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341 lines
8.3 KiB
Go
341 lines
8.3 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package monitor provides facilities for monitoring network
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// interface and route changes. It primarily exists to know when
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// portable devices move between different networks.
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package monitor
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import (
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"encoding/json"
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"errors"
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"runtime"
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"sync"
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"time"
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"inet.af/netaddr"
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"tailscale.com/net/interfaces"
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"tailscale.com/types/logger"
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)
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// pollWallTimeInterval is how often we check the time to check
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// for big jumps in wall (non-monotonic) time as a backup mechanism
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// to get notified of a sleeping device waking back up.
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// Usually there are also minor network change events on wake that let
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// us check the wall time sooner than this.
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const pollWallTimeInterval = 15 * time.Second
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// message represents a message returned from an osMon.
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type message interface {
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// Ignore is whether we should ignore this message.
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ignore() bool
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}
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// osMon is the interface that each operating system-specific
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// implementation of the link monitor must implement.
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type osMon interface {
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Close() error
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// Receive returns a new network interface change message. It
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// should block until there's either something to return, or
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// until the osMon is closed. After a Close, the returned
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// error is ignored.
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Receive() (message, error)
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}
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// ChangeFunc is a callback function that's called when the network
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// changed. The changed parameter is whether the network changed
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// enough for interfaces.State to have changed since the last
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// callback.
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type ChangeFunc func(changed bool, state *interfaces.State)
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// An allocated callbackHandle's address is the Mon.cbs map key.
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type callbackHandle byte
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// Mon represents a monitoring instance.
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type Mon struct {
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logf logger.Logf
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om osMon // nil means not supported on this platform
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change chan struct{}
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stop chan struct{} // closed on Stop
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mu sync.Mutex // guards all following fields
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cbs map[*callbackHandle]ChangeFunc
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ifState *interfaces.State
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gwValid bool // whether gw and gwSelfIP are valid
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gw netaddr.IP // our gateway's IP
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gwSelfIP netaddr.IP // our own IP address (that corresponds to gw)
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started bool
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closed bool
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goroutines sync.WaitGroup
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wallTimer *time.Timer // nil until Started; re-armed AfterFunc per tick
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lastWall time.Time
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timeJumped bool // whether we need to send a changed=true after a big time jump
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}
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// New instantiates and starts a monitoring instance.
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// The returned monitor is inactive until it's started by the Start method.
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// Use RegisterChangeCallback to get notified of network changes.
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func New(logf logger.Logf) (*Mon, error) {
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logf = logger.WithPrefix(logf, "monitor: ")
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m := &Mon{
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logf: logf,
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cbs: map[*callbackHandle]ChangeFunc{},
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change: make(chan struct{}, 1),
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stop: make(chan struct{}),
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lastWall: wallTime(),
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}
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st, err := m.interfaceStateUncached()
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if err != nil {
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return nil, err
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}
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m.ifState = st
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m.om, err = newOSMon(logf, m)
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if err != nil {
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return nil, err
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}
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if m.om == nil {
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return nil, errors.New("newOSMon returned nil, nil")
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}
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return m, nil
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}
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// InterfaceState returns the state of the machine's network interfaces,
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// without any Tailscale ones.
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func (m *Mon) InterfaceState() *interfaces.State {
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m.mu.Lock()
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defer m.mu.Unlock()
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return m.ifState
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}
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func (m *Mon) interfaceStateUncached() (*interfaces.State, error) {
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return interfaces.GetState()
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}
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// GatewayAndSelfIP returns the current network's default gateway, and
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// the machine's default IP for that gateway.
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//
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// It's the same as interfaces.LikelyHomeRouterIP, but it caches the
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// result until the monitor detects a network change.
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func (m *Mon) GatewayAndSelfIP() (gw, myIP netaddr.IP, ok bool) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if m.gwValid {
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return m.gw, m.gwSelfIP, true
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}
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gw, myIP, ok = interfaces.LikelyHomeRouterIP()
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if ok {
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m.gw, m.gwSelfIP, m.gwValid = gw, myIP, true
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}
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return gw, myIP, ok
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}
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// RegisterChangeCallback adds callback to the set of parties to be
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// notified (in their own goroutine) when the network state changes.
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// To remove this callback, call unregister (or close the monitor).
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func (m *Mon) RegisterChangeCallback(callback ChangeFunc) (unregister func()) {
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handle := new(callbackHandle)
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m.mu.Lock()
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defer m.mu.Unlock()
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m.cbs[handle] = callback
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return func() {
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m.mu.Lock()
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defer m.mu.Unlock()
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delete(m.cbs, handle)
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}
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}
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// Start starts the monitor.
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// A monitor can only be started & closed once.
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func (m *Mon) Start() {
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m.mu.Lock()
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defer m.mu.Unlock()
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if m.started || m.closed {
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return
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}
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m.started = true
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switch runtime.GOOS {
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case "ios", "android":
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// For battery reasons, and because these platforms
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// don't really sleep in the same way, don't poll
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// for the wall time to detect for wake-for-sleep
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// walltime jumps.
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default:
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m.wallTimer = time.AfterFunc(pollWallTimeInterval, m.pollWallTime)
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}
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if m.om == nil {
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return
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}
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m.goroutines.Add(2)
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go m.pump()
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go m.debounce()
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}
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// Close closes the monitor.
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func (m *Mon) Close() error {
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m.mu.Lock()
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if m.closed {
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m.mu.Unlock()
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return nil
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}
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m.closed = true
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close(m.stop)
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if m.wallTimer != nil {
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m.wallTimer.Stop()
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}
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var err error
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if m.om != nil {
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err = m.om.Close()
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}
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started := m.started
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m.mu.Unlock()
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if started {
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m.goroutines.Wait()
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}
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return err
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}
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// InjectEvent forces the monitor to pretend there was a network
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// change and re-check the state of the network. Any registered
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// ChangeFunc callbacks will be called within the event coalescing
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// period (under a fraction of a second).
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func (m *Mon) InjectEvent() {
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select {
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case m.change <- struct{}{}:
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default:
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// Another change signal is already
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// buffered. Debounce will wake up soon
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// enough.
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}
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}
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func (m *Mon) stopped() bool {
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select {
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case <-m.stop:
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return true
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default:
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return false
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}
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}
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// pump continuously retrieves messages from the connection, notifying
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// the change channel of changes, and stopping when a stop is issued.
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func (m *Mon) pump() {
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defer m.goroutines.Done()
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for !m.stopped() {
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msg, err := m.om.Receive()
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if err != nil {
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if m.stopped() {
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return
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}
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// Keep retrying while we're not closed.
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m.logf("error from link monitor: %v", err)
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time.Sleep(time.Second)
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continue
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}
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if msg.ignore() {
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continue
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}
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m.InjectEvent()
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}
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}
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// debounce calls the callback function with a delay between events
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// and exits when a stop is issued.
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func (m *Mon) debounce() {
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defer m.goroutines.Done()
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for {
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select {
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case <-m.stop:
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return
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case <-m.change:
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}
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if curState, err := m.interfaceStateUncached(); err != nil {
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m.logf("interfaces.State: %v", err)
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} else {
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m.mu.Lock()
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// See if we have a queued or new time jump signal.
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m.checkWallTimeAdvanceLocked()
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timeJumped := m.timeJumped
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if timeJumped {
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m.logf("time jumped (probably wake from sleep); synthesizing major change event")
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}
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oldState := m.ifState
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ifChanged := !curState.EqualFiltered(oldState, interfaces.FilterInteresting)
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if ifChanged {
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m.gwValid = false
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m.ifState = curState
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if s1, s2 := oldState.String(), curState.String(); s1 == s2 {
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m.logf("[unexpected] network state changed, but stringification didn't: %v\nold: %s\nnew: %s\n", s1,
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jsonSummary(oldState), jsonSummary(curState))
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}
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}
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changed := ifChanged || timeJumped
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if changed {
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m.timeJumped = false
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}
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for _, cb := range m.cbs {
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go cb(changed, m.ifState)
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}
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m.mu.Unlock()
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}
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select {
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case <-m.stop:
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return
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case <-time.After(250 * time.Millisecond):
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}
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}
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}
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func jsonSummary(x interface{}) interface{} {
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j, err := json.Marshal(x)
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if err != nil {
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return err
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}
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return j
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}
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func wallTime() time.Time {
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// From time package's docs: "The canonical way to strip a
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// monotonic clock reading is to use t = t.Round(0)."
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return time.Now().Round(0)
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}
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func (m *Mon) pollWallTime() {
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m.mu.Lock()
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defer m.mu.Unlock()
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if m.closed {
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return
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}
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m.checkWallTimeAdvanceLocked()
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if m.timeJumped {
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m.InjectEvent()
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}
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m.wallTimer.Reset(pollWallTimeInterval)
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}
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// checkWallTimeAdvanceLocked updates m.timeJumped, if wall time jumped
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// more than 150% of pollWallTimeInterval, indicating we probably just
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// came out of sleep.
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func (m *Mon) checkWallTimeAdvanceLocked() {
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now := wallTime()
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if now.Sub(m.lastWall) > pollWallTimeInterval*3/2 {
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m.timeJumped = true
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}
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m.lastWall = now
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}
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