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238 lines
5.8 KiB
Go
238 lines
5.8 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package winutil
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import (
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"os/user"
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"strings"
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"unsafe"
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"golang.org/x/sys/windows"
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"golang.org/x/sys/windows/registry"
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"tailscale.com/types/logger"
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"tailscale.com/util/winutil/winenv"
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)
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type _PROFILEINFO struct {
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Size uint32
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Flags uint32
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UserName *uint16
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ProfilePath *uint16
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DefaultPath *uint16
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ServerName *uint16
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PolicyPath *uint16
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Profile registry.Key
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}
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// _PROFILEINFO flags
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const (
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_PI_NOUI = 0x00000001
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)
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type _USER_INFO_4 struct {
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Name *uint16
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Password *uint16
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PasswordAge uint32
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Priv uint32
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HomeDir *uint16
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Comment *uint16
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Flags uint32
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ScriptPath *uint16
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AuthFlags uint32
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FullName *uint16
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UsrComment *uint16
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Parms *uint16
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Workstations *uint16
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LastLogon uint32
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LastLogoff uint32
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AcctExpires uint32
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MaxStorage uint32
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UnitsPerWeek uint32
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LogonHours *byte
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BadPwCount uint32
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NumLogons uint32
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LogonServer *uint16
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CountryCode uint32
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CodePage uint32
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UserSID *windows.SID
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PrimaryGroupID uint32
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Profile *uint16
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HomeDirDrive *uint16
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PasswordExpired uint32
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}
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// UserProfile encapsulates a loaded Windows user profile.
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type UserProfile struct {
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token windows.Token
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profileKey registry.Key
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}
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// LoadUserProfile loads the Windows user profile associated with token and u.
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// u serves simply as a hint for speeding up resolution of the username and thus
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// must reference the same user as token. u may also be nil, in which case token
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// is queried for the username.
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func LoadUserProfile(token windows.Token, u *user.User) (up *UserProfile, err error) {
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computerName, userName, err := getComputerAndUserName(token, u)
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if err != nil {
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return nil, err
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}
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var roamingProfilePath *uint16
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if winenv.IsDomainJoined() {
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roamingProfilePath, err = getRoamingProfilePath(nil, token, computerName, userName)
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if err != nil {
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return nil, err
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}
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}
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pi := _PROFILEINFO{
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Size: uint32(unsafe.Sizeof(_PROFILEINFO{})),
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Flags: _PI_NOUI,
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UserName: userName,
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ProfilePath: roamingProfilePath,
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ServerName: computerName,
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}
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if err := loadUserProfile(token, &pi); err != nil {
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return nil, err
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}
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// Duplicate the token so that we have a copy to use during cleanup without
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// consuming the token passed into this function.
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var dupToken windows.Handle
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cp := windows.CurrentProcess()
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if err := windows.DuplicateHandle(cp, windows.Handle(token), cp, &dupToken, 0,
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false, windows.DUPLICATE_SAME_ACCESS); err != nil {
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return nil, err
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}
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return &UserProfile{
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token: windows.Token(dupToken),
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profileKey: pi.Profile,
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}, nil
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}
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// RegKey returns the registry key associated with the user profile.
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// The caller must not close the returned key.
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func (up *UserProfile) RegKey() registry.Key {
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return up.profileKey
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}
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// Close unloads the user profile and cleans up any other resources held by up.
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func (up *UserProfile) Close() error {
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if up.profileKey != 0 {
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if err := unloadUserProfile(up.token, up.profileKey); err != nil {
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return err
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}
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up.profileKey = 0
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}
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if up.token != 0 {
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up.token.Close()
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up.token = 0
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}
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return nil
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}
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func getRoamingProfilePath(logf logger.Logf, token windows.Token, computerName, userName *uint16) (path *uint16, err error) {
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// logf is for debugging/testing. While we would normally replace a nil logf
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// with logger.Discard, we're using explicit checks within this func so that
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// we don't waste time allocating and converting UTF-16 strings unnecessarily.
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var comp string
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if logf != nil {
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comp = windows.UTF16PtrToString(computerName)
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user := windows.UTF16PtrToString(userName)
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logf("BEGIN getRoamingProfilePath(%q, %q)", comp, user)
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defer logf("END getRoamingProfilePath(%q, %q)", comp, user)
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}
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isDomainName, err := isDomainName(computerName)
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if err != nil {
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return nil, err
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}
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if isDomainName {
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if logf != nil {
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logf("computerName %q is a domain, resolving...", comp)
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}
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dcInfo, err := resolveDomainController(computerName, nil)
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if err != nil {
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return nil, err
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}
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defer dcInfo.Close()
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computerName = dcInfo.DomainControllerName
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if logf != nil {
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dom := windows.UTF16PtrToString(computerName)
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logf("%q resolved to %q", comp, dom)
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}
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}
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var pbuf *byte
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if err := windows.NetUserGetInfo(computerName, userName, 4, &pbuf); err != nil {
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return nil, err
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}
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defer windows.NetApiBufferFree(pbuf)
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ui4 := (*_USER_INFO_4)(unsafe.Pointer(pbuf))
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if logf != nil {
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logf("getRoamingProfilePath: got %#v", *ui4)
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}
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profilePath := ui4.Profile
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if profilePath == nil {
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return nil, nil
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}
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if *profilePath == 0 {
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// Empty string
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return nil, nil
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}
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var expanded [windows.MAX_PATH + 1]uint16
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if err := expandEnvironmentStringsForUser(token, profilePath, &expanded[0], uint32(len(expanded))); err != nil {
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return nil, err
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}
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if logf != nil {
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logf("returning %q", windows.UTF16ToString(expanded[:]))
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}
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// This buffer is only used briefly, so we don't bother copying it into a shorter slice.
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return &expanded[0], nil
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}
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func getComputerAndUserName(token windows.Token, u *user.User) (computerName *uint16, userName *uint16, err error) {
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if u == nil {
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tokenUser, err := token.GetTokenUser()
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if err != nil {
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return nil, nil, err
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}
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u, err = user.LookupId(tokenUser.User.Sid.String())
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if err != nil {
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return nil, nil, err
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}
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}
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var strComputer, strUser string
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before, after, hasBackslash := strings.Cut(u.Username, `\`)
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if hasBackslash {
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strComputer = before
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strUser = after
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} else {
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strUser = before
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}
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if strComputer != "" {
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computerName, err = windows.UTF16PtrFromString(strComputer)
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if err != nil {
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return nil, nil, err
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}
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}
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userName, err = windows.UTF16PtrFromString(strUser)
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if err != nil {
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return nil, nil, err
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}
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return computerName, userName, nil
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}
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