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210 lines
6.0 KiB
Go
210 lines
6.0 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package ipnserver
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"os/exec"
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"runtime"
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"time"
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"tailscale.com/ipn"
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"tailscale.com/ipn/ipnauth"
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"tailscale.com/types/logger"
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"tailscale.com/util/ctxkey"
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"tailscale.com/util/osuser"
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"tailscale.com/version"
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)
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var _ ipnauth.Actor = (*actor)(nil)
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// actor implements [ipnauth.Actor] and provides additional functionality that is
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// specific to the current (as of 2024-08-27) permission model.
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//
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// Deprecated: this type exists for compatibility reasons and will be removed as
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// we progress on tailscale/corp#18342.
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type actor struct {
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logf logger.Logf
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ci *ipnauth.ConnIdentity
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clientID ipnauth.ClientID
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isLocalSystem bool // whether the actor is the Windows' Local System identity.
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}
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func newActor(logf logger.Logf, c net.Conn) (*actor, error) {
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ci, err := ipnauth.GetConnIdentity(logf, c)
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if err != nil {
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return nil, err
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}
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var clientID ipnauth.ClientID
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if pid := ci.Pid(); pid != 0 {
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// Derive [ipnauth.ClientID] from the PID of the connected client process.
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// TODO(nickkhyl): This is transient and will be re-worked as we
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// progress on tailscale/corp#18342. At minimum, we should use a 2-tuple
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// (PID + StartTime) or a 3-tuple (PID + StartTime + UID) to identify
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// the client process. This helps prevent security issues where a
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// terminated client process's PID could be reused by a different
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// process. This is not currently an issue as we allow only one user to
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// connect anyway.
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// Additionally, we should consider caching authentication results since
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// operations like retrieving a username by SID might require network
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// connectivity on domain-joined devices and/or be slow.
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clientID = ipnauth.ClientIDFrom(pid)
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}
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return &actor{logf: logf, ci: ci, clientID: clientID, isLocalSystem: connIsLocalSystem(ci)}, nil
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}
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// IsLocalSystem implements [ipnauth.Actor].
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func (a *actor) IsLocalSystem() bool {
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return a.isLocalSystem
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}
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// IsLocalAdmin implements [ipnauth.Actor].
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func (a *actor) IsLocalAdmin(operatorUID string) bool {
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return a.isLocalSystem || connIsLocalAdmin(a.logf, a.ci, operatorUID)
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}
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// UserID implements [ipnauth.Actor].
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func (a *actor) UserID() ipn.WindowsUserID {
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return a.ci.WindowsUserID()
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}
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func (a *actor) pid() int {
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return a.ci.Pid()
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}
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// ClientID implements [ipnauth.Actor].
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func (a *actor) ClientID() (_ ipnauth.ClientID, ok bool) {
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return a.clientID, a.clientID != ipnauth.NoClientID
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}
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// Username implements [ipnauth.Actor].
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func (a *actor) Username() (string, error) {
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if a.ci == nil {
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a.logf("[unexpected] missing ConnIdentity in ipnserver.actor")
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return "", errors.New("missing ConnIdentity")
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}
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switch runtime.GOOS {
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case "windows":
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tok, err := a.ci.WindowsToken()
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if err != nil {
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return "", fmt.Errorf("get windows token: %w", err)
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}
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defer tok.Close()
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return tok.Username()
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case "darwin", "linux":
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uid, ok := a.ci.Creds().UserID()
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if !ok {
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return "", errors.New("missing user ID")
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}
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u, err := osuser.LookupByUID(uid)
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if err != nil {
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return "", fmt.Errorf("lookup user: %w", err)
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}
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return u.Username, nil
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default:
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return "", errors.New("unsupported OS")
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}
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}
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type actorOrError struct {
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actor *actor
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err error
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}
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func (a actorOrError) unwrap() (*actor, error) {
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return a.actor, a.err
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}
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var errNoActor = errors.New("connection actor not available")
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var actorKey = ctxkey.New("ipnserver.actor", actorOrError{err: errNoActor})
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// contextWithActor returns a new context that carries the identity of the actor
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// owning the other end of the [net.Conn]. It can be retrieved with [actorFromContext].
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func contextWithActor(ctx context.Context, logf logger.Logf, c net.Conn) context.Context {
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actor, err := newActor(logf, c)
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return actorKey.WithValue(ctx, actorOrError{actor: actor, err: err})
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}
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// actorFromContext returns an [actor] associated with ctx,
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// or an error if the context does not carry an actor's identity.
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func actorFromContext(ctx context.Context) (*actor, error) {
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return actorKey.Value(ctx).unwrap()
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}
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func connIsLocalSystem(ci *ipnauth.ConnIdentity) bool {
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token, err := ci.WindowsToken()
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return err == nil && token.IsLocalSystem()
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}
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// connIsLocalAdmin reports whether the connected client has administrative
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// access to the local machine, for whatever that means with respect to the
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// current OS.
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//
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// This is useful because tailscaled itself always runs with elevated rights:
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// we want to avoid privilege escalation for certain mutative operations.
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func connIsLocalAdmin(logf logger.Logf, ci *ipnauth.ConnIdentity, operatorUID string) bool {
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if ci == nil {
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logf("[unexpected] missing ConnIdentity in LocalAPI Handler")
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return false
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}
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switch runtime.GOOS {
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case "windows":
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tok, err := ci.WindowsToken()
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if err != nil {
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if !errors.Is(err, ipnauth.ErrNotImplemented) {
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logf("ipnauth.ConnIdentity.WindowsToken() error: %v", err)
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}
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return false
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}
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defer tok.Close()
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return tok.IsElevated()
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case "darwin":
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// Unknown, or at least unchecked on sandboxed macOS variants. Err on
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// the side of less permissions.
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//
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// authorizeServeConfigForGOOSAndUserContext should not call
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// connIsLocalAdmin on sandboxed variants anyway.
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if version.IsSandboxedMacOS() {
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return false
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}
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// This is a standalone tailscaled setup, use the same logic as on
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// Linux.
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fallthrough
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case "linux":
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uid, ok := ci.Creds().UserID()
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if !ok {
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return false
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}
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// root is always admin.
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if uid == "0" {
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return true
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}
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// if non-root, must be operator AND able to execute "sudo tailscale".
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if operatorUID != "" && uid != operatorUID {
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return false
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}
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u, err := osuser.LookupByUID(uid)
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if err != nil {
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return false
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}
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// Short timeout just in case sudo hangs for some reason.
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ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
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defer cancel()
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if err := exec.CommandContext(ctx, "sudo", "--other-user="+u.Name, "--list", "tailscale").Run(); err != nil {
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return false
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}
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return true
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default:
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return false
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}
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}
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