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tailscale/wgengine
Josh Bleecher Snyder a72fb7ac0b wgengine/bench: handle multiple Engine status callbacks
It is possible to get multiple status callbacks from an Engine.
We need to wait for at least one from each Engine.
Without limiting to one per Engine,
wait.Wait can exit early or can panic due to a negative counter.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
3 years ago
..
bench wgengine/bench: handle multiple Engine status callbacks 3 years ago
filter net/packet, wgengine/{filter,tstun}: add TSMP ping 4 years ago
magicsock wgengine/magicsock: rename discoEndpoint.wgEndpointHostPort to wgEndpoint 3 years ago
monitor wgengine/monitor: reduce Linux log spam on down 4 years ago
netstack wgengine/netstack: avoid delivering incoming packets to both netstack + host 3 years ago
router wgengine/router: use net.IP.Equal instead of bytes.Equal to compare IPs 3 years ago
wgcfg all: s/CreateEndpoint/ParseEndpoint/ in docs 3 years ago
wglog wgengine/wglog: improve wireguard-go logging rate limiting 3 years ago
winnet wgengine/winnet: don't build on non-windows 4 years ago
pendopen.go wgengine: fix pendopen debug to not track SYN+ACKs, show Node.Online state 3 years ago
userspace.go wgengine/wgcfg: use autogenerated Clone methods 3 years ago
userspace_ext_test.go cmd/tailscaled, wgengine{,/netstack}: add netstack hybrid mode, add to Windows 4 years ago
userspace_test.go cmd/tailscaled, wgengine{,/netstack}: add netstack hybrid mode, add to Windows 4 years ago
watchdog.go wgengine: take in dns.Config, split out to resolver.Config and dns.OSConfig. 4 years ago
watchdog_test.go wgengine: extend TestWatchdog timeout on macOS 4 years ago
wgengine.go tailcfg: add Endpoint, EndpointType, MapRequest.EndpointType 4 years ago