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346 lines
8.5 KiB
Go
346 lines
8.5 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package deephash hashes a Go value recursively, in a predictable
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// order, without looping.
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//
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// This package, like most of the tailscale.com Go module, should be
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// considered Tailscale-internal; we make no API promises.
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package deephash
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import (
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"bufio"
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"crypto/sha256"
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"encoding/binary"
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"encoding/hex"
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"fmt"
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"hash"
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"math"
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"reflect"
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"strconv"
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"sync"
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)
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const scratchSize = 128
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// hasher is reusable state for hashing a value.
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// Get one via hasherPool.
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type hasher struct {
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h hash.Hash
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bw *bufio.Writer
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scratch [scratchSize]byte
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visited map[uintptr]bool
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}
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// newHasher initializes a new hasher, for use by hasherPool.
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func newHasher() *hasher {
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h := &hasher{
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h: sha256.New(),
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visited: map[uintptr]bool{},
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}
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h.bw = bufio.NewWriterSize(h.h, h.h.BlockSize())
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return h
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}
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// setBufioWriter switches the bufio writer to w after flushing
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// any output to the old one. It then also returns the old one, so
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// the caller can switch back to it.
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func (h *hasher) setBufioWriter(w *bufio.Writer) (old *bufio.Writer) {
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old = h.bw
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old.Flush()
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h.bw = w
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return old
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}
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// Hash returns the raw SHA-256 (not hex) of v.
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func (h *hasher) Hash(v interface{}) (hash [sha256.Size]byte) {
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h.bw.Flush()
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h.h.Reset()
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h.print(reflect.ValueOf(v))
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h.bw.Flush()
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// Sum into scratch & copy out, as hash.Hash is an interface
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// so the slice necessarily escapes, and there's no sha256
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// concrete type exported and we don't want the 'hash' result
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// parameter to escape to the heap:
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h.h.Sum(h.scratch[:0])
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copy(hash[:], h.scratch[:])
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return
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}
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var hasherPool = &sync.Pool{
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New: func() interface{} { return newHasher() },
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}
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// Hash returns the raw SHA-256 hash of v.
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func Hash(v interface{}) [sha256.Size]byte {
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h := hasherPool.Get().(*hasher)
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defer hasherPool.Put(h)
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for k := range h.visited {
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delete(h.visited, k)
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}
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return h.Hash(v)
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}
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// UpdateHash sets last to the hex-encoded hash of v and reports whether its value changed.
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func UpdateHash(last *string, v ...interface{}) (changed bool) {
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sum := Hash(v)
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if sha256EqualHex(sum, *last) {
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// unchanged.
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return false
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}
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*last = hex.EncodeToString(sum[:])
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return true
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}
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// sha256EqualHex reports whether hx is the hex encoding of sum.
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func sha256EqualHex(sum [sha256.Size]byte, hx string) bool {
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if len(hx) != len(sum)*2 {
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return false
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}
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const hextable = "0123456789abcdef"
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j := 0
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for _, v := range sum {
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if hx[j] != hextable[v>>4] || hx[j+1] != hextable[v&0x0f] {
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return false
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}
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j += 2
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}
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return true
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}
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var appenderToType = reflect.TypeOf((*appenderTo)(nil)).Elem()
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type appenderTo interface {
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AppendTo([]byte) []byte
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}
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func (h *hasher) uint(i uint64) {
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binary.BigEndian.PutUint64(h.scratch[:8], i)
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h.bw.Write(h.scratch[:8])
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}
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func (h *hasher) int(i int) {
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binary.BigEndian.PutUint64(h.scratch[:8], uint64(i))
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h.bw.Write(h.scratch[:8])
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}
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var uint8Type = reflect.TypeOf(byte(0))
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// print hashes v into w.
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// It reports whether it was able to do so without hitting a cycle.
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func (h *hasher) print(v reflect.Value) (acyclic bool) {
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if !v.IsValid() {
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return true
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}
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w := h.bw
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visited := h.visited
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if v.CanInterface() {
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// Use AppendTo methods, if available and cheap.
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if v.CanAddr() && v.Type().Implements(appenderToType) {
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a := v.Addr().Interface().(appenderTo)
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scratch := a.AppendTo(h.scratch[:0])
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w.Write(scratch)
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return true
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}
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}
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// Generic handling.
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switch v.Kind() {
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default:
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panic(fmt.Sprintf("unhandled kind %v for type %v", v.Kind(), v.Type()))
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case reflect.Ptr:
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ptr := v.Pointer()
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if visited[ptr] {
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return false
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}
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visited[ptr] = true
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return h.print(v.Elem())
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case reflect.Struct:
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acyclic = true
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w.WriteString("struct")
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h.int(v.NumField())
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for i, n := 0, v.NumField(); i < n; i++ {
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h.int(i)
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if !h.print(v.Field(i)) {
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acyclic = false
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}
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}
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return acyclic
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case reflect.Slice, reflect.Array:
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vLen := v.Len()
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if v.Kind() == reflect.Slice {
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h.int(vLen)
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}
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if v.Type().Elem() == uint8Type && v.CanInterface() {
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if vLen > 0 && vLen <= scratchSize {
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// If it fits in scratch, avoid the Interface allocation.
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// It seems tempting to do this for all sizes, doing
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// scratchSize bytes at a time, but reflect.Slice seems
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// to allocate, so it's not a win.
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n := reflect.Copy(reflect.ValueOf(&h.scratch).Elem(), v)
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w.Write(h.scratch[:n])
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return true
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}
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fmt.Fprintf(w, "%s", v.Interface())
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return true
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}
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acyclic = true
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for i := 0; i < vLen; i++ {
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h.int(i)
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if !h.print(v.Index(i)) {
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acyclic = false
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}
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}
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return acyclic
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case reflect.Interface:
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return h.print(v.Elem())
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case reflect.Map:
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// TODO(bradfitz): ideally we'd avoid these map
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// operations to detect cycles if we knew from the map
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// element type that there no way to form a cycle,
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// which is the common case. Notably, we don't care
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// about hashing the same map+contents twice in
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// different parts of the tree. In fact, we should
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// ideally. (And this prevents it) We should only stop
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// hashing when there's a cycle. What we should
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// probably do is make sure we enumerate the data
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// structure tree is a fixed order and then give each
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// pointer an increasing number, and when we hit a
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// dup, rather than emitting nothing, we should emit a
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// "value #12" reference. Which implies that all things
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// emit to the bufio.Writer should be type-tagged so
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// we can distinguish loop references without risk of
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// collisions.
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ptr := v.Pointer()
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if visited[ptr] {
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return false
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}
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visited[ptr] = true
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if h.hashMapAcyclic(v) {
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return true
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}
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return h.hashMapFallback(v)
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case reflect.String:
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h.int(v.Len())
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w.WriteString(v.String())
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case reflect.Bool:
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w.Write(strconv.AppendBool(h.scratch[:0], v.Bool()))
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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w.Write(strconv.AppendInt(h.scratch[:0], v.Int(), 10))
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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h.uint(v.Uint())
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case reflect.Float32, reflect.Float64:
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w.Write(strconv.AppendUint(h.scratch[:0], math.Float64bits(v.Float()), 10))
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case reflect.Complex64, reflect.Complex128:
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fmt.Fprintf(w, "%v", v.Complex())
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}
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return true
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}
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type mapHasher struct {
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xbuf [sha256.Size]byte // XOR'ed accumulated buffer
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ebuf [sha256.Size]byte // scratch buffer
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s256 hash.Hash // sha256 hash.Hash
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bw *bufio.Writer // to hasher into ebuf
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val valueCache // re-usable values for map iteration
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iter *reflect.MapIter // re-usable map iterator
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}
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func (mh *mapHasher) Reset() {
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for i := range mh.xbuf {
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mh.xbuf[i] = 0
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}
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}
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func (mh *mapHasher) startEntry() {
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for i := range mh.ebuf {
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mh.ebuf[i] = 0
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}
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mh.bw.Flush()
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mh.s256.Reset()
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}
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func (mh *mapHasher) endEntry() {
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mh.bw.Flush()
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for i, b := range mh.s256.Sum(mh.ebuf[:0]) {
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mh.xbuf[i] ^= b
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}
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}
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var mapHasherPool = &sync.Pool{
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New: func() interface{} {
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mh := new(mapHasher)
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mh.s256 = sha256.New()
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mh.bw = bufio.NewWriter(mh.s256)
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mh.val = make(valueCache)
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mh.iter = new(reflect.MapIter)
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return mh
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},
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}
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type valueCache map[reflect.Type]reflect.Value
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func (c valueCache) get(t reflect.Type) reflect.Value {
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v, ok := c[t]
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if !ok {
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v = reflect.New(t).Elem()
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c[t] = v
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}
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return v
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}
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// hashMapAcyclic is the faster sort-free version of map hashing. If
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// it detects a cycle it returns false and guarantees that nothing was
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// written to w.
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func (h *hasher) hashMapAcyclic(v reflect.Value) (acyclic bool) {
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mh := mapHasherPool.Get().(*mapHasher)
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defer mapHasherPool.Put(mh)
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mh.Reset()
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iter := mapIter(mh.iter, v)
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defer mapIter(mh.iter, reflect.Value{}) // avoid pinning v from mh.iter when we return
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// Temporarily switch to the map hasher's bufio.Writer.
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oldw := h.setBufioWriter(mh.bw)
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defer h.setBufioWriter(oldw)
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k := mh.val.get(v.Type().Key())
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e := mh.val.get(v.Type().Elem())
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for iter.Next() {
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key := iterKey(iter, k)
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val := iterVal(iter, e)
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mh.startEntry()
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if !h.print(key) {
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return false
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}
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if !h.print(val) {
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return false
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}
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mh.endEntry()
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}
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oldw.Write(mh.xbuf[:])
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return true
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}
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func (h *hasher) hashMapFallback(v reflect.Value) (acyclic bool) {
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acyclic = true
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sm := newSortedMap(v)
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w := h.bw
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fmt.Fprintf(w, "map[%d]{\n", len(sm.Key))
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for i, k := range sm.Key {
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if !h.print(k) {
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acyclic = false
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}
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w.WriteString(": ")
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if !h.print(sm.Value[i]) {
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acyclic = false
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}
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w.WriteString("\n")
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}
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w.WriteString("}\n")
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return acyclic
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}
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