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295 lines
6.7 KiB
Go
295 lines
6.7 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package ipnstate captures the entire state of the Tailscale network.
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//
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// It's a leaf package so ipn, wgengine, and magicsock can all depend on it.
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package ipnstate
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import (
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"bytes"
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"fmt"
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"html"
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"io"
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"log"
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"sort"
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"strings"
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"sync"
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"time"
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"tailscale.com/tailcfg"
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"tailscale.com/types/key"
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)
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// Status represents the entire state of the IPN network.
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type Status struct {
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BackendState string
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Peer map[key.Public]*PeerStatus
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User map[tailcfg.UserID]tailcfg.UserProfile
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}
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func (s *Status) Peers() []key.Public {
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kk := make([]key.Public, 0, len(s.Peer))
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for k := range s.Peer {
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kk = append(kk, k)
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}
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sort.Slice(kk, func(i, j int) bool { return bytes.Compare(kk[i][:], kk[j][:]) < 0 })
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return kk
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}
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type PeerStatus struct {
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PublicKey key.Public
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HostName string // HostInfo's Hostname (not a DNS name or necessarily unique)
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OS string // HostInfo.OS
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UserID tailcfg.UserID
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TailAddr string // Tailscale IP
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// Endpoints:
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Addrs []string
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CurAddr string // one of Addrs, or unique if roaming
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RxBytes int64
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TxBytes int64
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Created time.Time // time registered with tailcontrol
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LastSeen time.Time // last seen to tailcontrol
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LastHandshake time.Time // with local wireguard
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KeepAlive bool
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// InNetworkMap means that this peer was seen in our latest network map.
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// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
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InNetworkMap bool
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// InMagicSock means that this peer is being tracked by magicsock.
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// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
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InMagicSock bool
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// InEngine means that this peer is tracked by the wireguard engine.
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// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
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InEngine bool
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}
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// SimpleHostName returns a potentially simplified version of ps.HostName for display purposes.
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func (ps *PeerStatus) SimpleHostName() string {
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n := ps.HostName
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n = strings.TrimSuffix(n, ".local")
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n = strings.TrimSuffix(n, ".localdomain")
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return n
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}
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type StatusBuilder struct {
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mu sync.Mutex
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locked bool
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st Status
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}
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func (sb *StatusBuilder) Status() *Status {
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sb.mu.Lock()
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defer sb.mu.Unlock()
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sb.locked = true
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return &sb.st
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}
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// AddUser adds a user profile to the status.
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func (sb *StatusBuilder) AddUser(id tailcfg.UserID, up tailcfg.UserProfile) {
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sb.mu.Lock()
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defer sb.mu.Unlock()
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if sb.locked {
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log.Printf("[unexpected] ipnstate: AddUser after Locked")
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return
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}
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if sb.st.User == nil {
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sb.st.User = make(map[tailcfg.UserID]tailcfg.UserProfile)
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}
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sb.st.User[id] = up
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}
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// AddPeer adds a peer node to the status.
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//
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// Its PeerStatus is mixed with any previous status already added.
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func (sb *StatusBuilder) AddPeer(peer key.Public, st *PeerStatus) {
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if st == nil {
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panic("nil PeerStatus")
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}
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sb.mu.Lock()
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defer sb.mu.Unlock()
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if sb.locked {
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log.Printf("[unexpected] ipnstate: AddPeer after Locked")
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return
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}
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if sb.st.Peer == nil {
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sb.st.Peer = make(map[key.Public]*PeerStatus)
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}
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e, ok := sb.st.Peer[peer]
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if !ok {
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sb.st.Peer[peer] = st
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st.PublicKey = peer
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return
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}
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if v := st.HostName; v != "" {
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e.HostName = v
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}
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if v := st.UserID; v != 0 {
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e.UserID = v
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}
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if v := st.TailAddr; v != "" {
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e.TailAddr = v
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}
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if v := st.OS; v != "" {
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e.OS = st.OS
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}
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if v := st.Addrs; v != nil {
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e.Addrs = v
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}
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if v := st.CurAddr; v != "" {
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e.CurAddr = v
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}
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if v := st.RxBytes; v != 0 {
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e.RxBytes = v
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}
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if v := st.TxBytes; v != 0 {
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e.TxBytes = v
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}
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if v := st.LastHandshake; !v.IsZero() {
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e.LastHandshake = v
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}
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if v := st.Created; !v.IsZero() {
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e.Created = v
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}
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if v := st.LastSeen; !v.IsZero() {
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e.LastSeen = v
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}
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if st.InNetworkMap {
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e.InNetworkMap = true
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}
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if st.InMagicSock {
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e.InMagicSock = true
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}
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if st.InEngine {
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e.InEngine = true
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}
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if st.KeepAlive {
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e.KeepAlive = true
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}
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}
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type StatusUpdater interface {
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UpdateStatus(*StatusBuilder)
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}
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func (st *Status) WriteHTML(w io.Writer) {
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f := func(format string, args ...interface{}) { fmt.Fprintf(w, format, args...) }
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f(`<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>Tailscale State</title>
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<style>
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body { font-family: monospace; }
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.owner { text-decoration: underline; }
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.tailaddr { font-style: italic; }
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.acenter { text-align: center; }
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.aright { text-align: right; }
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table, th, td { border: 1px solid black; border-spacing : 0; border-collapse : collapse; }
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thead { background-color: #FFA500; }
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th, td { padding: 5px; }
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td { vertical-align: top; }
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table tbody tr:nth-child(even) td { background-color: #f5f5f5; }
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</style>
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</head>
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<body>
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<h1>Tailscale State</h1>
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`)
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//f("<p><b>logid:</b> %s</p>\n", logid)
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//f("<p><b>opts:</b> <code>%s</code></p>\n", html.EscapeString(fmt.Sprintf("%+v", opts)))
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f("<table>\n<thead>\n")
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f("<tr><th>Peer</th><th>Node</th><th>Owner</th><th>Rx</th><th>Tx</th><th>Handshake</th><th>Endpoints</th></tr>\n")
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f("</thead>\n<tbody>\n")
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now := time.Now()
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// The tailcontrol server rounds LastSeen to 10 minutes. So we
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// declare that a longAgo seen time of 15 minutes means
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// they're not connected.
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longAgo := now.Add(-15 * time.Minute)
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for _, peer := range st.Peers() {
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ps := st.Peer[peer]
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var hsAgo string
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if !ps.LastHandshake.IsZero() {
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hsAgo = now.Sub(ps.LastHandshake).Round(time.Second).String() + " ago"
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} else {
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if ps.LastSeen.Before(longAgo) {
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hsAgo = "<i>offline</i>"
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} else if !ps.KeepAlive {
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hsAgo = "on demand"
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} else {
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hsAgo = "<b>pending</b>"
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}
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}
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var owner string
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if up, ok := st.User[ps.UserID]; ok {
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owner = up.LoginName
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if i := strings.Index(owner, "@"); i != -1 {
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owner = owner[:i]
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}
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}
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f("<tr><td>%s</td><td>%s %s<br><span class=\"tailaddr\">%s</span></td><td class=\"acenter owner\">%s</td><td class=\"aright\">%v</td><td class=\"aright\">%v</td><td class=\"aright\">%v</td>",
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peer.ShortString(),
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html.EscapeString(ps.SimpleHostName()),
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osEmoji(ps.OS),
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ps.TailAddr,
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html.EscapeString(owner),
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ps.RxBytes,
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ps.TxBytes,
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hsAgo,
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)
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f("<td class=\"aright\">")
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match := false
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for _, addr := range ps.Addrs {
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if addr == ps.CurAddr {
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match = true
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f("🔗 <b>%s</b><br>", addr)
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} else {
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f("%s<br>", addr)
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}
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}
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if ps.CurAddr != "" && !match {
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f("<b>%s</b> \xf0\x9f\xa7\xb3<br>", ps.CurAddr)
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}
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f("</td>") // end Addrs
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f("</tr>\n")
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}
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f("</tbody>\n</table>\n")
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f("</body>\n</html>\n")
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}
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func osEmoji(os string) string {
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switch os {
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case "linux":
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return "🐧"
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case "macOS":
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return "🍎"
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case "windows":
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return "🖥️"
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case "iOS":
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return "📱"
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case "android":
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return "🤖"
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case "freebsd":
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return "👿"
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case "openbsd":
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return "🐡"
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}
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return "👽"
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}
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