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427 lines
11 KiB
Go
427 lines
11 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package packet
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import (
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"encoding/binary"
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"fmt"
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"strings"
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"tailscale.com/types/strbuilder"
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)
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// RFC1858: prevent overlapping fragment attacks.
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const minFrag = 60 + 20 // max IPv4 header + basic TCP header
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const (
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TCPSyn = 0x02
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TCPAck = 0x10
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TCPSynAck = TCPSyn | TCPAck
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)
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// Parsed is a minimal decoding of a packet suitable for use in filters.
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type Parsed struct {
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// b is the byte buffer that this decodes.
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b []byte
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// subofs is the offset of IP subprotocol.
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subofs int
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// dataofs is the offset of IP subprotocol payload.
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dataofs int
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// length is the total length of the packet.
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// This is not the same as len(b) because b can have trailing zeros.
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length int
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// IPVersion is the IP protocol version of the packet (4 or
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// 6), or 0 if the packet doesn't look like IPv4 or IPv6.
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IPVersion uint8
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// IPProto is the IP subprotocol (UDP, TCP, etc.). Valid iff IPVersion != 0.
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IPProto IPProto
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// SrcIP4 is the IPv4 source address. Valid iff IPVersion == 4.
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SrcIP4 IP4
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// DstIP4 is the IPv4 destination address. Valid iff IPVersion == 4.
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DstIP4 IP4
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// SrcIP6 is the IPv6 source address. Valid iff IPVersion == 6.
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SrcIP6 IP6
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// DstIP6 is the IPv6 destination address. Valid iff IPVersion == 6.
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DstIP6 IP6
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// SrcPort is the TCP/UDP source port. Valid iff IPProto == TCP || IPProto == UDP.
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SrcPort uint16
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// DstPort is the TCP/UDP source port. Valid iff IPProto == TCP || IPProto == UDP.
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DstPort uint16
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// TCPFlags is the packet's TCP flag bigs. Valid iff IPProto == TCP.
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TCPFlags uint8
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}
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func (p *Parsed) String() string {
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switch p.IPVersion {
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case 4:
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sb := strbuilder.Get()
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sb.WriteString(p.IPProto.String())
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sb.WriteByte('{')
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writeIP4Port(sb, p.SrcIP4, p.SrcPort)
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sb.WriteString(" > ")
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writeIP4Port(sb, p.DstIP4, p.DstPort)
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sb.WriteByte('}')
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return sb.String()
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case 6:
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sb := strbuilder.Get()
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sb.WriteString(p.IPProto.String())
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sb.WriteByte('{')
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writeIP6Port(sb, p.SrcIP6, p.SrcPort)
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sb.WriteString(" > ")
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writeIP6Port(sb, p.DstIP6, p.DstPort)
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sb.WriteByte('}')
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return sb.String()
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default:
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return "Unknown{???}"
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}
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}
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func writeIP4Port(sb *strbuilder.Builder, ip IP4, port uint16) {
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sb.WriteUint(uint64(byte(ip >> 24)))
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sb.WriteByte('.')
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sb.WriteUint(uint64(byte(ip >> 16)))
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sb.WriteByte('.')
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sb.WriteUint(uint64(byte(ip >> 8)))
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sb.WriteByte('.')
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sb.WriteUint(uint64(byte(ip)))
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sb.WriteByte(':')
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sb.WriteUint(uint64(port))
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}
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func writeIP6Port(sb *strbuilder.Builder, ip IP6, port uint16) {
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sb.WriteByte('[')
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sb.WriteString(ip.Netaddr().String()) // TODO: faster?
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sb.WriteString("]:")
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sb.WriteUint(uint64(port))
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}
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// Decode extracts data from the packet in b into q.
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// It performs extremely simple packet decoding for basic IPv4 packet types.
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// It extracts only the subprotocol id, IP addresses, and (if any) ports,
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// and shouldn't need any memory allocation.
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func (q *Parsed) Decode(b []byte) {
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q.b = b
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if len(b) < 1 {
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q.IPVersion = 0
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q.IPProto = Unknown
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return
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}
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q.IPVersion = (b[0] & 0xF0) >> 4
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switch q.IPVersion {
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case 4:
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q.decode4(b)
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case 6:
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q.decode6(b)
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default:
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q.IPVersion = 0
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q.IPProto = Unknown
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}
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}
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func (q *Parsed) decode4(b []byte) {
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if len(b) < ip4HeaderLength {
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q.IPVersion = 0
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q.IPProto = Unknown
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return
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}
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// Check that it's IPv4.
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q.IPProto = IPProto(b[9])
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q.length = int(binary.BigEndian.Uint16(b[2:4]))
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if len(b) < q.length {
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// Packet was cut off before full IPv4 length.
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q.IPProto = Unknown
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return
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}
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// If it's valid IPv4, then the IP addresses are valid
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q.SrcIP4 = IP4(binary.BigEndian.Uint32(b[12:16]))
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q.DstIP4 = IP4(binary.BigEndian.Uint32(b[16:20]))
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q.subofs = int((b[0] & 0x0F) << 2)
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if q.subofs > q.length {
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// next-proto starts beyond end of packet.
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q.IPProto = Unknown
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return
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}
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sub := b[q.subofs:]
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// We don't care much about IP fragmentation, except insofar as it's
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// used for firewall bypass attacks. The trick is make the first
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// fragment of a TCP or UDP packet so short that it doesn't fit
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// the TCP or UDP header, so we can't read the port, in hope that
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// it'll sneak past. Then subsequent fragments fill it in, but we're
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// missing the first part of the header, so we can't read that either.
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//
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// A "perfectly correct" implementation would have to reassemble
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// fragments before deciding what to do. But the truth is there's
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// zero reason to send such a short first fragment, so we can treat
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// it as Unknown. We can also treat any subsequent fragment that starts
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// at such a low offset as Unknown.
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fragFlags := binary.BigEndian.Uint16(b[6:8])
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moreFrags := (fragFlags & 0x20) != 0
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fragOfs := fragFlags & 0x1FFF
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if fragOfs == 0 {
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// This is the first fragment
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if moreFrags && len(sub) < minFrag {
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// Suspiciously short first fragment, dump it.
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q.IPProto = Unknown
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return
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}
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// otherwise, this is either non-fragmented (the usual case)
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// or a big enough initial fragment that we can read the
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// whole subprotocol header.
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switch q.IPProto {
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case ICMPv4:
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if len(sub) < icmp4HeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = 0
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q.DstPort = 0
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q.dataofs = q.subofs + icmp4HeaderLength
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return
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case TCP:
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if len(sub) < tcpHeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = binary.BigEndian.Uint16(sub[0:2])
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q.DstPort = binary.BigEndian.Uint16(sub[2:4])
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q.TCPFlags = sub[13] & 0x3F
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headerLength := (sub[12] & 0xF0) >> 2
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q.dataofs = q.subofs + int(headerLength)
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return
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case UDP:
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if len(sub) < udpHeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = binary.BigEndian.Uint16(sub[0:2])
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q.DstPort = binary.BigEndian.Uint16(sub[2:4])
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q.dataofs = q.subofs + udpHeaderLength
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return
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default:
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q.IPProto = Unknown
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return
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}
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} else {
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// This is a fragment other than the first one.
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if fragOfs < minFrag {
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// First frag was suspiciously short, so we can't
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// trust the followup either.
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q.IPProto = Unknown
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return
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}
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// otherwise, we have to permit the fragment to slide through.
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// Second and later fragments don't have sub-headers.
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// Ideally, we would drop fragments that we can't identify,
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// but that would require statefulness. Anyway, receivers'
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// kernels know to drop fragments where the initial fragment
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// doesn't arrive.
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q.IPProto = Fragment
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return
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}
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}
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func (q *Parsed) decode6(b []byte) {
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if len(b) < ip6HeaderLength {
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q.IPVersion = 0
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q.IPProto = Unknown
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return
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}
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q.IPProto = IPProto(b[6])
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q.length = int(binary.BigEndian.Uint16(b[4:6])) + ip6HeaderLength
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if len(b) < q.length {
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// Packet was cut off before the full IPv6 length.
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q.IPProto = Unknown
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return
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}
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copy(q.SrcIP6[:], b[8:24])
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copy(q.DstIP6[:], b[24:40])
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// We don't support any IPv6 extension headers. Don't try to
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// be clever. Therefore, the IP subprotocol always starts at
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// byte 40.
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//
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// Note that this means we don't support fragmentation in
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// IPv6. This is fine, because IPv6 strongly mandates that you
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// should not fragment, which makes fragmentation on the open
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// internet extremely uncommon.
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//
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// This also means we don't support IPSec headers (AH/ESP), or
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// IPv6 jumbo frames. Those will get marked Unknown and
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// dropped.
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q.subofs = 40
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sub := b[q.subofs:]
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switch q.IPProto {
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case ICMPv6:
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if len(sub) < icmp6HeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = 0
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q.DstPort = 0
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q.dataofs = q.subofs + icmp6HeaderLength
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case TCP:
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if len(sub) < tcpHeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = binary.BigEndian.Uint16(sub[0:2])
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q.DstPort = binary.BigEndian.Uint16(sub[2:4])
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q.TCPFlags = sub[13] & 0x3F
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headerLength := (sub[12] & 0xF0) >> 2
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q.dataofs = q.subofs + int(headerLength)
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return
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case UDP:
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if len(sub) < udpHeaderLength {
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q.IPProto = Unknown
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return
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}
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q.SrcPort = binary.BigEndian.Uint16(sub[0:2])
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q.DstPort = binary.BigEndian.Uint16(sub[2:4])
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q.dataofs = q.subofs + udpHeaderLength
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default:
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q.IPProto = Unknown
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return
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}
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}
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func (q *Parsed) IP4Header() IP4Header {
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if q.IPVersion != 4 {
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panic("IP4Header called on non-IPv4 Parsed")
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}
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ipid := binary.BigEndian.Uint16(q.b[4:6])
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return IP4Header{
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IPID: ipid,
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IPProto: q.IPProto,
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SrcIP: q.SrcIP4,
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DstIP: q.DstIP4,
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}
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}
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func (q *Parsed) ICMP4Header() ICMP4Header {
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if q.IPVersion != 4 {
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panic("IP4Header called on non-IPv4 Parsed")
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}
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return ICMP4Header{
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IP4Header: q.IP4Header(),
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Type: ICMP4Type(q.b[q.subofs+0]),
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Code: ICMP4Code(q.b[q.subofs+1]),
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}
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}
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func (q *Parsed) UDP4Header() UDP4Header {
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if q.IPVersion != 4 {
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panic("IP4Header called on non-IPv4 Parsed")
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}
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return UDP4Header{
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IP4Header: q.IP4Header(),
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SrcPort: q.SrcPort,
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DstPort: q.DstPort,
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}
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}
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// Buffer returns the entire packet buffer.
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// This is a read-only view; that is, q retains the ownership of the buffer.
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func (q *Parsed) Buffer() []byte {
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return q.b
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}
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// Payload returns the payload of the IP subprotocol section.
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// This is a read-only view; that is, q retains the ownership of the buffer.
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func (q *Parsed) Payload() []byte {
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return q.b[q.dataofs:q.length]
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}
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// IsTCPSyn reports whether q is a TCP SYN packet
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// (i.e. the first packet in a new connection).
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func (q *Parsed) IsTCPSyn() bool {
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return (q.TCPFlags & TCPSynAck) == TCPSyn
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}
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// IsError reports whether q is an ICMP "Error" packet.
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func (q *Parsed) IsError() bool {
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switch q.IPProto {
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case ICMPv4:
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if len(q.b) < q.subofs+8 {
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return false
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}
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t := ICMP4Type(q.b[q.subofs])
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return t == ICMP4Unreachable || t == ICMP4TimeExceeded
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case ICMPv6:
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if len(q.b) < q.subofs+8 {
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return false
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}
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t := ICMP6Type(q.b[q.subofs])
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return t == ICMP6Unreachable || t == ICMP6TimeExceeded
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default:
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return false
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}
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}
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// IsEchoRequest reports whether q is an ICMP Echo Request.
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func (q *Parsed) IsEchoRequest() bool {
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switch q.IPProto {
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case ICMPv4:
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return len(q.b) >= q.subofs+8 && ICMP4Type(q.b[q.subofs]) == ICMP4EchoRequest && ICMP4Code(q.b[q.subofs+1]) == ICMP4NoCode
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case ICMPv6:
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return len(q.b) >= q.subofs+8 && ICMP6Type(q.b[q.subofs]) == ICMP6EchoRequest && ICMP6Code(q.b[q.subofs+1]) == ICMP6NoCode
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default:
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return false
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}
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}
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// IsEchoRequest reports whether q is an IPv4 ICMP Echo Response.
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func (q *Parsed) IsEchoResponse() bool {
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switch q.IPProto {
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case ICMPv4:
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return len(q.b) >= q.subofs+8 && ICMP4Type(q.b[q.subofs]) == ICMP4EchoReply && ICMP4Code(q.b[q.subofs+1]) == ICMP4NoCode
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case ICMPv6:
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return len(q.b) >= q.subofs+8 && ICMP6Type(q.b[q.subofs]) == ICMP6EchoReply && ICMP6Code(q.b[q.subofs+1]) == ICMP6NoCode
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default:
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return false
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}
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}
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func Hexdump(b []byte) string {
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out := new(strings.Builder)
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for i := 0; i < len(b); i += 16 {
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if i > 0 {
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fmt.Fprintf(out, "\n")
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}
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fmt.Fprintf(out, " %04x ", i)
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j := 0
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for ; j < 16 && i+j < len(b); j++ {
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if j == 8 {
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fmt.Fprintf(out, " ")
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}
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fmt.Fprintf(out, "%02x ", b[i+j])
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}
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for ; j < 16; j++ {
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if j == 8 {
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fmt.Fprintf(out, " ")
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}
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fmt.Fprintf(out, " ")
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}
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fmt.Fprintf(out, " ")
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for j = 0; j < 16 && i+j < len(b); j++ {
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if b[i+j] >= 32 && b[i+j] < 128 {
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fmt.Fprintf(out, "%c", b[i+j])
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} else {
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fmt.Fprintf(out, ".")
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}
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}
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}
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return out.String()
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}
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