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tailscale/ipn/ipnserver/server.go

1187 lines
32 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ipnserver
import (
"bufio"
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"net"
"net/http"
"os"
"os/exec"
"os/signal"
"os/user"
"runtime"
"strconv"
"strings"
"sync"
"syscall"
"time"
"go4.org/mem"
"inet.af/netaddr"
"inet.af/peercred"
"tailscale.com/control/controlclient"
"tailscale.com/ipn"
"tailscale.com/ipn/ipnlocal"
"tailscale.com/ipn/localapi"
"tailscale.com/ipn/store/aws"
"tailscale.com/logtail/backoff"
"tailscale.com/net/netstat"
"tailscale.com/net/tsdial"
"tailscale.com/paths"
"tailscale.com/safesocket"
"tailscale.com/smallzstd"
"tailscale.com/types/logger"
"tailscale.com/util/groupmember"
"tailscale.com/util/pidowner"
"tailscale.com/util/systemd"
"tailscale.com/version"
"tailscale.com/version/distro"
"tailscale.com/wgengine"
"tailscale.com/wgengine/monitor"
)
// Options is the configuration of the Tailscale node agent.
type Options struct {
// VarRoot is the the Tailscale daemon's private writable
// directory (usually "/var/lib/tailscale" on Linux) that
// contains the "tailscaled.state" file, the "certs" directory
// for TLS certs, and the "files" directory for incoming
// Taildrop files before they're moved to a user directory.
// If empty, Taildrop and TLS certs don't function.
VarRoot string
// AutostartStateKey, if non-empty, immediately starts the agent
// using the given StateKey. If empty, the agent stays idle and
// waits for a frontend to start it.
AutostartStateKey ipn.StateKey
// SurviveDisconnects specifies how the server reacts to its
// frontend disconnecting. If true, the server keeps running on
// its existing state, and accepts new frontend connections. If
// false, the server dumps its state and becomes idle.
//
// This is effectively whether the platform is in "server
// mode" by default. On Linux, it's true; on Windows, it's
// false. But on some platforms (currently only Windows), the
// "server mode" can be overridden at runtime with a change in
// Prefs.ForceDaemon/WantRunning.
//
// To support CLI connections (notably, "tailscale status"),
// the actual definition of "disconnect" is when the
// connection count transitions from 1 to 0.
SurviveDisconnects bool
}
// Server is an IPN backend and its set of 0 or more active localhost
// TCP or unix socket connections talking to that backend.
type Server struct {
b *ipnlocal.LocalBackend
logf logger.Logf
backendLogID string
// resetOnZero is whether to call bs.Reset on transition from
// 1->0 connections. That is, this is whether the backend is
// being run in "client mode" that requires an active GUI
// connection (such as on Windows by default). Even if this
// is true, the ForceDaemon pref can override this.
resetOnZero bool
autostartStateKey ipn.StateKey
bsMu sync.Mutex // lock order: bsMu, then mu
bs *ipn.BackendServer
mu sync.Mutex
serverModeUser *user.User // or nil if not in server mode
lastUserID string // tracks last userid; on change, Reset state for paranoia
allClients map[net.Conn]connIdentity // HTTP or IPN
clients map[net.Conn]bool // subset of allClients; only IPN protocol
disconnectSub map[chan<- struct{}]struct{} // keys are subscribers of disconnects
}
// LocalBackend returns the server's LocalBackend.
func (s *Server) LocalBackend() *ipnlocal.LocalBackend { return s.b }
// connIdentity represents the owner of a localhost TCP or unix socket connection.
type connIdentity struct {
Conn net.Conn
NotWindows bool // runtime.GOOS != "windows"
// Fields used when NotWindows:
IsUnixSock bool // Conn is a *net.UnixConn
Creds *peercred.Creds // or nil
// Used on Windows:
// TODO(bradfitz): merge these into the peercreds package and
// use that for all.
Pid int
UserID string
User *user.User
}
// getConnIdentity returns the localhost TCP connection's identity information
// (pid, userid, user). If it's not Windows (for now), it returns a nil error
// and a ConnIdentity with NotWindows set true. It's only an error if we expected
// to be able to map it and couldn't.
func (s *Server) getConnIdentity(c net.Conn) (ci connIdentity, err error) {
ci = connIdentity{Conn: c}
if runtime.GOOS != "windows" { // for now; TODO: expand to other OSes
ci.NotWindows = true
_, ci.IsUnixSock = c.(*net.UnixConn)
ci.Creds, _ = peercred.Get(c)
return ci, nil
}
la, err := netaddr.ParseIPPort(c.LocalAddr().String())
if err != nil {
return ci, fmt.Errorf("parsing local address: %w", err)
}
ra, err := netaddr.ParseIPPort(c.RemoteAddr().String())
if err != nil {
return ci, fmt.Errorf("parsing local remote: %w", err)
}
if !la.IP().IsLoopback() || !ra.IP().IsLoopback() {
return ci, errors.New("non-loopback connection")
}
tab, err := netstat.Get()
if err != nil {
return ci, fmt.Errorf("failed to get local connection table: %w", err)
}
pid := peerPid(tab.Entries, la, ra)
if pid == 0 {
return ci, errors.New("no local process found matching localhost connection")
}
ci.Pid = pid
uid, err := pidowner.OwnerOfPID(pid)
if err != nil {
var hint string
if runtime.GOOS == "windows" {
hint = " (WSL?)"
}
return ci, fmt.Errorf("failed to map connection's pid to a user%s: %w", hint, err)
}
ci.UserID = uid
u, err := lookupUserFromID(s.logf, uid)
if err != nil {
return ci, fmt.Errorf("failed to look up user from userid: %w", err)
}
ci.User = u
return ci, nil
}
func lookupUserFromID(logf logger.Logf, uid string) (*user.User, error) {
u, err := user.LookupId(uid)
if err != nil && runtime.GOOS == "windows" && errors.Is(err, syscall.Errno(0x534)) {
logf("[warning] issue 869: os/user.LookupId failed; ignoring")
// Work around https://github.com/tailscale/tailscale/issues/869 for
// now. We don't strictly need the username. It's just a nice-to-have.
// So make up a *user.User if their machine is broken in this way.
return &user.User{
Uid: uid,
Username: "unknown-user-" + uid,
Name: "unknown user " + uid,
}, nil
}
return u, err
}
// blockWhileInUse blocks while until either a Read from conn fails
// (i.e. it's closed) or until the server is able to accept ci as a
// user.
func (s *Server) blockWhileInUse(conn io.Reader, ci connIdentity) {
s.logf("blocking client while server in use; connIdentity=%v", ci)
connDone := make(chan struct{})
go func() {
io.Copy(ioutil.Discard, conn)
close(connDone)
}()
ch := make(chan struct{}, 1)
s.registerDisconnectSub(ch, true)
defer s.registerDisconnectSub(ch, false)
for {
select {
case <-connDone:
s.logf("blocked client Read completed; connIdentity=%v", ci)
return
case <-ch:
s.mu.Lock()
err := s.checkConnIdentityLocked(ci)
s.mu.Unlock()
if err == nil {
s.logf("unblocking client, server is free; connIdentity=%v", ci)
// Server is now available again for a new user.
// TODO(bradfitz): keep this connection alive. But for
// now just return and have our caller close the connection
// (which unblocks the io.Copy goroutine we started above)
// and then the client (e.g. Windows) will reconnect and
// discover that it works.
return
}
}
}
}
// bufferHasHTTPRequest reports whether br looks like it has an HTTP
// request in it, without reading any bytes from it.
func bufferHasHTTPRequest(br *bufio.Reader) bool {
peek, _ := br.Peek(br.Buffered())
return mem.HasPrefix(mem.B(peek), mem.S("GET ")) ||
mem.HasPrefix(mem.B(peek), mem.S("POST ")) ||
mem.Contains(mem.B(peek), mem.S(" HTTP/"))
}
// bufferIsConnect reports whether br looks like it's likely an HTTP
// CONNECT request.
//
// Invariant: br has already had at least 4 bytes Peek'ed.
func bufferIsConnect(br *bufio.Reader) bool {
peek, _ := br.Peek(br.Buffered())
return mem.HasPrefix(mem.B(peek), mem.S("CONN"))
}
func (s *Server) serveConn(ctx context.Context, c net.Conn, logf logger.Logf) {
// First see if it's an HTTP request.
br := bufio.NewReader(c)
c.SetReadDeadline(time.Now().Add(time.Second))
br.Peek(4)
c.SetReadDeadline(time.Time{})
// Handle logtail CONNECT requests early. (See docs on handleProxyConnectConn)
if bufferIsConnect(br) {
s.handleProxyConnectConn(ctx, br, c, logf)
return
}
isHTTPReq := bufferHasHTTPRequest(br)
ci, err := s.addConn(c, isHTTPReq)
if err != nil {
if isHTTPReq {
fmt.Fprintf(c, "HTTP/1.0 500 Nope\r\nContent-Type: text/plain\r\nX-Content-Type-Options: nosniff\r\n\r\n%s\n", err.Error())
c.Close()
return
}
defer c.Close()
bs := ipn.NewBackendServer(logf, nil, jsonNotifier(c, s.logf))
_, occupied := err.(inUseOtherUserError)
if occupied {
bs.SendInUseOtherUserErrorMessage(err.Error())
s.blockWhileInUse(c, ci)
} else {
bs.SendErrorMessage(err.Error())
time.Sleep(time.Second)
}
return
}
// Tell the LocalBackend about the identity we're now running as.
s.b.SetCurrentUserID(ci.UserID)
if isHTTPReq {
httpServer := &http.Server{
// Localhost connections are cheap; so only do
// keep-alives for a short period of time, as these
// active connections lock the server into only serving
// that user. If the user has this page open, we don't
// want another switching user to be locked out for
// minutes. 5 seconds is enough to let browser hit
// favicon.ico and such.
IdleTimeout: 5 * time.Second,
ErrorLog: logger.StdLogger(logf),
Handler: s.localhostHandler(ci),
}
httpServer.Serve(&oneConnListener{&protoSwitchConn{s: s, br: br, Conn: c}})
return
}
defer s.removeAndCloseConn(c)
logf("[v1] incoming control connection")
if isReadonlyConn(ci, s.b.OperatorUserID(), logf) {
ctx = ipn.ReadonlyContextOf(ctx)
}
for ctx.Err() == nil {
msg, err := ipn.ReadMsg(br)
if err != nil {
if errors.Is(err, io.EOF) {
logf("[v1] ReadMsg: %v", err)
} else if ctx.Err() == nil {
logf("ReadMsg: %v", err)
}
return
}
s.bsMu.Lock()
if err := s.bs.GotCommandMsg(ctx, msg); err != nil {
logf("GotCommandMsg: %v", err)
}
gotQuit := s.bs.GotQuit
s.bsMu.Unlock()
if gotQuit {
return
}
}
}
func isReadonlyConn(ci connIdentity, operatorUID string, logf logger.Logf) bool {
if runtime.GOOS == "windows" {
// Windows doesn't need/use this mechanism, at least yet. It
// has a different last-user-wins auth model.
return false
}
const ro = true
const rw = false
if !safesocket.PlatformUsesPeerCreds() {
return rw
}
creds := ci.Creds
if creds == nil {
logf("connection from unknown peer; read-only")
return ro
}
uid, ok := creds.UserID()
if !ok {
logf("connection from peer with unknown userid; read-only")
return ro
}
if uid == "0" {
logf("connection from userid %v; root has access", uid)
return rw
}
if selfUID := os.Getuid(); selfUID != 0 && uid == strconv.Itoa(selfUID) {
logf("connection from userid %v; connection from non-root user matching daemon has access", uid)
return rw
}
if operatorUID != "" && uid == operatorUID {
logf("connection from userid %v; is configured operator", uid)
return rw
}
if yes, err := isLocalAdmin(uid); err != nil {
logf("connection from userid %v; read-only; %v", uid, err)
return ro
} else if yes {
logf("connection from userid %v; is local admin, has access", uid)
return rw
}
logf("connection from userid %v; read-only", uid)
return ro
}
func isLocalAdmin(uid string) (bool, error) {
u, err := user.LookupId(uid)
if err != nil {
return false, err
}
var adminGroup string
switch {
case runtime.GOOS == "darwin":
adminGroup = "admin"
case distro.Get() == distro.QNAP:
adminGroup = "administrators"
default:
return false, fmt.Errorf("no system admin group found")
}
return groupmember.IsMemberOfGroup(adminGroup, u.Username)
}
// inUseOtherUserError is the error type for when the server is in use
// by a different local user.
type inUseOtherUserError struct{ error }
func (e inUseOtherUserError) Unwrap() error { return e.error }
// checkConnIdentityLocked checks whether the provided identity is
// allowed to connect to the server.
//
// The returned error, when non-nil, will be of type inUseOtherUserError.
//
// s.mu must be held.
func (s *Server) checkConnIdentityLocked(ci connIdentity) error {
// If clients are already connected, verify they're the same user.
// This mostly matters on Windows at the moment.
if len(s.allClients) > 0 {
var active connIdentity
for _, active = range s.allClients {
break
}
if ci.UserID != active.UserID {
return inUseOtherUserError{fmt.Errorf("Tailscale already in use by %s, pid %d", active.User.Username, active.Pid)}
}
}
if su := s.serverModeUser; su != nil && ci.UserID != su.Uid {
return inUseOtherUserError{fmt.Errorf("Tailscale already in use by %s", su.Username)}
}
return nil
}
// localAPIPermissions returns the permissions for the given identity accessing
// the Tailscale local daemon API.
//
// s.mu must not be held.
func (s *Server) localAPIPermissions(ci connIdentity) (read, write bool) {
switch runtime.GOOS {
case "windows":
s.mu.Lock()
defer s.mu.Unlock()
if s.checkConnIdentityLocked(ci) == nil {
return true, true
}
return false, false
case "js":
return true, true
}
if ci.IsUnixSock {
return true, !isReadonlyConn(ci, s.b.OperatorUserID(), logger.Discard)
}
return false, false
}
// registerDisconnectSub adds ch as a subscribe to connection disconnect
// events. If add is false, the subscriber is removed.
func (s *Server) registerDisconnectSub(ch chan<- struct{}, add bool) {
s.mu.Lock()
defer s.mu.Unlock()
if add {
if s.disconnectSub == nil {
s.disconnectSub = make(map[chan<- struct{}]struct{})
}
s.disconnectSub[ch] = struct{}{}
} else {
delete(s.disconnectSub, ch)
}
}
// addConn adds c to the server's list of clients.
//
// If the returned error is of type inUseOtherUserError then the
// returned connIdentity is also valid.
func (s *Server) addConn(c net.Conn, isHTTP bool) (ci connIdentity, err error) {
ci, err = s.getConnIdentity(c)
if err != nil {
return
}
// If the connected user changes, reset the backend server state to make
// sure node keys don't leak between users.
var doReset bool
defer func() {
if doReset {
s.logf("identity changed; resetting server")
s.b.ResetForClientDisconnect()
}
}()
s.mu.Lock()
defer s.mu.Unlock()
if s.clients == nil {
s.clients = map[net.Conn]bool{}
}
if s.allClients == nil {
s.allClients = map[net.Conn]connIdentity{}
}
if err := s.checkConnIdentityLocked(ci); err != nil {
return ci, err
}
if !isHTTP {
s.clients[c] = true
}
s.allClients[c] = ci
if s.lastUserID != ci.UserID {
if s.lastUserID != "" {
doReset = true
}
s.lastUserID = ci.UserID
}
return ci, nil
}
func (s *Server) removeAndCloseConn(c net.Conn) {
s.mu.Lock()
delete(s.clients, c)
delete(s.allClients, c)
remain := len(s.allClients)
for sub := range s.disconnectSub {
select {
case sub <- struct{}{}:
default:
}
}
s.mu.Unlock()
if remain == 0 && s.resetOnZero {
if s.b.InServerMode() {
s.logf("client disconnected; staying alive in server mode")
} else {
s.logf("client disconnected; stopping server")
s.b.ResetForClientDisconnect()
}
}
c.Close()
}
func (s *Server) stopAll() {
s.mu.Lock()
defer s.mu.Unlock()
for c := range s.clients {
safesocket.ConnCloseRead(c)
safesocket.ConnCloseWrite(c)
}
s.clients = nil
}
// setServerModeUserLocked is called when we're in server mode but our s.serverModeUser is nil.
//
// s.mu must be held
func (s *Server) setServerModeUserLocked() {
var ci connIdentity
var ok bool
for _, ci = range s.allClients {
ok = true
break
}
if !ok {
s.logf("ipnserver: [unexpected] now in server mode, but no connected client")
return
}
if ci.NotWindows {
return
}
if ci.User != nil {
s.logf("ipnserver: now in server mode; user=%v", ci.User.Username)
s.serverModeUser = ci.User
} else {
s.logf("ipnserver: [unexpected] now in server mode, but nil User")
}
}
var jsonEscapedZero = []byte(`\u0000`)
func (s *Server) writeToClients(n ipn.Notify) {
inServerMode := s.b.InServerMode()
s.mu.Lock()
defer s.mu.Unlock()
if inServerMode {
if s.serverModeUser == nil {
s.setServerModeUserLocked()
}
} else {
if s.serverModeUser != nil {
s.logf("ipnserver: no longer in server mode")
s.serverModeUser = nil
}
}
if len(s.clients) == 0 {
// Common case (at least on busy servers): nobody
// connected (no GUI, etc), so return before
// serializing JSON.
return
}
if b, ok := marshalNotify(n, s.logf); ok {
for c := range s.clients {
ipn.WriteMsg(c, b)
}
}
}
// tryWindowsAppDataMigration attempts to copy the Windows state file
// from its old location to the new location. (Issue 2856)
//
// Tailscale 1.14 and before stored state under %LocalAppData%
// (usually "C:\WINDOWS\system32\config\systemprofile\AppData\Local"
// when tailscaled.exe is running as a non-user system service).
// However it is frequently cleared for almost any reason: Windows
// updates, System Restore, even various System Cleaner utilities.
//
// Returns a string of the path to use for the state file.
// This will be a fallback %LocalAppData% path if migration fails,
// a %ProgramData% path otherwise.
func tryWindowsAppDataMigration(logf logger.Logf, path string) string {
if path != paths.DefaultTailscaledStateFile() {
// If they're specifying a non-default path, just trust that they know
// what they are doing.
return path
}
oldFile := paths.LegacyStateFilePath()
return paths.TryConfigFileMigration(logf, oldFile, path)
}
// StateStore returns a StateStore from path.
//
// The path should be an absolute path to a file.
//
// Special cases:
//
// * empty string means to use an in-memory store
// * if the string begins with "kube:", the suffix
// is a Kubernetes secret name
// * if the string begins with "arn:", the value is
// an AWS ARN for an SSM.
func StateStore(path string, logf logger.Logf) (ipn.StateStore, error) {
if path == "" {
return &ipn.MemoryStore{}, nil
}
const kubePrefix = "kube:"
const arnPrefix = "arn:"
switch {
case strings.HasPrefix(path, kubePrefix):
secretName := strings.TrimPrefix(path, kubePrefix)
store, err := ipn.NewKubeStore(secretName)
if err != nil {
return nil, fmt.Errorf("ipn.NewKubeStore(%q): %v", secretName, err)
}
return store, nil
case strings.HasPrefix(path, arnPrefix):
store, err := aws.NewStore(path)
if err != nil {
return nil, fmt.Errorf("aws.NewStore(%q): %v", path, err)
}
return store, nil
}
if runtime.GOOS == "windows" {
path = tryWindowsAppDataMigration(logf, path)
}
store, err := ipn.NewFileStore(path)
if err != nil {
return nil, fmt.Errorf("ipn.NewFileStore(%q): %v", path, err)
}
return store, nil
}
// Run runs a Tailscale backend service.
// The getEngine func is called repeatedly, once per connection, until it returns an engine successfully.
//
// Deprecated: use New and Server.Run instead.
func Run(ctx context.Context, logf logger.Logf, ln net.Listener, store ipn.StateStore, linkMon *monitor.Mon, dialer *tsdial.Dialer, logid string, getEngine func() (wgengine.Engine, error), opts Options) error {
getEngine = getEngineUntilItWorksWrapper(getEngine)
runDone := make(chan struct{})
defer close(runDone)
var serverMu sync.Mutex
var serverOrNil *Server
// When the context is closed or when we return, whichever is first, close our listener
// and all open connections.
go func() {
select {
case <-ctx.Done():
case <-runDone:
}
serverMu.Lock()
if s := serverOrNil; s != nil {
s.stopAll()
}
serverMu.Unlock()
ln.Close()
}()
logf("Listening on %v", ln.Addr())
var serverModeUser *user.User
if opts.AutostartStateKey == "" {
autoStartKey, err := store.ReadState(ipn.ServerModeStartKey)
if err != nil && err != ipn.ErrStateNotExist {
return fmt.Errorf("calling ReadState on state store: %w", err)
}
key := string(autoStartKey)
if strings.HasPrefix(key, "user-") {
uid := strings.TrimPrefix(key, "user-")
u, err := lookupUserFromID(logf, uid)
if err != nil {
logf("ipnserver: found server mode auto-start key %q; failed to load user: %v", key, err)
} else {
logf("ipnserver: found server mode auto-start key %q (user %s)", key, u.Username)
serverModeUser = u
}
opts.AutostartStateKey = ipn.StateKey(key)
}
}
bo := backoff.NewBackoff("ipnserver", logf, 30*time.Second)
var unservedConn net.Conn // if non-nil, accepted, but hasn't served yet
eng, err := getEngine()
if err != nil {
logf("ipnserver: initial getEngine call: %v", err)
for i := 1; ctx.Err() == nil; i++ {
c, err := ln.Accept()
if err != nil {
logf("%d: Accept: %v", i, err)
bo.BackOff(ctx, err)
continue
}
logf("ipnserver: try%d: trying getEngine again...", i)
eng, err = getEngine()
if err == nil {
logf("%d: GetEngine worked; exiting failure loop", i)
unservedConn = c
break
}
logf("ipnserver%d: getEngine failed again: %v", i, err)
errMsg := err.Error()
go func() {
defer c.Close()
bs := ipn.NewBackendServer(logf, nil, jsonNotifier(c, logf))
bs.SendErrorMessage(errMsg)
time.Sleep(time.Second)
}()
}
if err := ctx.Err(); err != nil {
return err
}
}
if unservedConn != nil {
ln = &listenerWithReadyConn{
Listener: ln,
c: unservedConn,
}
}
server, err := New(logf, logid, store, eng, dialer, serverModeUser, opts)
if err != nil {
return err
}
serverMu.Lock()
serverOrNil = server
serverMu.Unlock()
return server.Run(ctx, ln)
}
// New returns a new Server.
//
// To start it, use the Server.Run method.
func New(logf logger.Logf, logid string, store ipn.StateStore, eng wgengine.Engine, dialer *tsdial.Dialer, serverModeUser *user.User, opts Options) (*Server, error) {
b, err := ipnlocal.NewLocalBackend(logf, logid, store, dialer, eng)
if err != nil {
return nil, fmt.Errorf("NewLocalBackend: %v", err)
}
b.SetVarRoot(opts.VarRoot)
b.SetDecompressor(func() (controlclient.Decompressor, error) {
return smallzstd.NewDecoder(nil)
})
dg := distro.Get()
switch dg {
case distro.Synology, distro.TrueNAS:
// See if they have a "Taildrop" share.
// See https://github.com/tailscale/tailscale/issues/2179#issuecomment-982821319
path, err := findTaildropDir(dg)
if err != nil {
logf("%s Taildrop support: %v", dg, err)
} else {
logf("%s Taildrop: using %v", dg, path)
b.SetDirectFileRoot(path)
b.SetDirectFileDoFinalRename(true)
}
}
if opts.AutostartStateKey == "" {
autoStartKey, err := store.ReadState(ipn.ServerModeStartKey)
if err != nil && err != ipn.ErrStateNotExist {
return nil, fmt.Errorf("calling ReadState on store: %w", err)
}
key := string(autoStartKey)
if strings.HasPrefix(key, "user-") {
uid := strings.TrimPrefix(key, "user-")
u, err := lookupUserFromID(logf, uid)
if err != nil {
logf("ipnserver: found server mode auto-start key %q; failed to load user: %v", key, err)
} else {
logf("ipnserver: found server mode auto-start key %q (user %s)", key, u.Username)
serverModeUser = u
}
opts.AutostartStateKey = ipn.StateKey(key)
}
}
server := &Server{
b: b,
backendLogID: logid,
logf: logf,
resetOnZero: !opts.SurviveDisconnects,
serverModeUser: serverModeUser,
autostartStateKey: opts.AutostartStateKey,
}
server.bs = ipn.NewBackendServer(logf, b, server.writeToClients)
return server, nil
}
// Run runs the server, accepting connections from ln forever.
//
// If the context is done, the listener is closed.
func (s *Server) Run(ctx context.Context, ln net.Listener) error {
defer s.b.Shutdown()
runDone := make(chan struct{})
defer close(runDone)
// When the context is closed or when we return, whichever is first, close our listener
// and all open connections.
go func() {
select {
case <-ctx.Done():
case <-runDone:
}
s.stopAll()
ln.Close()
}()
if s.autostartStateKey != "" {
s.bs.GotCommand(ctx, &ipn.Command{
Version: version.Long,
Start: &ipn.StartArgs{
Opts: ipn.Options{StateKey: s.autostartStateKey},
},
})
}
systemd.Ready()
bo := backoff.NewBackoff("ipnserver", s.logf, 30*time.Second)
var connNum int
for {
if ctx.Err() != nil {
return ctx.Err()
}
c, err := ln.Accept()
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
s.logf("ipnserver: Accept: %v", err)
bo.BackOff(ctx, err)
continue
}
connNum++
go s.serveConn(ctx, c, logger.WithPrefix(s.logf, fmt.Sprintf("ipnserver: conn%d: ", connNum)))
}
}
// BabysitProc runs the current executable as a child process with the
// provided args, capturing its output, writing it to files, and
// restarting the process on any crashes.
//
// It's only currently (2020-10-29) used on Windows.
func BabysitProc(ctx context.Context, args []string, logf logger.Logf) {
executable, err := os.Executable()
if err != nil {
panic("cannot determine executable: " + err.Error())
}
var proc struct {
mu sync.Mutex
p *os.Process
}
done := make(chan struct{})
go func() {
interrupt := make(chan os.Signal, 1)
signal.Notify(interrupt, syscall.SIGINT, syscall.SIGTERM)
var sig os.Signal
select {
case sig = <-interrupt:
logf("BabysitProc: got signal: %v", sig)
close(done)
case <-ctx.Done():
logf("BabysitProc: context done")
sig = os.Kill
close(done)
}
proc.mu.Lock()
proc.p.Signal(sig)
proc.mu.Unlock()
}()
bo := backoff.NewBackoff("BabysitProc", logf, 30*time.Second)
for {
startTime := time.Now()
log.Printf("exec: %#v %v", executable, args)
cmd := exec.Command(executable, args...)
// Create a pipe object to use as the subproc's stdin.
// When the writer goes away, the reader gets EOF.
// A subproc can watch its stdin and exit when it gets EOF;
// this is a very reliable way to have a subproc die when
// its parent (us) disappears.
// We never need to actually write to wStdin.
rStdin, wStdin, err := os.Pipe()
if err != nil {
log.Printf("os.Pipe 1: %v", err)
return
}
// Create a pipe object to use as the subproc's stdout/stderr.
// We'll read from this pipe and send it to logf, line by line.
// We can't use os.exec's io.Writer for this because it
// doesn't care about lines, and thus ends up merging multiple
// log lines into one or splitting one line into multiple
// logf() calls. bufio is more appropriate.
rStdout, wStdout, err := os.Pipe()
if err != nil {
log.Printf("os.Pipe 2: %v", err)
}
go func(r *os.File) {
defer r.Close()
rb := bufio.NewReader(r)
for {
s, err := rb.ReadString('\n')
if s != "" {
logf("%s", s)
}
if err != nil {
break
}
}
}(rStdout)
cmd.Stdin = rStdin
cmd.Stdout = wStdout
cmd.Stderr = wStdout
err = cmd.Start()
// Now that the subproc is started, get rid of our copy of the
// pipe reader. Bad things happen on Windows if more than one
// process owns the read side of a pipe.
rStdin.Close()
wStdout.Close()
if err != nil {
log.Printf("starting subprocess failed: %v", err)
} else {
proc.mu.Lock()
proc.p = cmd.Process
proc.mu.Unlock()
err = cmd.Wait()
log.Printf("subprocess exited: %v", err)
}
// If the process finishes, clean up the write side of the
// pipe. We'll make a new one when we restart the subproc.
wStdin.Close()
if os.Getenv("TS_DEBUG_RESTART_CRASHED") == "0" {
log.Fatalf("Process ended.")
}
if time.Since(startTime) < 60*time.Second {
bo.BackOff(ctx, fmt.Errorf("subproc early exit: %v", err))
} else {
// Reset the timeout, since the process ran for a while.
bo.BackOff(ctx, nil)
}
select {
case <-done:
return
default:
}
}
}
// FixedEngine returns a func that returns eng and a nil error.
func FixedEngine(eng wgengine.Engine) func() (wgengine.Engine, error) {
return func() (wgengine.Engine, error) { return eng, nil }
}
// getEngineUntilItWorksWrapper returns a getEngine wrapper that does
// not call getEngine concurrently and stops calling getEngine once
// it's returned a working engine.
func getEngineUntilItWorksWrapper(getEngine func() (wgengine.Engine, error)) func() (wgengine.Engine, error) {
var mu sync.Mutex
var engGood wgengine.Engine
return func() (wgengine.Engine, error) {
mu.Lock()
defer mu.Unlock()
if engGood != nil {
return engGood, nil
}
e, err := getEngine()
if err != nil {
return nil, err
}
engGood = e
return e, nil
}
}
type dummyAddr string
type oneConnListener struct {
conn net.Conn
}
func (l *oneConnListener) Accept() (c net.Conn, err error) {
c = l.conn
if c == nil {
err = io.EOF
return
}
err = nil
l.conn = nil
return
}
func (l *oneConnListener) Close() error { return nil }
func (l *oneConnListener) Addr() net.Addr { return dummyAddr("unused-address") }
func (a dummyAddr) Network() string { return string(a) }
func (a dummyAddr) String() string { return string(a) }
// protoSwitchConn is a net.Conn that's we want to speak HTTP to but
// it's already had a few bytes read from it to determine that it's
// HTTP. So we Read from its bufio.Reader. On Close, we we tell the
// server it's closed, so the server can account the who's connected.
type protoSwitchConn struct {
s *Server
net.Conn
br *bufio.Reader
closeOnce sync.Once
}
func (psc *protoSwitchConn) Read(p []byte) (int, error) { return psc.br.Read(p) }
func (psc *protoSwitchConn) Close() error {
psc.closeOnce.Do(func() { psc.s.removeAndCloseConn(psc.Conn) })
return nil
}
func (s *Server) localhostHandler(ci connIdentity) http.Handler {
lah := localapi.NewHandler(s.b, s.logf, s.backendLogID)
lah.PermitRead, lah.PermitWrite = s.localAPIPermissions(ci)
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if strings.HasPrefix(r.URL.Path, "/localapi/") {
lah.ServeHTTP(w, r)
return
}
if ci.NotWindows {
io.WriteString(w, "<html><title>Tailscale</title><body><h1>Tailscale</h1>This is the local Tailscale daemon.")
return
}
s.ServeHTMLStatus(w, r)
})
}
func (s *Server) ServeHTMLStatus(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/html; charset=utf-8")
st := s.b.Status()
// TODO(bradfitz): add LogID and opts to st?
st.WriteHTML(w)
}
func peerPid(entries []netstat.Entry, la, ra netaddr.IPPort) int {
for _, e := range entries {
if e.Local == ra && e.Remote == la {
return e.Pid
}
}
return 0
}
// jsonNotifier returns a notify-writer func that writes ipn.Notify
// messages to w.
func jsonNotifier(w io.Writer, logf logger.Logf) func(ipn.Notify) {
return func(n ipn.Notify) {
if b, ok := marshalNotify(n, logf); ok {
ipn.WriteMsg(w, b)
}
}
}
func marshalNotify(n ipn.Notify, logf logger.Logf) (b []byte, ok bool) {
b, err := json.Marshal(n)
if err != nil {
logf("ipnserver: [unexpected] error serializing JSON: %v", err)
return nil, false
}
if bytes.Contains(b, jsonEscapedZero) {
logf("[unexpected] zero byte in BackendServer.send notify message: %q", b)
}
return b, true
}
// listenerWithReadyConn is a net.Listener wrapper that has
// one net.Conn ready to be accepted already.
type listenerWithReadyConn struct {
net.Listener
mu sync.Mutex
c net.Conn // if non-nil, ready to be Accepted
}
func (ln *listenerWithReadyConn) Accept() (net.Conn, error) {
ln.mu.Lock()
c := ln.c
ln.c = nil
ln.mu.Unlock()
if c != nil {
return c, nil
}
return ln.Listener.Accept()
}
func findTaildropDir(dg distro.Distro) (string, error) {
const name = "Taildrop"
switch dg {
case distro.Synology:
return findSynologyTaildropDir(name)
case distro.TrueNAS:
return findTrueNASTaildropDir(name)
}
return "", fmt.Errorf("%s is an unsupported distro for Taildrop dir", dg)
}
// findSynologyTaildropDir looks for the first volume containing a
// "Taildrop" directory. We'd run "synoshare --get Taildrop" command
// but on DSM7 at least, we lack permissions to run that.
func findSynologyTaildropDir(name string) (dir string, err error) {
for i := 1; i <= 16; i++ {
dir = fmt.Sprintf("/volume%v/%s", i, name)
if fi, err := os.Stat(dir); err == nil && fi.IsDir() {
return dir, nil
}
}
return "", fmt.Errorf("shared folder %q not found", name)
}
// findTrueNASTaildropDir returns the first matching directory of
// /mnt/{name} or /mnt/*/{name}
func findTrueNASTaildropDir(name string) (dir string, err error) {
// If we're running in a jail, a mount point could just be added at /mnt/Taildrop
dir = fmt.Sprintf("/mnt/%s", name)
if fi, err := os.Stat(dir); err == nil && fi.IsDir() {
return dir, nil
}
// but if running on the host, it may be something like /mnt/Primary/Taildrop
fis, err := ioutil.ReadDir("/mnt")
if err != nil {
return "", fmt.Errorf("error reading /mnt: %w", err)
}
for _, fi := range fis {
dir = fmt.Sprintf("/mnt/%s/%s", fi.Name(), name)
if fi, err := os.Stat(dir); err == nil && fi.IsDir() {
return dir, nil
}
}
return "", fmt.Errorf("shared folder %q not found", name)
}