peers that no longer
// exist.
for peer := range oldPeers {
if _, ok := newPeers[peer]; !ok {
delete(c.addrsByKey, peer)
delete(c.derpRoute, peer)
delete(c.peerLastDerp, peer)
}
}
if len(oldPeers) == 0 && len(newPeers) > 0 {
go c.ReSTUN("non-zero-peers")
}
}
// SetDERPMap controls which (if any) DERP servers are used.
// A nil value means to disable DERP; it's disabled by default.
func (c *Conn) SetDERPMap(dm *tailcfg.DERPMap) {
c.mu.Lock()
defer c.mu.Unlock()
if reflect.DeepEqual(dm, c.derpMap) {
return
}
c.derpMap = dm
if dm == nil {
c.closeAllDerpLocked("derp-disabled")
return
}
if c.started {
go c.ReSTUN("derp-map-update")
}
}
func nodesEqual(x, y []*tailcfg.Node) bool {
if len(x) != len(y) {
return false
}
for i := range x {
if !x[i].Equal(y[i]) {
return false
}
}
return true
}
// SetNetworkMap is called when the control client gets a new network
// map from the control server. It must always be non-nil.
//
// It should not use the DERPMap field of NetworkMap; that's
// conditionally sent to SetDERPMap instead.
func (c *Conn) SetNetworkMap(nm *netmap.NetworkMap) {
c.mu.Lock()
defer c.mu.Unlock()
if c.netMap != nil && nodesEqual(c.netMap.Peers, nm.Peers) {
return
}
numDisco := 0
for _, n := range nm.Peers {
if n.DiscoKey.IsZero() {
continue
}
numDisco++
if ep, ok := c.endpointOfDisco[n.DiscoKey]; ok && ep.publicKey == n.Key {
ep.updateFromNode(n)
} else if ok {
c.logf("magicsock: disco key %v changed from node key %v to %v", n.DiscoKey, ep.publicKey.ShortString(), n.Key.ShortString())
ep.stopAndReset()
delete(c.endpointOfDisco, n.DiscoKey)
}
}
c.logf("[v1] magicsock: got updated network map; %d peers (%d with discokey)", len(nm.Peers), numDisco)
c.netMap = nm
// Build and/or update node<->disco maps, only reallocating if
// the set of discokeys changed.
for pass := 1; pass <= 2; pass++ {
if c.nodeOfDisco == nil || pass == 2 {
c.nodeOfDisco = map[tailcfg.DiscoKey]*tailcfg.Node{}
c.discoOfNode = map[tailcfg.NodeKey]tailcfg.DiscoKey{}
}
for _, n := range nm.Peers {
if !n.DiscoKey.IsZero() {
c.nodeOfDisco[n.DiscoKey] = n
if old, ok := c.discoOfNode[n.Key]; ok && old != n.DiscoKey {
c.logf("magicsock: node %s changed discovery key from %x to %x", n.Key.ShortString(), old[:8], n.DiscoKey[:8])
}
c.discoOfNode[n.Key] = n.DiscoKey
}
}
if len(c.nodeOfDisco) == numDisco && len(c.discoOfNode) == numDisco {
break
}
}
// Clean c.endpointOfDisco for discovery keys that are no longer present.
for dk, de := range c.endpointOfDisco {
if _, ok := c.nodeOfDisco[dk]; !ok {
de.stopAndReset()
delete(c.endpointOfDisco, dk)
delete(c.sharedDiscoKey, dk)
}
}
}
func (c *Conn) wantDerpLocked() bool { return c.derpMap != nil }
// c.mu must be held.
func (c *Conn) closeAllDerpLocked(why string) {
if len(c.activeDerp) == 0 {
return // without the useless log statement
}
for i := range c.activeDerp {
c.closeDerpLocked(i, why)
}
c.logActiveDerpLocked()
}
// c.mu must be held.
// It is the responsibility of the caller to call logActiveDerpLocked after any set of closes.
func (c *Conn) closeDerpLocked(node int, why string) {
if ad, ok := c.activeDerp[node]; ok {
c.logf("magicsock: closing connection to derp-%v (%v), age %v", node, why, time.Since(ad.createTime).Round(time.Second))
go ad.c.Close()
ad.cancel()
delete(c.activeDerp, node)
}
}
// c.mu must be held.
func (c *Conn) logActiveDerpLocked() {
now := time.Now()
c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), logger.ArgWriter(func(buf *bufio.Writer) {
if len(c.activeDerp) == 0 {
return
}
buf.WriteString(":")
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
fmt.Fprintf(buf, " derp-%d=cr%v,wr%v", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}))
}
func (c *Conn) logEndpointChange(endpoints []tailcfg.Endpoint) {
c.logf("magicsock: endpoints changed: %s", logger.ArgWriter(func(buf *bufio.Writer) {
for i, ep := range endpoints {
if i > 0 {
buf.WriteString(", ")
}
fmt.Fprintf(buf, "%s (%s)", ep.Addr, ep.Type)
}
}))
}
// c.mu must be held.
func (c *Conn) foreachActiveDerpSortedLocked(fn func(regionID int, ad activeDerp)) {
if len(c.activeDerp) < 2 {
for id, ad := range c.activeDerp {
fn(id, ad)
}
return
}
ids := make([]int, 0, len(c.activeDerp))
for id := range c.activeDerp {
ids = append(ids, id)
}
sort.Ints(ids)
for _, id := range ids {
fn(id, c.activeDerp[id])
}
}
func (c *Conn) cleanStaleDerp() {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
c.derpCleanupTimerArmed = false
tooOld := time.Now().Add(-derpInactiveCleanupTime)
dirty := false
someNonHomeOpen := false
for i, ad := range c.activeDerp {
if i == c.myDerp {
continue
}
if ad.lastWrite.Before(tooOld) {
c.closeDerpLocked(i, "idle")
dirty = true
} else {
someNonHomeOpen = true
}
}
if dirty {
c.logActiveDerpLocked()
}
if someNonHomeOpen {
c.scheduleCleanStaleDerpLocked()
}
}
func (c *Conn) scheduleCleanStaleDerpLocked() {
if c.derpCleanupTimerArmed {
// Already going to fire soon. Let the existing one
// fire lest it get infinitely delayed by repeated
// calls to scheduleCleanStaleDerpLocked.
return
}
c.derpCleanupTimerArmed = true
if c.derpCleanupTimer != nil {
c.derpCleanupTimer.Reset(derpCleanStaleInterval)
} else {
c.derpCleanupTimer = time.AfterFunc(derpCleanStaleInterval, c.cleanStaleDerp)
}
}
// DERPs reports the number of active DERP connections.
func (c *Conn) DERPs() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.activeDerp)
}
// Bind returns the wireguard-go conn.Bind for c.
func (c *Conn) Bind() conn.Bind {
return c.bind
}
// connBind is a wireguard-go conn.Bind for a Conn.
// It bridges the behavior of wireguard-go and a Conn.
// wireguard-go calls Close then Open on device.Up.
// That won't work well for a Conn, which is only closed on shutdown.
// The subsequent Close is a real close.
type connBind struct {
*Conn
mu sync.Mutex
closed bool
}
// Open is called by WireGuard to create a UDP binding.
// The ignoredPort comes from wireguard-go, via the wgcfg config.
// We ignore that port value here, since we have the local port available easily.
func (c *connBind) Open(ignoredPort uint16) ([]conn.ReceiveFunc, uint16, error) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.closed {
return nil, 0, errors.New("magicsock: connBind already open")
}
c.closed = false
fns := []conn.ReceiveFunc{c.receiveIPv4, c.receiveIPv6, c.receiveDERP}
// TODO: Combine receiveIPv4 and receiveIPv6 and receiveIP into a single
// closure that closes over a *RebindingUDPConn?
return fns, c.LocalPort(), nil
}
// SetMark is used by wireguard-go to set a mark bit for packets to avoid routing loops.
// We handle that ourselves elsewhere.
func (c *connBind) SetMark(value uint32) error {
return nil
}
// Close closes the connBind, unless it is already closed.
func (c *connBind) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
// Unblock all outstanding receives.
c.pconn4.Close()
c.pconn6.Close()
// Send an empty read result to unblock receiveDERP,
// which will then check connBind.Closed.
c.derpRecvCh <- derpReadResult{}
return nil
}
// Closed reports whether c is closed.
func (c *connBind) Closed() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
// Close closes the connection.
//
// Only the first close does anything. Any later closes return nil.
func (c *Conn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
if c.derpCleanupTimerArmed {
c.derpCleanupTimer.Stop()
}
c.stopPeriodicReSTUNTimerLocked()
c.portMapper.Close()
for _, ep := range c.endpointOfDisco {
ep.stopAndReset()
}
c.closed = true
c.connCtxCancel()
c.closeAllDerpLocked("conn-close")
// Ignore errors from c.pconnN.Close.
// They will frequently have been closed already by a call to connBind.Close.
if c.pconn6 != nil {
c.pconn6.Close()
}
c.pconn4.Close()
// Wait on goroutines updating right at the end, once everything is
// already closed. We want everything else in the Conn to be
// consistently in the closed state before we release mu to wait
// on the endpoint updater & derphttp.Connect.
for c.goroutinesRunningLocked() {
c.muCond.Wait()
}
return nil
}
func (c *Conn) goroutinesRunningLocked() bool {
if c.endpointsUpdateActive {
return true
}
// The goroutine running dc.Connect in derpWriteChanOfAddr may linger
// and appear to leak, as observed in https://github.com/tailscale/tailscale/issues/554.
// This is despite the underlying context being cancelled by connCtxCancel above.
// To avoid this condition, we must wait on derpStarted here
// to ensure that this goroutine has exited by the time Close returns.
// We only do this if derpWriteChanOfAddr has executed at least once:
// on the first run, it sets firstDerp := true and spawns the aforementioned goroutine.
// To detect this, we check activeDerp, which is initialized to non-nil on the first run.
if c.activeDerp != nil {
select {
case <-c.derpStarted:
break
default:
return true
}
}
return false
}
func maxIdleBeforeSTUNShutdown() time.Duration {
if debugReSTUNStopOnIdle {
return 45 * time.Second
}
return sessionActiveTimeout
}
func (c *Conn) shouldDoPeriodicReSTUNLocked() bool {
if c.networkDown() {
return false
}
if len(c.peerSet) == 0 || c.privateKey.IsZero() {
// If no peers, not worth doing.
// Also don't if there's no key (not running).
return false
}
if f := c.idleFunc; f != nil {
idleFor := f()
if debugReSTUNStopOnIdle {
c.logf("magicsock: periodicReSTUN: idle for %v", idleFor.Round(time.Second))
}
if idleFor > maxIdleBeforeSTUNShutdown() {
if c.netMap != nil && c.netMap.Debug != nil && c.netMap.Debug.ForceBackgroundSTUN {
// Overridden by control.
return true
}
return false
}
}
return true
}
func (c *Conn) onPortMapChanged() { c.ReSTUN("portmap-changed") }
// ReSTUN triggers an address discovery.
// The provided why string is for debug logging only.
func (c *Conn) ReSTUN(why string) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.started {
panic("call to ReSTUN before Start")
}
if c.closed {
// raced with a shutdown.
return
}
// If the user stopped the app, stop doing work. (When the
// user stops Tailscale via the GUI apps, ipn/local.go
// reconfigures the engine with a zero private key.)
//
// This used to just check c.privateKey.IsZero, but that broke
// some end-to-end tests tests that didn't ever set a private
// key somehow. So for now, only stop doing work if we ever
// had a key, which helps real users, but appeases tests for
// now. TODO: rewrite those tests to be less brittle or more
// realistic.
if c.privateKey.IsZero() && c.everHadKey {
c.logf("magicsock: ReSTUN(%q) ignored; stopped, no private key", why)
return
}
if c.endpointsUpdateActive {
if c.wantEndpointsUpdate != why {
c.logf("[v1] magicsock: ReSTUN: endpoint update active, need another later (%q)", why)
c.wantEndpointsUpdate = why
}
} else {
c.endpointsUpdateActive = true
go c.updateEndpoints(why)
}
}
func (c *Conn) initialBind() error {
if err := c.bindSocket(&c.pconn4, "udp4", keepCurrentPort); err != nil {
return fmt.Errorf("magicsock: initialBind IPv4 failed: %w", err)
}
c.portMapper.SetLocalPort(c.LocalPort())
if err := c.bindSocket(&c.pconn6, "udp6", keepCurrentPort); err != nil {
c.logf("magicsock: ignoring IPv6 bind failure: %v", err)
}
return nil
}
// listenPacket opens a packet listener.
// The network must be "udp4" or "udp6".
// Host is the (local) IP address to listen on; use the zero IP to leave unspecified.
func (c *Conn) listenPacket(network string, host netaddr.IP, port uint16) (net.PacketConn, error) {
ctx := context.Background() // unused without DNS name to resolve
// Translate host to package net: "" for the zero value, the IP address string otherwise.
var s string
if !host.IsZero() {
s = host.String()
}
addr := net.JoinHostPort(s, fmt.Sprint(port))
if c.packetListener != nil {
return c.packetListener.ListenPacket(ctx, network, addr)
}
return netns.Listener().ListenPacket(ctx, network, addr)
}
// bindSocket initializes rucPtr if necessary and binds a UDP socket to it.
// Network indicates the UDP socket type; it must be "udp4" or "udp6".
// If rucPtr had an existing UDP socket bound, it closes that socket.
// The caller is responsible for informing the portMapper of any changes.
// If curPortFate is set to dropCurrentPort, no attempt is made to reuse
// the current port.
func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate currentPortFate) error {
var host netaddr.IP
if inTest() && !c.simulatedNetwork {
switch network {
case "udp4":
host = netaddr.MustParseIP("127.0.0.1")
case "udp6":
host = netaddr.MustParseIP("::1")
default:
panic("unrecognized network in bindSocket: " + network)
}
}
if *rucPtr == nil {
*rucPtr = new(RebindingUDPConn)
}
ruc := *rucPtr
// Hold the ruc lock the entire time, so that the close+bind is atomic
// from the perspective of ruc receive functions.
ruc.mu.Lock()
defer ruc.mu.Unlock()
if debugAlwaysDERP {
c.logf("disabled %v per TS_DEBUG_ALWAYS_USE_DERP", network)
ruc.pconn = newBlockForeverConn()
return nil
}
// Build a list of preferred ports.
// Best is the port that the user requested.
// Second best is the port that is currently in use.
// If those fail, fall back to 0.
var ports []uint16
if port := uint16(c.port.Get()); port != 0 {
ports = append(ports, port)
}
if ruc.pconn != nil && curPortFate == keepCurrentPort {
curPort := uint16(ruc.localAddrLocked().Port)
ports = append(ports, curPort)
}
ports = append(ports, 0)
// Remove duplicates. (All duplicates are consecutive.)
uniq.ModifySlice(&ports, func(i, j int) bool { return ports[i] == ports[j] })
var pconn net.PacketConn
for _, port := range ports {
// Close the existing conn, in case it is sitting on the port we want.
err := ruc.closeLocked()
if err != nil && !errors.Is(err, net.ErrClosed) && !errors.Is(err, errNilPConn) {
c.logf("magicsock: bindSocket %v close failed: %v", network, err)
}
// Open a new one with the desired port.
pconn, err = c.listenPacket(network, host, port)
if err != nil {
c.logf("magicsock: unable to bind %v port %d: %v", network, port, err)
continue
}
// Success.
ruc.pconn = pconn
if network == "udp4" {
health.SetUDP4Unbound(false)
}
return nil
}
// Failed to bind, including on port 0 (!).
// Set pconn to a dummy conn whose reads block until closed.
// This keeps the receive funcs alive for a future in which
// we get a link change and we can try binding again.
ruc.pconn = newBlockForeverConn()
if network == "udp4" {
health.SetUDP4Unbound(true)
}
return fmt.Errorf("failed to bind any ports (tried %v)", ports)
}
type currentPortFate uint8
const (
keepCurrentPort = currentPortFate(0)
dropCurrentPort = currentPortFate(1)
)
// rebind closes and re-binds the UDP sockets.
// We consider it successful if we manage to bind the IPv4 socket.
func (c *Conn) rebind(curPortFate currentPortFate) error {
if err := c.bindSocket(&c.pconn4, "udp4", curPortFate); err != nil {
return fmt.Errorf("magicsock: Rebind IPv4 failed: %w", err)
}
c.portMapper.SetLocalPort(c.LocalPort())
if err := c.bindSocket(&c.pconn6, "udp6", curPortFate); err != nil {
c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err)
}
return nil
}
// Rebind closes and re-binds the UDP sockets and resets the DERP connection.
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() {
if err := c.rebind(keepCurrentPort); err != nil {
c.logf("%w", err)
return
}
c.mu.Lock()
c.closeAllDerpLocked("rebind")
if !c.privateKey.IsZero() {
c.startDerpHomeConnectLocked()
}
c.mu.Unlock()
c.resetEndpointStates()
}
// resetEndpointStates resets the preferred address for all peers and
// re-enables spraying.
// This is called when connectivity changes enough that we no longer
// trust the old routes.
func (c *Conn) resetEndpointStates() {
c.mu.Lock()
defer c.mu.Unlock()
for _, de := range c.endpointOfDisco {
de.noteConnectivityChange()
}
c.resetAddrSetStatesLocked()
}
// packIPPort packs an IPPort into the form wanted by WireGuard.
func packIPPort(ua netaddr.IPPort) []byte {
ip := ua.IP().Unmap()
a := ip.As16()
ipb := a[:]
if ip.Is4() {
ipb = ipb[12:]
}
b := make([]byte, 0, len(ipb)+2)
b = append(b, ipb...)
b = append(b, byte(ua.Port()))
b = append(b, byte(ua.Port()>>8))
return b
}
// ParseEndpoint is called by WireGuard to connect to an endpoint.
// endpointStr is a json-serialized wgcfg.Endpoints struct.
// If those Endpoints contain an active discovery key, ParseEndpoint returns a discoEndpoint.
// Otherwise it returns a legacy endpoint.
func (c *Conn) ParseEndpoint(endpointStr string) (conn.Endpoint, error) {
var endpoints wgcfg.Endpoints
err := json.Unmarshal([]byte(endpointStr), &endpoints)
if err != nil {
return nil, fmt.Errorf("magicsock: ParseEndpoint: json.Unmarshal failed on %q: %w", endpointStr, err)
}
pk := key.Public(endpoints.PublicKey)
discoKey := endpoints.DiscoKey
c.logf("magicsock: ParseEndpoint: key=%s: disco=%s ipps=%s", pk.ShortString(), discoKey.ShortString(), derpStr(endpoints.IPPorts.String()))
c.mu.Lock()
defer c.mu.Unlock()
if discoKey.IsZero() {
return c.createLegacyEndpointLocked(pk, endpoints.IPPorts, endpointStr)
}
de := &discoEndpoint{
c: c,
publicKey: tailcfg.NodeKey(pk), // peer public key (for WireGuard + DERP)
discoKey: tailcfg.DiscoKey(discoKey), // for discovery mesages
discoShort: tailcfg.DiscoKey(discoKey).ShortString(),
wgEndpoint: endpointStr,
sentPing: map[stun.TxID]sentPing{},
endpointState: map[netaddr.IPPort]*endpointState{},
}
de.initFakeUDPAddr()
de.updateFromNode(c.nodeOfDisco[de.discoKey])
c.endpointOfDisco[de.discoKey] = de
return de, nil
}
// RebindingUDPConn is a UDP socket that can be re-bound.
// Unix has no notion of re-binding a socket, so we swap it out for a new one.
type RebindingUDPConn struct {
mu sync.Mutex
pconn net.PacketConn
}
// currentConn returns c's current pconn.
func (c *RebindingUDPConn) currentConn() net.PacketConn {
c.mu.Lock()
defer c.mu.Unlock()
return c.pconn
}
// ReadFrom reads a packet from c into b.
// It returns the number of bytes copied and the source address.
func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
for {
pconn := c.currentConn()
n, addr, err := pconn.ReadFrom(b)
if err != nil && pconn != c.currentConn() {
continue
}
return n, addr, err
}
}
// ReadFromNetaddr reads a packet from c into b.
// It returns the number of bytes copied and the return address.
// It is identical to c.ReadFrom, except that it returns a netaddr.IPPort instead of a net.Addr.
// ReadFromNetaddr is designed to work with specific underlying connection types.
// If c's underlying connection returns a non-*net.UPDAddr return address, ReadFromNetaddr will return an error.
// ReadFromNetaddr exists because it removes an allocation per read,
// when c's underlying connection is a net.UDPConn.
func (c *RebindingUDPConn) ReadFromNetaddr(b []byte) (n int, ipp netaddr.IPPort, err error) {
for {
pconn := c.currentConn()
// Optimization: Treat *net.UDPConn specially.
// ReadFromUDP gets partially inlined, avoiding allocating a *net.UDPAddr,
// as long as pAddr itself doesn't escape.
// The non-*net.UDPConn case works, but it allocates.
var pAddr *net.UDPAddr
if udpConn, ok := pconn.(*net.UDPConn); ok {
n, pAddr, err = udpConn.ReadFromUDP(b)
} else {
var addr net.Addr
n, addr, err = pconn.ReadFrom(b)
if addr != nil {
pAddr, ok = addr.(*net.UDPAddr)
if !ok {
return 0, netaddr.IPPort{}, fmt.Errorf("RebindingUDPConn.ReadFromNetaddr: underlying connection returned address of type %T, want *netaddr.UDPAddr", addr)
}
}
}
if err != nil {
if pconn != c.currentConn() {
continue
}
} else {
// Convert pAddr to a netaddr.IPPort.
// This prevents pAddr from escaping.
var ok bool
ipp, ok = netaddr.FromStdAddr(pAddr.IP, pAddr.Port, pAddr.Zone)
if !ok {
return 0, netaddr.IPPort{}, errors.New("netaddr.FromStdAddr failed")
}
}
return n, ipp, err
}
}
func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr {
c.mu.Lock()
defer c.mu.Unlock()
return c.localAddrLocked()
}
func (c *RebindingUDPConn) localAddrLocked() *net.UDPAddr {
return c.pconn.LocalAddr().(*net.UDPAddr)
}
// errNilPConn is returned by RebindingUDPConn.Close when there is no current pconn.
// It is for internal use only and should not be returned to users.
var errNilPConn = errors.New("nil pconn")
func (c *RebindingUDPConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
return c.closeLocked()
}
func (c *RebindingUDPConn) closeLocked() error {
if c.pconn == nil {
return errNilPConn
}
return c.pconn.Close()
}
func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) {
for {
c.mu.Lock()
pconn := c.pconn
c.mu.Unlock()
n, err := pconn.WriteTo(b, addr)
if err != nil {
c.mu.Lock()
pconn2 := c.pconn
c.mu.Unlock()
if pconn != pconn2 {
continue
}
}
return n, err
}
}
func newBlockForeverConn() *blockForeverConn {
c := new(blockForeverConn)
c.cond = sync.NewCond(&c.mu)
return c
}
// blockForeverConn is a net.PacketConn whose reads block until it is closed.
type blockForeverConn struct {
mu sync.Mutex
cond *sync.Cond
closed bool
}
func (c *blockForeverConn) ReadFrom(p []byte) (n int, addr net.Addr, err error) {
c.mu.Lock()
for !c.closed {
c.cond.Wait()
}
c.mu.Unlock()
return 0, nil, net.ErrClosed
}
func (c *blockForeverConn) WriteTo(p []byte, addr net.Addr) (n int, err error) {
// Silently drop writes.
return len(p), nil
}
func (c *blockForeverConn) LocalAddr() net.Addr {
// Return a *net.UDPAddr because lots of code assumes that it will.
return new(net.UDPAddr)
}
func (c *blockForeverConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return net.ErrClosed
}
c.closed = true
return nil
}
func (c *blockForeverConn) SetDeadline(t time.Time) error { return errors.New("unimplemented") }
func (c *blockForeverConn) SetReadDeadline(t time.Time) error { return errors.New("unimplemented") }
func (c *blockForeverConn) SetWriteDeadline(t time.Time) error { return errors.New("unimplemented") }
// simpleDur rounds d such that it stringifies to something short.
func simpleDur(d time.Duration) time.Duration {
if d < time.Second {
return d.Round(time.Millisecond)
}
if d < time.Minute {
return d.Round(time.Second)
}
return d.Round(time.Minute)
}
func peerShort(k key.Public) string {
k2 := wgkey.Key(k)
return k2.ShortString()
}
func sbPrintAddr(sb *strings.Builder, a netaddr.IPPort) {
is6 := a.IP().Is6()
if is6 {
sb.WriteByte('[')
}
fmt.Fprintf(sb, "%s", a.IP())
if is6 {
sb.WriteByte(']')
}
fmt.Fprintf(sb, ":%d", a.Port())
}
func (c *Conn) derpRegionCodeOfAddrLocked(ipPort string) string {
_, portStr, err := net.SplitHostPort(ipPort)
if err != nil {
return ""
}
regionID, err := strconv.Atoi(portStr)
if err != nil {
return ""
}
return c.derpRegionCodeOfIDLocked(regionID)
}
func (c *Conn) derpRegionCodeOfIDLocked(regionID int) string {
if c.derpMap == nil {
return ""
}
if r, ok := c.derpMap.Regions[regionID]; ok {
return r.RegionCode
}
return ""
}
func (c *Conn) UpdateStatus(sb *ipnstate.StatusBuilder) {
c.mu.Lock()
defer c.mu.Unlock()
var tailAddr4 string
var tailscaleIPs []netaddr.IP
if c.netMap != nil {
tailscaleIPs = make([]netaddr.IP, 0, len(c.netMap.Addresses))
for _, addr := range c.netMap.Addresses {
if !addr.IsSingleIP() {
continue
}
sb.AddTailscaleIP(addr.IP())
// TailAddr previously only allowed for a
// single Tailscale IP. For compatibility for
// a couple releases starting with 1.8, keep
// that field pulled out separately.
if addr.IP().Is4() {
tailAddr4 = addr.IP().String()
}
tailscaleIPs = append(tailscaleIPs, addr.IP())
}
}
sb.MutateSelfStatus(func(ss *ipnstate.PeerStatus) {
ss.PublicKey = c.privateKey.Public()
ss.Addrs = make([]string, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
ss.Addrs = append(ss.Addrs, ep.Addr.String())
}
ss.OS = version.OS()
if c.netMap != nil {
ss.HostName = c.netMap.Hostinfo.Hostname
ss.DNSName = c.netMap.Name
ss.UserID = c.netMap.User
if c.netMap.SelfNode != nil {
if c := c.netMap.SelfNode.Capabilities; len(c) > 0 {
ss.Capabilities = append([]string(nil), c...)
}
}
} else {
ss.HostName, _ = os.Hostname()
}
if c.derpMap != nil {
derpRegion, ok := c.derpMap.Regions[c.myDerp]
if ok {
ss.Relay = derpRegion.RegionCode
}
}
ss.TailscaleIPs = tailscaleIPs
ss.TailAddrDeprecated = tailAddr4
})
for dk, n := range c.nodeOfDisco {
ps := &ipnstate.PeerStatus{InMagicSock: true}
ps.Addrs = append(ps.Addrs, n.Endpoints...)
ps.Relay = c.derpRegionCodeOfAddrLocked(n.DERP)
if de, ok := c.endpointOfDisco[dk]; ok {
de.populatePeerStatus(ps)
}
sb.AddPeer(key.Public(n.Key), ps)
}
// Old-style (pre-disco) peers:
for k, as := range c.addrsByKey {
ps := &ipnstate.PeerStatus{
InMagicSock: true,
Relay: c.derpRegionCodeOfIDLocked(as.derpID()),
}
as.populatePeerStatus(ps)
sb.AddPeer(k, ps)
}
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
// TODO(bradfitz): add to ipnstate.StatusBuilder
//f("<li><b>derp-%v</b>: cr%v,wr%v</li>", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}
func ippDebugString(ua netaddr.IPPort) string {
if ua.IP() == derpMagicIPAddr {
return fmt.Sprintf("derp-%d", ua.Port())
}
return ua.String()
}
// discoEndpoint is a wireguard/conn.Endpoint for new-style peers that
// advertise a DiscoKey and participate in active discovery.
type discoEndpoint struct {
// atomically accessed; declared first for alignment reasons
lastRecv mono.Time
numStopAndResetAtomic int64
// These fields are initialized once and never modified.
c *Conn
publicKey tailcfg.NodeKey // peer public key (for WireGuard + DERP)
discoKey tailcfg.DiscoKey // for discovery mesages
discoShort string // ShortString of discoKey
fakeWGAddr netaddr.IPPort // the UDP address we tell wireguard-go we're using
wgEndpoint string // string from ParseEndpoint, holds a JSON-serialized wgcfg.Endpoints
// Owned by Conn.mu:
lastPingFrom netaddr.IPPort
lastPingTime time.Time
// mu protects all following fields.
mu sync.Mutex // Lock ordering: Conn.mu, then discoEndpoint.mu
heartBeatTimer *time.Timer // nil when idle
lastSend mono.Time // last time there was outgoing packets sent to this peer (from wireguard-go)
lastFullPing mono.Time // last time we pinged all endpoints
derpAddr netaddr.IPPort // fallback/bootstrap path, if non-zero (non-zero for well-behaved clients)
bestAddr addrLatency // best non-DERP path; zero if none
bestAddrAt mono.Time // time best address re-confirmed
trustBestAddrUntil mono.Time // time when bestAddr expires
sentPing map[stun.TxID]sentPing
endpointState map[netaddr.IPPort]*endpointState
isCallMeMaybeEP map[netaddr.IPPort]bool
pendingCLIPings []pendingCLIPing // any outstanding "tailscale ping" commands running
}
type pendingCLIPing struct {
res *ipnstate.PingResult
cb func(*ipnstate.PingResult)
}
const (
// sessionActiveTimeout is how long since the last activity we
// try to keep an established discoEndpoint peering alive.
// It's also the idle time at which we stop doing STUN queries to
// keep NAT mappings alive.
sessionActiveTimeout = 2 * time.Minute
// upgradeInterval is how often we try to upgrade to a better path
// even if we have some non-DERP route that works.
upgradeInterval = 1 * time.Minute
// heartbeatInterval is how often pings to the best UDP address
// are sent.
heartbeatInterval = 2 * time.Second
// discoPingInterval is the minimum time between pings
// to an endpoint. (Except in the case of CallMeMaybe frames
// resetting the counter, as the first pings likely didn't through
// the firewall)
discoPingInterval = 5 * time.Second
// pingTimeoutDuration is how long we wait for a pong reply before
// assuming it's never coming.
pingTimeoutDuration = 5 * time.Second
// trustUDPAddrDuration is how long we trust a UDP address as the exclusive
// path (without using DERP) without having heard a Pong reply.
trustUDPAddrDuration = 5 * time.Second
// goodEnoughLatency is the latency at or under which we don't
// try to upgrade to a better path.
goodEnoughLatency = 5 * time.Millisecond
// derpInactiveCleanupTime is how long a non-home DERP connection
// needs to be idle (last written to) before we close it.
derpInactiveCleanupTime = 60 * time.Second
// derpCleanStaleInterval is how often cleanStaleDerp runs when there
// are potentially-stale DERP connections to close.
derpCleanStaleInterval = 15 * time.Second
// endpointsFreshEnoughDuration is how long we consider a
// STUN-derived endpoint valid for. UDP NAT mappings typically
// expire at 30 seconds, so this is a few seconds shy of that.
endpointsFreshEnoughDuration = 27 * time.Second
)
// endpointState is some state and history for a specific endpoint of
// a discoEndpoint. (The subject is the discoEndpoint.endpointState
// map key)
type endpointState struct {
// all fields guarded by discoEndpoint.mu
// lastPing is the last (outgoing) ping time.
lastPing mono.Time
// lastGotPing, if non-zero, means that this was an endpoint
// that we learned about at runtime (from an incoming ping)
// and that is not in the network map. If so, we keep the time
// updated and use it to discard old candidates.
lastGotPing time.Time
// callMeMaybeTime, if non-zero, is the time this endpoint
// was advertised last via a call-me-maybe disco message.
callMeMaybeTime time.Time
recentPongs []pongReply // ring buffer up to pongHistoryCount entries
recentPong uint16 // index into recentPongs of most recent; older before, wrapped
index int16 // index in nodecfg.Node.Endpoints; meaningless if lastGotPing non-zero
}
// indexSentinelDeleted is the temporary value that endpointState.index takes while
// a discoEndpoint's endpoints are being updated from a new network map.
const indexSentinelDeleted = -1
// shouldDeleteLocked reports whether we should delete this endpoint.
func (st *endpointState) shouldDeleteLocked() bool {
switch {
case !st.callMeMaybeTime.IsZero():
return false
case st.lastGotPing.IsZero():
// This was an endpoint from the network map. Is it still in the network map?
return st.index == indexSentinelDeleted
default:
// This was an endpoint discovered at runtime.
return time.Since(st.lastGotPing) > sessionActiveTimeout
}
}
func (de *discoEndpoint) deleteEndpointLocked(ep netaddr.IPPort) {
delete(de.endpointState, ep)
if de.bestAddr.IPPort == ep {
de.bestAddr = addrLatency{}
}
}
// pongHistoryCount is how many pongReply values we keep per endpointState
const pongHistoryCount = 64
type pongReply struct {
latency time.Duration
pongAt mono.Time // when we received the pong
from netaddr.IPPort // the pong's src (usually same as endpoint map key)
pongSrc netaddr.IPPort // what they reported they heard
}
type sentPing struct {
to netaddr.IPPort
at mono.Time
timer *time.Timer // timeout timer
purpose discoPingPurpose
}
// initFakeUDPAddr populates fakeWGAddr with a globally unique fake UDPAddr.
// The current implementation just uses the pointer value of de jammed into an IPv6
// address, but it could also be, say, a counter.
func (de *discoEndpoint) initFakeUDPAddr() {
var addr [16]byte
addr[0] = 0xfd
addr[1] = 0x00
binary.BigEndian.PutUint64(addr[2:], uint64(reflect.ValueOf(de).Pointer()))
de.fakeWGAddr = netaddr.IPPortFrom(netaddr.IPFrom16(addr), 12345)
}
// isFirstRecvActivityInAwhile notes that receive activity has occured for this
// endpoint and reports whether it's been at least 10 seconds since the last
// receive activity (including having never received from this peer before).
func (de *discoEndpoint) isFirstRecvActivityInAwhile() bool {
now := mono.Now()
elapsed := now.Sub(de.lastRecv.LoadAtomic())
if elapsed > 10*time.Second {
de.lastRecv.StoreAtomic(now)
return true
}
return false
}
// String exists purely so wireguard-go internals can log.Printf("%v")
// its internal conn.Endpoints and we don't end up with data races
// from fmt (via log) reading mutex fields and such.
func (de *discoEndpoint) String() string {
return fmt.Sprintf("magicsock.discoEndpoint{%v, %v}", de.publicKey.ShortString(), de.discoShort)
}
func (de *discoEndpoint) ClearSrc() {}
func (de *discoEndpoint) SrcToString() string { panic("unused") } // unused by wireguard-go
func (de *discoEndpoint) SrcIP() net.IP { panic("unused") } // unused by wireguard-go
func (de *discoEndpoint) DstToString() string { return de.wgEndpoint }
func (de *discoEndpoint) DstIP() net.IP { panic("unused") }
func (de *discoEndpoint) DstToBytes() []byte { return packIPPort(de.fakeWGAddr) }
// addrForSendLocked returns the address(es) that should be used for
// sending the next packet. Zero, one, or both of UDP address and DERP
// addr may be non-zero.
//
// de.mu must be held.
func (de *discoEndpoint) addrForSendLocked(now mono.Time) (udpAddr, derpAddr netaddr.IPPort) {
udpAddr = de.bestAddr.IPPort
if udpAddr.IsZero() || now.After(de.trustBestAddrUntil) {
// We had a bestAddr but it expired so send both to it
// and DERP.
derpAddr = de.derpAddr
}
return
}
// heartbeat is called every heartbeatInterval to keep the best UDP path alive,
// or kick off discovery of other paths.
func (de *discoEndpoint) heartbeat() {
de.mu.Lock()
defer de.mu.Unlock()
de.heartBeatTimer = nil
if de.lastSend.IsZero() {
// Shouldn't happen.
return
}
if mono.Since(de.lastSend) > sessionActiveTimeout {
// Session's idle. Stop heartbeating.
de.c.logf("[v1] magicsock: disco: ending heartbeats for idle session to %v (%v)", de.publicKey.ShortString(), de.discoShort)
return
}
now := mono.Now()
udpAddr, _ := de.addrForSendLocked(now)
if !udpAddr.IsZero() {
// We have a preferred path. Ping that every 2 seconds.
de.startPingLocked(udpAddr, now, pingHeartbeat)
}
if de.wantFullPingLocked(now) {
de.sendPingsLocked(now, true)
}
de.heartBeatTimer = time.AfterFunc(heartbeatInterval, de.heartbeat)
}
// wantFullPingLocked reports whether we should ping to all our peers looking for
// a better path.
//
// de.mu must be held.
func (de *discoEndpoint) wantFullPingLocked(now mono.Time) bool {
if de.bestAddr.IsZero() || de.lastFullPing.IsZero() {
return true
}
if now.After(de.trustBestAddrUntil) {
return true
}
if de.bestAddr.latency <= goodEnoughLatency {
return false
}
if now.Sub(de.lastFullPing) >= upgradeInterval {
return true
}
return false
}
func (de *discoEndpoint) noteActiveLocked() {
de.lastSend = mono.Now()
if de.heartBeatTimer == nil {
de.heartBeatTimer = time.AfterFunc(heartbeatInterval, de.heartbeat)
}
}
// cliPing starts a ping for the "tailscale ping" command. res is value to call cb with,
// already partially filled.
func (de *discoEndpoint) cliPing(res *ipnstate.PingResult, cb func(*ipnstate.PingResult)) {
de.mu.Lock()
defer de.mu.Unlock()
de.pendingCLIPings = append(de.pendingCLIPings, pendingCLIPing{res, cb})
now := mono.Now()
udpAddr, derpAddr := de.addrForSendLocked(now)
if !derpAddr.IsZero() {
de.startPingLocked(derpAddr, now, pingCLI)
}
if !udpAddr.IsZero() && now.Before(de.trustBestAddrUntil) {
// Already have an active session, so just ping the address we're using.
// Otherwise "tailscale ping" results to a node on the local network
// can look like they're bouncing between, say 10.0.0.0/9 and the peer's
// IPv6 address, both 1ms away, and it's random who replies first.
de.startPingLocked(udpAddr, now, pingCLI)
} else {
for ep := range de.endpointState {
de.startPingLocked(ep, now, pingCLI)
}
}
de.noteActiveLocked()
}
func (de *discoEndpoint) send(b []byte) error {
now := mono.Now()
de.mu.Lock()
udpAddr, derpAddr := de.addrForSendLocked(now)
if udpAddr.IsZero() || now.After(de.trustBestAddrUntil) {
de.sendPingsLocked(now, true)
}
de.noteActiveLocked()
de.mu.Unlock()
if udpAddr.IsZero() && derpAddr.IsZero() {
return errors.New("no UDP or DERP addr")
}
var err error
if !udpAddr.IsZero() {
_, err = de.c.sendAddr(udpAddr, key.Public(de.publicKey), b)
}
if !derpAddr.IsZero() {
if ok, _ := de.c.sendAddr(derpAddr, key.Public(de.publicKey), b); ok && err != nil {
// UDP failed but DERP worked, so good enough:
return nil
}
}
return err
}
func (de *discoEndpoint) pingTimeout(txid stun.TxID) {
de.mu.Lock()
defer de.mu.Unlock()
sp, ok := de.sentPing[txid]
if !ok {
return
}
if debugDisco || de.bestAddr.IsZero() || mono.Now().After(de.trustBestAddrUntil) {
de.c.logf("[v1] magicsock: disco: timeout waiting for pong %x from %v (%v, %v)", txid[:6], sp.to, de.publicKey.ShortString(), de.discoShort)
}
de.removeSentPingLocked(txid, sp)
}
// forgetPing is called by a timer when a ping either fails to send or
// has taken too long to get a pong reply.
func (de *discoEndpoint) forgetPing(txid stun.TxID) {
de.mu.Lock()
defer de.mu.Unlock()
if sp, ok := de.sentPing[txid]; ok {
de.removeSentPingLocked(txid, sp)
}
}
func (de *discoEndpoint) removeSentPingLocked(txid stun.TxID, sp sentPing) {
// Stop the timer for the case where sendPing failed to write to UDP.
// In the case of a timer already having fired, this is a no-op:
sp.timer.Stop()
delete(de.sentPing, txid)
}
// sendDiscoPing sends a ping with the provided txid to ep.
//
// The caller (startPingLocked) should've already been recorded the ping in
// sentPing and set up the timer.
func (de *discoEndpoint) sendDiscoPing(ep netaddr.IPPort, txid stun.TxID, logLevel discoLogLevel) {
sent, _ := de.sendDiscoMessage(ep, &disco.Ping{TxID: [12]byte(txid)}, logLevel)
if !sent {
de.forgetPing(txid)
}
}
// discoPingPurpose is the reason why a discovery ping message was sent.
type discoPingPurpose int
//go:generate go run tailscale.com/cmd/addlicense -year 2020 -file discopingpurpose_string.go go run golang.org/x/tools/cmd/stringer -type=discoPingPurpose -trimprefix=ping
const (
// pingDiscovery means that purpose of a ping was to see if a
// path was valid.
pingDiscovery discoPingPurpose = iota
// pingHeartbeat means that purpose of a ping was whether a
// peer was still there.
pingHeartbeat
// pingCLI means that the user is running "tailscale ping"
// from the CLI. These types of pings can go over DERP.
pingCLI
)
func (de *discoEndpoint) startPingLocked(ep netaddr.IPPort, now mono.Time, purpose discoPingPurpose) {
if purpose != pingCLI {
st, ok := de.endpointState[ep]
if !ok {
// Shouldn't happen. But don't ping an endpoint that's
// not active for us.
de.c.logf("magicsock: disco: [unexpected] attempt to ping no longer live endpoint %v", ep)
return
}
st.lastPing = now
}
txid := stun.NewTxID()
de.sentPing[txid] = sentPing{
to: ep,
at: now,
timer: time.AfterFunc(pingTimeoutDuration, func() { de.pingTimeout(txid) }),
purpose: purpose,
}
logLevel := discoLog
if purpose == pingHeartbeat {
logLevel = discoVerboseLog
}
go de.sendDiscoPing(ep, txid, logLevel)
}
func (de *discoEndpoint) sendPingsLocked(now mono.Time, sendCallMeMaybe bool) {
de.lastFullPing = now
var sentAny bool
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
continue
}
if !st.lastPing.IsZero() && now.Sub(st.lastPing) < discoPingInterval {
continue
}
firstPing := !sentAny
sentAny = true
if firstPing && sendCallMeMaybe {
de.c.logf("[v1] magicsock: disco: send, starting discovery for %v (%v)", de.publicKey.ShortString(), de.discoShort)
}
de.startPingLocked(ep, now, pingDiscovery)
}
derpAddr := de.derpAddr
if sentAny && sendCallMeMaybe && !derpAddr.IsZero() {
// Have our magicsock.Conn figure out its STUN endpoint (if
// it doesn't know already) and then send a CallMeMaybe
// message to our peer via DERP informing them that we've
// sent so our firewall ports are probably open and now
// would be a good time for them to connect.
go de.c.enqueueCallMeMaybe(derpAddr, de)
}
}
func (de *discoEndpoint) sendDiscoMessage(dst netaddr.IPPort, dm disco.Message, logLevel discoLogLevel) (sent bool, err error) {
return de.c.sendDiscoMessage(dst, de.publicKey, de.discoKey, dm, logLevel)
}
func (de *discoEndpoint) updateFromNode(n *tailcfg.Node) {
if n == nil {
// TODO: log, error, count? if this even happens.
return
}
de.mu.Lock()
defer de.mu.Unlock()
if n.DERP == "" {
de.derpAddr = netaddr.IPPort{}
} else {
de.derpAddr, _ = netaddr.ParseIPPort(n.DERP)
}
for _, st := range de.endpointState {
st.index = indexSentinelDeleted // assume deleted until updated in next loop
}
for i, epStr := range n.Endpoints {
if i > math.MaxInt16 {
// Seems unlikely.
continue
}
ipp, err := netaddr.ParseIPPort(epStr)
if err != nil {
de.c.logf("magicsock: bogus netmap endpoint %q", epStr)
continue
}
if st, ok := de.endpointState[ipp]; ok {
st.index = int16(i)
} else {
de.endpointState[ipp] = &endpointState{index: int16(i)}
}
}
// Now delete anything unless it's still in the network map or
// was a recently discovered endpoint.
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
}
}
}
// addCandidateEndpoint adds ep as an endpoint to which we should send
// future pings.
//
// This is called once we've already verified that we got a valid
// discovery message from de via ep.
func (de *discoEndpoint) addCandidateEndpoint(ep netaddr.IPPort) {
de.mu.Lock()
defer de.mu.Unlock()
if st, ok := de.endpointState[ep]; ok {
if st.lastGotPing.IsZero() {
// Already-known endpoint from the network map.
return
}
st.lastGotPing = time.Now()
return
}
// Newly discovered endpoint. Exciting!
de.c.logf("[v1] magicsock: disco: adding %v as candidate endpoint for %v (%s)", ep, de.discoShort, de.publicKey.ShortString())
de.endpointState[ep] = &endpointState{
lastGotPing: time.Now(),
}
// If for some reason this gets very large, do some cleanup.
if size := len(de.endpointState); size > 100 {
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
}
}
size2 := len(de.endpointState)
de.c.logf("[v1] magicsock: disco: addCandidateEndpoint pruned %v candidate set from %v to %v entries", size, size2)
}
}
// noteConnectivityChange is called when connectivity changes enough
// that we should question our earlier assumptions about which paths
// work.
func (de *discoEndpoint) noteConnectivityChange() {
de.mu.Lock()
defer de.mu.Unlock()
de.trustBestAddrUntil = 0
}
// handlePongConnLocked handles a Pong message (a reply to an earlier ping).
// It should be called with the Conn.mu held.
func (de *discoEndpoint) handlePongConnLocked(m *disco.Pong, src netaddr.IPPort) {
de.mu.Lock()
defer de.mu.Unlock()
isDerp := src.IP() == derpMagicIPAddr
sp, ok := de.sentPing[m.TxID]
if !ok {
// This is not a pong for a ping we sent. Ignore.
return
}
de.removeSentPingLocked(m.TxID, sp)
now := mono.Now()
latency := now.Sub(sp.at)
if !isDerp {
st, ok := de.endpointState[sp.to]
if !ok {
// This is no longer an endpoint we care about.
return
}
de.c.setAddrToDiscoLocked(src, de.discoKey, de)
st.addPongReplyLocked(pongReply{
latency: latency,
pongAt: now,
from: src,
pongSrc: m.Src,
})
}
if sp.purpose != pingHeartbeat {
de.c.logf("[v1] magicsock: disco: %v<-%v (%v, %v) got pong tx=%x latency=%v pong.src=%v%v", de.c.discoShort, de.discoShort, de.publicKey.ShortString(), src, m.TxID[:6], latency.Round(time.Millisecond), m.Src, logger.ArgWriter(func(bw *bufio.Writer) {
if sp.to != src {
fmt.Fprintf(bw, " ping.to=%v", sp.to)
}
}))
}
for _, pp := range de.pendingCLIPings {
de.c.populateCLIPingResponseLocked(pp.res, latency, sp.to)
go pp.cb(pp.res)
}
de.pendingCLIPings = nil
// Promote this pong response to our current best address if it's lower latency.
// TODO(bradfitz): decide how latency vs. preference order affects decision
if !isDerp {
thisPong := addrLatency{sp.to, latency}
if betterAddr(thisPong, de.bestAddr) {
de.c.logf("magicsock: disco: node %v %v now using %v", de.publicKey.ShortString(), de.discoShort, sp.to)
de.bestAddr = thisPong
}
if de.bestAddr.IPPort == thisPong.IPPort {
de.bestAddr.latency = latency
de.bestAddrAt = now
de.trustBestAddrUntil = now.Add(trustUDPAddrDuration)
}
}
}
// addrLatency is an IPPort with an associated latency.
type addrLatency struct {
netaddr.IPPort
latency time.Duration
}
// betterAddr reports whether a is a better addr to use than b.
func betterAddr(a, b addrLatency) bool {
if a.IPPort == b.IPPort {
return false
}
if b.IsZero() {
return true
}
if a.IsZero() {
return false
}
if a.IP().Is6() && b.IP().Is4() {
// Prefer IPv6 for being a bit more robust, as long as
// the latencies are roughly equivalent.
if a.latency/10*9 < b.latency {
return true
}
} else if a.IP().Is4() && b.IP().Is6() {
if betterAddr(b, a) {
return false
}
}
return a.latency < b.latency
}
// discoEndpoint.mu must be held.
func (st *endpointState) addPongReplyLocked(r pongReply) {
if n := len(st.recentPongs); n < pongHistoryCount {
st.recentPong = uint16(n)
st.recentPongs = append(st.recentPongs, r)
return
}
i := st.recentPong + 1
if i == pongHistoryCount {
i = 0
}
st.recentPongs[i] = r
st.recentPong = i
}
// handleCallMeMaybe handles a CallMeMaybe discovery message via
// DERP. The contract for use of this message is that the peer has
// already sent to us via UDP, so their stateful firewall should be
// open. Now we can Ping back and make it through.
func (de *discoEndpoint) handleCallMeMaybe(m *disco.CallMeMaybe) {
de.mu.Lock()
defer de.mu.Unlock()
now := time.Now()
for ep := range de.isCallMeMaybeEP {
de.isCallMeMaybeEP[ep] = false // mark for deletion
}
if de.isCallMeMaybeEP == nil {
de.isCallMeMaybeEP = map[netaddr.IPPort]bool{}
}
var newEPs []netaddr.IPPort
for _, ep := range m.MyNumber {
if ep.IP().Is6() && ep.IP().IsLinkLocalUnicast() {
// We send these out, but ignore them for now.
// TODO: teach the ping code to ping on all interfaces
// for these.
continue
}
de.isCallMeMaybeEP[ep] = true
if es, ok := de.endpointState[ep]; ok {
es.callMeMaybeTime = now
} else {
de.endpointState[ep] = &endpointState{callMeMaybeTime: now}
newEPs = append(newEPs, ep)
}
}
if len(newEPs) > 0 {
de.c.logf("[v1] magicsock: disco: call-me-maybe from %v %v added new endpoints: %v",
de.publicKey.ShortString(), de.discoShort,
logger.ArgWriter(func(w *bufio.Writer) {
for i, ep := range newEPs {
if i > 0 {
w.WriteString(", ")
}
w.WriteString(ep.String())
}
}))
}
// Delete any prior CalllMeMaybe endpoints that weren't included
// in this message.
for ep, want := range de.isCallMeMaybeEP {
if !want {
delete(de.isCallMeMaybeEP, ep)
de.deleteEndpointLocked(ep)
}
}
// Zero out all the lastPing times to force sendPingsLocked to send new ones,
// even if it's been less than 5 seconds ago.
for _, st := range de.endpointState {
st.lastPing = 0
}
de.sendPingsLocked(mono.Now(), false)
}
func (de *discoEndpoint) populatePeerStatus(ps *ipnstate.PeerStatus) {
de.mu.Lock()
defer de.mu.Unlock()
if de.lastSend.IsZero() {
return
}
now := mono.Now()
ps.LastWrite = de.lastSend.WallTime()
ps.Active = now.Sub(de.lastSend) < sessionActiveTimeout
if udpAddr, derpAddr := de.addrForSendLocked(now); !udpAddr.IsZero() && derpAddr.IsZero() {
ps.CurAddr = udpAddr.String()
}
}
// stopAndReset stops timers associated with de and resets its state back to zero.
// It's called when a discovery endpoint is no longer present in the NetworkMap,
// or when magicsock is transition from running to stopped state (via SetPrivateKey(zero))
func (de *discoEndpoint) stopAndReset() {
atomic.AddInt64(&de.numStopAndResetAtomic, 1)
de.mu.Lock()
defer de.mu.Unlock()
de.c.logf("[v1] magicsock: doing cleanup for discovery key %x", de.discoKey[:])
// Zero these fields so if the user re-starts the network, the discovery
// state isn't a mix of before & after two sessions.
de.lastSend = 0
de.lastFullPing = 0
de.bestAddr = addrLatency{}
de.bestAddrAt = 0
de.trustBestAddrUntil = 0
for _, es := range de.endpointState {
es.lastPing = 0
}
for txid, sp := range de.sentPing {
de.removeSentPingLocked(txid, sp)
}
if de.heartBeatTimer != nil {
de.heartBeatTimer.Stop()
de.heartBeatTimer = nil
}
de.pendingCLIPings = nil
}
func (de *discoEndpoint) numStopAndReset() int64 {
return atomic.LoadInt64(&de.numStopAndResetAtomic)
}
// derpStr replaces DERP IPs in s with "derp-".
func derpStr(s string) string { return strings.ReplaceAll(s, "127.3.3.40:", "derp-") }
// ippEndpointCache is a mutex-free single-element cache, mapping from
// a single netaddr.IPPort to a single endpoint.
type ippEndpointCache struct {
ipp netaddr.IPPort
gen int64
de *discoEndpoint
}