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399 lines
11 KiB
Go
399 lines
11 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Package dist is a release artifact builder library.
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package dist
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"regexp"
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"runtime"
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"sort"
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"strings"
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"sync"
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"time"
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"tailscale.com/util/multierr"
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"tailscale.com/version/mkversion"
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)
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// A Target is something that can be build in a Build.
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type Target interface {
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String() string
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Build(build *Build) ([]string, error)
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}
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// Signer is pluggable signer for a Target.
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type Signer func(io.Reader) ([]byte, error)
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// SignFile signs the file at filePath with s and writes the signature to
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// sigPath.
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func (s Signer) SignFile(filePath, sigPath string) error {
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f, err := os.Open(filePath)
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if err != nil {
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return err
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}
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defer f.Close()
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sig, err := s(f)
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if err != nil {
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return err
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}
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if err := f.Close(); err != nil {
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return err
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}
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return os.WriteFile(sigPath, sig, 0644)
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}
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// A Build is a build context for Targets.
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type Build struct {
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// Repo is a path to the root Go module for the build.
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Repo string
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// Out is where build artifacts are written.
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Out string
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// Verbose is whether to print all command output, rather than just failed
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// commands.
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Verbose bool
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// WebClientSource is a path to the source for the web client.
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// If non-empty, web client assets will be built.
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WebClientSource string
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// Tmp is a temporary directory that gets deleted when the Builder is closed.
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Tmp string
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// Go is the path to the Go binary to use for building.
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Go string
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// Yarn is the path to the yarn binary to use for building the web client assets.
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Yarn string
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// Version is the version info of the build.
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Version mkversion.VersionInfo
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// Time is the timestamp of the build.
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Time time.Time
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// once is a cache of function invocations that should run once per process
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// (for example building a helper docker container)
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once once
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extraMu sync.Mutex
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extra map[any]any
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goBuilds Memoize[string]
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// When running `dist build all` on a cold Go build cache, the fanout of
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// gooses and goarches results in a very large number of compile processes,
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// which bogs down the build machine.
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//
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// This throttles the number of concurrent `go build` invocations to the
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// number of CPU cores, which empirically keeps the builder responsive
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// without impacting overall build time.
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goBuildLimit chan struct{}
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}
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// NewBuild creates a new Build rooted at repo, and writing artifacts to out.
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func NewBuild(repo, out string) (*Build, error) {
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if err := os.MkdirAll(out, 0750); err != nil {
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return nil, fmt.Errorf("creating out dir: %w", err)
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}
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tmp, err := os.MkdirTemp("", "dist-*")
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if err != nil {
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return nil, fmt.Errorf("creating tempdir: %w", err)
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}
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repo, err = findModRoot(repo)
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if err != nil {
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return nil, fmt.Errorf("finding module root: %w", err)
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}
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goTool, err := findTool(repo, "go")
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if err != nil {
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return nil, fmt.Errorf("finding go binary: %w", err)
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}
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yarnTool, err := findTool(repo, "yarn")
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if err != nil {
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return nil, fmt.Errorf("finding yarn binary: %w", err)
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}
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b := &Build{
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Repo: repo,
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Tmp: tmp,
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Out: out,
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Go: goTool,
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Yarn: yarnTool,
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Version: mkversion.Info(),
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Time: time.Now().UTC(),
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extra: map[any]any{},
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goBuildLimit: make(chan struct{}, runtime.NumCPU()),
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}
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return b, nil
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}
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// Close ends the build and cleans up temporary files.
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func (b *Build) Close() error {
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return os.RemoveAll(b.Tmp)
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}
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// Build builds all targets concurrently.
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func (b *Build) Build(targets []Target) (files []string, err error) {
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if len(targets) == 0 {
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return nil, errors.New("no targets specified")
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}
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log.Printf("Building %d targets: %v", len(targets), targets)
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var (
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wg sync.WaitGroup
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errs = make([]error, len(targets))
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buildFiles = make([][]string, len(targets))
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)
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for i, t := range targets {
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wg.Add(1)
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go func(i int, t Target) {
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var err error
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defer func() {
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if err != nil {
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err = fmt.Errorf("%s: %w", t, err)
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}
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errs[i] = err
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wg.Done()
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}()
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fs, err := t.Build(b)
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buildFiles[i] = fs
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}(i, t)
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}
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wg.Wait()
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for _, fs := range buildFiles {
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files = append(files, fs...)
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}
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sort.Strings(files)
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return files, multierr.New(errs...)
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}
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// Once runs fn if Once hasn't been called with name before.
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func (b *Build) Once(name string, fn func() error) error {
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return b.once.Do(name, fn)
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}
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// Extra returns a value from the build's extra state, creating it if necessary.
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func (b *Build) Extra(key any, constructor func() any) any {
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b.extraMu.Lock()
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defer b.extraMu.Unlock()
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ret, ok := b.extra[key]
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if !ok {
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ret = constructor()
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b.extra[key] = ret
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}
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return ret
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}
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// GoPkg returns the path on disk of pkg.
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// The module of pkg must be imported in b.Repo's go.mod.
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func (b *Build) GoPkg(pkg string) (string, error) {
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out, err := b.Command(b.Repo, b.Go, "list", "-f", "{{.Dir}}", pkg).CombinedOutput()
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if err != nil {
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return "", fmt.Errorf("finding package %q: %w", pkg, err)
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}
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return strings.TrimSpace(out), nil
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}
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// TmpDir creates and returns a new empty temporary directory.
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// The caller does not need to clean up the directory after use, it will get
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// deleted by b.Close().
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func (b *Build) TmpDir() string {
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// Because we're creating all temp dirs in our parent temp dir, the only
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// failures that can happen at this point are sequence breaks (e.g. if b.Tmp
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// is deleted while stuff is still running). So, panic on error to slightly
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// simplify callsites.
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ret, err := os.MkdirTemp(b.Tmp, "")
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if err != nil {
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panic(fmt.Sprintf("creating temp dir: %v", err))
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}
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return ret
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}
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// BuildWebClientAssets builds the JS and CSS assets used by the web client.
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// If b.WebClientSource is non-empty, assets are built in a "build" sub-directory of that path.
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// Otherwise, no assets are built.
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func (b *Build) BuildWebClientAssets() error {
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// Nothing in the web client assets is platform-specific,
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// so we only need to build it once.
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return b.Once("build-web-client-assets", func() error {
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if b.WebClientSource == "" {
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return nil
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}
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dir := b.WebClientSource
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if err := b.Command(dir, b.Yarn, "install").Run(); err != nil {
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return err
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}
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if err := b.Command(dir, b.Yarn, "build").Run(); err != nil {
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return err
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}
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return nil
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})
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}
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// BuildGoBinary builds the Go binary at path and returns the path to the
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// binary. Builds are cached by path and env, so each build only happens once
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// per process execution.
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func (b *Build) BuildGoBinary(path string, env map[string]string) (string, error) {
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return b.BuildGoBinaryWithTags(path, env, nil)
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}
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// BuildGoBinaryWithTags builds the Go binary at path and returns the
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// path to the binary. Builds are cached by path, env and tags, so
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// each build only happens once per process execution.
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//
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// The passed in tags override gocross's automatic selection of build
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// tags, so you will have to figure out and specify all the tags
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// relevant to your build.
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func (b *Build) BuildGoBinaryWithTags(path string, env map[string]string, tags []string) (string, error) {
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err := b.Once("init-go", func() error {
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log.Printf("Initializing Go toolchain")
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// If the build is using a tool/go, it may need to download a toolchain
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// and do other initialization. Running `go version` once takes care of
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// all of that and avoids that initialization happening concurrently
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// later on in builds.
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_, err := b.Command(b.Repo, b.Go, "version").CombinedOutput()
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return err
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})
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if err != nil {
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return "", err
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}
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buildKey := []any{"go-build", path, env, tags}
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return b.goBuilds.Do(buildKey, func() (string, error) {
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b.goBuildLimit <- struct{}{}
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defer func() { <-b.goBuildLimit }()
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var envStrs []string
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for k, v := range env {
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envStrs = append(envStrs, k+"="+v)
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}
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sort.Strings(envStrs)
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buildDir := b.TmpDir()
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args := []string{"build", "-v", "-o", buildDir}
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if len(tags) > 0 {
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tagsStr := strings.Join(tags, ",")
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log.Printf("Building %s (with env %s, tags %s)", path, strings.Join(envStrs, " "), tagsStr)
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args = append(args, "-tags="+tagsStr)
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} else {
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log.Printf("Building %s (with env %s)", path, strings.Join(envStrs, " "))
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}
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args = append(args, path)
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cmd := b.Command(b.Repo, b.Go, args...)
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for k, v := range env {
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cmd.Cmd.Env = append(cmd.Cmd.Env, k+"="+v)
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}
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if err := cmd.Run(); err != nil {
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return "", err
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}
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out := filepath.Join(buildDir, filepath.Base(path))
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if env["GOOS"] == "windows" || env["GOOS"] == "windowsgui" {
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out += ".exe"
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}
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return out, nil
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})
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}
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// Command prepares an exec.Cmd to run [cmd, args...] in dir.
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func (b *Build) Command(dir, cmd string, args ...string) *Command {
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ret := &Command{
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Cmd: exec.Command(cmd, args...),
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}
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if b.Verbose {
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ret.Cmd.Stdout = os.Stdout
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ret.Cmd.Stderr = os.Stderr
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} else {
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ret.Cmd.Stdout = &ret.Output
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ret.Cmd.Stderr = &ret.Output
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}
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// dist always wants to use gocross if any Go is involved.
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ret.Cmd.Env = append(os.Environ(), "TS_USE_GOCROSS=1")
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ret.Cmd.Dir = dir
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return ret
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}
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// Command runs an exec.Cmd and returns its exit status. If the command fails,
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// its output is printed to os.Stdout, otherwise it's suppressed.
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type Command struct {
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Cmd *exec.Cmd
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Output bytes.Buffer
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}
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// Run is like c.Cmd.Run, but if the command fails, its output is printed to
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// os.Stdout before returning the error.
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func (c *Command) Run() error {
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err := c.Cmd.Run()
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if err != nil {
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// Command failed, dump its output.
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os.Stdout.Write(c.Output.Bytes())
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}
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return err
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}
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// CombinedOutput is like c.Cmd.CombinedOutput, but returns the output as a
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// string instead of a byte slice.
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func (c *Command) CombinedOutput() (string, error) {
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c.Cmd.Stdout = nil
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c.Cmd.Stderr = nil
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bs, err := c.Cmd.CombinedOutput()
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return string(bs), err
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}
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func findModRoot(path string) (string, error) {
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for {
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modpath := filepath.Join(path, "go.mod")
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if _, err := os.Stat(modpath); err == nil {
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return path, nil
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} else if !errors.Is(err, os.ErrNotExist) {
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return "", err
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}
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path = filepath.Dir(path)
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if path == "/" {
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return "", fmt.Errorf("no go.mod found in %q or any parent directory", path)
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}
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}
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}
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// findTool returns the path to the specified named tool.
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// It first looks in the "tool" directory in the provided path,
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// then in the $PATH environment variable.
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func findTool(path, name string) (string, error) {
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tool := filepath.Join(path, "tool", name)
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if _, err := os.Stat(tool); err == nil {
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return tool, nil
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}
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tool, err := exec.LookPath(name)
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if err != nil {
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return "", err
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}
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return tool, nil
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}
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// FilterTargets returns the subset of targets that match any of the filters.
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// If filters is empty, returns all targets.
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func FilterTargets(targets []Target, filters []string) ([]Target, error) {
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var filts []*regexp.Regexp
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for _, f := range filters {
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if f == "all" {
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return targets, nil
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}
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filt, err := regexp.Compile(f)
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if err != nil {
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return nil, fmt.Errorf("invalid filter %q: %w", f, err)
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}
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filts = append(filts, filt)
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}
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var ret []Target
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for _, t := range targets {
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for _, filt := range filts {
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if filt.MatchString(t.String()) {
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ret = append(ret, t)
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break
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}
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}
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}
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return ret, nil
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}
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