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340 lines
9.0 KiB
Go
340 lines
9.0 KiB
Go
// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package health is a registry for other packages to report & check
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// overall health status of the node.
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package health
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import (
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"errors"
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"fmt"
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"sort"
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"sync"
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"sync/atomic"
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"time"
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"github.com/go-multierror/multierror"
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"tailscale.com/tailcfg"
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)
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var (
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// mu guards everything in this var block.
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mu sync.Mutex
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sysErr = map[Subsystem]error{} // error key => err (or nil for no error)
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watchers = map[*watchHandle]func(Subsystem, error){} // opt func to run if error state changes
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timer *time.Timer
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inMapPoll bool
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inMapPollSince time.Time
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lastMapPollEndedAt time.Time
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lastStreamedMapResponse time.Time
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derpHomeRegion int
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derpRegionConnected = map[int]bool{}
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derpRegionLastFrame = map[int]time.Time{}
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lastMapRequestHeard time.Time // time we got a 200 from control for a MapRequest
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ipnState string
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ipnWantRunning bool
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anyInterfaceUp = true // until told otherwise
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)
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// Subsystem is the name of a subsystem whose health can be monitored.
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type Subsystem string
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const (
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// SysOverall is the name representing the overall health of
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// the system, rather than one particular subsystem.
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SysOverall = Subsystem("overall")
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// SysRouter is the name the wgengine/router subsystem.
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SysRouter = Subsystem("router")
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// SysDNS is the name of the net/dns subsystem.
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SysDNS = Subsystem("dns")
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// SysNetworkCategory is the name of the subsystem that sets
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// the Windows network adapter's "category" (public, private, domain).
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// If it's unhealthy, the Windows firewall rules won't match.
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SysNetworkCategory = Subsystem("network-category")
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)
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type watchHandle byte
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// RegisterWatcher adds a function that will be called if an
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// error changes state either to unhealthy or from unhealthy. It is
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// not called on transition from unknown to healthy. It must be non-nil
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// and is run in its own goroutine. The returned func unregisters it.
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func RegisterWatcher(cb func(key Subsystem, err error)) (unregister func()) {
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mu.Lock()
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defer mu.Unlock()
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handle := new(watchHandle)
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watchers[handle] = cb
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if timer == nil {
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timer = time.AfterFunc(time.Minute, timerSelfCheck)
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}
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return func() {
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mu.Lock()
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defer mu.Unlock()
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delete(watchers, handle)
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if len(watchers) == 0 && timer != nil {
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timer.Stop()
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timer = nil
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}
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}
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}
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// SetRouterHealth sets the state of the wgengine/router.Router.
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func SetRouterHealth(err error) { set(SysRouter, err) }
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// RouterHealth returns the wgengine/router.Router error state.
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func RouterHealth() error { return get(SysRouter) }
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// SetDNSHealth sets the state of the net/dns.Manager
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func SetDNSHealth(err error) { set(SysDNS, err) }
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// DNSHealth returns the net/dns.Manager error state.
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func DNSHealth() error { return get(SysDNS) }
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// SetNetworkCategoryHealth sets the state of setting the network adaptor's category.
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// This only applies on Windows.
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func SetNetworkCategoryHealth(err error) { set(SysNetworkCategory, err) }
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func NetworkCategoryHealth() error { return get(SysNetworkCategory) }
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func get(key Subsystem) error {
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mu.Lock()
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defer mu.Unlock()
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return sysErr[key]
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}
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func set(key Subsystem, err error) {
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mu.Lock()
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defer mu.Unlock()
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setLocked(key, err)
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}
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func setLocked(key Subsystem, err error) {
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old, ok := sysErr[key]
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if !ok && err == nil {
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// Initial happy path.
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sysErr[key] = nil
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selfCheckLocked()
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return
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}
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if ok && (old == nil) == (err == nil) {
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// No change in overall error status (nil-vs-not), so
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// don't run callbacks, but exact error might've
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// changed, so note it.
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if err != nil {
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sysErr[key] = err
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}
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return
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}
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sysErr[key] = err
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selfCheckLocked()
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for _, cb := range watchers {
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go cb(key, err)
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}
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}
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// GotStreamedMapResponse notes that we got a tailcfg.MapResponse
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// message in streaming mode, even if it's just a keep-alive message.
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func GotStreamedMapResponse() {
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mu.Lock()
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defer mu.Unlock()
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lastStreamedMapResponse = time.Now()
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selfCheckLocked()
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}
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// SetInPollNetMap records that we're in
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func SetInPollNetMap(v bool) {
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mu.Lock()
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defer mu.Unlock()
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if v == inMapPoll {
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return
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}
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inMapPoll = v
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if v {
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inMapPollSince = time.Now()
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} else {
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lastMapPollEndedAt = time.Now()
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}
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}
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// SetMagicSockDERPHome notes what magicsock's view of its home DERP is.
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func SetMagicSockDERPHome(region int) {
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mu.Lock()
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defer mu.Unlock()
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derpHomeRegion = region
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selfCheckLocked()
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}
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// NoteMapRequestHeard notes whenever we successfully sent a map request
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// to control for which we received a 200 response.
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func NoteMapRequestHeard(mr *tailcfg.MapRequest) {
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mu.Lock()
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defer mu.Unlock()
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// TODO: extract mr.HostInfo.NetInfo.PreferredDERP, compare
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// against SetMagicSockDERPHome and
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// SetDERPRegionConnectedState
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lastMapRequestHeard = time.Now()
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selfCheckLocked()
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}
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func SetDERPRegionConnectedState(region int, connected bool) {
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mu.Lock()
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defer mu.Unlock()
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derpRegionConnected[region] = connected
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selfCheckLocked()
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}
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func NoteDERPRegionReceivedFrame(region int) {
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mu.Lock()
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defer mu.Unlock()
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derpRegionLastFrame[region] = time.Now()
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selfCheckLocked()
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}
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// state is an ipn.State.String() value: "Running", "Stopped", "NeedsLogin", etc.
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func SetIPNState(state string, wantRunning bool) {
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mu.Lock()
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defer mu.Unlock()
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ipnState = state
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ipnWantRunning = wantRunning
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selfCheckLocked()
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}
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// SetAnyInterfaceUp sets whether any network interface is up.
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func SetAnyInterfaceUp(up bool) {
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mu.Lock()
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defer mu.Unlock()
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anyInterfaceUp = up
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selfCheckLocked()
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}
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func timerSelfCheck() {
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mu.Lock()
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defer mu.Unlock()
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checkReceiveFuncs()
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selfCheckLocked()
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if timer != nil {
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timer.Reset(time.Minute)
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}
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}
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func selfCheckLocked() {
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if ipnState == "" {
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// Don't check yet.
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return
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}
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setLocked(SysOverall, overallErrorLocked())
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}
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func overallErrorLocked() error {
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if !anyInterfaceUp {
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return errors.New("network down")
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}
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if ipnState != "Running" || !ipnWantRunning {
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return fmt.Errorf("state=%v, wantRunning=%v", ipnState, ipnWantRunning)
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}
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now := time.Now()
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if !inMapPoll && (lastMapPollEndedAt.IsZero() || now.Sub(lastMapPollEndedAt) > 10*time.Second) {
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return errors.New("not in map poll")
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}
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const tooIdle = 2*time.Minute + 5*time.Second
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if d := now.Sub(lastStreamedMapResponse).Round(time.Second); d > tooIdle {
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return fmt.Errorf("no map response in %v", d)
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}
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rid := derpHomeRegion
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if rid == 0 {
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return errors.New("no DERP home")
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}
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if !derpRegionConnected[rid] {
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return fmt.Errorf("not connected to home DERP region %v", rid)
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}
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if d := now.Sub(derpRegionLastFrame[rid]).Round(time.Second); d > tooIdle {
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return fmt.Errorf("haven't heard from home DERP region %v in %v", rid, d)
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}
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// TODO: use
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_ = inMapPollSince
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_ = lastMapPollEndedAt
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_ = lastStreamedMapResponse
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_ = lastMapRequestHeard
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var errs []error
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for _, recv := range receiveFuncs {
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if recv.missing {
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errs = append(errs, fmt.Errorf("%s is not running", recv.name))
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}
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}
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for sys, err := range sysErr {
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if err == nil || sys == SysOverall {
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continue
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}
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errs = append(errs, fmt.Errorf("%v: %w", sys, err))
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}
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sort.Slice(errs, func(i, j int) bool {
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// Not super efficient (stringifying these in a sort), but probably max 2 or 3 items.
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return errs[i].Error() < errs[j].Error()
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})
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return multierror.New(errs)
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}
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var (
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ReceiveIPv4 = ReceiveFuncStats{name: "ReceiveIPv4"}
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// ReceiveIPv6 isn't guaranteed to be running, so skip it for now.
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ReceiveDERP = ReceiveFuncStats{name: "ReceiveDERP"}
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receiveFuncs = []*ReceiveFuncStats{&ReceiveIPv4, &ReceiveDERP}
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)
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// ReceiveFuncStats tracks the calls made to a wireguard-go receive func.
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type ReceiveFuncStats struct {
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// name is the name of the receive func.
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name string
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// numCalls is the number of times the receive func has ever been called.
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// It is required because it is possible for a receive func's wireguard-go goroutine
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// to be active even though the receive func isn't.
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// The wireguard-go goroutine alternates between calling the receive func and
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// processing what the func returned.
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numCalls uint64 // accessed atomically
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// prevNumCalls is the value of numCalls last time the health check examined it.
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prevNumCalls uint64
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// inCall indicates whether the receive func is currently running.
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inCall uint32 // bool, accessed atomically
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// missing indicates whether the receive func is not running.
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missing bool
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}
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func (s *ReceiveFuncStats) Enter() {
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atomic.AddUint64(&s.numCalls, 1)
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atomic.StoreUint32(&s.inCall, 1)
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}
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func (s *ReceiveFuncStats) Exit() {
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atomic.StoreUint32(&s.inCall, 0)
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}
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func checkReceiveFuncs() {
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for _, recv := range receiveFuncs {
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recv.missing = false
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prev := recv.prevNumCalls
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numCalls := atomic.LoadUint64(&recv.numCalls)
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recv.prevNumCalls = numCalls
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if numCalls > prev {
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// OK: the function has gotten called since last we checked
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continue
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}
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if atomic.LoadUint32(&recv.inCall) == 1 {
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// OK: the function is active, probably blocked due to inactivity
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continue
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}
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// Not OK: The function is not active, and not accumulating new calls.
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// It is probably MIA.
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recv.missing = true
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}
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}
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