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649 lines
19 KiB
Go
649 lines
19 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package tailcfg
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import (
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"bytes"
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"errors"
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"fmt"
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"reflect"
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"strings"
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"time"
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"github.com/tailscale/wireguard-go/wgcfg"
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"go4.org/mem"
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"golang.org/x/oauth2"
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"tailscale.com/types/key"
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"tailscale.com/types/opt"
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"tailscale.com/types/structs"
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)
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type ID int64
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type UserID ID
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type LoginID ID
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type NodeID ID
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type GroupID ID
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type RoleID ID
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type CapabilityID ID
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// MachineKey is the curve25519 public key for a machine.
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type MachineKey [32]byte
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// NodeKey is the curve25519 public key for a node.
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type NodeKey [32]byte
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// DiscoKey is the curve25519 public key for path discovery key.
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// It's never written to disk or reused between network start-ups.
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type DiscoKey [32]byte
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type Group struct {
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ID GroupID
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Name string
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Members []ID
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}
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type Role struct {
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ID RoleID
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Name string
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Capabilities []CapabilityID
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}
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type CapType string
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const (
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CapRead = CapType("read")
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CapWrite = CapType("write")
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)
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type Capability struct {
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ID CapabilityID
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Type CapType
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Val ID
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}
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// User is an IPN user.
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//
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// A user can have multiple logins associated with it (e.g. gmail and github oauth).
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// (Note: none of our UIs support this yet.)
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//
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// Some properties are inhereted from the logins and can be overridden, such as
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// display name and profile picture.
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//
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// Other properties must be the same for all logins associated with a user.
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// In particular: domain. If a user has a "tailscale.io" domain login, they cannot
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// have a general gmail address login associated with the user.
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type User struct {
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ID UserID
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LoginName string `json:"-"` // not stored, filled from Login // TODO REMOVE
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DisplayName string // if non-empty overrides Login field
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ProfilePicURL string // if non-empty overrides Login field
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Domain string
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Logins []LoginID
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Roles []RoleID
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Created time.Time
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// Note: be sure to update Clone when adding new fields
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}
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// Clone returns a copy of u that aliases no memory with the original.
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func (u *User) Clone() *User {
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if u == nil {
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return nil
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}
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u2 := new(User)
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*u2 = *u
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u2.Logins = append([]LoginID(nil), u.Logins...)
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u2.Roles = append([]RoleID(nil), u.Roles...)
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return u2
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}
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type Login struct {
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_ structs.Incomparable
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ID LoginID
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Provider string
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LoginName string
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DisplayName string
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ProfilePicURL string
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Domain string
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}
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// A UserProfile is display-friendly data for a user.
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// It includes the LoginName for display purposes but *not* the Provider.
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// It also includes derived data from one of the user's logins.
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type UserProfile struct {
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ID UserID
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LoginName string // "alice@smith.com"; for display purposes only (provider is not listed)
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DisplayName string // "Alice Smith"
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ProfilePicURL string
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Roles []RoleID
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}
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type Node struct {
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ID NodeID
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Name string // DNS
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User UserID
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Key NodeKey
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KeyExpiry time.Time
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Machine MachineKey
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DiscoKey DiscoKey
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Addresses []wgcfg.CIDR // IP addresses of this Node directly
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AllowedIPs []wgcfg.CIDR // range of IP addresses to route to this node
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Endpoints []string `json:",omitempty"` // IP+port (public via STUN, and local LANs)
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DERP string `json:",omitempty"` // DERP-in-IP:port ("127.3.3.40:N") endpoint
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Hostinfo Hostinfo
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Created time.Time
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LastSeen *time.Time `json:",omitempty"`
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KeepAlive bool // open and keep open a connection to this peer
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MachineAuthorized bool // TODO(crawshaw): replace with MachineStatus
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// NOTE: any new fields containing pointers in this type
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// require changes to Node.Clone.
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}
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// Clone makes a deep copy of Node.
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// The result aliases no memory with the original.
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func (n *Node) Clone() (res *Node) {
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res = new(Node)
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*res = *n
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res.Addresses = append([]wgcfg.CIDR{}, res.Addresses...)
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res.AllowedIPs = append([]wgcfg.CIDR{}, res.AllowedIPs...)
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res.Endpoints = append([]string{}, res.Endpoints...)
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if res.LastSeen != nil {
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lastSeen := *res.LastSeen
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res.LastSeen = &lastSeen
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}
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res.Hostinfo = *res.Hostinfo.Clone()
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return res
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}
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type MachineStatus int
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const (
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MachineUnknown = MachineStatus(iota)
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MachineUnauthorized // server has yet to approve
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MachineAuthorized // server has approved
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MachineInvalid // server has explicitly rejected this machine key
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)
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func (m MachineStatus) MarshalText() ([]byte, error) {
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return []byte(m.String()), nil
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}
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func (m *MachineStatus) UnmarshalText(b []byte) error {
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switch string(b) {
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case "machine-unknown":
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*m = MachineUnknown
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case "machine-unauthorized":
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*m = MachineUnauthorized
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case "machine-authorized":
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*m = MachineAuthorized
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case "machine-invalid":
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*m = MachineInvalid
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default:
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var val int
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if _, err := fmt.Sscanf(string(b), "machine-unknown(%d)", &val); err != nil {
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*m = MachineStatus(val)
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} else {
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*m = MachineUnknown
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}
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}
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return nil
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}
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func (m MachineStatus) String() string {
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switch m {
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case MachineUnknown:
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return "machine-unknown"
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case MachineUnauthorized:
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return "machine-unauthorized"
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case MachineAuthorized:
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return "machine-authorized"
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case MachineInvalid:
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return "machine-invalid"
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default:
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return fmt.Sprintf("machine-unknown(%d)", int(m))
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}
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}
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func isNum(b byte) bool {
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return b >= '0' && b <= '9'
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}
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func isAlpha(b byte) bool {
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return (b >= 'A' && b <= 'Z') || (b >= 'a' && b <= 'z')
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}
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// CheckTag valids whether a given string can be used as an ACL tag.
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// For now we allow only ascii alphanumeric tags, and they need to start
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// with a letter. No unicode shenanigans allowed, and we reserve punctuation
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// marks other than '-' for a possible future URI scheme.
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//
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// Because we're ignoring unicode entirely, we can treat utf-8 as a series of
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// bytes. Anything >= 128 is disqualified anyway.
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//
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// We might relax these rules later.
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func CheckTag(tag string) error {
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if !strings.HasPrefix(tag, "tag:") {
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return errors.New("tags must start with 'tag:'")
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}
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tag = tag[4:]
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if tag == "" {
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return errors.New("tag names must not be empty")
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}
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if !isAlpha(tag[0]) {
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return errors.New("tag names must start with a letter, after 'tag:'")
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}
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for _, b := range []byte(tag) {
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if !isNum(b) && !isAlpha(b) && b != '-' {
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return errors.New("tag names can only contain numbers, letters, or dashes")
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}
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}
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return nil
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}
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type ServiceProto string
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const (
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TCP = ServiceProto("tcp")
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UDP = ServiceProto("udp")
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)
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type Service struct {
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_ structs.Incomparable
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Proto ServiceProto // TCP or UDP
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Port uint16 // port number service is listening on
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Description string // text description of service
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// TODO(apenwarr): allow advertising services on subnet IPs?
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// TODO(apenwarr): add "tags" here for each service?
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// NOTE: any new fields containing pointers in this type
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// require changes to Hostinfo.Clone.
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}
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// Hostinfo contains a summary of a Tailscale host.
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//
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// Because it contains pointers (slices), this type should not be used
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// as a value type.
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type Hostinfo struct {
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// TODO(crawshaw): mark all these fields ",omitempty" when all the
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// iOS apps are updated with the latest swift version of this struct.
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IPNVersion string // version of this code
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FrontendLogID string // logtail ID of frontend instance
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BackendLogID string // logtail ID of backend instance
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OS string // operating system the client runs on (a version.OS value)
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OSVersion string // operating system version, with optional distro prefix ("Debian 10.4", "Windows 10 Pro 10.0.19041")
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DeviceModel string // mobile phone model ("Pixel 3a", "iPhone 11 Pro")
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Hostname string // name of the host the client runs on
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RoutableIPs []wgcfg.CIDR `json:",omitempty"` // set of IP ranges this client can route
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RequestTags []string `json:",omitempty"` // set of ACL tags this node wants to claim
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Services []Service `json:",omitempty"` // services advertised by this machine
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NetInfo *NetInfo `json:",omitempty"`
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// NOTE: any new fields containing pointers in this type
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// require changes to Hostinfo.Clone and Hostinfo.Equal.
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}
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// NetInfo contains information about the host's network state.
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type NetInfo struct {
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// MappingVariesByDestIP says whether the host's NAT mappings
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// vary based on the destination IP.
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MappingVariesByDestIP opt.Bool
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// HairPinning is their router does hairpinning.
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// It reports true even if there's no NAT involved.
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HairPinning opt.Bool
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// WorkingIPv6 is whether IPv6 works.
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WorkingIPv6 opt.Bool
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// WorkingUDP is whether UDP works.
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WorkingUDP opt.Bool
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// UPnP is whether UPnP appears present on the LAN.
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// Empty means not checked.
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UPnP opt.Bool
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// PMP is whether NAT-PMP appears present on the LAN.
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// Empty means not checked.
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PMP opt.Bool
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// PCP is whether PCP appears present on the LAN.
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// Empty means not checked.
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PCP opt.Bool
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// PreferredDERP is this node's preferred DERP server
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// for incoming traffic. The node might be be temporarily
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// connected to multiple DERP servers (to send to other nodes)
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// but PreferredDERP is the instance number that the node
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// subscribes to traffic at.
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// Zero means disconnected or unknown.
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PreferredDERP int
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// LinkType is the current link type, if known.
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LinkType string // "wired", "wifi", "mobile" (LTE, 4G, 3G, etc)
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// DERPLatency is the fastest recent time to reach various
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// DERP STUN servers, in seconds. The map key is the
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// "regionID-v4" or "-v6"; it was previously the DERP server's
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// STUN host:port.
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//
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// This should only be updated rarely, or when there's a
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// material change, as any change here also gets uploaded to
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// the control plane.
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DERPLatency map[string]float64 `json:",omitempty"`
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// Update Clone and BasicallyEqual when adding fields.
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}
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func (ni *NetInfo) String() string {
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if ni == nil {
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return "NetInfo(nil)"
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}
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return fmt.Sprintf("NetInfo{varies=%v hairpin=%v ipv6=%v udp=%v derp=#%v portmap=%v link=%q}",
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ni.MappingVariesByDestIP, ni.HairPinning, ni.WorkingIPv6,
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ni.WorkingUDP, ni.PreferredDERP,
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ni.portMapSummary(),
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ni.LinkType)
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}
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func (ni *NetInfo) portMapSummary() string {
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if ni.UPnP == "" && ni.PMP == "" && ni.PCP == "" {
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return "?"
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}
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return conciseOptBool(ni.UPnP, "U") + conciseOptBool(ni.PMP, "M") + conciseOptBool(ni.PCP, "C")
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}
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func conciseOptBool(b opt.Bool, trueVal string) string {
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if b == "" {
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return "_"
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}
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v, ok := b.Get()
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if !ok {
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return "x"
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}
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if v {
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return trueVal
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}
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return ""
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}
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// BasicallyEqual reports whether ni and ni2 are basically equal, ignoring
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// changes in DERP ServerLatency & RegionLatency.
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func (ni *NetInfo) BasicallyEqual(ni2 *NetInfo) bool {
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if (ni == nil) != (ni2 == nil) {
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return false
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}
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if ni == nil {
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return true
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}
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return ni.MappingVariesByDestIP == ni2.MappingVariesByDestIP &&
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ni.HairPinning == ni2.HairPinning &&
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ni.WorkingIPv6 == ni2.WorkingIPv6 &&
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ni.WorkingUDP == ni2.WorkingUDP &&
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ni.UPnP == ni2.UPnP &&
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ni.PMP == ni2.PMP &&
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ni.PCP == ni2.PCP &&
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ni.PreferredDERP == ni2.PreferredDERP &&
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ni.LinkType == ni2.LinkType
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}
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func (ni *NetInfo) Clone() (res *NetInfo) {
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if ni == nil {
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return nil
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}
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res = new(NetInfo)
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*res = *ni
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if ni.DERPLatency != nil {
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res.DERPLatency = map[string]float64{}
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for k, v := range ni.DERPLatency {
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res.DERPLatency[k] = v
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}
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}
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return res
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}
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// Clone makes a deep copy of Hostinfo.
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// The result aliases no memory with the original.
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func (h *Hostinfo) Clone() (res *Hostinfo) {
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res = new(Hostinfo)
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*res = *h
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res.RoutableIPs = append([]wgcfg.CIDR{}, h.RoutableIPs...)
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res.Services = append([]Service{}, h.Services...)
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res.NetInfo = h.NetInfo.Clone()
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return res
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}
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// Equal reports whether h and h2 are equal.
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func (h *Hostinfo) Equal(h2 *Hostinfo) bool {
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return reflect.DeepEqual(h, h2)
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}
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// RegisterRequest is sent by a client to register the key for a node.
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// It is encoded to JSON, encrypted with golang.org/x/crypto/nacl/box,
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// using the local machine key, and sent to:
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// https://login.tailscale.com/machine/<mkey hex>
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type RegisterRequest struct {
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_ structs.Incomparable
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Version int // currently 1
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NodeKey NodeKey
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OldNodeKey NodeKey
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Auth struct {
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_ structs.Incomparable
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// One of Provider/LoginName, Oauth2Token, or AuthKey is set.
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Provider, LoginName string
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Oauth2Token *oauth2.Token
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AuthKey string
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}
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Expiry time.Time // requested key expiry, server policy may override
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Followup string // response waits until AuthURL is visited
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Hostinfo *Hostinfo
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}
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// Clone makes a deep copy of RegisterRequest.
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// The result aliases no memory with the original.
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func (req *RegisterRequest) Clone() *RegisterRequest {
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res := new(RegisterRequest)
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*res = *req
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if res.Hostinfo != nil {
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res.Hostinfo = res.Hostinfo.Clone()
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}
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if res.Auth.Oauth2Token != nil {
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tok := *res.Auth.Oauth2Token
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res.Auth.Oauth2Token = &tok
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}
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return res
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}
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// RegisterResponse is returned by the server in response to a RegisterRequest.
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type RegisterResponse struct {
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User User
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Login Login
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NodeKeyExpired bool // if true, the NodeKey needs to be replaced
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MachineAuthorized bool // TODO(crawshaw): move to using MachineStatus
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AuthURL string // if set, authorization pending
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}
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// MapRequest is sent by a client to start a long-poll network map updates.
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// The request includes a copy of the client's current set of WireGuard
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// endpoints and general host information.
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//
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// The request is encoded to JSON, encrypted with golang.org/x/crypto/nacl/box,
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// using the local machine key, and sent to:
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// https://login.tailscale.com/machine/<mkey hex>/map
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type MapRequest struct {
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Version int // current version is 4
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Compress string // "zstd" or "" (no compression)
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KeepAlive bool // server sends keep-alives
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NodeKey NodeKey
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DiscoKey DiscoKey
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Endpoints []string // caller's endpoints (IPv4 or IPv6)
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IncludeIPv6 bool // include IPv6 endpoints in returned Node Endpoints
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Stream bool // if true, multiple MapResponse objects are returned
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Hostinfo *Hostinfo
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// DebugForceDisco is a temporary flag during the deployment
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// of magicsock active discovery. It says that that the client
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// has environment variables explicitly turning discovery on,
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// so control should not disable it.
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DebugForceDisco bool `json:"debugForceDisco,omitempty"`
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}
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// PortRange represents a range of UDP or TCP port numbers.
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type PortRange struct {
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First uint16
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Last uint16
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}
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var PortRangeAny = PortRange{0, 65535}
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// NetPortRange represents a single subnet:portrange.
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type NetPortRange struct {
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_ structs.Incomparable
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IP string
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Bits *int // backward compatibility: if missing, means "all" bits
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Ports PortRange
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}
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// FilterRule represents one rule in a packet filter.
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type FilterRule struct {
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SrcIPs []string
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SrcBits []int
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DstPorts []NetPortRange
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}
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var FilterAllowAll = []FilterRule{
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FilterRule{
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SrcIPs: []string{"*"},
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SrcBits: nil,
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DstPorts: []NetPortRange{NetPortRange{
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IP: "*",
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Bits: nil,
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Ports: PortRange{0, 65535},
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}},
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},
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}
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type MapResponse struct {
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KeepAlive bool // if set, all other fields are ignored
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// Networking
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Node *Node
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Peers []*Node
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DNS []wgcfg.IP
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SearchPaths []string
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DERPMap *DERPMap
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// ACLs
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Domain string
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PacketFilter []FilterRule
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UserProfiles []UserProfile
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Roles []Role
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// TODO: Groups []Group
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// TODO: Capabilities []Capability
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// Debug is normally nil, except for when the control server
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// is setting debug settings on a node.
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Debug *Debug `json:",omitempty"`
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}
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// Debug are instructions from the control server to the client
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// to adjust debug settings.
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type Debug struct {
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// LogHeapPprof controls whether the client should log
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// its heap pprof data. Each true value sent from the server
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// means that client should do one more log.
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LogHeapPprof bool `json:",omitempty"`
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// LogHeapURL is the URL to POST its heap pprof to.
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// Empty means to not log.
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LogHeapURL string `json:",omitempty"`
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// ForceBackgroundSTUN controls whether magicsock should
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// always do its background STUN queries (see magicsock's
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// periodicReSTUN), regardless of inactivity.
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ForceBackgroundSTUN bool `json:",omitempty"`
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}
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func (k MachineKey) String() string { return fmt.Sprintf("mkey:%x", k[:]) }
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func (k MachineKey) MarshalText() ([]byte, error) { return keyMarshalText("mkey:", k), nil }
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func (k *MachineKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "mkey:", text) }
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func keyMarshalText(prefix string, k [32]byte) []byte {
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buf := bytes.NewBuffer(make([]byte, 0, len(prefix)+64))
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fmt.Fprintf(buf, "%s%x", prefix, k[:])
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return buf.Bytes()
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}
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func keyUnmarshalText(dst []byte, prefix string, text []byte) error {
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if len(text) < len(prefix) || string(text[:len(prefix)]) != prefix {
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return fmt.Errorf("UnmarshalText: missing %q prefix", prefix)
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}
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pub, err := key.NewPublicFromHexMem(mem.B(text[len(prefix):]))
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if err != nil {
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return fmt.Errorf("UnmarshalText: after %q: %v", prefix, err)
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}
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copy(dst[:], pub[:])
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return nil
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}
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func (k NodeKey) ShortString() string { return (key.Public(k)).ShortString() }
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func (k NodeKey) String() string { return fmt.Sprintf("nodekey:%x", k[:]) }
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func (k NodeKey) MarshalText() ([]byte, error) { return keyMarshalText("nodekey:", k), nil }
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func (k *NodeKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "nodekey:", text) }
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// IsZero reports whether k is the zero value.
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func (k NodeKey) IsZero() bool { return k == NodeKey{} }
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func (k DiscoKey) String() string { return fmt.Sprintf("discokey:%x", k[:]) }
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func (k DiscoKey) MarshalText() ([]byte, error) { return keyMarshalText("discokey:", k), nil }
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func (k *DiscoKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "discokey:", text) }
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func (k DiscoKey) ShortString() string { return fmt.Sprintf("d:%x", k[:8]) }
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// IsZero reports whether k is the zero value.
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func (k DiscoKey) IsZero() bool { return k == DiscoKey{} }
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func (id ID) String() string { return fmt.Sprintf("id:%x", int64(id)) }
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func (id UserID) String() string { return fmt.Sprintf("userid:%x", int64(id)) }
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func (id LoginID) String() string { return fmt.Sprintf("loginid:%x", int64(id)) }
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func (id NodeID) String() string { return fmt.Sprintf("nodeid:%x", int64(id)) }
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func (id GroupID) String() string { return fmt.Sprintf("groupid:%x", int64(id)) }
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func (id RoleID) String() string { return fmt.Sprintf("roleid:%x", int64(id)) }
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func (id CapabilityID) String() string { return fmt.Sprintf("capid:%x", int64(id)) }
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// Equal reports whether n and n2 are equal.
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func (n *Node) Equal(n2 *Node) bool {
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if n == nil && n2 == nil {
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return true
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}
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return n != nil && n2 != nil &&
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n.ID == n2.ID &&
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n.Name == n2.Name &&
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n.User == n2.User &&
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n.Key == n2.Key &&
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n.KeyExpiry.Equal(n2.KeyExpiry) &&
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n.Machine == n2.Machine &&
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n.DiscoKey == n2.DiscoKey &&
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reflect.DeepEqual(n.Addresses, n2.Addresses) &&
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reflect.DeepEqual(n.AllowedIPs, n2.AllowedIPs) &&
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reflect.DeepEqual(n.Endpoints, n2.Endpoints) &&
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reflect.DeepEqual(n.Hostinfo, n2.Hostinfo) &&
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n.Created.Equal(n2.Created) &&
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reflect.DeepEqual(n.LastSeen, n2.LastSeen) &&
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n.MachineAuthorized == n2.MachineAuthorized
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}
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