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tailscale/wgengine/magicsock/magicsock.go

5481 lines
163 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package magicsock implements a socket that can change its communication path while
// in use, actively searching for the best way to communicate.
package magicsock
import (
"bufio"
"bytes"
"context"
crand "crypto/rand"
"encoding/binary"
"errors"
"fmt"
"hash/fnv"
"io"
"math"
"math/rand"
"net"
"net/netip"
"reflect"
"runtime"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/tailscale/wireguard-go/conn"
"go4.org/mem"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
"tailscale.com/control/controlclient"
"tailscale.com/derp"
"tailscale.com/derp/derphttp"
"tailscale.com/disco"
"tailscale.com/envknob"
"tailscale.com/health"
"tailscale.com/hostinfo"
"tailscale.com/ipn/ipnstate"
"tailscale.com/logtail/backoff"
"tailscale.com/net/connstats"
"tailscale.com/net/dnscache"
"tailscale.com/net/interfaces"
"tailscale.com/net/netaddr"
"tailscale.com/net/netcheck"
"tailscale.com/net/neterror"
"tailscale.com/net/netmon"
"tailscale.com/net/netns"
"tailscale.com/net/packet"
"tailscale.com/net/ping"
"tailscale.com/net/portmapper"
"tailscale.com/net/sockstats"
"tailscale.com/net/stun"
"tailscale.com/net/tsaddr"
"tailscale.com/syncs"
"tailscale.com/tailcfg"
"tailscale.com/tstime"
"tailscale.com/tstime/mono"
"tailscale.com/types/key"
"tailscale.com/types/lazy"
"tailscale.com/types/logger"
"tailscale.com/types/netmap"
"tailscale.com/types/nettype"
"tailscale.com/util/clientmetric"
"tailscale.com/util/mak"
"tailscale.com/util/ringbuffer"
"tailscale.com/util/set"
"tailscale.com/util/sysresources"
"tailscale.com/util/uniq"
"tailscale.com/version"
"tailscale.com/wgengine/capture"
)
const (
// These are disco.Magic in big-endian form, 4 then 2 bytes. The
// BPF filters need the magic in this format to match on it. Used
// only in magicsock_linux.go, but defined here so that the test
// which verifies this is the correct magic doesn't also need a
// _linux variant.
discoMagic1 = 0x5453f09f
discoMagic2 = 0x92ac
// UDP socket read/write buffer size (7MB). The value of 7MB is chosen as it
// is the max supported by a default configuration of macOS. Some platforms
// will silently clamp the value.
socketBufferSize = 7 << 20
)
// useDerpRoute reports whether magicsock should enable the DERP
// return path optimization (Issue 150).
func useDerpRoute() bool {
if b, ok := debugUseDerpRoute().Get(); ok {
return b
}
ob := controlclient.DERPRouteFlag()
if v, ok := ob.Get(); ok {
return v
}
return true // as of 1.21.x
}
// peerInfo is all the information magicsock tracks about a particular
// peer.
type peerInfo struct {
ep *endpoint // always non-nil.
// ipPorts is an inverted version of peerMap.byIPPort (below), so
// that when we're deleting this node, we can rapidly find out the
// keys that need deleting from peerMap.byIPPort without having to
// iterate over every IPPort known for any peer.
ipPorts map[netip.AddrPort]bool
}
func newPeerInfo(ep *endpoint) *peerInfo {
return &peerInfo{
ep: ep,
ipPorts: map[netip.AddrPort]bool{},
}
}
// peerMap is an index of peerInfos by node (WireGuard) key, disco
// key, and discovered ip:port endpoints.
//
// Doesn't do any locking, all access must be done with Conn.mu held.
type peerMap struct {
byNodeKey map[key.NodePublic]*peerInfo
byIPPort map[netip.AddrPort]*peerInfo
// nodesOfDisco contains the set of nodes that are using a
// DiscoKey. Usually those sets will be just one node.
nodesOfDisco map[key.DiscoPublic]map[key.NodePublic]bool
}
func newPeerMap() peerMap {
return peerMap{
byNodeKey: map[key.NodePublic]*peerInfo{},
byIPPort: map[netip.AddrPort]*peerInfo{},
nodesOfDisco: map[key.DiscoPublic]map[key.NodePublic]bool{},
}
}
// nodeCount returns the number of nodes currently in m.
func (m *peerMap) nodeCount() int {
return len(m.byNodeKey)
}
// anyEndpointForDiscoKey reports whether there exists any
// peers in the netmap with dk as their DiscoKey.
func (m *peerMap) anyEndpointForDiscoKey(dk key.DiscoPublic) bool {
return len(m.nodesOfDisco[dk]) > 0
}
// endpointForNodeKey returns the endpoint for nk, or nil if
// nk is not known to us.
func (m *peerMap) endpointForNodeKey(nk key.NodePublic) (ep *endpoint, ok bool) {
if nk.IsZero() {
return nil, false
}
if info, ok := m.byNodeKey[nk]; ok {
return info.ep, true
}
return nil, false
}
// endpointForIPPort returns the endpoint for the peer we
// believe to be at ipp, or nil if we don't know of any such peer.
func (m *peerMap) endpointForIPPort(ipp netip.AddrPort) (ep *endpoint, ok bool) {
if info, ok := m.byIPPort[ipp]; ok {
return info.ep, true
}
return nil, false
}
// forEachEndpoint invokes f on every endpoint in m.
func (m *peerMap) forEachEndpoint(f func(ep *endpoint)) {
for _, pi := range m.byNodeKey {
f(pi.ep)
}
}
// forEachEndpointWithDiscoKey invokes f on every endpoint in m that has the
// provided DiscoKey until f returns false or there are no endpoints left to
// iterate.
func (m *peerMap) forEachEndpointWithDiscoKey(dk key.DiscoPublic, f func(*endpoint) (keepGoing bool)) {
for nk := range m.nodesOfDisco[dk] {
pi, ok := m.byNodeKey[nk]
if !ok {
// Unexpected. Data structures would have to
// be out of sync. But we don't have a logger
// here to log [unexpected], so just skip.
// Maybe log later once peerMap is merged back
// into Conn.
continue
}
if !f(pi.ep) {
return
}
}
}
// upsertEndpoint stores endpoint in the peerInfo for
// ep.publicKey, and updates indexes. m must already have a
// tailcfg.Node for ep.publicKey.
func (m *peerMap) upsertEndpoint(ep *endpoint, oldDiscoKey key.DiscoPublic) {
if m.byNodeKey[ep.publicKey] == nil {
m.byNodeKey[ep.publicKey] = newPeerInfo(ep)
}
epDisco := ep.disco.Load()
if epDisco == nil || oldDiscoKey != epDisco.key {
delete(m.nodesOfDisco[oldDiscoKey], ep.publicKey)
}
if ep.isWireguardOnly {
// If the peer is a WireGuard only peer, add all of its endpoints.
// TODO(raggi,catzkorn): this could mean that if a "isWireguardOnly"
// peer has, say, 192.168.0.2 and so does a tailscale peer, the
// wireguard one will win. That may not be the outcome that we want -
// perhaps we should prefer bestAddr.AddrPort if it is set?
// see tailscale/tailscale#7994
for ipp := range ep.endpointState {
m.setNodeKeyForIPPort(ipp, ep.publicKey)
}
return
}
set := m.nodesOfDisco[epDisco.key]
if set == nil {
set = map[key.NodePublic]bool{}
m.nodesOfDisco[epDisco.key] = set
}
set[ep.publicKey] = true
}
// setNodeKeyForIPPort makes future peer lookups by ipp return the
// same endpoint as a lookup by nk.
//
// This should only be called with a fully verified mapping of ipp to
// nk, because calling this function defines the endpoint we hand to
// WireGuard for packets received from ipp.
func (m *peerMap) setNodeKeyForIPPort(ipp netip.AddrPort, nk key.NodePublic) {
if pi := m.byIPPort[ipp]; pi != nil {
delete(pi.ipPorts, ipp)
delete(m.byIPPort, ipp)
}
if pi, ok := m.byNodeKey[nk]; ok {
pi.ipPorts[ipp] = true
m.byIPPort[ipp] = pi
}
}
// deleteEndpoint deletes the peerInfo associated with ep, and
// updates indexes.
func (m *peerMap) deleteEndpoint(ep *endpoint) {
if ep == nil {
return
}
ep.stopAndReset()
epDisco := ep.disco.Load()
pi := m.byNodeKey[ep.publicKey]
if epDisco != nil {
delete(m.nodesOfDisco[epDisco.key], ep.publicKey)
}
delete(m.byNodeKey, ep.publicKey)
if pi == nil {
// Kneejerk paranoia from earlier issue 2801.
// Unexpected. But no logger plumbed here to log so.
return
}
for ip := range pi.ipPorts {
delete(m.byIPPort, ip)
}
}
// A Conn routes UDP packets and actively manages a list of its endpoints.
type Conn struct {
// This block mirrors the contents and field order of the Options
// struct. Initialized once at construction, then constant.
logf logger.Logf
epFunc func([]tailcfg.Endpoint)
derpActiveFunc func()
idleFunc func() time.Duration // nil means unknown
testOnlyPacketListener nettype.PacketListener
noteRecvActivity func(key.NodePublic) // or nil, see Options.NoteRecvActivity
netMon *netmon.Monitor // or nil
// ================================================================
// No locking required to access these fields, either because
// they're static after construction, or are wholly owned by a
// single goroutine.
connCtx context.Context // closed on Conn.Close
connCtxCancel func() // closes connCtx
donec <-chan struct{} // connCtx.Done()'s to avoid context.cancelCtx.Done()'s mutex per call
// pconn4 and pconn6 are the underlying UDP sockets used to
// send/receive packets for wireguard and other magicsock
// protocols.
pconn4 RebindingUDPConn
pconn6 RebindingUDPConn
receiveBatchPool sync.Pool
// closeDisco4 and closeDisco6 are io.Closers to shut down the raw
// disco packet receivers. If nil, no raw disco receiver is
// running for the given family.
closeDisco4 io.Closer
closeDisco6 io.Closer
// netChecker is the prober that discovers local network
// conditions, including the closest DERP relay and NAT mappings.
netChecker *netcheck.Client
// portMapper is the NAT-PMP/PCP/UPnP prober/client, for requesting
// port mappings from NAT devices.
portMapper *portmapper.Client
// stunReceiveFunc holds the current STUN packet processing func.
// Its Loaded value is always non-nil.
stunReceiveFunc syncs.AtomicValue[func(p []byte, fromAddr netip.AddrPort)]
// derpRecvCh is used by receiveDERP to read DERP messages.
// It must have buffer size > 0; see issue 3736.
derpRecvCh chan derpReadResult
// bind is the wireguard-go conn.Bind for Conn.
bind *connBind
// ============================================================
// Fields that must be accessed via atomic load/stores.
// noV4 and noV6 are whether IPv4 and IPv6 are known to be
// missing. They're only used to suppress log spam. The name
// is named negatively because in early start-up, we don't yet
// necessarily have a netcheck.Report and don't want to skip
// logging.
noV4, noV6 atomic.Bool
// noV4Send is whether IPv4 UDP is known to be unable to transmit
// at all. This could happen if the socket is in an invalid state
// (as can happen on darwin after a network link status change).
noV4Send atomic.Bool
// networkUp is whether the network is up (some interface is up
// with IPv4 or IPv6). It's used to suppress log spam and prevent
// new connection that'll fail.
networkUp atomic.Bool
// Whether debugging logging is enabled.
debugLogging atomic.Bool
// havePrivateKey is whether privateKey is non-zero.
havePrivateKey atomic.Bool
publicKeyAtomic syncs.AtomicValue[key.NodePublic] // or NodeKey zero value if !havePrivateKey
// derpMapAtomic is the same as derpMap, but without requiring
// sync.Mutex. For use with NewRegionClient's callback, to avoid
// lock ordering deadlocks. See issue 3726 and mu field docs.
derpMapAtomic atomic.Pointer[tailcfg.DERPMap]
lastNetCheckReport atomic.Pointer[netcheck.Report]
// port is the preferred port from opts.Port; 0 means auto.
port atomic.Uint32
// stats maintains per-connection counters.
stats atomic.Pointer[connstats.Statistics]
// captureHook, if non-nil, is the pcap logging callback when capturing.
captureHook syncs.AtomicValue[capture.Callback]
// discoPrivate is the private naclbox key used for active
// discovery traffic. It is always present, and immutable.
discoPrivate key.DiscoPrivate
// public of discoPrivate. It is always present and immutable.
discoPublic key.DiscoPublic
// ShortString of discoPublic (to save logging work later). It is always
// present and immutable.
discoShort string
// ============================================================
// mu guards all following fields; see userspaceEngine lock
// ordering rules against the engine. For derphttp, mu must
// be held before derphttp.Client.mu.
mu sync.Mutex
muCond *sync.Cond
closed bool // Close was called
closing atomic.Bool // Close is in progress (or done)
// derpCleanupTimer is the timer that fires to occasionally clean
// up idle DERP connections. It's only used when there is a non-home
// DERP connection in use.
derpCleanupTimer *time.Timer
// derpCleanupTimerArmed is whether derpCleanupTimer is
// scheduled to fire within derpCleanStaleInterval.
derpCleanupTimerArmed bool
// periodicReSTUNTimer, when non-nil, is an AfterFunc timer
// that will call Conn.doPeriodicSTUN.
periodicReSTUNTimer *time.Timer
// endpointsUpdateActive indicates that updateEndpoints is
// currently running. It's used to deduplicate concurrent endpoint
// update requests.
endpointsUpdateActive bool
// wantEndpointsUpdate, if non-empty, means that a new endpoints
// update should begin immediately after the currently-running one
// completes. It can only be non-empty if
// endpointsUpdateActive==true.
wantEndpointsUpdate string // true if non-empty; string is reason
// lastEndpoints records the endpoints found during the previous
// endpoint discovery. It's used to avoid duplicate endpoint
// change notifications.
lastEndpoints []tailcfg.Endpoint
// lastEndpointsTime is the last time the endpoints were updated,
// even if there was no change.
lastEndpointsTime time.Time
// onEndpointRefreshed are funcs to run (in their own goroutines)
// when endpoints are refreshed.
onEndpointRefreshed map[*endpoint]func()
// endpointTracker tracks the set of cached endpoints that we advertise
// for a period of time before withdrawing them.
endpointTracker endpointTracker
// peerSet is the set of peers that are currently configured in
// WireGuard. These are not used to filter inbound or outbound
// traffic at all, but only to track what state can be cleaned up
// in other maps below that are keyed by peer public key.
peerSet map[key.NodePublic]struct{}
// nodeOfDisco tracks the networkmap Node entity for each peer
// discovery key.
peerMap peerMap
// discoInfo is the state for an active DiscoKey.
discoInfo map[key.DiscoPublic]*discoInfo
// netInfoFunc is a callback that provides a tailcfg.NetInfo when
// discovered network conditions change.
//
// TODO(danderson): why can't it be set at construction time?
// There seem to be a few natural places in ipn/local.go to
// swallow untimely invocations.
netInfoFunc func(*tailcfg.NetInfo) // nil until set
// netInfoLast is the NetInfo provided in the last call to
// netInfoFunc. It's used to deduplicate calls to netInfoFunc.
//
// TODO(danderson): should all the deduping happen in
// ipn/local.go? We seem to be doing dedupe at several layers, and
// magicsock could do with any complexity reduction it can get.
netInfoLast *tailcfg.NetInfo
derpMap *tailcfg.DERPMap // nil (or zero regions/nodes) means DERP is disabled
netMap *netmap.NetworkMap
privateKey key.NodePrivate // WireGuard private key for this node
everHadKey bool // whether we ever had a non-zero private key
myDerp int // nearest DERP region ID; 0 means none/unknown
derpStarted chan struct{} // closed on first connection to DERP; for tests & cleaner Close
activeDerp map[int]activeDerp // DERP regionID -> connection to a node in that region
prevDerp map[int]*syncs.WaitGroupChan
// derpRoute contains optional alternate routes to use as an
// optimization instead of contacting a peer via their home
// DERP connection. If they sent us a message on a different
// DERP connection (which should really only be on our DERP
// home connection, or what was once our home), then we
// remember that route here to optimistically use instead of
// creating a new DERP connection back to their home.
derpRoute map[key.NodePublic]derpRoute
// peerLastDerp tracks which DERP node we last used to speak with a
// peer. It's only used to quiet logging, so we only log on change.
peerLastDerp map[key.NodePublic]int
// wgPinger is the WireGuard only pinger used for latency measurements.
wgPinger lazy.SyncValue[*ping.Pinger]
}
// SetDebugLoggingEnabled controls whether spammy debug logging is enabled.
//
// Note that this is currently independent from the log levels, even though
// they're pretty correlated: debugging logs should be [v1] (or higher), but
// some non-debug logs may also still have a [vN] annotation. The [vN] level
// controls which gets shown in stderr. The dlogf method, on the other hand,
// controls which gets even printed or uploaded at any level.
func (c *Conn) SetDebugLoggingEnabled(v bool) {
c.debugLogging.Store(v)
}
// dlogf logs a debug message if debug logging is enabled via SetDebugLoggingEnabled.
func (c *Conn) dlogf(format string, a ...any) {
if c.debugLogging.Load() {
c.logf(format, a...)
}
}
// derpRoute is a route entry for a public key, saying that a certain
// peer should be available at DERP node derpID, as long as the
// current connection for that derpID is dc. (but dc should not be
// used to write directly; it's owned by the read/write loops)
type derpRoute struct {
derpID int
dc *derphttp.Client // don't use directly; see comment above
}
// removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute.
func (c *Conn) removeDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
r2 := derpRoute{derpID, dc}
if r, ok := c.derpRoute[peer]; ok && r == r2 {
delete(c.derpRoute, peer)
}
}
// addDerpPeerRoute adds a DERP route entry, noting that peer was seen
// on DERP node derpID, at least on the connection identified by dc.
// See issue 150 for details.
func (c *Conn) addDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
mak.Set(&c.derpRoute, peer, derpRoute{derpID, dc})
}
var derpMagicIPAddr = netip.MustParseAddr(tailcfg.DerpMagicIP)
// activeDerp contains fields for an active DERP connection.
type activeDerp struct {
c *derphttp.Client
cancel context.CancelFunc
writeCh chan<- derpWriteRequest
// lastWrite is the time of the last request for its write
// channel (currently even if there was no write).
// It is always non-nil and initialized to a non-zero Time.
lastWrite *time.Time
createTime time.Time
}
// Options contains options for Listen.
type Options struct {
// Logf optionally provides a log function to use.
// Must not be nil.
Logf logger.Logf
// Port is the port to listen on.
// Zero means to pick one automatically.
Port uint16
// EndpointsFunc optionally provides a func to be called when
// endpoints change. The called func does not own the slice.
EndpointsFunc func([]tailcfg.Endpoint)
// DERPActiveFunc optionally provides a func to be called when
// a connection is made to a DERP server.
DERPActiveFunc func()
// IdleFunc optionally provides a func to return how long
// it's been since a TUN packet was sent or received.
IdleFunc func() time.Duration
// TestOnlyPacketListener optionally specifies how to create PacketConns.
// Only used by tests.
TestOnlyPacketListener nettype.PacketListener
// NoteRecvActivity, if provided, is a func for magicsock to call
// whenever it receives a packet from a a peer if it's been more
// than ~10 seconds since the last one. (10 seconds is somewhat
// arbitrary; the sole user just doesn't need or want it called on
// every packet, just every minute or two for WireGuard timeouts,
// and 10 seconds seems like a good trade-off between often enough
// and not too often.)
// The provided func is likely to call back into
// Conn.ParseEndpoint, which acquires Conn.mu. As such, you should
// not hold Conn.mu while calling it.
NoteRecvActivity func(key.NodePublic)
// NetMon is the network monitor to use.
// With one, the portmapper won't be used.
NetMon *netmon.Monitor
}
func (o *Options) logf() logger.Logf {
if o.Logf == nil {
panic("must provide magicsock.Options.logf")
}
return o.Logf
}
func (o *Options) endpointsFunc() func([]tailcfg.Endpoint) {
if o == nil || o.EndpointsFunc == nil {
return func([]tailcfg.Endpoint) {}
}
return o.EndpointsFunc
}
func (o *Options) derpActiveFunc() func() {
if o == nil || o.DERPActiveFunc == nil {
return func() {}
}
return o.DERPActiveFunc
}
// newConn is the error-free, network-listening-side-effect-free based
// of NewConn. Mostly for tests.
func newConn() *Conn {
discoPrivate := key.NewDisco()
c := &Conn{
derpRecvCh: make(chan derpReadResult, 1), // must be buffered, see issue 3736
derpStarted: make(chan struct{}),
peerLastDerp: make(map[key.NodePublic]int),
peerMap: newPeerMap(),
discoInfo: make(map[key.DiscoPublic]*discoInfo),
discoPrivate: discoPrivate,
discoPublic: discoPrivate.Public(),
}
c.discoShort = c.discoPublic.ShortString()
c.bind = &connBind{Conn: c, closed: true}
c.receiveBatchPool = sync.Pool{New: func() any {
msgs := make([]ipv6.Message, c.bind.BatchSize())
for i := range msgs {
msgs[i].Buffers = make([][]byte, 1)
msgs[i].OOB = make([]byte, controlMessageSize)
}
batch := &receiveBatch{
msgs: msgs,
}
return batch
}}
c.muCond = sync.NewCond(&c.mu)
c.networkUp.Store(true) // assume up until told otherwise
return c
}
// NewConn creates a magic Conn listening on opts.Port.
// As the set of possible endpoints for a Conn changes, the
// callback opts.EndpointsFunc is called.
func NewConn(opts Options) (*Conn, error) {
c := newConn()
c.port.Store(uint32(opts.Port))
c.logf = opts.logf()
c.epFunc = opts.endpointsFunc()
c.derpActiveFunc = opts.derpActiveFunc()
c.idleFunc = opts.IdleFunc
c.testOnlyPacketListener = opts.TestOnlyPacketListener
c.noteRecvActivity = opts.NoteRecvActivity
c.portMapper = portmapper.NewClient(logger.WithPrefix(c.logf, "portmapper: "), opts.NetMon, nil, c.onPortMapChanged)
if opts.NetMon != nil {
c.portMapper.SetGatewayLookupFunc(opts.NetMon.GatewayAndSelfIP)
}
c.netMon = opts.NetMon
if err := c.rebind(keepCurrentPort); err != nil {
return nil, err
}
c.connCtx, c.connCtxCancel = context.WithCancel(context.Background())
c.donec = c.connCtx.Done()
c.netChecker = &netcheck.Client{
Logf: logger.WithPrefix(c.logf, "netcheck: "),
NetMon: c.netMon,
GetSTUNConn4: func() netcheck.STUNConn { return &c.pconn4 },
GetSTUNConn6: func() netcheck.STUNConn { return &c.pconn6 },
SkipExternalNetwork: inTest(),
PortMapper: c.portMapper,
UseDNSCache: true,
}
c.ignoreSTUNPackets()
if d4, err := c.listenRawDisco("ip4"); err == nil {
c.logf("[v1] using BPF disco receiver for IPv4")
c.closeDisco4 = d4
} else {
c.logf("[v1] couldn't create raw v4 disco listener, using regular listener instead: %v", err)
}
if d6, err := c.listenRawDisco("ip6"); err == nil {
c.logf("[v1] using BPF disco receiver for IPv6")
c.closeDisco6 = d6
} else {
c.logf("[v1] couldn't create raw v6 disco listener, using regular listener instead: %v", err)
}
c.logf("magicsock: disco key = %v", c.discoShort)
return c, nil
}
// InstallCaptureHook installs a callback which is called to
// log debug information into the pcap stream. This function
// can be called with a nil argument to uninstall the capture
// hook.
func (c *Conn) InstallCaptureHook(cb capture.Callback) {
c.captureHook.Store(cb)
}
// ignoreSTUNPackets sets a STUN packet processing func that does nothing.
func (c *Conn) ignoreSTUNPackets() {
c.stunReceiveFunc.Store(func([]byte, netip.AddrPort) {})
}
// doPeriodicSTUN is called (in a new goroutine) by
// periodicReSTUNTimer when periodic STUNs are active.
func (c *Conn) doPeriodicSTUN() { c.ReSTUN("periodic") }
func (c *Conn) stopPeriodicReSTUNTimerLocked() {
if t := c.periodicReSTUNTimer; t != nil {
t.Stop()
c.periodicReSTUNTimer = nil
}
}
// c.mu must NOT be held.
func (c *Conn) updateEndpoints(why string) {
metricUpdateEndpoints.Add(1)
defer func() {
c.mu.Lock()
defer c.mu.Unlock()
why := c.wantEndpointsUpdate
c.wantEndpointsUpdate = ""
if !c.closed {
if why != "" {
go c.updateEndpoints(why)
return
}
if c.shouldDoPeriodicReSTUNLocked() {
// Pick a random duration between 20
// and 26 seconds (just under 30s, a
// common UDP NAT timeout on Linux,
// etc)
d := tstime.RandomDurationBetween(20*time.Second, 26*time.Second)
if t := c.periodicReSTUNTimer; t != nil {
if debugReSTUNStopOnIdle() {
c.logf("resetting existing periodicSTUN to run in %v", d)
}
t.Reset(d)
} else {
if debugReSTUNStopOnIdle() {
c.logf("scheduling periodicSTUN to run in %v", d)
}
c.periodicReSTUNTimer = time.AfterFunc(d, c.doPeriodicSTUN)
}
} else {
if debugReSTUNStopOnIdle() {
c.logf("periodic STUN idle")
}
c.stopPeriodicReSTUNTimerLocked()
}
}
c.endpointsUpdateActive = false
c.muCond.Broadcast()
}()
c.dlogf("[v1] magicsock: starting endpoint update (%s)", why)
if c.noV4Send.Load() && runtime.GOOS != "js" {
c.mu.Lock()
closed := c.closed
c.mu.Unlock()
if !closed {
c.logf("magicsock: last netcheck reported send error. Rebinding.")
c.Rebind()
}
}
endpoints, err := c.determineEndpoints(c.connCtx)
if err != nil {
c.logf("magicsock: endpoint update (%s) failed: %v", why, err)
// TODO(crawshaw): are there any conditions under which
// we should trigger a retry based on the error here?
return
}
if c.setEndpoints(endpoints) {
c.logEndpointChange(endpoints)
c.epFunc(endpoints)
}
}
// setEndpoints records the new endpoints, reporting whether they're changed.
// It takes ownership of the slice.
func (c *Conn) setEndpoints(endpoints []tailcfg.Endpoint) (changed bool) {
anySTUN := false
for _, ep := range endpoints {
if ep.Type == tailcfg.EndpointSTUN {
anySTUN = true
}
}
c.mu.Lock()
defer c.mu.Unlock()
if !anySTUN && c.derpMap == nil && !inTest() {
// Don't bother storing or reporting this yet. We
// don't have a DERP map or any STUN entries, so we're
// just starting up. A DERP map should arrive shortly
// and then we'll have more interesting endpoints to
// report. This saves a map update.
// TODO(bradfitz): this optimization is currently
// skipped during the e2e tests because they depend
// too much on the exact sequence of updates. Fix the
// tests. But a protocol rewrite might happen first.
c.dlogf("[v1] magicsock: ignoring pre-DERP map, STUN-less endpoint update: %v", endpoints)
return false
}
c.lastEndpointsTime = time.Now()
for de, fn := range c.onEndpointRefreshed {
go fn()
delete(c.onEndpointRefreshed, de)
}
if endpointSetsEqual(endpoints, c.lastEndpoints) {
return false
}
c.lastEndpoints = endpoints
return true
}
// setNetInfoHavePortMap updates NetInfo.HavePortMap to true.
func (c *Conn) setNetInfoHavePortMap() {
c.mu.Lock()
defer c.mu.Unlock()
if c.netInfoLast == nil {
// No NetInfo yet. Nothing to update.
return
}
if c.netInfoLast.HavePortMap {
// No change.
return
}
ni := c.netInfoLast.Clone()
ni.HavePortMap = true
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) {
c.mu.Lock()
dm := c.derpMap
c.mu.Unlock()
if dm == nil || c.networkDown() {
return new(netcheck.Report), nil
}
ctx, cancel := context.WithTimeout(ctx, 2*time.Second)
defer cancel()
c.stunReceiveFunc.Store(c.netChecker.ReceiveSTUNPacket)
defer c.ignoreSTUNPackets()
report, err := c.netChecker.GetReport(ctx, dm)
if err != nil {
return nil, err
}
c.lastNetCheckReport.Store(report)
c.noV4.Store(!report.IPv4)
c.noV6.Store(!report.IPv6)
c.noV4Send.Store(!report.IPv4CanSend)
ni := &tailcfg.NetInfo{
DERPLatency: map[string]float64{},
MappingVariesByDestIP: report.MappingVariesByDestIP,
HairPinning: report.HairPinning,
UPnP: report.UPnP,
PMP: report.PMP,
PCP: report.PCP,
HavePortMap: c.portMapper.HaveMapping(),
}
for rid, d := range report.RegionV4Latency {
ni.DERPLatency[fmt.Sprintf("%d-v4", rid)] = d.Seconds()
}
for rid, d := range report.RegionV6Latency {
ni.DERPLatency[fmt.Sprintf("%d-v6", rid)] = d.Seconds()
}
ni.WorkingIPv6.Set(report.IPv6)
ni.OSHasIPv6.Set(report.OSHasIPv6)
ni.WorkingUDP.Set(report.UDP)
ni.WorkingICMPv4.Set(report.ICMPv4)
ni.PreferredDERP = report.PreferredDERP
if ni.PreferredDERP == 0 {
// Perhaps UDP is blocked. Pick a deterministic but arbitrary
// one.
ni.PreferredDERP = c.pickDERPFallback()
}
if !c.setNearestDERP(ni.PreferredDERP) {
ni.PreferredDERP = 0
}
// TODO: set link type
c.callNetInfoCallback(ni)
return report, nil
}
var processStartUnixNano = time.Now().UnixNano()
// pickDERPFallback returns a non-zero but deterministic DERP node to
// connect to. This is only used if netcheck couldn't find the
// nearest one (for instance, if UDP is blocked and thus STUN latency
// checks aren't working).
//
// c.mu must NOT be held.
func (c *Conn) pickDERPFallback() int {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
return 0
}
ids := c.derpMap.RegionIDs()
if len(ids) == 0 {
// No DERP regions in non-nil map.
return 0
}
// TODO: figure out which DERP region most of our peers are using,
// and use that region as our fallback.
//
// If we already had selected something in the past and it has any
// peers, we want to stay on it. If there are no peers at all,
// stay on whatever DERP we previously picked. If we need to pick
// one and have no peer info, pick a region randomly.
//
// We used to do the above for legacy clients, but never updated
// it for disco.
if c.myDerp != 0 {
return c.myDerp
}
h := fnv.New64()
fmt.Fprintf(h, "%p/%d", c, processStartUnixNano) // arbitrary
return ids[rand.New(rand.NewSource(int64(h.Sum64()))).Intn(len(ids))]
}
// callNetInfoCallback calls the NetInfo callback (if previously
// registered with SetNetInfoCallback) if ni has substantially changed
// since the last state.
//
// callNetInfoCallback takes ownership of ni.
//
// c.mu must NOT be held.
func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) {
c.mu.Lock()
defer c.mu.Unlock()
if ni.BasicallyEqual(c.netInfoLast) {
return
}
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) callNetInfoCallbackLocked(ni *tailcfg.NetInfo) {
c.netInfoLast = ni
if c.netInfoFunc != nil {
c.dlogf("[v1] magicsock: netInfo update: %+v", ni)
go c.netInfoFunc(ni)
}
}
// addValidDiscoPathForTest makes addr a validated disco address for
// discoKey. It's used in tests to enable receiving of packets from
// addr without having to spin up the entire active discovery
// machinery.
func (c *Conn) addValidDiscoPathForTest(nodeKey key.NodePublic, addr netip.AddrPort) {
c.mu.Lock()
defer c.mu.Unlock()
c.peerMap.setNodeKeyForIPPort(addr, nodeKey)
}
func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) {
if fn == nil {
panic("nil NetInfoCallback")
}
c.mu.Lock()
last := c.netInfoLast
c.netInfoFunc = fn
c.mu.Unlock()
if last != nil {
fn(last)
}
}
// LastRecvActivityOfNodeKey describes the time we last got traffic from
// this endpoint (updated every ~10 seconds).
func (c *Conn) LastRecvActivityOfNodeKey(nk key.NodePublic) string {
c.mu.Lock()
defer c.mu.Unlock()
de, ok := c.peerMap.endpointForNodeKey(nk)
if !ok {
return "never"
}
saw := de.lastRecv.LoadAtomic()
if saw == 0 {
return "never"
}
return mono.Since(saw).Round(time.Second).String()
}
// Ping handles a "tailscale ping" CLI query.
func (c *Conn) Ping(peer *tailcfg.Node, res *ipnstate.PingResult, cb func(*ipnstate.PingResult)) {
c.mu.Lock()
defer c.mu.Unlock()
if c.privateKey.IsZero() {
res.Err = "local tailscaled stopped"
cb(res)
return
}
if len(peer.Addresses) > 0 {
res.NodeIP = peer.Addresses[0].Addr().String()
}
res.NodeName = peer.Name // prefer DNS name
if res.NodeName == "" {
res.NodeName = peer.Hostinfo.Hostname() // else hostname
} else {
res.NodeName, _, _ = strings.Cut(res.NodeName, ".")
}
ep, ok := c.peerMap.endpointForNodeKey(peer.Key)
if !ok {
res.Err = "unknown peer"
cb(res)
return
}
ep.cliPing(res, cb)
}
// c.mu must be held
func (c *Conn) populateCLIPingResponseLocked(res *ipnstate.PingResult, latency time.Duration, ep netip.AddrPort) {
res.LatencySeconds = latency.Seconds()
if ep.Addr() != derpMagicIPAddr {
res.Endpoint = ep.String()
return
}
regionID := int(ep.Port())
res.DERPRegionID = regionID
res.DERPRegionCode = c.derpRegionCodeLocked(regionID)
}
// GetEndpointChanges returns the most recent changes for a particular
// endpoint. The returned EndpointChange structs are for debug use only and
// there are no guarantees about order, size, or content.
func (c *Conn) GetEndpointChanges(peer *tailcfg.Node) ([]EndpointChange, error) {
c.mu.Lock()
if c.privateKey.IsZero() {
c.mu.Unlock()
return nil, fmt.Errorf("tailscaled stopped")
}
ep, ok := c.peerMap.endpointForNodeKey(peer.Key)
c.mu.Unlock()
if !ok {
return nil, fmt.Errorf("unknown peer")
}
return ep.debugUpdates.GetAll(), nil
}
func (c *Conn) derpRegionCodeLocked(regionID int) string {
if c.derpMap == nil {
return ""
}
if dr, ok := c.derpMap.Regions[regionID]; ok {
return dr.RegionCode
}
return ""
}
// DiscoPublicKey returns the discovery public key.
func (c *Conn) DiscoPublicKey() key.DiscoPublic {
return c.discoPublic
}
// c.mu must NOT be held.
func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
c.myDerp = 0
health.SetMagicSockDERPHome(0)
return false
}
if derpNum == c.myDerp {
// No change.
return true
}
if c.myDerp != 0 && derpNum != 0 {
metricDERPHomeChange.Add(1)
}
c.myDerp = derpNum
health.SetMagicSockDERPHome(derpNum)
if c.privateKey.IsZero() {
// No private key yet, so DERP connections won't come up anyway.
// Return early rather than ultimately log a couple lines of noise.
return true
}
// On change, notify all currently connected DERP servers and
// start connecting to our home DERP if we are not already.
dr := c.derpMap.Regions[derpNum]
if dr == nil {
c.logf("[unexpected] magicsock: derpMap.Regions[%v] is nil", derpNum)
} else {
c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derpMap.Regions[derpNum].RegionCode)
}
for i, ad := range c.activeDerp {
go ad.c.NotePreferred(i == c.myDerp)
}
c.goDerpConnect(derpNum)
return true
}
// startDerpHomeConnectLocked starts connecting to our DERP home, if any.
//
// c.mu must be held.
func (c *Conn) startDerpHomeConnectLocked() {
c.goDerpConnect(c.myDerp)
}
// goDerpConnect starts a goroutine to start connecting to the given
// DERP node.
//
// c.mu may be held, but does not need to be.
func (c *Conn) goDerpConnect(node int) {
if node == 0 {
return
}
go c.derpWriteChanOfAddr(netip.AddrPortFrom(derpMagicIPAddr, uint16(node)), key.NodePublic{})
}
// determineEndpoints returns the machine's endpoint addresses. It
// does a STUN lookup (via netcheck) to determine its public address.
//
// c.mu must NOT be held.
func (c *Conn) determineEndpoints(ctx context.Context) ([]tailcfg.Endpoint, error) {
var havePortmap bool
var portmapExt netip.AddrPort
if runtime.GOOS != "js" {
portmapExt, havePortmap = c.portMapper.GetCachedMappingOrStartCreatingOne()
}
nr, err := c.updateNetInfo(ctx)
if err != nil {
c.logf("magicsock.Conn.determineEndpoints: updateNetInfo: %v", err)
return nil, err
}
if runtime.GOOS == "js" {
// TODO(bradfitz): why does control require an
// endpoint? Otherwise it doesn't stream map responses
// back.
return []tailcfg.Endpoint{
{
Addr: netip.MustParseAddrPort("[fe80:123:456:789::1]:12345"),
Type: tailcfg.EndpointLocal,
},
}, nil
}
var already map[netip.AddrPort]tailcfg.EndpointType // endpoint -> how it was found
var eps []tailcfg.Endpoint // unique endpoints
ipp := func(s string) (ipp netip.AddrPort) {
ipp, _ = netip.ParseAddrPort(s)
return
}
addAddr := func(ipp netip.AddrPort, et tailcfg.EndpointType) {
if !ipp.IsValid() || (debugOmitLocalAddresses() && et == tailcfg.EndpointLocal) {
return
}
if _, ok := already[ipp]; !ok {
mak.Set(&already, ipp, et)
eps = append(eps, tailcfg.Endpoint{Addr: ipp, Type: et})
}
}
// If we didn't have a portmap earlier, maybe it's done by now.
if !havePortmap {
portmapExt, havePortmap = c.portMapper.GetCachedMappingOrStartCreatingOne()
}
if havePortmap {
addAddr(portmapExt, tailcfg.EndpointPortmapped)
c.setNetInfoHavePortMap()
}
if nr.GlobalV4 != "" {
addAddr(ipp(nr.GlobalV4), tailcfg.EndpointSTUN)
// If they're behind a hard NAT and are using a fixed
// port locally, assume they might've added a static
// port mapping on their router to the same explicit
// port that tailscaled is running with. Worst case
// it's an invalid candidate mapping.
if port := c.port.Load(); nr.MappingVariesByDestIP.EqualBool(true) && port != 0 {
if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil {
addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(port)))), tailcfg.EndpointSTUN4LocalPort)
}
}
}
if nr.GlobalV6 != "" {
addAddr(ipp(nr.GlobalV6), tailcfg.EndpointSTUN)
}
c.ignoreSTUNPackets()
// Update our set of endpoints by adding any endpoints that we
// previously found but haven't expired yet. This also updates the
// cache with the set of endpoints discovered in this function.
//
// NOTE: we do this here and not below so that we don't cache local
// endpoints; we know that the local endpoints we discover are all
// possible local endpoints since we determine them by looking at the
// set of addresses on our local interfaces.
//
// TODO(andrew): If we pull in any cached endpoints, we should probably
// do something to ensure we're propagating the removal of those cached
// endpoints if they do actually time out without being rediscovered.
// For now, though, rely on a minor LinkChange event causing this to
// re-run.
eps = c.endpointTracker.update(time.Now(), eps)
if localAddr := c.pconn4.LocalAddr(); localAddr.IP.IsUnspecified() {
ips, loopback, err := interfaces.LocalAddresses()
if err != nil {
return nil, err
}
if len(ips) == 0 && len(eps) == 0 {
// Only include loopback addresses if we have no
// interfaces at all to use as endpoints and don't
// have a public IPv4 or IPv6 address. This allows
// for localhost testing when you're on a plane and
// offline, for example.
ips = loopback
}
for _, ip := range ips {
addAddr(netip.AddrPortFrom(ip, uint16(localAddr.Port)), tailcfg.EndpointLocal)
}
} else {
// Our local endpoint is bound to a particular address.
// Do not offer addresses on other local interfaces.
addAddr(ipp(localAddr.String()), tailcfg.EndpointLocal)
}
// Note: the endpoints are intentionally returned in priority order,
// from "farthest but most reliable" to "closest but least
// reliable." Addresses returned from STUN should be globally
// addressable, but might go farther on the network than necessary.
// Local interface addresses might have lower latency, but not be
// globally addressable.
//
// The STUN address(es) are always first so that legacy wireguard
// can use eps[0] as its only known endpoint address (although that's
// obviously non-ideal).
//
// Despite this sorting, though, clients since 0.100 haven't relied
// on the sorting order for any decisions.
return eps, nil
}
// endpointSetsEqual reports whether x and y represent the same set of
// endpoints. The order doesn't matter.
//
// It does not mutate the slices.
func endpointSetsEqual(x, y []tailcfg.Endpoint) bool {
if len(x) == len(y) {
orderMatches := true
for i := range x {
if x[i] != y[i] {
orderMatches = false
break
}
}
if orderMatches {
return true
}
}
m := map[tailcfg.Endpoint]int{}
for _, v := range x {
m[v] |= 1
}
for _, v := range y {
m[v] |= 2
}
for _, n := range m {
if n != 3 {
return false
}
}
return true
}
// LocalPort returns the current IPv4 listener's port number.
func (c *Conn) LocalPort() uint16 {
if runtime.GOOS == "js" {
return 12345
}
laddr := c.pconn4.LocalAddr()
return uint16(laddr.Port)
}
var errNetworkDown = errors.New("magicsock: network down")
func (c *Conn) networkDown() bool { return !c.networkUp.Load() }
// Send implements conn.Bind.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Send
func (c *Conn) Send(buffs [][]byte, ep conn.Endpoint) error {
n := int64(len(buffs))
metricSendData.Add(n)
if c.networkDown() {
metricSendDataNetworkDown.Add(n)
return errNetworkDown
}
return ep.(*endpoint).send(buffs)
}
var errConnClosed = errors.New("Conn closed")
var errDropDerpPacket = errors.New("too many DERP packets queued; dropping")
var errNoUDP = errors.New("no UDP available on platform")
var (
// This acts as a compile-time check for our usage of ipv6.Message in
// batchingUDPConn for both IPv6 and IPv4 operations.
_ ipv6.Message = ipv4.Message{}
)
func (c *Conn) sendUDPBatch(addr netip.AddrPort, buffs [][]byte) (sent bool, err error) {
isIPv6 := false
switch {
case addr.Addr().Is4():
case addr.Addr().Is6():
isIPv6 = true
default:
panic("bogus sendUDPBatch addr type")
}
if isIPv6 {
err = c.pconn6.WriteBatchTo(buffs, addr)
} else {
err = c.pconn4.WriteBatchTo(buffs, addr)
}
if err != nil {
var errGSO neterror.ErrUDPGSODisabled
if errors.As(err, &errGSO) {
c.logf("magicsock: %s", errGSO.Error())
err = errGSO.RetryErr
}
}
return err == nil, err
}
// sendUDP sends UDP packet b to ipp.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDP(ipp netip.AddrPort, b []byte) (sent bool, err error) {
if runtime.GOOS == "js" {
return false, errNoUDP
}
sent, err = c.sendUDPStd(ipp, b)
if err != nil {
metricSendUDPError.Add(1)
} else {
if sent {
metricSendUDP.Add(1)
}
}
return
}
// sendUDP sends UDP packet b to addr.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDPStd(addr netip.AddrPort, b []byte) (sent bool, err error) {
switch {
case addr.Addr().Is4():
_, err = c.pconn4.WriteToUDPAddrPort(b, addr)
if err != nil && (c.noV4.Load() || neterror.TreatAsLostUDP(err)) {
return false, nil
}
case addr.Addr().Is6():
_, err = c.pconn6.WriteToUDPAddrPort(b, addr)
if err != nil && (c.noV6.Load() || neterror.TreatAsLostUDP(err)) {
return false, nil
}
default:
panic("bogus sendUDPStd addr type")
}
return err == nil, err
}
// sendAddr sends packet b to addr, which is either a real UDP address
// or a fake UDP address representing a DERP server (see derpmap.go).
// The provided public key identifies the recipient.
//
// The returned err is whether there was an error writing when it
// should've worked.
// The returned sent is whether a packet went out at all.
// An example of when they might be different: sending to an
// IPv6 address when the local machine doesn't have IPv6 support
// returns (false, nil); it's not an error, but nothing was sent.
func (c *Conn) sendAddr(addr netip.AddrPort, pubKey key.NodePublic, b []byte) (sent bool, err error) {
if addr.Addr() != derpMagicIPAddr {
return c.sendUDP(addr, b)
}
ch := c.derpWriteChanOfAddr(addr, pubKey)
if ch == nil {
metricSendDERPErrorChan.Add(1)
return false, nil
}
// TODO(bradfitz): this makes garbage for now; we could use a
// buffer pool later. Previously we passed ownership of this
// to derpWriteRequest and waited for derphttp.Client.Send to
// complete, but that's too slow while holding wireguard-go
// internal locks.
pkt := make([]byte, len(b))
copy(pkt, b)
select {
case <-c.donec:
metricSendDERPErrorClosed.Add(1)
return false, errConnClosed
case ch <- derpWriteRequest{addr, pubKey, pkt}:
metricSendDERPQueued.Add(1)
return true, nil
default:
metricSendDERPErrorQueue.Add(1)
// Too many writes queued. Drop packet.
return false, errDropDerpPacket
}
}
var (
bufferedDerpWrites int
bufferedDerpWritesOnce sync.Once
)
// bufferedDerpWritesBeforeDrop returns how many packets writes can be queued
// up the DERP client to write on the wire before we start dropping.
func bufferedDerpWritesBeforeDrop() int {
// For mobile devices, always return the previous minimum value of 32;
// we can do this outside the sync.Once to avoid that overhead.
if runtime.GOOS == "ios" || runtime.GOOS == "android" {
return 32
}
bufferedDerpWritesOnce.Do(func() {
// Some rough sizing: for the previous fixed value of 32, the
// total consumed memory can be:
// = numDerpRegions * messages/region * sizeof(message)
//
// For sake of this calculation, assume 100 DERP regions; at
// time of writing (2023-04-03), we have 24.
//
// A reasonable upper bound for the worst-case average size of
// a message is a *disco.CallMeMaybe message with 16 endpoints;
// since sizeof(netip.AddrPort) = 32, that's 512 bytes. Thus:
// = 100 * 32 * 512
// = 1638400 (1.6MiB)
//
// On a reasonably-small node with 4GiB of memory that's
// connected to each region and handling a lot of load, 1.6MiB
// is about 0.04% of the total system memory.
//
// For sake of this calculation, then, let's double that memory
// usage to 0.08% and scale based on total system memory.
//
// For a 16GiB Linux box, this should buffer just over 256
// messages.
systemMemory := sysresources.TotalMemory()
memoryUsable := float64(systemMemory) * 0.0008
const (
theoreticalDERPRegions = 100
messageMaximumSizeBytes = 512
)
bufferedDerpWrites = int(memoryUsable / (theoreticalDERPRegions * messageMaximumSizeBytes))
// Never drop below the previous minimum value.
if bufferedDerpWrites < 32 {
bufferedDerpWrites = 32
}
})
return bufferedDerpWrites
}
// derpWriteChanOfAddr returns a DERP client for fake UDP addresses that
// represent DERP servers, creating them as necessary. For real UDP
// addresses, it returns nil.
//
// If peer is non-zero, it can be used to find an active reverse
// path, without using addr.
func (c *Conn) derpWriteChanOfAddr(addr netip.AddrPort, peer key.NodePublic) chan<- derpWriteRequest {
if addr.Addr() != derpMagicIPAddr {
return nil
}
regionID := int(addr.Port())
if c.networkDown() {
return nil
}
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() || c.closed {
return nil
}
if c.derpMap == nil || c.derpMap.Regions[regionID] == nil {
return nil
}
if c.privateKey.IsZero() {
c.logf("magicsock: DERP lookup of %v with no private key; ignoring", addr)
return nil
}
// See if we have a connection open to that DERP node ID
// first. If so, might as well use it. (It's a little
// arbitrary whether we use this one vs. the reverse route
// below when we have both.)
ad, ok := c.activeDerp[regionID]
if ok {
*ad.lastWrite = time.Now()
c.setPeerLastDerpLocked(peer, regionID, regionID)
return ad.writeCh
}
// If we don't have an open connection to the peer's home DERP
// node, see if we have an open connection to a DERP node
// where we'd heard from that peer already. For instance,
// perhaps peer's home is Frankfurt, but they dialed our home DERP
// node in SF to reach us, so we can reply to them using our
// SF connection rather than dialing Frankfurt. (Issue 150)
if !peer.IsZero() && useDerpRoute() {
if r, ok := c.derpRoute[peer]; ok {
if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc {
c.setPeerLastDerpLocked(peer, r.derpID, regionID)
*ad.lastWrite = time.Now()
return ad.writeCh
}
}
}
why := "home-keep-alive"
if !peer.IsZero() {
why = peer.ShortString()
}
c.logf("magicsock: adding connection to derp-%v for %v", regionID, why)
firstDerp := false
if c.activeDerp == nil {
firstDerp = true
c.activeDerp = make(map[int]activeDerp)
c.prevDerp = make(map[int]*syncs.WaitGroupChan)
}
// Note that derphttp.NewRegionClient does not dial the server
// (it doesn't block) so it is safe to do under the c.mu lock.
dc := derphttp.NewRegionClient(c.privateKey, c.logf, c.netMon, func() *tailcfg.DERPRegion {
// Warning: it is not legal to acquire
// magicsock.Conn.mu from this callback.
// It's run from derphttp.Client.connect (via Send, etc)
// and the lock ordering rules are that magicsock.Conn.mu
// must be acquired before derphttp.Client.mu.
// See https://github.com/tailscale/tailscale/issues/3726
if c.connCtx.Err() != nil {
// We're closing anyway; return nil to stop dialing.
return nil
}
derpMap := c.derpMapAtomic.Load()
if derpMap == nil {
return nil
}
return derpMap.Regions[regionID]
})
dc.SetCanAckPings(true)
dc.NotePreferred(c.myDerp == regionID)
dc.SetAddressFamilySelector(derpAddrFamSelector{c})
dc.DNSCache = dnscache.Get()
ctx, cancel := context.WithCancel(c.connCtx)
ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop())
ad.c = dc
ad.writeCh = ch
ad.cancel = cancel
ad.lastWrite = new(time.Time)
*ad.lastWrite = time.Now()
ad.createTime = time.Now()
c.activeDerp[regionID] = ad
metricNumDERPConns.Set(int64(len(c.activeDerp)))
c.logActiveDerpLocked()
c.setPeerLastDerpLocked(peer, regionID, regionID)
c.scheduleCleanStaleDerpLocked()
// Build a startGate for the derp reader+writer
// goroutines, so they don't start running until any
// previous generation is closed.
startGate := syncs.ClosedChan()
if prev := c.prevDerp[regionID]; prev != nil {
startGate = prev.DoneChan()
}
// And register a WaitGroup(Chan) for this generation.
wg := syncs.NewWaitGroupChan()
wg.Add(2)
c.prevDerp[regionID] = wg
if firstDerp {
startGate = c.derpStarted
go func() {
dc.Connect(ctx)
close(c.derpStarted)
c.muCond.Broadcast()
}()
}
go c.runDerpReader(ctx, addr, dc, wg, startGate)
go c.runDerpWriter(ctx, dc, ch, wg, startGate)
go c.derpActiveFunc()
return ad.writeCh
}
// setPeerLastDerpLocked notes that peer is now being written to via
// the provided DERP regionID, and that the peer advertises a DERP
// home region ID of homeID.
//
// If there's any change, it logs.
//
// c.mu must be held.
func (c *Conn) setPeerLastDerpLocked(peer key.NodePublic, regionID, homeID int) {
if peer.IsZero() {
return
}
old := c.peerLastDerp[peer]
if old == regionID {
return
}
c.peerLastDerp[peer] = regionID
var newDesc string
switch {
case regionID == homeID && regionID == c.myDerp:
newDesc = "shared home"
case regionID == homeID:
newDesc = "their home"
case regionID == c.myDerp:
newDesc = "our home"
case regionID != homeID:
newDesc = "alt"
}
if old == 0 {
c.logf("[v1] magicsock: derp route for %s set to derp-%d (%s)", peer.ShortString(), regionID, newDesc)
} else {
c.logf("[v1] magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peer.ShortString(), old, regionID, newDesc)
}
}
// derpReadResult is the type sent by runDerpClient to ReceiveIPv4
// when a DERP packet is available.
//
// Notably, it doesn't include the derp.ReceivedPacket because we
// don't want to give the receiver access to the aliased []byte. To
// get at the packet contents they need to call copyBuf to copy it
// out, which also releases the buffer.
type derpReadResult struct {
regionID int
n int // length of data received
src key.NodePublic
// copyBuf is called to copy the data to dst. It returns how
// much data was copied, which will be n if dst is large
// enough. copyBuf can only be called once.
// If copyBuf is nil, that's a signal from the sender to ignore
// this message.
copyBuf func(dst []byte) int
}
// runDerpReader runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpReader(ctx context.Context, derpFakeAddr netip.AddrPort, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
defer dc.Close()
select {
case <-startGate:
case <-ctx.Done():
return
}
didCopy := make(chan struct{}, 1)
regionID := int(derpFakeAddr.Port())
res := derpReadResult{regionID: regionID}
var pkt derp.ReceivedPacket
res.copyBuf = func(dst []byte) int {
n := copy(dst, pkt.Data)
didCopy <- struct{}{}
return n
}
defer health.SetDERPRegionConnectedState(regionID, false)
defer health.SetDERPRegionHealth(regionID, "")
// peerPresent is the set of senders we know are present on this
// connection, based on messages we've received from the server.
peerPresent := map[key.NodePublic]bool{}
bo := backoff.NewBackoff(fmt.Sprintf("derp-%d", regionID), c.logf, 5*time.Second)
var lastPacketTime time.Time
var lastPacketSrc key.NodePublic
for {
msg, connGen, err := dc.RecvDetail()
if err != nil {
health.SetDERPRegionConnectedState(regionID, false)
// Forget that all these peers have routes.
for peer := range peerPresent {
delete(peerPresent, peer)
c.removeDerpPeerRoute(peer, regionID, dc)
}
if err == derphttp.ErrClientClosed {
return
}
if c.networkDown() {
c.logf("[v1] magicsock: derp.Recv(derp-%d): network down, closing", regionID)
return
}
select {
case <-ctx.Done():
return
default:
}
c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, regionID, err)
// If our DERP connection broke, it might be because our network
// conditions changed. Start that check.
c.ReSTUN("derp-recv-error")
// Back off a bit before reconnecting.
bo.BackOff(ctx, err)
select {
case <-ctx.Done():
return
default:
}
continue
}
bo.BackOff(ctx, nil) // reset
now := time.Now()
if lastPacketTime.IsZero() || now.Sub(lastPacketTime) > 5*time.Second {
health.NoteDERPRegionReceivedFrame(regionID)
lastPacketTime = now
}
switch m := msg.(type) {
case derp.ServerInfoMessage:
health.SetDERPRegionConnectedState(regionID, true)
health.SetDERPRegionHealth(regionID, "") // until declared otherwise
c.logf("magicsock: derp-%d connected; connGen=%v", regionID, connGen)
continue
case derp.ReceivedPacket:
pkt = m
res.n = len(m.Data)
res.src = m.Source
if logDerpVerbose() {
c.logf("magicsock: got derp-%v packet: %q", regionID, m.Data)
}
// If this is a new sender we hadn't seen before, remember it and
// register a route for this peer.
if res.src != lastPacketSrc { // avoid map lookup w/ high throughput single peer
lastPacketSrc = res.src
if _, ok := peerPresent[res.src]; !ok {
peerPresent[res.src] = true
c.addDerpPeerRoute(res.src, regionID, dc)
}
}
case derp.PingMessage:
// Best effort reply to the ping.
pingData := [8]byte(m)
go func() {
if err := dc.SendPong(pingData); err != nil {
c.logf("magicsock: derp-%d SendPong error: %v", regionID, err)
}
}()
continue
case derp.HealthMessage:
health.SetDERPRegionHealth(regionID, m.Problem)
case derp.PeerGoneMessage:
switch m.Reason {
case derp.PeerGoneReasonDisconnected:
// Do nothing.
case derp.PeerGoneReasonNotHere:
metricRecvDiscoDERPPeerNotHere.Add(1)
c.logf("[unexpected] magicsock: derp-%d does not know about peer %s, removing route",
regionID, key.NodePublic(m.Peer).ShortString())
default:
metricRecvDiscoDERPPeerGoneUnknown.Add(1)
c.logf("[unexpected] magicsock: derp-%d peer %s gone, reason %v, removing route",
regionID, key.NodePublic(m.Peer).ShortString(), m.Reason)
}
c.removeDerpPeerRoute(key.NodePublic(m.Peer), regionID, dc)
default:
// Ignore.
continue
}
select {
case <-ctx.Done():
return
case c.derpRecvCh <- res:
}
select {
case <-ctx.Done():
return
case <-didCopy:
continue
}
}
}
type derpWriteRequest struct {
addr netip.AddrPort
pubKey key.NodePublic
b []byte // copied; ownership passed to receiver
}
// runDerpWriter runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpWriter(ctx context.Context, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
select {
case <-startGate:
case <-ctx.Done():
return
}
for {
select {
case <-ctx.Done():
return
case wr := <-ch:
err := dc.Send(wr.pubKey, wr.b)
if err != nil {
c.logf("magicsock: derp.Send(%v): %v", wr.addr, err)
metricSendDERPError.Add(1)
} else {
metricSendDERP.Add(1)
}
}
}
}
type receiveBatch struct {
msgs []ipv6.Message
}
func (c *Conn) getReceiveBatchForBuffs(buffs [][]byte) *receiveBatch {
batch := c.receiveBatchPool.Get().(*receiveBatch)
for i := range buffs {
batch.msgs[i].Buffers[0] = buffs[i]
batch.msgs[i].OOB = batch.msgs[i].OOB[:cap(batch.msgs[i].OOB)]
}
return batch
}
func (c *Conn) putReceiveBatch(batch *receiveBatch) {
for i := range batch.msgs {
batch.msgs[i] = ipv6.Message{Buffers: batch.msgs[i].Buffers, OOB: batch.msgs[i].OOB}
}
c.receiveBatchPool.Put(batch)
}
// receiveIPv4 creates an IPv4 ReceiveFunc reading from c.pconn4.
func (c *Conn) receiveIPv4() conn.ReceiveFunc {
return c.mkReceiveFunc(&c.pconn4, &health.ReceiveIPv4, metricRecvDataIPv4)
}
// receiveIPv6 creates an IPv6 ReceiveFunc reading from c.pconn6.
func (c *Conn) receiveIPv6() conn.ReceiveFunc {
return c.mkReceiveFunc(&c.pconn6, &health.ReceiveIPv6, metricRecvDataIPv6)
}
// mkReceiveFunc creates a ReceiveFunc reading from ruc.
// The provided healthItem and metric are updated if non-nil.
func (c *Conn) mkReceiveFunc(ruc *RebindingUDPConn, healthItem *health.ReceiveFuncStats, metric *clientmetric.Metric) conn.ReceiveFunc {
// epCache caches an IPPort->endpoint for hot flows.
var epCache ippEndpointCache
return func(buffs [][]byte, sizes []int, eps []conn.Endpoint) (int, error) {
if healthItem != nil {
healthItem.Enter()
defer healthItem.Exit()
}
if ruc == nil {
panic("nil RebindingUDPConn")
}
batch := c.getReceiveBatchForBuffs(buffs)
defer c.putReceiveBatch(batch)
for {
numMsgs, err := ruc.ReadBatch(batch.msgs[:len(buffs)], 0)
if err != nil {
if neterror.PacketWasTruncated(err) {
continue
}
return 0, err
}
reportToCaller := false
for i, msg := range batch.msgs[:numMsgs] {
if msg.N == 0 {
sizes[i] = 0
continue
}
ipp := msg.Addr.(*net.UDPAddr).AddrPort()
if ep, ok := c.receiveIP(msg.Buffers[0][:msg.N], ipp, &epCache); ok {
if metric != nil {
metric.Add(1)
}
eps[i] = ep
sizes[i] = msg.N
reportToCaller = true
} else {
sizes[i] = 0
}
}
if reportToCaller {
return numMsgs, nil
}
}
}
}
// receiveIP is the shared bits of ReceiveIPv4 and ReceiveIPv6.
//
// ok is whether this read should be reported up to wireguard-go (our
// caller).
func (c *Conn) receiveIP(b []byte, ipp netip.AddrPort, cache *ippEndpointCache) (ep *endpoint, ok bool) {
if stun.Is(b) {
c.stunReceiveFunc.Load()(b, ipp)
return nil, false
}
if c.handleDiscoMessage(b, ipp, key.NodePublic{}, discoRXPathUDP) {
return nil, false
}
if !c.havePrivateKey.Load() {
// If we have no private key, we're logged out or
// stopped. Don't try to pass these wireguard packets
// up to wireguard-go; it'll just complain (issue 1167).
return nil, false
}
if cache.ipp == ipp && cache.de != nil && cache.gen == cache.de.numStopAndReset() {
ep = cache.de
} else {
c.mu.Lock()
de, ok := c.peerMap.endpointForIPPort(ipp)
c.mu.Unlock()
if !ok {
return nil, false
}
cache.ipp = ipp
cache.de = de
cache.gen = de.numStopAndReset()
ep = de
}
ep.noteRecvActivity()
if stats := c.stats.Load(); stats != nil {
stats.UpdateRxPhysical(ep.nodeAddr, ipp, len(b))
}
return ep, true
}
func (c *connBind) receiveDERP(buffs [][]byte, sizes []int, eps []conn.Endpoint) (int, error) {
health.ReceiveDERP.Enter()
defer health.ReceiveDERP.Exit()
for dm := range c.derpRecvCh {
if c.isClosed() {
break
}
n, ep := c.processDERPReadResult(dm, buffs[0])
if n == 0 {
// No data read occurred. Wait for another packet.
continue
}
metricRecvDataDERP.Add(1)
sizes[0] = n
eps[0] = ep
return 1, nil
}
return 0, net.ErrClosed
}
func (c *Conn) processDERPReadResult(dm derpReadResult, b []byte) (n int, ep *endpoint) {
if dm.copyBuf == nil {
return 0, nil
}
var regionID int
n, regionID = dm.n, dm.regionID
ncopy := dm.copyBuf(b)
if ncopy != n {
err := fmt.Errorf("received DERP packet of length %d that's too big for WireGuard buf size %d", n, ncopy)
c.logf("magicsock: %v", err)
return 0, nil
}
ipp := netip.AddrPortFrom(derpMagicIPAddr, uint16(regionID))
if c.handleDiscoMessage(b[:n], ipp, dm.src, discoRXPathDERP) {
return 0, nil
}
var ok bool
c.mu.Lock()
ep, ok = c.peerMap.endpointForNodeKey(dm.src)
c.mu.Unlock()
if !ok {
// We don't know anything about this node key, nothing to
// record or process.
return 0, nil
}
ep.noteRecvActivity()
if stats := c.stats.Load(); stats != nil {
stats.UpdateRxPhysical(ep.nodeAddr, ipp, dm.n)
}
return n, ep
}
// discoLogLevel controls the verbosity of discovery log messages.
type discoLogLevel int
const (
// discoLog means that a message should be logged.
discoLog discoLogLevel = iota
// discoVerboseLog means that a message should only be logged
// in TS_DEBUG_DISCO mode.
discoVerboseLog
)
// TS_DISCO_PONG_IPV4_DELAY, if set, is a time.Duration string that is how much
// fake latency to add before replying to disco pings. This can be used to bias
// peers towards using IPv6 when both IPv4 and IPv6 are available at similar
// speeds.
var debugIPv4DiscoPingPenalty = envknob.RegisterDuration("TS_DISCO_PONG_IPV4_DELAY")
// sendDiscoMessage sends discovery message m to dstDisco at dst.
//
// If dst is a DERP IP:port, then dstKey must be non-zero.
//
// The dstKey should only be non-zero if the dstDisco key
// unambiguously maps to exactly one peer.
func (c *Conn) sendDiscoMessage(dst netip.AddrPort, dstKey key.NodePublic, dstDisco key.DiscoPublic, m disco.Message, logLevel discoLogLevel) (sent bool, err error) {
isDERP := dst.Addr() == derpMagicIPAddr
if _, isPong := m.(*disco.Pong); isPong && !isDERP && dst.Addr().Is4() {
time.Sleep(debugIPv4DiscoPingPenalty())
}
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return false, errConnClosed
}
var nonce [disco.NonceLen]byte
if _, err := crand.Read(nonce[:]); err != nil {
panic(err) // worth dying for
}
pkt := make([]byte, 0, 512) // TODO: size it correctly? pool? if it matters.
pkt = append(pkt, disco.Magic...)
pkt = c.discoPublic.AppendTo(pkt)
di := c.discoInfoLocked(dstDisco)
c.mu.Unlock()
if isDERP {
metricSendDiscoDERP.Add(1)
} else {
metricSendDiscoUDP.Add(1)
}
box := di.sharedKey.Seal(m.AppendMarshal(nil))
pkt = append(pkt, box...)
sent, err = c.sendAddr(dst, dstKey, pkt)
if sent {
if logLevel == discoLog || (logLevel == discoVerboseLog && debugDisco()) {
node := "?"
if !dstKey.IsZero() {
node = dstKey.ShortString()
}
c.dlogf("[v1] magicsock: disco: %v->%v (%v, %v) sent %v", c.discoShort, dstDisco.ShortString(), node, derpStr(dst.String()), disco.MessageSummary(m))
}
if isDERP {
metricSentDiscoDERP.Add(1)
} else {
metricSentDiscoUDP.Add(1)
}
switch m.(type) {
case *disco.Ping:
metricSentDiscoPing.Add(1)
case *disco.Pong:
metricSentDiscoPong.Add(1)
case *disco.CallMeMaybe:
metricSentDiscoCallMeMaybe.Add(1)
}
} else if err == nil {
// Can't send. (e.g. no IPv6 locally)
} else {
if !c.networkDown() {
c.logf("magicsock: disco: failed to send %T to %v: %v", m, dst, err)
}
}
return sent, err
}
// discoPcapFrame marshals the bytes for a pcap record that describe a
// disco frame.
//
// Warning: Alloc garbage. Acceptable while capturing.
func discoPcapFrame(src netip.AddrPort, derpNodeSrc key.NodePublic, payload []byte) []byte {
var (
b bytes.Buffer
flag uint8
)
b.Grow(128) // Most disco frames will probably be smaller than this.
if src.Addr() == derpMagicIPAddr {
flag |= 0x01
}
b.WriteByte(flag) // 1b: flag
derpSrc := derpNodeSrc.Raw32()
b.Write(derpSrc[:]) // 32b: derp public key
binary.Write(&b, binary.LittleEndian, uint16(src.Port())) // 2b: port
addr, _ := src.Addr().MarshalBinary()
binary.Write(&b, binary.LittleEndian, uint16(len(addr))) // 2b: len(addr)
b.Write(addr) // Xb: addr
binary.Write(&b, binary.LittleEndian, uint16(len(payload))) // 2b: len(payload)
b.Write(payload) // Xb: payload
return b.Bytes()
}
type discoRXPath string
const (
discoRXPathUDP discoRXPath = "UDP socket"
discoRXPathDERP discoRXPath = "DERP"
discoRXPathRawSocket discoRXPath = "raw socket"
)
// handleDiscoMessage handles a discovery message and reports whether
// msg was a Tailscale inter-node discovery message.
//
// A discovery message has the form:
//
// - magic [6]byte
// - senderDiscoPubKey [32]byte
// - nonce [24]byte
// - naclbox of payload (see tailscale.com/disco package for inner payload format)
//
// For messages received over DERP, the src.Addr() will be derpMagicIP (with
// src.Port() being the region ID) and the derpNodeSrc will be the node key
// it was received from at the DERP layer. derpNodeSrc is zero when received
// over UDP.
func (c *Conn) handleDiscoMessage(msg []byte, src netip.AddrPort, derpNodeSrc key.NodePublic, via discoRXPath) (isDiscoMsg bool) {
const headerLen = len(disco.Magic) + key.DiscoPublicRawLen
if len(msg) < headerLen || string(msg[:len(disco.Magic)]) != disco.Magic {
return false
}
// If the first four parts are the prefix of disco.Magic
// (0x5453f09f) then it's definitely not a valid WireGuard
// packet (which starts with little-endian uint32 1, 2, 3, 4).
// Use naked returns for all following paths.
isDiscoMsg = true
sender := key.DiscoPublicFromRaw32(mem.B(msg[len(disco.Magic):headerLen]))
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
if debugDisco() {
c.logf("magicsock: disco: got disco-looking frame from %v via %s", sender.ShortString(), via)
}
if c.privateKey.IsZero() {
// Ignore disco messages when we're stopped.
// Still return true, to not pass it down to wireguard.
return
}
if !c.peerMap.anyEndpointForDiscoKey(sender) {
metricRecvDiscoBadPeer.Add(1)
if debugDisco() {
c.logf("magicsock: disco: ignoring disco-looking frame, don't know endpoint for %v", sender.ShortString())
}
return
}
// We're now reasonably sure we're expecting communication from
// this peer, do the heavy crypto lifting to see what they want.
//
// From here on, peerNode and de are non-nil.
di := c.discoInfoLocked(sender)
sealedBox := msg[headerLen:]
payload, ok := di.sharedKey.Open(sealedBox)
if !ok {
// This might be have been intended for a previous
// disco key. When we restart we get a new disco key
// and old packets might've still been in flight (or
// scheduled). This is particularly the case for LANs
// or non-NATed endpoints. UDP offloading on Linux
// can also cause this when a disco message is
// received via raw socket at the head of a coalesced
// group of messages. Don't log in normal case.
// Callers may choose to pass on to wireguard, in case
// it's actually a wireguard packet (super unlikely, but).
if debugDisco() {
c.logf("magicsock: disco: failed to open naclbox from %v (wrong rcpt?) via %s", sender, via)
}
metricRecvDiscoBadKey.Add(1)
return
}
// Emit information about the disco frame into the pcap stream
// if a capture hook is installed.
if cb := c.captureHook.Load(); cb != nil {
cb(capture.PathDisco, time.Now(), discoPcapFrame(src, derpNodeSrc, payload), packet.CaptureMeta{})
}
dm, err := disco.Parse(payload)
if debugDisco() {
c.logf("magicsock: disco: disco.Parse = %T, %v", dm, err)
}
if err != nil {
// Couldn't parse it, but it was inside a correctly
// signed box, so just ignore it, assuming it's from a
// newer version of Tailscale that we don't
// understand. Not even worth logging about, lest it
// be too spammy for old clients.
metricRecvDiscoBadParse.Add(1)
return
}
isDERP := src.Addr() == derpMagicIPAddr
if isDERP {
metricRecvDiscoDERP.Add(1)
} else {
metricRecvDiscoUDP.Add(1)
}
switch dm := dm.(type) {
case *disco.Ping:
metricRecvDiscoPing.Add(1)
c.handlePingLocked(dm, src, di, derpNodeSrc)
case *disco.Pong:
metricRecvDiscoPong.Add(1)
// There might be multiple nodes for the sender's DiscoKey.
// Ask each to handle it, stopping once one reports that
// the Pong's TxID was theirs.
c.peerMap.forEachEndpointWithDiscoKey(sender, func(ep *endpoint) (keepGoing bool) {
if ep.handlePongConnLocked(dm, di, src) {
return false
}
return true
})
case *disco.CallMeMaybe:
metricRecvDiscoCallMeMaybe.Add(1)
if !isDERP || derpNodeSrc.IsZero() {
// CallMeMaybe messages should only come via DERP.
c.logf("[unexpected] CallMeMaybe packets should only come via DERP")
return
}
nodeKey := derpNodeSrc
ep, ok := c.peerMap.endpointForNodeKey(nodeKey)
if !ok {
metricRecvDiscoCallMeMaybeBadNode.Add(1)
c.logf("magicsock: disco: ignoring CallMeMaybe from %v; %v is unknown", sender.ShortString(), derpNodeSrc.ShortString())
return
}
epDisco := ep.disco.Load()
if epDisco == nil {
return
}
if epDisco.key != di.discoKey {
metricRecvDiscoCallMeMaybeBadDisco.Add(1)
c.logf("[unexpected] CallMeMaybe from peer via DERP whose netmap discokey != disco source")
return
}
c.dlogf("[v1] magicsock: disco: %v<-%v (%v, %v) got call-me-maybe, %d endpoints",
c.discoShort, epDisco.short,
ep.publicKey.ShortString(), derpStr(src.String()),
len(dm.MyNumber))
go ep.handleCallMeMaybe(dm)
}
return
}
// unambiguousNodeKeyOfPingLocked attempts to look up an unambiguous mapping
// from a DiscoKey dk (which sent ping dm) to a NodeKey. ok is true
// if there's the NodeKey is known unambiguously.
//
// derpNodeSrc is non-zero if the disco ping arrived via DERP.
//
// c.mu must be held.
func (c *Conn) unambiguousNodeKeyOfPingLocked(dm *disco.Ping, dk key.DiscoPublic, derpNodeSrc key.NodePublic) (nk key.NodePublic, ok bool) {
if !derpNodeSrc.IsZero() {
if ep, ok := c.peerMap.endpointForNodeKey(derpNodeSrc); ok {
epDisco := ep.disco.Load()
if epDisco != nil && epDisco.key == dk {
return derpNodeSrc, true
}
}
}
// Pings after 1.16.0 contains its node source. See if it maps back.
if !dm.NodeKey.IsZero() {
if ep, ok := c.peerMap.endpointForNodeKey(dm.NodeKey); ok {
epDisco := ep.disco.Load()
if epDisco != nil && epDisco.key == dk {
return dm.NodeKey, true
}
}
}
// If there's exactly 1 node in our netmap with DiscoKey dk,
// then it's not ambiguous which node key dm was from.
if set := c.peerMap.nodesOfDisco[dk]; len(set) == 1 {
for nk = range set {
return nk, true
}
}
return nk, false
}
// di is the discoInfo of the source of the ping.
// derpNodeSrc is non-zero if the ping arrived via DERP.
func (c *Conn) handlePingLocked(dm *disco.Ping, src netip.AddrPort, di *discoInfo, derpNodeSrc key.NodePublic) {
likelyHeartBeat := src == di.lastPingFrom && time.Since(di.lastPingTime) < 5*time.Second
di.lastPingFrom = src
di.lastPingTime = time.Now()
isDerp := src.Addr() == derpMagicIPAddr
// If we can figure out with certainty which node key this disco
// message is for, eagerly update our IP<>node and disco<>node
// mappings to make p2p path discovery faster in simple
// cases. Without this, disco would still work, but would be
// reliant on DERP call-me-maybe to establish the disco<>node
// mapping, and on subsequent disco handlePongLocked to establish
// the IP<>disco mapping.
if nk, ok := c.unambiguousNodeKeyOfPingLocked(dm, di.discoKey, derpNodeSrc); ok {
if !isDerp {
c.peerMap.setNodeKeyForIPPort(src, nk)
}
}
// If we got a ping over DERP, then derpNodeSrc is non-zero and we reply
// over DERP (in which case ipDst is also a DERP address).
// But if the ping was over UDP (ipDst is not a DERP address), then dstKey
// will be zero here, but that's fine: sendDiscoMessage only requires
// a dstKey if the dst ip:port is DERP.
dstKey := derpNodeSrc
// Remember this route if not present.
var numNodes int
var dup bool
if isDerp {
if ep, ok := c.peerMap.endpointForNodeKey(derpNodeSrc); ok {
if ep.addCandidateEndpoint(src, dm.TxID) {
return
}
numNodes = 1
}
} else {
c.peerMap.forEachEndpointWithDiscoKey(di.discoKey, func(ep *endpoint) (keepGoing bool) {
if ep.addCandidateEndpoint(src, dm.TxID) {
dup = true
return false
}
numNodes++
if numNodes == 1 && dstKey.IsZero() {
dstKey = ep.publicKey
}
return true
})
if dup {
return
}
if numNodes > 1 {
// Zero it out if it's ambiguous, so sendDiscoMessage logging
// isn't confusing.
dstKey = key.NodePublic{}
}
}
if numNodes == 0 {
c.logf("[unexpected] got disco ping from %v/%v for node not in peers", src, derpNodeSrc)
return
}
if !likelyHeartBeat || debugDisco() {
pingNodeSrcStr := dstKey.ShortString()
if numNodes > 1 {
pingNodeSrcStr = "[one-of-multi]"
}
c.dlogf("[v1] magicsock: disco: %v<-%v (%v, %v) got ping tx=%x", c.discoShort, di.discoShort, pingNodeSrcStr, src, dm.TxID[:6])
}
ipDst := src
discoDest := di.discoKey
go c.sendDiscoMessage(ipDst, dstKey, discoDest, &disco.Pong{
TxID: dm.TxID,
Src: src,
}, discoVerboseLog)
}
// enqueueCallMeMaybe schedules a send of disco.CallMeMaybe to de via derpAddr
// once we know that our STUN endpoint is fresh.
//
// derpAddr is de.derpAddr at the time of send. It's assumed the peer won't be
// flipping primary DERPs in the 0-30ms it takes to confirm our STUN endpoint.
// If they do, traffic will just go over DERP for a bit longer until the next
// discovery round.
func (c *Conn) enqueueCallMeMaybe(derpAddr netip.AddrPort, de *endpoint) {
c.mu.Lock()
defer c.mu.Unlock()
epDisco := de.disco.Load()
if epDisco == nil {
return
}
if !c.lastEndpointsTime.After(time.Now().Add(-endpointsFreshEnoughDuration)) {
c.dlogf("[v1] magicsock: want call-me-maybe but endpoints stale; restunning")
mak.Set(&c.onEndpointRefreshed, de, func() {
c.dlogf("[v1] magicsock: STUN done; sending call-me-maybe to %v %v", epDisco.short, de.publicKey.ShortString())
c.enqueueCallMeMaybe(derpAddr, de)
})
// TODO(bradfitz): make a new 'reSTUNQuickly' method
// that passes down a do-a-lite-netcheck flag down to
// netcheck that does 1 (or 2 max) STUN queries
// (UDP-only, not HTTPs) to find our port mapping to
// our home DERP and maybe one other. For now we do a
// "full" ReSTUN which may or may not be a full one
// (depending on age) and may do HTTPS timing queries
// (if UDP is blocked). Good enough for now.
go c.ReSTUN("refresh-for-peering")
return
}
eps := make([]netip.AddrPort, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
eps = append(eps, ep.Addr)
}
go de.c.sendDiscoMessage(derpAddr, de.publicKey, epDisco.key, &disco.CallMeMaybe{MyNumber: eps}, discoLog)
if debugSendCallMeUnknownPeer() {
// Send a callMeMaybe packet to a non-existent peer
unknownKey := key.NewNode().Public()
c.logf("magicsock: sending CallMeMaybe to unknown peer per TS_DEBUG_SEND_CALLME_UNKNOWN_PEER")
go de.c.sendDiscoMessage(derpAddr, unknownKey, epDisco.key, &disco.CallMeMaybe{MyNumber: eps}, discoLog)
}
}
// discoInfoLocked returns the previous or new discoInfo for k.
//
// c.mu must be held.
func (c *Conn) discoInfoLocked(k key.DiscoPublic) *discoInfo {
di, ok := c.discoInfo[k]
if !ok {
di = &discoInfo{
discoKey: k,
discoShort: k.ShortString(),
sharedKey: c.discoPrivate.Shared(k),
}
c.discoInfo[k] = di
}
return di
}
func (c *Conn) SetNetworkUp(up bool) {
c.mu.Lock()
defer c.mu.Unlock()
if c.networkUp.Load() == up {
return
}
c.logf("magicsock: SetNetworkUp(%v)", up)
c.networkUp.Store(up)
if up {
c.startDerpHomeConnectLocked()
} else {
c.portMapper.NoteNetworkDown()
c.closeAllDerpLocked("network-down")
}
}
// SetPreferredPort sets the connection's preferred local port.
func (c *Conn) SetPreferredPort(port uint16) {
if uint16(c.port.Load()) == port {
return
}
c.port.Store(uint32(port))
if err := c.rebind(dropCurrentPort); err != nil {
c.logf("%w", err)
return
}
c.resetEndpointStates()
}
// SetPrivateKey sets the connection's private key.
//
// This is only used to be able prove our identity when connecting to
// DERP servers.
//
// If the private key changes, any DERP connections are torn down &
// recreated when needed.
func (c *Conn) SetPrivateKey(privateKey key.NodePrivate) error {
c.mu.Lock()
defer c.mu.Unlock()
oldKey, newKey := c.privateKey, privateKey
if newKey.Equal(oldKey) {
return nil
}
c.privateKey = newKey
c.havePrivateKey.Store(!newKey.IsZero())
if newKey.IsZero() {
c.publicKeyAtomic.Store(key.NodePublic{})
} else {
c.publicKeyAtomic.Store(newKey.Public())
}
if oldKey.IsZero() {
c.everHadKey = true
c.logf("magicsock: SetPrivateKey called (init)")
go c.ReSTUN("set-private-key")
} else if newKey.IsZero() {
c.logf("magicsock: SetPrivateKey called (zeroed)")
c.closeAllDerpLocked("zero-private-key")
c.stopPeriodicReSTUNTimerLocked()
c.onEndpointRefreshed = nil
} else {
c.logf("magicsock: SetPrivateKey called (changed)")
c.closeAllDerpLocked("new-private-key")
}
// Key changed. Close existing DERP connections and reconnect to home.
if c.myDerp != 0 && !newKey.IsZero() {
c.logf("magicsock: private key changed, reconnecting to home derp-%d", c.myDerp)
c.startDerpHomeConnectLocked()
}
if newKey.IsZero() {
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.stopAndReset()
})
}
return nil
}
// UpdatePeers is called when the set of WireGuard peers changes. It
// then removes any state for old peers.
//
// The caller passes ownership of newPeers map to UpdatePeers.
func (c *Conn) UpdatePeers(newPeers map[key.NodePublic]struct{}) {
c.mu.Lock()
defer c.mu.Unlock()
oldPeers := c.peerSet
c.peerSet = newPeers
// Clean up any key.NodePublic-keyed maps for peers that no longer
// exist.
for peer := range oldPeers {
if _, ok := newPeers[peer]; !ok {
delete(c.derpRoute, peer)
delete(c.peerLastDerp, peer)
}
}
if len(oldPeers) == 0 && len(newPeers) > 0 {
go c.ReSTUN("non-zero-peers")
}
}
// SetDERPMap controls which (if any) DERP servers are used.
// A nil value means to disable DERP; it's disabled by default.
func (c *Conn) SetDERPMap(dm *tailcfg.DERPMap) {
c.mu.Lock()
defer c.mu.Unlock()
var derpAddr = debugUseDERPAddr()
if derpAddr != "" {
derpPort := 443
if debugUseDERPHTTP() {
// Match the port for -dev in derper.go
derpPort = 3340
}
dm = &tailcfg.DERPMap{
OmitDefaultRegions: true,
Regions: map[int]*tailcfg.DERPRegion{
999: {
RegionID: 999,
Nodes: []*tailcfg.DERPNode{{
Name: "999dev",
RegionID: 999,
HostName: derpAddr,
DERPPort: derpPort,
}},
},
},
}
}
if reflect.DeepEqual(dm, c.derpMap) {
return
}
c.derpMapAtomic.Store(dm)
old := c.derpMap
c.derpMap = dm
if dm == nil {
c.closeAllDerpLocked("derp-disabled")
return
}
// Reconnect any DERP region that changed definitions.
if old != nil {
changes := false
for rid, oldDef := range old.Regions {
if reflect.DeepEqual(oldDef, dm.Regions[rid]) {
continue
}
changes = true
if rid == c.myDerp {
c.myDerp = 0
}
c.closeDerpLocked(rid, "derp-region-redefined")
}
if changes {
c.logActiveDerpLocked()
}
}
go c.ReSTUN("derp-map-update")
}
func nodesEqual(x, y []*tailcfg.Node) bool {
if len(x) != len(y) {
return false
}
for i := range x {
if !x[i].Equal(y[i]) {
return false
}
}
return true
}
var debugRingBufferMaxSizeBytes = envknob.RegisterInt("TS_DEBUG_MAGICSOCK_RING_BUFFER_MAX_SIZE_BYTES")
// SetNetworkMap is called when the control client gets a new network
// map from the control server. It must always be non-nil.
//
// It should not use the DERPMap field of NetworkMap; that's
// conditionally sent to SetDERPMap instead.
func (c *Conn) SetNetworkMap(nm *netmap.NetworkMap) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
priorNetmap := c.netMap
var priorDebug *tailcfg.Debug
if priorNetmap != nil {
priorDebug = priorNetmap.Debug
}
debugChanged := !reflect.DeepEqual(priorDebug, nm.Debug)
metricNumPeers.Set(int64(len(nm.Peers)))
// Update c.netMap regardless, before the following early return.
c.netMap = nm
if priorNetmap != nil && nodesEqual(priorNetmap.Peers, nm.Peers) && !debugChanged {
// The rest of this function is all adjusting state for peers that have
// changed. But if the set of peers is equal and the debug flags (for
// silent disco) haven't changed, no need to do anything else.
return
}
c.logf("[v1] magicsock: got updated network map; %d peers", len(nm.Peers))
heartbeatDisabled := debugEnableSilentDisco() || (c.netMap != nil && c.netMap.Debug != nil && c.netMap.Debug.EnableSilentDisco)
// Set a maximum size for our set of endpoint ring buffers by assuming
// that a single large update is ~500 bytes, and that we want to not
// use more than 1MiB of memory on phones / 4MiB on other devices.
// Calculate the per-endpoint ring buffer size by dividing that out,
// but always storing at least two entries.
var entriesPerBuffer int = 2
if len(nm.Peers) > 0 {
var maxRingBufferSize int
if runtime.GOOS == "ios" || runtime.GOOS == "android" {
maxRingBufferSize = 1 * 1024 * 1024
} else {
maxRingBufferSize = 4 * 1024 * 1024
}
if v := debugRingBufferMaxSizeBytes(); v > 0 {
maxRingBufferSize = v
}
const averageRingBufferElemSize = 512
entriesPerBuffer = maxRingBufferSize / (averageRingBufferElemSize * len(nm.Peers))
if entriesPerBuffer < 2 {
entriesPerBuffer = 2
}
}
// Try a pass of just upserting nodes and creating missing
// endpoints. If the set of nodes is the same, this is an
// efficient alloc-free update. If the set of nodes is different,
// we'll fall through to the next pass, which allocates but can
// handle full set updates.
for _, n := range nm.Peers {
if ep, ok := c.peerMap.endpointForNodeKey(n.Key); ok {
if n.DiscoKey.IsZero() && !n.IsWireGuardOnly {
// Discokey transitioned from non-zero to zero? This should not
// happen in the wild, however it could mean:
// 1. A node was downgraded from post 0.100 to pre 0.100.
// 2. A Tailscale node key was extracted and used on a
// non-Tailscale node (should not enter here due to the
// IsWireGuardOnly check)
// 3. The server is misbehaving.
c.peerMap.deleteEndpoint(ep)
continue
}
var oldDiscoKey key.DiscoPublic
if epDisco := ep.disco.Load(); epDisco != nil {
oldDiscoKey = epDisco.key
}
ep.updateFromNode(n, heartbeatDisabled)
c.peerMap.upsertEndpoint(ep, oldDiscoKey) // maybe update discokey mappings in peerMap
continue
}
if n.DiscoKey.IsZero() && !n.IsWireGuardOnly {
// Ancient pre-0.100 node, which does not have a disco key, and will only be reachable via DERP.
continue
}
ep := &endpoint{
c: c,
debugUpdates: ringbuffer.New[EndpointChange](entriesPerBuffer),
publicKey: n.Key,
publicKeyHex: n.Key.UntypedHexString(),
sentPing: map[stun.TxID]sentPing{},
endpointState: map[netip.AddrPort]*endpointState{},
heartbeatDisabled: heartbeatDisabled,
isWireguardOnly: n.IsWireGuardOnly,
}
if len(n.Addresses) > 0 {
ep.nodeAddr = n.Addresses[0].Addr()
}
ep.initFakeUDPAddr()
if n.DiscoKey.IsZero() {
ep.disco.Store(nil)
} else {
ep.disco.Store(&endpointDisco{
key: n.DiscoKey,
short: n.DiscoKey.ShortString(),
})
if debugDisco() { // rather than making a new knob
c.logf("magicsock: created endpoint key=%s: disco=%s; %v", n.Key.ShortString(), n.DiscoKey.ShortString(), logger.ArgWriter(func(w *bufio.Writer) {
const derpPrefix = "127.3.3.40:"
if strings.HasPrefix(n.DERP, derpPrefix) {
ipp, _ := netip.ParseAddrPort(n.DERP)
regionID := int(ipp.Port())
code := c.derpRegionCodeLocked(regionID)
if code != "" {
code = "(" + code + ")"
}
fmt.Fprintf(w, "derp=%v%s ", regionID, code)
}
for _, a := range n.AllowedIPs {
if a.IsSingleIP() {
fmt.Fprintf(w, "aip=%v ", a.Addr())
} else {
fmt.Fprintf(w, "aip=%v ", a)
}
}
for _, ep := range n.Endpoints {
fmt.Fprintf(w, "ep=%v ", ep)
}
}))
}
}
ep.updateFromNode(n, heartbeatDisabled)
c.peerMap.upsertEndpoint(ep, key.DiscoPublic{})
}
// If the set of nodes changed since the last SetNetworkMap, the
// upsert loop just above made c.peerMap contain the union of the
// old and new peers - which will be larger than the set from the
// current netmap. If that happens, go through the allocful
// deletion path to clean up moribund nodes.
if c.peerMap.nodeCount() != len(nm.Peers) {
keep := make(map[key.NodePublic]bool, len(nm.Peers))
for _, n := range nm.Peers {
keep[n.Key] = true
}
c.peerMap.forEachEndpoint(func(ep *endpoint) {
if !keep[ep.publicKey] {
c.peerMap.deleteEndpoint(ep)
}
})
}
// discokeys might have changed in the above. Discard unused info.
for dk := range c.discoInfo {
if !c.peerMap.anyEndpointForDiscoKey(dk) {
delete(c.discoInfo, dk)
}
}
}
func (c *Conn) wantDerpLocked() bool { return c.derpMap != nil }
// c.mu must be held.
func (c *Conn) closeAllDerpLocked(why string) {
if len(c.activeDerp) == 0 {
return // without the useless log statement
}
for i := range c.activeDerp {
c.closeDerpLocked(i, why)
}
c.logActiveDerpLocked()
}
// maybeCloseDERPsOnRebind, in response to a rebind, closes all
// DERP connections that don't have a local address in okayLocalIPs
// and pings all those that do.
func (c *Conn) maybeCloseDERPsOnRebind(okayLocalIPs []netip.Prefix) {
c.mu.Lock()
defer c.mu.Unlock()
for regionID, ad := range c.activeDerp {
la, err := ad.c.LocalAddr()
if err != nil {
c.closeOrReconnectDERPLocked(regionID, "rebind-no-localaddr")
continue
}
if !tsaddr.PrefixesContainsIP(okayLocalIPs, la.Addr()) {
c.closeOrReconnectDERPLocked(regionID, "rebind-default-route-change")
continue
}
regionID := regionID
dc := ad.c
go func() {
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
defer cancel()
if err := dc.Ping(ctx); err != nil {
c.mu.Lock()
defer c.mu.Unlock()
c.closeOrReconnectDERPLocked(regionID, "rebind-ping-fail")
return
}
c.logf("post-rebind ping of DERP region %d okay", regionID)
}()
}
c.logActiveDerpLocked()
}
// closeOrReconnectDERPLocked closes the DERP connection to the
// provided regionID and starts reconnecting it if it's our current
// home DERP.
//
// why is a reason for logging.
//
// c.mu must be held.
func (c *Conn) closeOrReconnectDERPLocked(regionID int, why string) {
c.closeDerpLocked(regionID, why)
if !c.privateKey.IsZero() && c.myDerp == regionID {
c.startDerpHomeConnectLocked()
}
}
// c.mu must be held.
// It is the responsibility of the caller to call logActiveDerpLocked after any set of closes.
func (c *Conn) closeDerpLocked(regionID int, why string) {
if ad, ok := c.activeDerp[regionID]; ok {
c.logf("magicsock: closing connection to derp-%v (%v), age %v", regionID, why, time.Since(ad.createTime).Round(time.Second))
go ad.c.Close()
ad.cancel()
delete(c.activeDerp, regionID)
metricNumDERPConns.Set(int64(len(c.activeDerp)))
}
}
// c.mu must be held.
func (c *Conn) logActiveDerpLocked() {
now := time.Now()
c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), logger.ArgWriter(func(buf *bufio.Writer) {
if len(c.activeDerp) == 0 {
return
}
buf.WriteString(":")
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
fmt.Fprintf(buf, " derp-%d=cr%v,wr%v", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}))
}
// EndpointChange is a structure containing information about changes made to a
// particular endpoint. This is not a stable interface and could change at any
// time.
type EndpointChange struct {
When time.Time // when the change occurred
What string // what this change is
From any `json:",omitempty"` // information about the previous state
To any `json:",omitempty"` // information about the new state
}
func (c *Conn) logEndpointChange(endpoints []tailcfg.Endpoint) {
c.logf("magicsock: endpoints changed: %s", logger.ArgWriter(func(buf *bufio.Writer) {
for i, ep := range endpoints {
if i > 0 {
buf.WriteString(", ")
}
fmt.Fprintf(buf, "%s (%s)", ep.Addr, ep.Type)
}
}))
}
// c.mu must be held.
func (c *Conn) foreachActiveDerpSortedLocked(fn func(regionID int, ad activeDerp)) {
if len(c.activeDerp) < 2 {
for id, ad := range c.activeDerp {
fn(id, ad)
}
return
}
ids := make([]int, 0, len(c.activeDerp))
for id := range c.activeDerp {
ids = append(ids, id)
}
sort.Ints(ids)
for _, id := range ids {
fn(id, c.activeDerp[id])
}
}
func (c *Conn) cleanStaleDerp() {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
c.derpCleanupTimerArmed = false
tooOld := time.Now().Add(-derpInactiveCleanupTime)
dirty := false
someNonHomeOpen := false
for i, ad := range c.activeDerp {
if i == c.myDerp {
continue
}
if ad.lastWrite.Before(tooOld) {
c.closeDerpLocked(i, "idle")
dirty = true
} else {
someNonHomeOpen = true
}
}
if dirty {
c.logActiveDerpLocked()
}
if someNonHomeOpen {
c.scheduleCleanStaleDerpLocked()
}
}
func (c *Conn) scheduleCleanStaleDerpLocked() {
if c.derpCleanupTimerArmed {
// Already going to fire soon. Let the existing one
// fire lest it get infinitely delayed by repeated
// calls to scheduleCleanStaleDerpLocked.
return
}
c.derpCleanupTimerArmed = true
if c.derpCleanupTimer != nil {
c.derpCleanupTimer.Reset(derpCleanStaleInterval)
} else {
c.derpCleanupTimer = time.AfterFunc(derpCleanStaleInterval, c.cleanStaleDerp)
}
}
// DERPs reports the number of active DERP connections.
func (c *Conn) DERPs() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.activeDerp)
}
// Bind returns the wireguard-go conn.Bind for c.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind
func (c *Conn) Bind() conn.Bind {
return c.bind
}
// connBind is a wireguard-go conn.Bind for a Conn.
// It bridges the behavior of wireguard-go and a Conn.
// wireguard-go calls Close then Open on device.Up.
// That won't work well for a Conn, which is only closed on shutdown.
// The subsequent Close is a real close.
type connBind struct {
*Conn
mu sync.Mutex
closed bool
}
var _ conn.Bind = (*connBind)(nil)
// BatchSize returns the number of buffers expected to be passed to
// the ReceiveFuncs, and the maximum expected to be passed to SendBatch.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.BatchSize
func (c *connBind) BatchSize() int {
// TODO(raggi): determine by properties rather than hardcoding platform behavior
switch runtime.GOOS {
case "linux":
return conn.IdealBatchSize
default:
return 1
}
}
// Open is called by WireGuard to create a UDP binding.
// The ignoredPort comes from wireguard-go, via the wgcfg config.
// We ignore that port value here, since we have the local port available easily.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Open
func (c *connBind) Open(ignoredPort uint16) ([]conn.ReceiveFunc, uint16, error) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.closed {
return nil, 0, errors.New("magicsock: connBind already open")
}
c.closed = false
fns := []conn.ReceiveFunc{c.receiveIPv4(), c.receiveIPv6(), c.receiveDERP}
if runtime.GOOS == "js" {
fns = []conn.ReceiveFunc{c.receiveDERP}
}
// TODO: Combine receiveIPv4 and receiveIPv6 and receiveIP into a single
// closure that closes over a *RebindingUDPConn?
return fns, c.LocalPort(), nil
}
// SetMark is used by wireguard-go to set a mark bit for packets to avoid routing loops.
// We handle that ourselves elsewhere.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.SetMark
func (c *connBind) SetMark(value uint32) error {
return nil
}
// Close closes the connBind, unless it is already closed.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Close
func (c *connBind) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
// Unblock all outstanding receives.
c.pconn4.Close()
c.pconn6.Close()
if c.closeDisco4 != nil {
c.closeDisco4.Close()
}
if c.closeDisco6 != nil {
c.closeDisco6.Close()
}
// Send an empty read result to unblock receiveDERP,
// which will then check connBind.Closed.
// connBind.Closed takes c.mu, but c.derpRecvCh is buffered.
c.derpRecvCh <- derpReadResult{}
return nil
}
// isClosed reports whether c is closed.
func (c *connBind) isClosed() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
// Close closes the connection.
//
// Only the first close does anything. Any later closes return nil.
func (c *Conn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closing.Store(true)
if c.derpCleanupTimerArmed {
c.derpCleanupTimer.Stop()
}
c.stopPeriodicReSTUNTimerLocked()
c.portMapper.Close()
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.stopAndReset()
})
c.closed = true
c.connCtxCancel()
c.closeAllDerpLocked("conn-close")
// Ignore errors from c.pconnN.Close.
// They will frequently have been closed already by a call to connBind.Close.
c.pconn6.Close()
c.pconn4.Close()
// Wait on goroutines updating right at the end, once everything is
// already closed. We want everything else in the Conn to be
// consistently in the closed state before we release mu to wait
// on the endpoint updater & derphttp.Connect.
for c.goroutinesRunningLocked() {
c.muCond.Wait()
}
if pinger := c.getPinger(); pinger != nil {
pinger.Close()
}
return nil
}
func (c *Conn) goroutinesRunningLocked() bool {
if c.endpointsUpdateActive {
return true
}
// The goroutine running dc.Connect in derpWriteChanOfAddr may linger
// and appear to leak, as observed in https://github.com/tailscale/tailscale/issues/554.
// This is despite the underlying context being cancelled by connCtxCancel above.
// To avoid this condition, we must wait on derpStarted here
// to ensure that this goroutine has exited by the time Close returns.
// We only do this if derpWriteChanOfAddr has executed at least once:
// on the first run, it sets firstDerp := true and spawns the aforementioned goroutine.
// To detect this, we check activeDerp, which is initialized to non-nil on the first run.
if c.activeDerp != nil {
select {
case <-c.derpStarted:
default:
return true
}
}
return false
}
func maxIdleBeforeSTUNShutdown() time.Duration {
if debugReSTUNStopOnIdle() {
return 45 * time.Second
}
return sessionActiveTimeout
}
func (c *Conn) shouldDoPeriodicReSTUNLocked() bool {
if c.networkDown() {
return false
}
if len(c.peerSet) == 0 || c.privateKey.IsZero() {
// If no peers, not worth doing.
// Also don't if there's no key (not running).
return false
}
if f := c.idleFunc; f != nil {
idleFor := f()
if debugReSTUNStopOnIdle() {
c.logf("magicsock: periodicReSTUN: idle for %v", idleFor.Round(time.Second))
}
if idleFor > maxIdleBeforeSTUNShutdown() {
if c.netMap != nil && c.netMap.Debug != nil && c.netMap.Debug.ForceBackgroundSTUN {
// Overridden by control.
return true
}
return false
}
}
return true
}
func (c *Conn) onPortMapChanged() { c.ReSTUN("portmap-changed") }
// ReSTUN triggers an address discovery.
// The provided why string is for debug logging only.
func (c *Conn) ReSTUN(why string) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
// raced with a shutdown.
return
}
metricReSTUNCalls.Add(1)
// If the user stopped the app, stop doing work. (When the
// user stops Tailscale via the GUI apps, ipn/local.go
// reconfigures the engine with a zero private key.)
//
// This used to just check c.privateKey.IsZero, but that broke
// some end-to-end tests that didn't ever set a private
// key somehow. So for now, only stop doing work if we ever
// had a key, which helps real users, but appeases tests for
// now. TODO: rewrite those tests to be less brittle or more
// realistic.
if c.privateKey.IsZero() && c.everHadKey {
c.logf("magicsock: ReSTUN(%q) ignored; stopped, no private key", why)
return
}
if c.endpointsUpdateActive {
if c.wantEndpointsUpdate != why {
c.dlogf("[v1] magicsock: ReSTUN: endpoint update active, need another later (%q)", why)
c.wantEndpointsUpdate = why
}
} else {
c.endpointsUpdateActive = true
go c.updateEndpoints(why)
}
}
// listenPacket opens a packet listener.
// The network must be "udp4" or "udp6".
func (c *Conn) listenPacket(network string, port uint16) (nettype.PacketConn, error) {
ctx := context.Background() // unused without DNS name to resolve
if network == "udp4" {
ctx = sockstats.WithSockStats(ctx, sockstats.LabelMagicsockConnUDP4, c.logf)
} else {
ctx = sockstats.WithSockStats(ctx, sockstats.LabelMagicsockConnUDP6, c.logf)
}
addr := net.JoinHostPort("", fmt.Sprint(port))
if c.testOnlyPacketListener != nil {
return nettype.MakePacketListenerWithNetIP(c.testOnlyPacketListener).ListenPacket(ctx, network, addr)
}
return nettype.MakePacketListenerWithNetIP(netns.Listener(c.logf, c.netMon)).ListenPacket(ctx, network, addr)
}
var debugBindSocket = envknob.RegisterBool("TS_DEBUG_MAGICSOCK_BIND_SOCKET")
// bindSocket initializes rucPtr if necessary and binds a UDP socket to it.
// Network indicates the UDP socket type; it must be "udp4" or "udp6".
// If rucPtr had an existing UDP socket bound, it closes that socket.
// The caller is responsible for informing the portMapper of any changes.
// If curPortFate is set to dropCurrentPort, no attempt is made to reuse
// the current port.
func (c *Conn) bindSocket(ruc *RebindingUDPConn, network string, curPortFate currentPortFate) error {
if debugBindSocket() {
c.logf("magicsock: bindSocket: network=%q curPortFate=%v", network, curPortFate)
}
// Hold the ruc lock the entire time, so that the close+bind is atomic
// from the perspective of ruc receive functions.
ruc.mu.Lock()
defer ruc.mu.Unlock()
if runtime.GOOS == "js" {
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
return nil
}
if debugAlwaysDERP() {
c.logf("disabled %v per TS_DEBUG_ALWAYS_USE_DERP", network)
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
return nil
}
// Build a list of preferred ports.
// Best is the port that the user requested.
// Second best is the port that is currently in use.
// If those fail, fall back to 0.
var ports []uint16
if port := uint16(c.port.Load()); port != 0 {
ports = append(ports, port)
}
if ruc.pconn != nil && curPortFate == keepCurrentPort {
curPort := uint16(ruc.localAddrLocked().Port)
ports = append(ports, curPort)
}
ports = append(ports, 0)
// Remove duplicates. (All duplicates are consecutive.)
uniq.ModifySlice(&ports)
if debugBindSocket() {
c.logf("magicsock: bindSocket: candidate ports: %+v", ports)
}
var pconn nettype.PacketConn
for _, port := range ports {
// Close the existing conn, in case it is sitting on the port we want.
err := ruc.closeLocked()
if err != nil && !errors.Is(err, net.ErrClosed) && !errors.Is(err, errNilPConn) {
c.logf("magicsock: bindSocket %v close failed: %v", network, err)
}
// Open a new one with the desired port.
pconn, err = c.listenPacket(network, port)
if err != nil {
c.logf("magicsock: unable to bind %v port %d: %v", network, port, err)
continue
}
trySetSocketBuffer(pconn, c.logf)
// Success.
if debugBindSocket() {
c.logf("magicsock: bindSocket: successfully listened %v port %d", network, port)
}
ruc.setConnLocked(pconn, network, c.bind.BatchSize())
if network == "udp4" {
health.SetUDP4Unbound(false)
}
return nil
}
// Failed to bind, including on port 0 (!).
// Set pconn to a dummy conn whose reads block until closed.
// This keeps the receive funcs alive for a future in which
// we get a link change and we can try binding again.
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
if network == "udp4" {
health.SetUDP4Unbound(true)
}
return fmt.Errorf("failed to bind any ports (tried %v)", ports)
}
type currentPortFate uint8
const (
keepCurrentPort = currentPortFate(0)
dropCurrentPort = currentPortFate(1)
)
// rebind closes and re-binds the UDP sockets.
// We consider it successful if we manage to bind the IPv4 socket.
func (c *Conn) rebind(curPortFate currentPortFate) error {
if err := c.bindSocket(&c.pconn6, "udp6", curPortFate); err != nil {
c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err)
}
if err := c.bindSocket(&c.pconn4, "udp4", curPortFate); err != nil {
return fmt.Errorf("magicsock: Rebind IPv4 failed: %w", err)
}
c.portMapper.SetLocalPort(c.LocalPort())
return nil
}
// Rebind closes and re-binds the UDP sockets and resets the DERP connection.
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() {
metricRebindCalls.Add(1)
if err := c.rebind(keepCurrentPort); err != nil {
c.logf("%w", err)
return
}
var ifIPs []netip.Prefix
if c.netMon != nil {
st := c.netMon.InterfaceState()
defIf := st.DefaultRouteInterface
ifIPs = st.InterfaceIPs[defIf]
c.logf("Rebind; defIf=%q, ips=%v", defIf, ifIPs)
}
c.maybeCloseDERPsOnRebind(ifIPs)
c.resetEndpointStates()
}
// resetEndpointStates resets the preferred address for all peers.
// This is called when connectivity changes enough that we no longer
// trust the old routes.
func (c *Conn) resetEndpointStates() {
c.mu.Lock()
defer c.mu.Unlock()
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.noteConnectivityChange()
})
}
// packIPPort packs an IPPort into the form wanted by WireGuard.
func packIPPort(ua netip.AddrPort) []byte {
ip := ua.Addr().Unmap()
a := ip.As16()
ipb := a[:]
if ip.Is4() {
ipb = ipb[12:]
}
b := make([]byte, 0, len(ipb)+2)
b = append(b, ipb...)
b = append(b, byte(ua.Port()))
b = append(b, byte(ua.Port()>>8))
return b
}
// ParseEndpoint implements conn.Bind; it's called by WireGuard to connect to an endpoint.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.ParseEndpoint
func (c *Conn) ParseEndpoint(nodeKeyStr string) (conn.Endpoint, error) {
k, err := key.ParseNodePublicUntyped(mem.S(nodeKeyStr))
if err != nil {
return nil, fmt.Errorf("magicsock: ParseEndpoint: parse failed on %q: %w", nodeKeyStr, err)
}
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil, errConnClosed
}
ep, ok := c.peerMap.endpointForNodeKey(k)
if !ok {
// We should never be telling WireGuard about a new peer
// before magicsock knows about it.
c.logf("[unexpected] magicsock: ParseEndpoint: unknown node key=%s", k.ShortString())
return nil, fmt.Errorf("magicsock: ParseEndpoint: unknown peer %q", k.ShortString())
}
return ep, nil
}
// xnetBatchReaderWriter defines the batching i/o methods of
// golang.org/x/net/ipv4.PacketConn (and ipv6.PacketConn).
// TODO(jwhited): This should eventually be replaced with the standard library
// implementation of https://github.com/golang/go/issues/45886
type xnetBatchReaderWriter interface {
xnetBatchReader
xnetBatchWriter
}
type xnetBatchReader interface {
ReadBatch([]ipv6.Message, int) (int, error)
}
type xnetBatchWriter interface {
WriteBatch([]ipv6.Message, int) (int, error)
}
// batchingUDPConn is a UDP socket that provides batched i/o.
type batchingUDPConn struct {
pc nettype.PacketConn
xpc xnetBatchReaderWriter
rxOffload bool // supports UDP GRO or similar
txOffload atomic.Bool // supports UDP GSO or similar
setGSOSizeInControl func(control *[]byte, gsoSize uint16) // typically setGSOSizeInControl(); swappable for testing
getGSOSizeFromControl func(control []byte) (int, error) // typically getGSOSizeFromControl(); swappable for testing
sendBatchPool sync.Pool
}
func (c *batchingUDPConn) ReadFromUDPAddrPort(p []byte) (n int, addr netip.AddrPort, err error) {
if c.rxOffload {
// UDP_GRO is opt-in on Linux via setsockopt(). Once enabled you may
// receive a "monster datagram" from any read call. The ReadFrom() API
// does not support passing the GSO size and is unsafe to use in such a
// case. Other platforms may vary in behavior, but we go with the most
// conservative approach to prevent this from becoming a footgun in the
// future.
return 0, netip.AddrPort{}, errors.New("rx UDP offload is enabled on this socket, single packet reads are unavailable")
}
return c.pc.ReadFromUDPAddrPort(p)
}
func (c *batchingUDPConn) SetDeadline(t time.Time) error {
return c.pc.SetDeadline(t)
}
func (c *batchingUDPConn) SetReadDeadline(t time.Time) error {
return c.pc.SetReadDeadline(t)
}
func (c *batchingUDPConn) SetWriteDeadline(t time.Time) error {
return c.pc.SetWriteDeadline(t)
}
const (
// This was initially established for Linux, but may split out to
// GOOS-specific values later. It originates as UDP_MAX_SEGMENTS in the
// kernel's TX path, and UDP_GRO_CNT_MAX for RX.
udpSegmentMaxDatagrams = 64
)
const (
// Exceeding these values results in EMSGSIZE.
maxIPv4PayloadLen = 1<<16 - 1 - 20 - 8
maxIPv6PayloadLen = 1<<16 - 1 - 8
)
// coalesceMessages iterates msgs, coalescing them where possible while
// maintaining datagram order. All msgs have their Addr field set to addr.
func (c *batchingUDPConn) coalesceMessages(addr *net.UDPAddr, buffs [][]byte, msgs []ipv6.Message) int {
var (
base = -1 // index of msg we are currently coalescing into
gsoSize int // segmentation size of msgs[base]
dgramCnt int // number of dgrams coalesced into msgs[base]
endBatch bool // tracking flag to start a new batch on next iteration of buffs
)
maxPayloadLen := maxIPv4PayloadLen
if addr.IP.To4() == nil {
maxPayloadLen = maxIPv6PayloadLen
}
for i, buff := range buffs {
if i > 0 {
msgLen := len(buff)
baseLenBefore := len(msgs[base].Buffers[0])
freeBaseCap := cap(msgs[base].Buffers[0]) - baseLenBefore
if msgLen+baseLenBefore <= maxPayloadLen &&
msgLen <= gsoSize &&
msgLen <= freeBaseCap &&
dgramCnt < udpSegmentMaxDatagrams &&
!endBatch {
msgs[base].Buffers[0] = append(msgs[base].Buffers[0], make([]byte, msgLen)...)
copy(msgs[base].Buffers[0][baseLenBefore:], buff)
if i == len(buffs)-1 {
c.setGSOSizeInControl(&msgs[base].OOB, uint16(gsoSize))
}
dgramCnt++
if msgLen < gsoSize {
// A smaller than gsoSize packet on the tail is legal, but
// it must end the batch.
endBatch = true
}
continue
}
}
if dgramCnt > 1 {
c.setGSOSizeInControl(&msgs[base].OOB, uint16(gsoSize))
}
// Reset prior to incrementing base since we are preparing to start a
// new potential batch.
endBatch = false
base++
gsoSize = len(buff)
msgs[base].OOB = msgs[base].OOB[:0]
msgs[base].Buffers[0] = buff
msgs[base].Addr = addr
dgramCnt = 1
}
return base + 1
}
type sendBatch struct {
msgs []ipv6.Message
ua *net.UDPAddr
}
func (c *batchingUDPConn) getSendBatch() *sendBatch {
batch := c.sendBatchPool.Get().(*sendBatch)
return batch
}
func (c *batchingUDPConn) putSendBatch(batch *sendBatch) {
for i := range batch.msgs {
batch.msgs[i] = ipv6.Message{Buffers: batch.msgs[i].Buffers, OOB: batch.msgs[i].OOB}
}
c.sendBatchPool.Put(batch)
}
func (c *batchingUDPConn) WriteBatchTo(buffs [][]byte, addr netip.AddrPort) error {
batch := c.getSendBatch()
defer c.putSendBatch(batch)
if addr.Addr().Is6() {
as16 := addr.Addr().As16()
copy(batch.ua.IP, as16[:])
batch.ua.IP = batch.ua.IP[:16]
} else {
as4 := addr.Addr().As4()
copy(batch.ua.IP, as4[:])
batch.ua.IP = batch.ua.IP[:4]
}
batch.ua.Port = int(addr.Port())
var (
n int
retried bool
)
retry:
if c.txOffload.Load() {
n = c.coalesceMessages(batch.ua, buffs, batch.msgs)
} else {
for i := range buffs {
batch.msgs[i].Buffers[0] = buffs[i]
batch.msgs[i].Addr = batch.ua
batch.msgs[i].OOB = batch.msgs[i].OOB[:0]
}
n = len(buffs)
}
err := c.writeBatch(batch.msgs[:n])
if err != nil && c.txOffload.Load() && neterror.ShouldDisableUDPGSO(err) {
c.txOffload.Store(false)
retried = true
goto retry
}
if retried {
return neterror.ErrUDPGSODisabled{OnLaddr: c.pc.LocalAddr().String(), RetryErr: err}
}
return err
}
func (c *batchingUDPConn) writeBatch(msgs []ipv6.Message) error {
var head int
for {
n, err := c.xpc.WriteBatch(msgs[head:], 0)
if err != nil || n == len(msgs[head:]) {
// Returning the number of packets written would require
// unraveling individual msg len and gso size during a coalesced
// write. The top of the call stack disregards partial success,
// so keep this simple for now.
return err
}
head += n
}
}
// splitCoalescedMessages splits coalesced messages from the tail of dst
// beginning at index 'firstMsgAt' into the head of the same slice. It reports
// the number of elements to evaluate in msgs for nonzero len (msgs[i].N). An
// error is returned if a socket control message cannot be parsed or a split
// operation would overflow msgs.
func (c *batchingUDPConn) splitCoalescedMessages(msgs []ipv6.Message, firstMsgAt int) (n int, err error) {
for i := firstMsgAt; i < len(msgs); i++ {
msg := &msgs[i]
if msg.N == 0 {
return n, err
}
var (
gsoSize int
start int
end = msg.N
numToSplit = 1
)
gsoSize, err = c.getGSOSizeFromControl(msg.OOB[:msg.NN])
if err != nil {
return n, err
}
if gsoSize > 0 {
numToSplit = (msg.N + gsoSize - 1) / gsoSize
end = gsoSize
}
for j := 0; j < numToSplit; j++ {
if n > i {
return n, errors.New("splitting coalesced packet resulted in overflow")
}
copied := copy(msgs[n].Buffers[0], msg.Buffers[0][start:end])
msgs[n].N = copied
msgs[n].Addr = msg.Addr
start = end
end += gsoSize
if end > msg.N {
end = msg.N
}
n++
}
if i != n-1 {
// It is legal for bytes to move within msg.Buffers[0] as a result
// of splitting, so we only zero the source msg len when it is not
// the destination of the last split operation above.
msg.N = 0
}
}
return n, nil
}
func (c *batchingUDPConn) ReadBatch(msgs []ipv6.Message, flags int) (n int, err error) {
if !c.rxOffload || len(msgs) < 2 {
return c.xpc.ReadBatch(msgs, flags)
}
// Read into the tail of msgs, split into the head.
readAt := len(msgs) - 2
numRead, err := c.xpc.ReadBatch(msgs[readAt:], 0)
if err != nil || numRead == 0 {
return 0, err
}
return c.splitCoalescedMessages(msgs, readAt)
}
func (c *batchingUDPConn) LocalAddr() net.Addr {
return c.pc.LocalAddr().(*net.UDPAddr)
}
func (c *batchingUDPConn) WriteToUDPAddrPort(b []byte, addr netip.AddrPort) (int, error) {
return c.pc.WriteToUDPAddrPort(b, addr)
}
func (c *batchingUDPConn) Close() error {
return c.pc.Close()
}
// tryUpgradeToBatchingUDPConn probes the capabilities of the OS and pconn, and
// upgrades pconn to a *batchingUDPConn if appropriate.
func tryUpgradeToBatchingUDPConn(pconn nettype.PacketConn, network string, batchSize int) nettype.PacketConn {
if network != "udp4" && network != "udp6" {
return pconn
}
if runtime.GOOS != "linux" {
return pconn
}
if strings.HasPrefix(hostinfo.GetOSVersion(), "2.") {
// recvmmsg/sendmmsg were added in 2.6.33, but we support down to
// 2.6.32 for old NAS devices. See https://github.com/tailscale/tailscale/issues/6807.
// As a cheap heuristic: if the Linux kernel starts with "2", just
// consider it too old for mmsg. Nobody who cares about performance runs
// such ancient kernels. UDP offload was added much later, so no
// upgrades are available.
return pconn
}
uc, ok := pconn.(*net.UDPConn)
if !ok {
return pconn
}
b := &batchingUDPConn{
pc: pconn,
getGSOSizeFromControl: getGSOSizeFromControl,
setGSOSizeInControl: setGSOSizeInControl,
sendBatchPool: sync.Pool{
New: func() any {
ua := &net.UDPAddr{
IP: make([]byte, 16),
}
msgs := make([]ipv6.Message, batchSize)
for i := range msgs {
msgs[i].Buffers = make([][]byte, 1)
msgs[i].Addr = ua
msgs[i].OOB = make([]byte, controlMessageSize)
}
return &sendBatch{
ua: ua,
msgs: msgs,
}
},
},
}
switch network {
case "udp4":
b.xpc = ipv4.NewPacketConn(uc)
case "udp6":
b.xpc = ipv6.NewPacketConn(uc)
default:
panic("bogus network")
}
var txOffload bool
txOffload, b.rxOffload = tryEnableUDPOffload(uc)
b.txOffload.Store(txOffload)
return b
}
// RebindingUDPConn is a UDP socket that can be re-bound.
// Unix has no notion of re-binding a socket, so we swap it out for a new one.
type RebindingUDPConn struct {
// pconnAtomic is a pointer to the value stored in pconn, but doesn't
// require acquiring mu. It's used for reads/writes and only upon failure
// do the reads/writes then check pconn (after acquiring mu) to see if
// there's been a rebind meanwhile.
// pconn isn't really needed, but makes some of the code simpler
// to keep it distinct.
// Neither is expected to be nil, sockets are bound on creation.
pconnAtomic atomic.Pointer[nettype.PacketConn]
mu sync.Mutex // held while changing pconn (and pconnAtomic)
pconn nettype.PacketConn
port uint16
}
// setConnLocked sets the provided nettype.PacketConn. It should be called only
// after acquiring RebindingUDPConn.mu. It upgrades the provided
// nettype.PacketConn to a *batchingUDPConn when appropriate. This upgrade
// is intentionally pushed closest to where read/write ops occur in order to
// avoid disrupting surrounding code that assumes nettype.PacketConn is a
// *net.UDPConn.
func (c *RebindingUDPConn) setConnLocked(p nettype.PacketConn, network string, batchSize int) {
upc := tryUpgradeToBatchingUDPConn(p, network, batchSize)
c.pconn = upc
c.pconnAtomic.Store(&upc)
c.port = uint16(c.localAddrLocked().Port)
}
// currentConn returns c's current pconn, acquiring c.mu in the process.
func (c *RebindingUDPConn) currentConn() nettype.PacketConn {
c.mu.Lock()
defer c.mu.Unlock()
return c.pconn
}
func (c *RebindingUDPConn) readFromWithInitPconn(pconn nettype.PacketConn, b []byte) (int, netip.AddrPort, error) {
for {
n, addr, err := pconn.ReadFromUDPAddrPort(b)
if err != nil && pconn != c.currentConn() {
pconn = *c.pconnAtomic.Load()
continue
}
return n, addr, err
}
}
// ReadFromUDPAddrPort reads a packet from c into b.
// It returns the number of bytes copied and the source address.
func (c *RebindingUDPConn) ReadFromUDPAddrPort(b []byte) (int, netip.AddrPort, error) {
return c.readFromWithInitPconn(*c.pconnAtomic.Load(), b)
}
// WriteBatchTo writes buffs to addr.
func (c *RebindingUDPConn) WriteBatchTo(buffs [][]byte, addr netip.AddrPort) error {
for {
pconn := *c.pconnAtomic.Load()
b, ok := pconn.(*batchingUDPConn)
if !ok {
for _, buf := range buffs {
_, err := c.writeToUDPAddrPortWithInitPconn(pconn, buf, addr)
if err != nil {
return err
}
}
return nil
}
err := b.WriteBatchTo(buffs, addr)
if err != nil {
if pconn != c.currentConn() {
continue
}
return err
}
return err
}
}
// ReadBatch reads messages from c into msgs. It returns the number of messages
// the caller should evaluate for nonzero len, as a zero len message may fall
// on either side of a nonzero.
func (c *RebindingUDPConn) ReadBatch(msgs []ipv6.Message, flags int) (int, error) {
for {
pconn := *c.pconnAtomic.Load()
b, ok := pconn.(*batchingUDPConn)
if !ok {
n, ap, err := c.readFromWithInitPconn(pconn, msgs[0].Buffers[0])
if err == nil {
msgs[0].N = n
msgs[0].Addr = net.UDPAddrFromAddrPort(netaddr.Unmap(ap))
return 1, nil
}
return 0, err
}
n, err := b.ReadBatch(msgs, flags)
if err != nil && pconn != c.currentConn() {
continue
}
return n, err
}
}
func (c *RebindingUDPConn) Port() uint16 {
c.mu.Lock()
defer c.mu.Unlock()
return c.port
}
func (c *RebindingUDPConn) LocalAddr() *net.UDPAddr {
c.mu.Lock()
defer c.mu.Unlock()
return c.localAddrLocked()
}
func (c *RebindingUDPConn) localAddrLocked() *net.UDPAddr {
return c.pconn.LocalAddr().(*net.UDPAddr)
}
// errNilPConn is returned by RebindingUDPConn.Close when there is no current pconn.
// It is for internal use only and should not be returned to users.
var errNilPConn = errors.New("nil pconn")
func (c *RebindingUDPConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
return c.closeLocked()
}
func (c *RebindingUDPConn) closeLocked() error {
if c.pconn == nil {
return errNilPConn
}
c.port = 0
return c.pconn.Close()
}
func (c *RebindingUDPConn) writeToUDPAddrPortWithInitPconn(pconn nettype.PacketConn, b []byte, addr netip.AddrPort) (int, error) {
for {
n, err := pconn.WriteToUDPAddrPort(b, addr)
if err != nil && pconn != c.currentConn() {
pconn = *c.pconnAtomic.Load()
continue
}
return n, err
}
}
func (c *RebindingUDPConn) WriteToUDPAddrPort(b []byte, addr netip.AddrPort) (int, error) {
return c.writeToUDPAddrPortWithInitPconn(*c.pconnAtomic.Load(), b, addr)
}
func newBlockForeverConn() *blockForeverConn {
c := new(blockForeverConn)
c.cond = sync.NewCond(&c.mu)
return c
}
// blockForeverConn is a net.PacketConn whose reads block until it is closed.
type blockForeverConn struct {
mu sync.Mutex
cond *sync.Cond
closed bool
}
func (c *blockForeverConn) ReadFromUDPAddrPort(p []byte) (n int, addr netip.AddrPort, err error) {
c.mu.Lock()
for !c.closed {
c.cond.Wait()
}
c.mu.Unlock()
return 0, netip.AddrPort{}, net.ErrClosed
}
func (c *blockForeverConn) WriteToUDPAddrPort(p []byte, addr netip.AddrPort) (int, error) {
// Silently drop writes.
return len(p), nil
}
func (c *blockForeverConn) LocalAddr() net.Addr {
// Return a *net.UDPAddr because lots of code assumes that it will.
return new(net.UDPAddr)
}
func (c *blockForeverConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return net.ErrClosed
}
c.closed = true
c.cond.Broadcast()
return nil
}
func (c *blockForeverConn) SetDeadline(t time.Time) error { return errors.New("unimplemented") }
func (c *blockForeverConn) SetReadDeadline(t time.Time) error { return errors.New("unimplemented") }
func (c *blockForeverConn) SetWriteDeadline(t time.Time) error { return errors.New("unimplemented") }
// simpleDur rounds d such that it stringifies to something short.
func simpleDur(d time.Duration) time.Duration {
if d < time.Second {
return d.Round(time.Millisecond)
}
if d < time.Minute {
return d.Round(time.Second)
}
return d.Round(time.Minute)
}
func sbPrintAddr(sb *strings.Builder, a netip.AddrPort) {
is6 := a.Addr().Is6()
if is6 {
sb.WriteByte('[')
}
fmt.Fprintf(sb, "%s", a.Addr())
if is6 {
sb.WriteByte(']')
}
fmt.Fprintf(sb, ":%d", a.Port())
}
func (c *Conn) derpRegionCodeOfAddrLocked(ipPort string) string {
_, portStr, err := net.SplitHostPort(ipPort)
if err != nil {
return ""
}
regionID, err := strconv.Atoi(portStr)
if err != nil {
return ""
}
return c.derpRegionCodeOfIDLocked(regionID)
}
func (c *Conn) derpRegionCodeOfIDLocked(regionID int) string {
if c.derpMap == nil {
return ""
}
if r, ok := c.derpMap.Regions[regionID]; ok {
return r.RegionCode
}
return ""
}
func (c *Conn) UpdateStatus(sb *ipnstate.StatusBuilder) {
c.mu.Lock()
defer c.mu.Unlock()
var tailscaleIPs []netip.Addr
if c.netMap != nil {
tailscaleIPs = make([]netip.Addr, 0, len(c.netMap.Addresses))
for _, addr := range c.netMap.Addresses {
if !addr.IsSingleIP() {
continue
}
sb.AddTailscaleIP(addr.Addr())
tailscaleIPs = append(tailscaleIPs, addr.Addr())
}
}
sb.MutateSelfStatus(func(ss *ipnstate.PeerStatus) {
if !c.privateKey.IsZero() {
ss.PublicKey = c.privateKey.Public()
} else {
ss.PublicKey = key.NodePublic{}
}
ss.Addrs = make([]string, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
ss.Addrs = append(ss.Addrs, ep.Addr.String())
}
ss.OS = version.OS()
if c.derpMap != nil {
derpRegion, ok := c.derpMap.Regions[c.myDerp]
if ok {
ss.Relay = derpRegion.RegionCode
}
}
ss.TailscaleIPs = tailscaleIPs
})
if sb.WantPeers {
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ps := &ipnstate.PeerStatus{InMagicSock: true}
//ps.Addrs = append(ps.Addrs, n.Endpoints...)
ep.populatePeerStatus(ps)
sb.AddPeer(ep.publicKey, ps)
})
}
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
// TODO(bradfitz): add to ipnstate.StatusBuilder
//f("<li><b>derp-%v</b>: cr%v,wr%v</li>", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}
// SetStatistics specifies a per-connection statistics aggregator.
// Nil may be specified to disable statistics gathering.
func (c *Conn) SetStatistics(stats *connstats.Statistics) {
c.stats.Store(stats)
}
func ippDebugString(ua netip.AddrPort) string {
if ua.Addr() == derpMagicIPAddr {
return fmt.Sprintf("derp-%d", ua.Port())
}
return ua.String()
}
// endpointSendFunc is a func that writes encrypted Wireguard payloads from
// WireGuard to a peer. It might write via UDP, DERP, both, or neither.
//
// What these funcs should NOT do is too much work. Minimize use of mutexes, map
// lookups, etc. The idea is that selecting the path to use is done infrequently
// and mostly async from sending packets. When conditions change (including the
// passing of time and loss of confidence in certain routes), then a new send
// func gets set on an sendpoint.
//
// A nil value means the current fast path has expired and needs to be
// recalculated.
type endpointSendFunc func([][]byte) error
// endpointDisco is the current disco key and short string for an endpoint. This
// structure is immutable.
type endpointDisco struct {
key key.DiscoPublic // for discovery messages.
short string // ShortString of discoKey.
}
// endpoint is a wireguard/conn.Endpoint. In wireguard-go and kernel WireGuard
// there is only one endpoint for a peer, but in Tailscale we distribute a
// number of possible endpoints for a peer which would include the all the
// likely addresses at which a peer may be reachable. This endpoint type holds
// the information required that when WiregGuard-Go wants to send to a
// particular peer (essentally represented by this endpoint type), the send
// function can use the currnetly best known Tailscale endpoint to send packets
// to the peer.
type endpoint struct {
// atomically accessed; declared first for alignment reasons
lastRecv mono.Time
numStopAndResetAtomic int64
sendFunc syncs.AtomicValue[endpointSendFunc] // nil or unset means unused
debugUpdates *ringbuffer.RingBuffer[EndpointChange]
// These fields are initialized once and never modified.
c *Conn
publicKey key.NodePublic // peer public key (for WireGuard + DERP)
publicKeyHex string // cached output of publicKey.UntypedHexString
fakeWGAddr netip.AddrPort // the UDP address we tell wireguard-go we're using
nodeAddr netip.Addr // the node's first tailscale address; used for logging & wireguard rate-limiting (Issue 6686)
disco atomic.Pointer[endpointDisco] // if the peer supports disco, the key and short string
// mu protects all following fields.
mu sync.Mutex // Lock ordering: Conn.mu, then endpoint.mu
heartBeatTimer *time.Timer // nil when idle
lastSend mono.Time // last time there was outgoing packets sent to this peer (from wireguard-go)
lastFullPing mono.Time // last time we pinged all disco endpoints
derpAddr netip.AddrPort // fallback/bootstrap path, if non-zero (non-zero for well-behaved clients)
bestAddr addrLatency // best non-DERP path; zero if none
bestAddrAt mono.Time // time best address re-confirmed
trustBestAddrUntil mono.Time // time when bestAddr expires
sentPing map[stun.TxID]sentPing
endpointState map[netip.AddrPort]*endpointState
isCallMeMaybeEP map[netip.AddrPort]bool
pendingCLIPings []pendingCLIPing // any outstanding "tailscale ping" commands running
// The following fields are related to the new "silent disco"
// implementation that's a WIP as of 2022-10-20.
// See #540 for background.
heartbeatDisabled bool
pathFinderRunning bool
expired bool // whether the node has expired
isWireguardOnly bool // whether the endpoint is WireGuard only
}
type pendingCLIPing struct {
res *ipnstate.PingResult
cb func(*ipnstate.PingResult)
}
const (
// sessionActiveTimeout is how long since the last activity we
// try to keep an established endpoint peering alive.
// It's also the idle time at which we stop doing STUN queries to
// keep NAT mappings alive.
sessionActiveTimeout = 45 * time.Second
// upgradeInterval is how often we try to upgrade to a better path
// even if we have some non-DERP route that works.
upgradeInterval = 1 * time.Minute
// heartbeatInterval is how often pings to the best UDP address
// are sent.
heartbeatInterval = 3 * time.Second
// trustUDPAddrDuration is how long we trust a UDP address as the exclusive
// path (without using DERP) without having heard a Pong reply.
trustUDPAddrDuration = 6500 * time.Millisecond
// goodEnoughLatency is the latency at or under which we don't
// try to upgrade to a better path.
goodEnoughLatency = 5 * time.Millisecond
// derpInactiveCleanupTime is how long a non-home DERP connection
// needs to be idle (last written to) before we close it.
derpInactiveCleanupTime = 60 * time.Second
// derpCleanStaleInterval is how often cleanStaleDerp runs when there
// are potentially-stale DERP connections to close.
derpCleanStaleInterval = 15 * time.Second
// endpointsFreshEnoughDuration is how long we consider a
// STUN-derived endpoint valid for. UDP NAT mappings typically
// expire at 30 seconds, so this is a few seconds shy of that.
endpointsFreshEnoughDuration = 27 * time.Second
// endpointTrackerLifetime is how long we continue advertising an
// endpoint after we last see it. This is intentionally chosen to be
// slightly longer than a full netcheck period.
endpointTrackerLifetime = 5*time.Minute + 10*time.Second
)
// Constants that are variable for testing.
var (
// pingTimeoutDuration is how long we wait for a pong reply before
// assuming it's never coming.
pingTimeoutDuration = 5 * time.Second
// discoPingInterval is the minimum time between pings
// to an endpoint. (Except in the case of CallMeMaybe frames
// resetting the counter, as the first pings likely didn't through
// the firewall)
discoPingInterval = 5 * time.Second
)
// endpointState is some state and history for a specific endpoint of
// a endpoint. (The subject is the endpoint.endpointState
// map key)
type endpointState struct {
// all fields guarded by endpoint.mu
// lastPing is the last (outgoing) ping time.
lastPing mono.Time
// lastGotPing, if non-zero, means that this was an endpoint
// that we learned about at runtime (from an incoming ping)
// and that is not in the network map. If so, we keep the time
// updated and use it to discard old candidates.
lastGotPing time.Time
// lastGotPingTxID contains the TxID for the last incoming ping. This is
// used to de-dup incoming pings that we may see on both the raw disco
// socket on Linux, and UDP socket. We cannot rely solely on the raw socket
// disco handling due to https://github.com/tailscale/tailscale/issues/7078.
lastGotPingTxID stun.TxID
// callMeMaybeTime, if non-zero, is the time this endpoint
// was advertised last via a call-me-maybe disco message.
callMeMaybeTime time.Time
recentPongs []pongReply // ring buffer up to pongHistoryCount entries
recentPong uint16 // index into recentPongs of most recent; older before, wrapped
index int16 // index in nodecfg.Node.Endpoints; meaningless if lastGotPing non-zero
}
// indexSentinelDeleted is the temporary value that endpointState.index takes while
// a endpoint's endpoints are being updated from a new network map.
const indexSentinelDeleted = -1
// shouldDeleteLocked reports whether we should delete this endpoint.
func (st *endpointState) shouldDeleteLocked() bool {
switch {
case !st.callMeMaybeTime.IsZero():
return false
case st.lastGotPing.IsZero():
// This was an endpoint from the network map. Is it still in the network map?
return st.index == indexSentinelDeleted
default:
// This was an endpoint discovered at runtime.
return time.Since(st.lastGotPing) > sessionActiveTimeout
}
}
// latencyLocked returns the most recent latency measurement, if any.
// endpoint.mu must be held.
func (st *endpointState) latencyLocked() (lat time.Duration, ok bool) {
if len(st.recentPongs) == 0 {
return 0, false
}
return st.recentPongs[st.recentPong].latency, true
}
func (de *endpoint) deleteEndpointLocked(why string, ep netip.AddrPort) {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "deleteEndpointLocked-" + why,
From: ep,
})
delete(de.endpointState, ep)
if de.bestAddr.AddrPort == ep {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "deleteEndpointLocked-bestAddr-" + why,
From: de.bestAddr,
})
de.bestAddr = addrLatency{}
}
}
// pongHistoryCount is how many pongReply values we keep per endpointState
const pongHistoryCount = 64
type pongReply struct {
latency time.Duration
pongAt mono.Time // when we received the pong
from netip.AddrPort // the pong's src (usually same as endpoint map key)
pongSrc netip.AddrPort // what they reported they heard
}
type sentPing struct {
to netip.AddrPort
at mono.Time
timer *time.Timer // timeout timer
purpose discoPingPurpose
}
// initFakeUDPAddr populates fakeWGAddr with a globally unique fake UDPAddr.
// The current implementation just uses the pointer value of de jammed into an IPv6
// address, but it could also be, say, a counter.
func (de *endpoint) initFakeUDPAddr() {
var addr [16]byte
addr[0] = 0xfd
addr[1] = 0x00
binary.BigEndian.PutUint64(addr[2:], uint64(reflect.ValueOf(de).Pointer()))
de.fakeWGAddr = netip.AddrPortFrom(netip.AddrFrom16(addr).Unmap(), 12345)
}
// noteRecvActivity records receive activity on de, and invokes
// Conn.noteRecvActivity no more than once every 10s.
func (de *endpoint) noteRecvActivity() {
if de.c.noteRecvActivity == nil {
return
}
now := mono.Now()
elapsed := now.Sub(de.lastRecv.LoadAtomic())
if elapsed > 10*time.Second {
de.lastRecv.StoreAtomic(now)
de.c.noteRecvActivity(de.publicKey)
}
}
func (de *endpoint) discoShort() string {
var short string
if d := de.disco.Load(); d != nil {
short = d.short
}
return short
}
// String exists purely so wireguard-go internals can log.Printf("%v")
// its internal conn.Endpoints and we don't end up with data races
// from fmt (via log) reading mutex fields and such.
func (de *endpoint) String() string {
return fmt.Sprintf("magicsock.endpoint{%v, %v}", de.publicKey.ShortString(), de.discoShort())
}
func (de *endpoint) ClearSrc() {}
func (de *endpoint) SrcToString() string { panic("unused") } // unused by wireguard-go
func (de *endpoint) SrcIP() netip.Addr { panic("unused") } // unused by wireguard-go
func (de *endpoint) DstToString() string { return de.publicKeyHex }
func (de *endpoint) DstIP() netip.Addr { return de.nodeAddr } // see tailscale/tailscale#6686
func (de *endpoint) DstToBytes() []byte { return packIPPort(de.fakeWGAddr) }
// addrForSendLocked returns the address(es) that should be used for
// sending the next packet. Zero, one, or both of UDP address and DERP
// addr may be non-zero. If the endpoint is WireGuard only and does not have
// latency information, a bool is returned to indiciate that the
// WireGuard latency discovery pings should be sent.
//
// de.mu must be held.
func (de *endpoint) addrForSendLocked(now mono.Time) (udpAddr, derpAddr netip.AddrPort, sendWGPing bool) {
udpAddr = de.bestAddr.AddrPort
if udpAddr.IsValid() && !now.After(de.trustBestAddrUntil) {
return udpAddr, netip.AddrPort{}, false
}
if de.isWireguardOnly {
// If the endpoint is wireguard-only, we don't have a DERP
// address to send to, so we have to send to the UDP address.
udpAddr, shouldPing := de.addrForWireGuardSendLocked(now)
return udpAddr, netip.AddrPort{}, shouldPing
}
// We had a bestAddr but it expired so send both to it
// and DERP.
return udpAddr, de.derpAddr, false
}
// addrForWireGuardSendLocked returns the address that should be used for
// sending the next packet. If a packet has never or not recently been sent to
// the endpoint, then a randomly selected address for the endpoint is returned,
// as well as a bool indiciating that WireGuard discovery pings should be started.
// If the addresses have latency information available, then the address with the
// best latency is used.
//
// de.mu must be held.
func (de *endpoint) addrForWireGuardSendLocked(now mono.Time) (udpAddr netip.AddrPort, shouldPing bool) {
// lowestLatency is a high duration initially, so we
// can be sure we're going to have a duration lower than this
// for the first latency retrieved.
lowestLatency := time.Hour
for ipp, state := range de.endpointState {
if latency, ok := state.latencyLocked(); ok {
if latency < lowestLatency || latency == lowestLatency && ipp.Addr().Is6() {
// If we have the same latency,IPv6 is prioritized.
// TODO(catzkorn): Consider a small increase in latency to use
// IPv6 in comparison to IPv4, when possible.
lowestLatency = latency
udpAddr = ipp
}
}
}
if udpAddr.IsValid() {
// Set trustBestAddrUntil to an hour, so we will
// continue to use this address for a long period of time.
de.bestAddr.AddrPort = udpAddr
de.trustBestAddrUntil = now.Add(1 * time.Hour)
return udpAddr, false
}
candidates := make([]netip.AddrPort, 0, len(de.endpointState))
for ipp := range de.endpointState {
if ipp.Addr().Is4() && de.c.noV4.Load() {
continue
}
if ipp.Addr().Is6() && de.c.noV6.Load() {
continue
}
candidates = append(candidates, ipp)
}
// Randomly select an address to use until we retrieve latency information
// and give it a short trustBestAddrUntil time so we avoid flapping between
// addresses while waiting on latency information to be populated.
udpAddr = candidates[rand.Intn(len(candidates))]
de.bestAddr.AddrPort = udpAddr
if len(candidates) == 1 {
// if we only have one address that we can send data too,
// we should trust it for a longer period of time.
de.trustBestAddrUntil = now.Add(1 * time.Hour)
} else {
de.trustBestAddrUntil = now.Add(15 * time.Second)
}
return udpAddr, len(candidates) > 1
}
// heartbeat is called every heartbeatInterval to keep the best UDP path alive,
// or kick off discovery of other paths.
func (de *endpoint) heartbeat() {
de.mu.Lock()
defer de.mu.Unlock()
de.heartBeatTimer = nil
if de.heartbeatDisabled {
// If control override to disable heartBeatTimer set, return early.
return
}
if de.lastSend.IsZero() {
// Shouldn't happen.
return
}
if mono.Since(de.lastSend) > sessionActiveTimeout {
// Session's idle. Stop heartbeating.
de.c.dlogf("[v1] magicsock: disco: ending heartbeats for idle session to %v (%v)", de.publicKey.ShortString(), de.discoShort())
return
}
now := mono.Now()
udpAddr, _, _ := de.addrForSendLocked(now)
if udpAddr.IsValid() {
// We have a preferred path. Ping that every 2 seconds.
de.startDiscoPingLocked(udpAddr, now, pingHeartbeat)
}
if de.wantFullPingLocked(now) {
de.sendDiscoPingsLocked(now, true)
}
de.heartBeatTimer = time.AfterFunc(heartbeatInterval, de.heartbeat)
}
// wantFullPingLocked reports whether we should ping to all our peers looking for
// a better path.
//
// de.mu must be held.
func (de *endpoint) wantFullPingLocked(now mono.Time) bool {
if runtime.GOOS == "js" {
return false
}
if !de.bestAddr.IsValid() || de.lastFullPing.IsZero() {
return true
}
if now.After(de.trustBestAddrUntil) {
return true
}
if de.bestAddr.latency <= goodEnoughLatency {
return false
}
if now.Sub(de.lastFullPing) >= upgradeInterval {
return true
}
return false
}
func (de *endpoint) noteActiveLocked() {
de.lastSend = mono.Now()
if de.heartBeatTimer == nil && !de.heartbeatDisabled {
de.heartBeatTimer = time.AfterFunc(heartbeatInterval, de.heartbeat)
}
}
// cliPing starts a ping for the "tailscale ping" command. res is value to call cb with,
// already partially filled.
func (de *endpoint) cliPing(res *ipnstate.PingResult, cb func(*ipnstate.PingResult)) {
de.mu.Lock()
defer de.mu.Unlock()
if de.expired {
res.Err = errExpired.Error()
cb(res)
return
}
de.pendingCLIPings = append(de.pendingCLIPings, pendingCLIPing{res, cb})
now := mono.Now()
udpAddr, derpAddr, _ := de.addrForSendLocked(now)
if derpAddr.IsValid() {
de.startDiscoPingLocked(derpAddr, now, pingCLI)
}
if udpAddr.IsValid() && now.Before(de.trustBestAddrUntil) {
// Already have an active session, so just ping the address we're using.
// Otherwise "tailscale ping" results to a node on the local network
// can look like they're bouncing between, say 10.0.0.0/9 and the peer's
// IPv6 address, both 1ms away, and it's random who replies first.
de.startDiscoPingLocked(udpAddr, now, pingCLI)
} else {
for ep := range de.endpointState {
de.startDiscoPingLocked(ep, now, pingCLI)
}
}
de.noteActiveLocked()
}
var (
errExpired = errors.New("peer's node key has expired")
errNoUDPOrDERP = errors.New("no UDP or DERP addr")
)
func (de *endpoint) send(buffs [][]byte) error {
if fn := de.sendFunc.Load(); fn != nil {
return fn(buffs)
}
de.mu.Lock()
if de.expired {
de.mu.Unlock()
return errExpired
}
// if heartbeat disabled, kick off pathfinder
if de.heartbeatDisabled {
if !de.pathFinderRunning {
de.startPathFinder()
}
}
now := mono.Now()
udpAddr, derpAddr, startWGPing := de.addrForSendLocked(now)
if de.isWireguardOnly {
if startWGPing {
de.sendWireGuardOnlyPingsLocked(now)
}
} else if !udpAddr.IsValid() || now.After(de.trustBestAddrUntil) {
de.sendDiscoPingsLocked(now, true)
}
de.noteActiveLocked()
de.mu.Unlock()
if !udpAddr.IsValid() && !derpAddr.IsValid() {
return errNoUDPOrDERP
}
var err error
if udpAddr.IsValid() {
_, err = de.c.sendUDPBatch(udpAddr, buffs)
// TODO(raggi): needs updating for accuracy, as in error conditions we may have partial sends.
if stats := de.c.stats.Load(); err == nil && stats != nil {
var txBytes int
for _, b := range buffs {
txBytes += len(b)
}
stats.UpdateTxPhysical(de.nodeAddr, udpAddr, txBytes)
}
}
if derpAddr.IsValid() {
allOk := true
for _, buff := range buffs {
ok, _ := de.c.sendAddr(derpAddr, de.publicKey, buff)
if stats := de.c.stats.Load(); stats != nil {
stats.UpdateTxPhysical(de.nodeAddr, derpAddr, len(buff))
}
if !ok {
allOk = false
}
}
if allOk {
return nil
}
}
return err
}
func (de *endpoint) discoPingTimeout(txid stun.TxID) {
de.mu.Lock()
defer de.mu.Unlock()
sp, ok := de.sentPing[txid]
if !ok {
return
}
if debugDisco() || !de.bestAddr.IsValid() || mono.Now().After(de.trustBestAddrUntil) {
de.c.dlogf("[v1] magicsock: disco: timeout waiting for pong %x from %v (%v, %v)", txid[:6], sp.to, de.publicKey.ShortString(), de.discoShort())
}
de.removeSentDiscoPingLocked(txid, sp)
}
// forgetDiscoPing is called by a timer when a ping either fails to send or
// has taken too long to get a pong reply.
func (de *endpoint) forgetDiscoPing(txid stun.TxID) {
de.mu.Lock()
defer de.mu.Unlock()
if sp, ok := de.sentPing[txid]; ok {
de.removeSentDiscoPingLocked(txid, sp)
}
}
func (de *endpoint) removeSentDiscoPingLocked(txid stun.TxID, sp sentPing) {
// Stop the timer for the case where sendPing failed to write to UDP.
// In the case of a timer already having fired, this is a no-op:
sp.timer.Stop()
delete(de.sentPing, txid)
}
// sendDiscoPing sends a ping with the provided txid to ep using de's discoKey.
//
// The caller (startPingLocked) should've already recorded the ping in
// sentPing and set up the timer.
//
// The caller should use de.discoKey as the discoKey argument.
// It is passed in so that sendDiscoPing doesn't need to lock de.mu.
func (de *endpoint) sendDiscoPing(ep netip.AddrPort, discoKey key.DiscoPublic, txid stun.TxID, logLevel discoLogLevel) {
sent, _ := de.c.sendDiscoMessage(ep, de.publicKey, discoKey, &disco.Ping{
TxID: [12]byte(txid),
NodeKey: de.c.publicKeyAtomic.Load(),
}, logLevel)
if !sent {
de.forgetDiscoPing(txid)
}
}
// discoPingPurpose is the reason why a discovery ping message was sent.
type discoPingPurpose int
//go:generate go run tailscale.com/cmd/addlicense -file discopingpurpose_string.go go run golang.org/x/tools/cmd/stringer -type=discoPingPurpose -trimprefix=ping
const (
// pingDiscovery means that purpose of a ping was to see if a
// path was valid.
pingDiscovery discoPingPurpose = iota
// pingHeartbeat means that purpose of a ping was whether a
// peer was still there.
pingHeartbeat
// pingCLI means that the user is running "tailscale ping"
// from the CLI. These types of pings can go over DERP.
pingCLI
)
func (de *endpoint) startDiscoPingLocked(ep netip.AddrPort, now mono.Time, purpose discoPingPurpose) {
if runtime.GOOS == "js" {
return
}
epDisco := de.disco.Load()
if epDisco == nil {
return
}
if purpose != pingCLI {
st, ok := de.endpointState[ep]
if !ok {
// Shouldn't happen. But don't ping an endpoint that's
// not active for us.
de.c.logf("magicsock: disco: [unexpected] attempt to ping no longer live endpoint %v", ep)
return
}
st.lastPing = now
}
txid := stun.NewTxID()
de.sentPing[txid] = sentPing{
to: ep,
at: now,
timer: time.AfterFunc(pingTimeoutDuration, func() { de.discoPingTimeout(txid) }),
purpose: purpose,
}
logLevel := discoLog
if purpose == pingHeartbeat {
logLevel = discoVerboseLog
}
go de.sendDiscoPing(ep, epDisco.key, txid, logLevel)
}
func (de *endpoint) sendDiscoPingsLocked(now mono.Time, sendCallMeMaybe bool) {
de.lastFullPing = now
var sentAny bool
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked("sendPingsLocked", ep)
continue
}
if runtime.GOOS == "js" {
continue
}
if !st.lastPing.IsZero() && now.Sub(st.lastPing) < discoPingInterval {
continue
}
firstPing := !sentAny
sentAny = true
if firstPing && sendCallMeMaybe {
de.c.dlogf("[v1] magicsock: disco: send, starting discovery for %v (%v)", de.publicKey.ShortString(), de.discoShort())
}
de.startDiscoPingLocked(ep, now, pingDiscovery)
}
derpAddr := de.derpAddr
if sentAny && sendCallMeMaybe && derpAddr.IsValid() {
// Have our magicsock.Conn figure out its STUN endpoint (if
// it doesn't know already) and then send a CallMeMaybe
// message to our peer via DERP informing them that we've
// sent so our firewall ports are probably open and now
// would be a good time for them to connect.
go de.c.enqueueCallMeMaybe(derpAddr, de)
}
}
// sendWireGuardOnlyPingsLocked evaluates all available addresses for
// a WireGuard only endpoint and initates an ICMP ping for useable
// addresses.
func (de *endpoint) sendWireGuardOnlyPingsLocked(now mono.Time) {
if runtime.GOOS == "js" {
return
}
// Normally the we only send pings at a low rate as the decision to start
// sending a ping sets bestAddrAtUntil with a reasonable time to keep trying
// that address, however, if that code changed we may want to be sure that
// we don't ever send excessive pings to avoid impact to the client/user.
if !now.After(de.lastFullPing.Add(10 * time.Second)) {
return
}
de.lastFullPing = now
for ipp := range de.endpointState {
if ipp.Addr().Is4() && de.c.noV4.Load() {
continue
}
if ipp.Addr().Is6() && de.c.noV6.Load() {
continue
}
go de.sendWireGuardOnlyPing(ipp, now)
}
}
// getPinger lazily instantiates a pinger and returns it, if it was
// already instantiated it returns the existing one.
func (c *Conn) getPinger() *ping.Pinger {
return c.wgPinger.Get(func() *ping.Pinger {
return ping.New(c.connCtx, c.dlogf, netns.Listener(c.logf, c.netMon))
})
}
// sendWireGuardOnlyPing sends a ICMP ping to a WireGuard only address to
// discover the latency.
func (de *endpoint) sendWireGuardOnlyPing(ipp netip.AddrPort, now mono.Time) {
ctx, cancel := context.WithTimeout(de.c.connCtx, 5*time.Second)
defer cancel()
de.setLastPing(ipp, now)
addr := &net.IPAddr{
IP: net.IP(ipp.Addr().AsSlice()),
Zone: ipp.Addr().Zone(),
}
p := de.c.getPinger()
if p == nil {
de.c.logf("[v2] magicsock: sendWireGuardOnlyPingLocked: pinger is nil")
return
}
latency, err := p.Send(ctx, addr, nil)
if err != nil {
de.c.logf("[v2] magicsock: sendWireGuardOnlyPingLocked: %s", err)
return
}
de.mu.Lock()
defer de.mu.Unlock()
state, ok := de.endpointState[ipp]
if !ok {
return
}
state.addPongReplyLocked(pongReply{
latency: latency,
pongAt: now,
from: ipp,
pongSrc: netip.AddrPort{}, // We don't know this.
})
}
// setLastPing sets lastPing on the endpointState to now.
func (de *endpoint) setLastPing(ipp netip.AddrPort, now mono.Time) {
de.mu.Lock()
defer de.mu.Unlock()
state, ok := de.endpointState[ipp]
if !ok {
return
}
state.lastPing = now
}
// updateFromNode updates the endpoint based on a tailcfg.Node from a NetMap
// update.
func (de *endpoint) updateFromNode(n *tailcfg.Node, heartbeatDisabled bool) {
if n == nil {
panic("nil node when updating endpoint")
}
de.mu.Lock()
defer de.mu.Unlock()
de.heartbeatDisabled = heartbeatDisabled
de.expired = n.Expired
epDisco := de.disco.Load()
var discoKey key.DiscoPublic
if epDisco != nil {
discoKey = epDisco.key
}
if discoKey != n.DiscoKey {
de.c.logf("[v1] magicsock: disco: node %s changed from %s to %s", de.publicKey.ShortString(), discoKey, n.DiscoKey)
de.disco.Store(&endpointDisco{
key: n.DiscoKey,
short: n.DiscoKey.ShortString(),
})
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "updateFromNode-resetLocked",
})
de.resetLocked()
}
if n.DERP == "" {
if de.derpAddr.IsValid() {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "updateFromNode-remove-DERP",
From: de.derpAddr,
})
}
de.derpAddr = netip.AddrPort{}
} else {
newDerp, _ := netip.ParseAddrPort(n.DERP)
if de.derpAddr != newDerp {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "updateFromNode-DERP",
From: de.derpAddr,
To: newDerp,
})
}
de.derpAddr = newDerp
}
for _, st := range de.endpointState {
st.index = indexSentinelDeleted // assume deleted until updated in next loop
}
var newIpps []netip.AddrPort
for i, epStr := range n.Endpoints {
if i > math.MaxInt16 {
// Seems unlikely.
continue
}
ipp, err := netip.ParseAddrPort(epStr)
if err != nil {
de.c.logf("magicsock: bogus netmap endpoint %q", epStr)
continue
}
if st, ok := de.endpointState[ipp]; ok {
st.index = int16(i)
} else {
de.endpointState[ipp] = &endpointState{index: int16(i)}
newIpps = append(newIpps, ipp)
}
}
if len(newIpps) > 0 {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "updateFromNode-new-Endpoints",
To: newIpps,
})
}
// Now delete anything unless it's still in the network map or
// was a recently discovered endpoint.
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked("updateFromNode", ep)
}
}
// Node changed. Invalidate its sending fast path, if any.
de.sendFunc.Store(nil)
}
// addCandidateEndpoint adds ep as an endpoint to which we should send
// future pings. If there is an existing endpointState for ep, and forRxPingTxID
// matches the last received ping TxID, this function reports true, otherwise
// false.
//
// This is called once we've already verified that we got a valid
// discovery message from de via ep.
func (de *endpoint) addCandidateEndpoint(ep netip.AddrPort, forRxPingTxID stun.TxID) (duplicatePing bool) {
de.mu.Lock()
defer de.mu.Unlock()
if st, ok := de.endpointState[ep]; ok {
duplicatePing = forRxPingTxID == st.lastGotPingTxID
if !duplicatePing {
st.lastGotPingTxID = forRxPingTxID
}
if st.lastGotPing.IsZero() {
// Already-known endpoint from the network map.
return duplicatePing
}
st.lastGotPing = time.Now()
return duplicatePing
}
// Newly discovered endpoint. Exciting!
de.c.dlogf("[v1] magicsock: disco: adding %v as candidate endpoint for %v (%s)", ep, de.discoShort(), de.publicKey.ShortString())
de.endpointState[ep] = &endpointState{
lastGotPing: time.Now(),
lastGotPingTxID: forRxPingTxID,
}
// If for some reason this gets very large, do some cleanup.
if size := len(de.endpointState); size > 100 {
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked("addCandidateEndpoint", ep)
}
}
size2 := len(de.endpointState)
de.c.dlogf("[v1] magicsock: disco: addCandidateEndpoint pruned %v candidate set from %v to %v entries", size, size2)
}
return false
}
// noteConnectivityChange is called when connectivity changes enough
// that we should question our earlier assumptions about which paths
// work.
func (de *endpoint) noteConnectivityChange() {
de.mu.Lock()
defer de.mu.Unlock()
de.trustBestAddrUntil = 0
}
// handlePongConnLocked handles a Pong message (a reply to an earlier ping).
// It should be called with the Conn.mu held.
//
// It reports whether m.TxID corresponds to a ping that this endpoint sent.
func (de *endpoint) handlePongConnLocked(m *disco.Pong, di *discoInfo, src netip.AddrPort) (knownTxID bool) {
de.mu.Lock()
defer de.mu.Unlock()
isDerp := src.Addr() == derpMagicIPAddr
sp, ok := de.sentPing[m.TxID]
if !ok {
// This is not a pong for a ping we sent.
return false
}
knownTxID = true // for naked returns below
de.removeSentDiscoPingLocked(m.TxID, sp)
now := mono.Now()
latency := now.Sub(sp.at)
if !isDerp {
st, ok := de.endpointState[sp.to]
if !ok {
// This is no longer an endpoint we care about.
return
}
de.c.peerMap.setNodeKeyForIPPort(src, de.publicKey)
st.addPongReplyLocked(pongReply{
latency: latency,
pongAt: now,
from: src,
pongSrc: m.Src,
})
}
if sp.purpose != pingHeartbeat {
de.c.dlogf("[v1] magicsock: disco: %v<-%v (%v, %v) got pong tx=%x latency=%v pong.src=%v%v", de.c.discoShort, de.discoShort(), de.publicKey.ShortString(), src, m.TxID[:6], latency.Round(time.Millisecond), m.Src, logger.ArgWriter(func(bw *bufio.Writer) {
if sp.to != src {
fmt.Fprintf(bw, " ping.to=%v", sp.to)
}
}))
}
for _, pp := range de.pendingCLIPings {
de.c.populateCLIPingResponseLocked(pp.res, latency, sp.to)
go pp.cb(pp.res)
}
de.pendingCLIPings = nil
// Promote this pong response to our current best address if it's lower latency.
// TODO(bradfitz): decide how latency vs. preference order affects decision
if !isDerp {
thisPong := addrLatency{sp.to, latency}
if betterAddr(thisPong, de.bestAddr) {
de.c.logf("magicsock: disco: node %v %v now using %v", de.publicKey.ShortString(), de.discoShort(), sp.to)
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "handlePingLocked-bestAddr-update",
From: de.bestAddr,
To: thisPong,
})
de.bestAddr = thisPong
}
if de.bestAddr.AddrPort == thisPong.AddrPort {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "handlePingLocked-bestAddr-latency",
From: de.bestAddr,
To: thisPong,
})
de.bestAddr.latency = latency
de.bestAddrAt = now
de.trustBestAddrUntil = now.Add(trustUDPAddrDuration)
}
}
return
}
// portableTrySetSocketBuffer sets SO_SNDBUF and SO_RECVBUF on pconn to socketBufferSize,
// logging an error if it occurs.
func portableTrySetSocketBuffer(pconn nettype.PacketConn, logf logger.Logf) {
if c, ok := pconn.(*net.UDPConn); ok {
// Attempt to increase the buffer size, and allow failures.
if err := c.SetReadBuffer(socketBufferSize); err != nil {
logf("magicsock: failed to set UDP read buffer size to %d: %v", socketBufferSize, err)
}
if err := c.SetWriteBuffer(socketBufferSize); err != nil {
logf("magicsock: failed to set UDP write buffer size to %d: %v", socketBufferSize, err)
}
}
}
// addrLatency is an IPPort with an associated latency.
type addrLatency struct {
netip.AddrPort
latency time.Duration
}
func (a addrLatency) String() string {
return a.AddrPort.String() + "@" + a.latency.String()
}
// betterAddr reports whether a is a better addr to use than b.
func betterAddr(a, b addrLatency) bool {
if a.AddrPort == b.AddrPort {
return false
}
if !b.IsValid() {
return true
}
if !a.IsValid() {
return false
}
// Each address starts with a set of points (from 0 to 100) that
// represents how much faster they are than the highest-latency
// endpoint. For example, if a has latency 200ms and b has latency
// 190ms, then a starts with 0 points and b starts with 5 points since
// it's 5% faster.
var aPoints, bPoints int
if a.latency > b.latency && a.latency > 0 {
bPoints = int(100 - ((b.latency * 100) / a.latency))
} else if b.latency > 0 {
aPoints = int(100 - ((a.latency * 100) / b.latency))
}
// Prefer private IPs over public IPs as long as the latencies are
// roughly equivalent, since it's less likely that a user will have to
// pay for the bandwidth in a cloud environment.
//
// Additionally, prefer any loopback address strongly over non-loopback
// addresses.
if a.Addr().IsLoopback() {
aPoints += 50
} else if a.Addr().IsPrivate() {
aPoints += 20
}
if b.Addr().IsLoopback() {
bPoints += 50
} else if b.Addr().IsPrivate() {
bPoints += 20
}
// Prefer IPv6 for being a bit more robust, as long as
// the latencies are roughly equivalent.
if a.Addr().Is6() {
aPoints += 10
}
if b.Addr().Is6() {
bPoints += 10
}
// Don't change anything if the latency improvement is less than 1%; we
// want a bit of "stickiness" (a.k.a. hysteresis) to avoid flapping if
// there's two roughly-equivalent endpoints.
//
// Points are essentially the percentage improvement of latency vs. the
// slower endpoint; absent any boosts from private IPs, IPv6, etc., a
// will be a better address than b by a fraction of 1% or less if
// aPoints <= 1 and bPoints == 0.
if aPoints <= 1 && bPoints == 0 {
return false
}
return aPoints > bPoints
}
// endpoint.mu must be held.
func (st *endpointState) addPongReplyLocked(r pongReply) {
if n := len(st.recentPongs); n < pongHistoryCount {
st.recentPong = uint16(n)
st.recentPongs = append(st.recentPongs, r)
return
}
i := st.recentPong + 1
if i == pongHistoryCount {
i = 0
}
st.recentPongs[i] = r
st.recentPong = i
}
// handleCallMeMaybe handles a CallMeMaybe discovery message via
// DERP. The contract for use of this message is that the peer has
// already sent to us via UDP, so their stateful firewall should be
// open. Now we can Ping back and make it through.
func (de *endpoint) handleCallMeMaybe(m *disco.CallMeMaybe) {
if runtime.GOOS == "js" {
// Nothing to do on js/wasm if we can't send UDP packets anyway.
return
}
de.mu.Lock()
defer de.mu.Unlock()
now := time.Now()
for ep := range de.isCallMeMaybeEP {
de.isCallMeMaybeEP[ep] = false // mark for deletion
}
var newEPs []netip.AddrPort
for _, ep := range m.MyNumber {
if ep.Addr().Is6() && ep.Addr().IsLinkLocalUnicast() {
// We send these out, but ignore them for now.
// TODO: teach the ping code to ping on all interfaces
// for these.
continue
}
mak.Set(&de.isCallMeMaybeEP, ep, true)
if es, ok := de.endpointState[ep]; ok {
es.callMeMaybeTime = now
} else {
de.endpointState[ep] = &endpointState{callMeMaybeTime: now}
newEPs = append(newEPs, ep)
}
}
if len(newEPs) > 0 {
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "handleCallMeMaybe-new-endpoints",
To: newEPs,
})
de.c.dlogf("[v1] magicsock: disco: call-me-maybe from %v %v added new endpoints: %v",
de.publicKey.ShortString(), de.discoShort(),
logger.ArgWriter(func(w *bufio.Writer) {
for i, ep := range newEPs {
if i > 0 {
w.WriteString(", ")
}
w.WriteString(ep.String())
}
}))
}
// Delete any prior CallMeMaybe endpoints that weren't included
// in this message.
for ep, want := range de.isCallMeMaybeEP {
if !want {
delete(de.isCallMeMaybeEP, ep)
de.deleteEndpointLocked("handleCallMeMaybe", ep)
}
}
// Zero out all the lastPing times to force sendPingsLocked to send new ones,
// even if it's been less than 5 seconds ago.
for _, st := range de.endpointState {
st.lastPing = 0
}
de.sendDiscoPingsLocked(mono.Now(), false)
}
func (de *endpoint) populatePeerStatus(ps *ipnstate.PeerStatus) {
de.mu.Lock()
defer de.mu.Unlock()
ps.Relay = de.c.derpRegionCodeOfIDLocked(int(de.derpAddr.Port()))
if de.lastSend.IsZero() {
return
}
now := mono.Now()
ps.LastWrite = de.lastSend.WallTime()
ps.Active = now.Sub(de.lastSend) < sessionActiveTimeout
if udpAddr, derpAddr, _ := de.addrForSendLocked(now); udpAddr.IsValid() && !derpAddr.IsValid() {
ps.CurAddr = udpAddr.String()
}
}
// stopAndReset stops timers associated with de and resets its state back to zero.
// It's called when a discovery endpoint is no longer present in the
// NetworkMap, or when magicsock is transitioning from running to
// stopped state (via SetPrivateKey(zero))
func (de *endpoint) stopAndReset() {
atomic.AddInt64(&de.numStopAndResetAtomic, 1)
de.mu.Lock()
defer de.mu.Unlock()
if closing := de.c.closing.Load(); !closing {
de.c.logf("[v1] magicsock: doing cleanup for discovery key %s", de.discoShort())
}
de.debugUpdates.Add(EndpointChange{
When: time.Now(),
What: "stopAndReset-resetLocked",
})
de.resetLocked()
if de.heartBeatTimer != nil {
de.heartBeatTimer.Stop()
de.heartBeatTimer = nil
}
de.pendingCLIPings = nil
}
// resetLocked clears all the endpoint's p2p state, reverting it to a
// DERP-only endpoint. It does not stop the endpoint's heartbeat
// timer, if one is running.
func (de *endpoint) resetLocked() {
de.lastSend = 0
de.lastFullPing = 0
de.bestAddr = addrLatency{}
de.bestAddrAt = 0
de.trustBestAddrUntil = 0
for _, es := range de.endpointState {
es.lastPing = 0
}
for txid, sp := range de.sentPing {
de.removeSentDiscoPingLocked(txid, sp)
}
}
func (de *endpoint) numStopAndReset() int64 {
return atomic.LoadInt64(&de.numStopAndResetAtomic)
}
// derpStr replaces DERP IPs in s with "derp-".
func derpStr(s string) string { return strings.ReplaceAll(s, "127.3.3.40:", "derp-") }
// ippEndpointCache is a mutex-free single-element cache, mapping from
// a single netip.AddrPort to a single endpoint.
type ippEndpointCache struct {
ipp netip.AddrPort
gen int64
de *endpoint
}
// discoInfo is the info and state for the DiscoKey
// in the Conn.discoInfo map key.
//
// Note that a DiscoKey does not necessarily map to exactly one
// node. In the case of shared nodes and users switching accounts, two
// nodes in the NetMap may legitimately have the same DiscoKey. As
// such, no fields in here should be considered node-specific.
type discoInfo struct {
// discoKey is the same as the Conn.discoInfo map key,
// just so you can pass around a *discoInfo alone.
// Not modified once initialized.
discoKey key.DiscoPublic
// discoShort is discoKey.ShortString().
// Not modified once initialized;
discoShort string
// sharedKey is the precomputed key for communication with the
// peer that has the DiscoKey used to look up this *discoInfo in
// Conn.discoInfo.
// Not modified once initialized.
sharedKey key.DiscoShared
// Mutable fields follow, owned by Conn.mu:
// lastPingFrom is the src of a ping for discoKey.
lastPingFrom netip.AddrPort
// lastPingTime is the last time of a ping for discoKey.
lastPingTime time.Time
}
// derpAddrFamSelector is the derphttp.AddressFamilySelector we pass
// to derphttp.Client.SetAddressFamilySelector.
//
// It provides the hint as to whether in an IPv4-vs-IPv6 race that
// IPv4 should be held back a bit to give IPv6 a better-than-50/50
// chance of winning. We only return true when we believe IPv6 will
// work anyway, so we don't artificially delay the connection speed.
type derpAddrFamSelector struct{ c *Conn }
func (s derpAddrFamSelector) PreferIPv6() bool {
if r := s.c.lastNetCheckReport.Load(); r != nil {
return r.IPv6
}
return false
}
type endpointTrackerEntry struct {
endpoint tailcfg.Endpoint
until time.Time
}
type endpointTracker struct {
mu sync.Mutex
cache map[netip.AddrPort]endpointTrackerEntry
}
func (et *endpointTracker) update(now time.Time, eps []tailcfg.Endpoint) (epsPlusCached []tailcfg.Endpoint) {
epsPlusCached = eps
var inputEps set.Slice[netip.AddrPort]
for _, ep := range eps {
inputEps.Add(ep.Addr)
}
et.mu.Lock()
defer et.mu.Unlock()
// Add entries to the return array that aren't already there.
for k, ep := range et.cache {
// If the endpoint was in the input list, or has expired, skip it.
if inputEps.Contains(k) {
continue
} else if now.After(ep.until) {
continue
}
// We haven't seen this endpoint; add to the return array
epsPlusCached = append(epsPlusCached, ep.endpoint)
}
// Add entries from the original input array into the cache, and/or
// extend the lifetime of entries that are already in the cache.
until := now.Add(endpointTrackerLifetime)
for _, ep := range eps {
et.addLocked(now, ep, until)
}
// Remove everything that has now expired.
et.removeExpiredLocked(now)
return epsPlusCached
}
// add will store the provided endpoint(s) in the cache for a fixed period of
// time, and remove any entries in the cache that have expired.
//
// et.mu must be held.
func (et *endpointTracker) addLocked(now time.Time, ep tailcfg.Endpoint, until time.Time) {
// If we already have an entry for this endpoint, update the timeout on
// it; otherwise, add it.
entry, found := et.cache[ep.Addr]
if found {
entry.until = until
} else {
entry = endpointTrackerEntry{ep, until}
}
mak.Set(&et.cache, ep.Addr, entry)
}
// removeExpired will remove all expired entries from the cache
//
// et.mu must be held
func (et *endpointTracker) removeExpiredLocked(now time.Time) {
for k, ep := range et.cache {
if now.After(ep.until) {
delete(et.cache, k)
}
}
}
var (
metricNumPeers = clientmetric.NewGauge("magicsock_netmap_num_peers")
metricNumDERPConns = clientmetric.NewGauge("magicsock_num_derp_conns")
metricRebindCalls = clientmetric.NewCounter("magicsock_rebind_calls")
metricReSTUNCalls = clientmetric.NewCounter("magicsock_restun_calls")
metricUpdateEndpoints = clientmetric.NewCounter("magicsock_update_endpoints")
// Sends (data or disco)
metricSendDERPQueued = clientmetric.NewCounter("magicsock_send_derp_queued")
metricSendDERPErrorChan = clientmetric.NewCounter("magicsock_send_derp_error_chan")
metricSendDERPErrorClosed = clientmetric.NewCounter("magicsock_send_derp_error_closed")
metricSendDERPErrorQueue = clientmetric.NewCounter("magicsock_send_derp_error_queue")
metricSendUDP = clientmetric.NewCounter("magicsock_send_udp")
metricSendUDPError = clientmetric.NewCounter("magicsock_send_udp_error")
metricSendDERP = clientmetric.NewCounter("magicsock_send_derp")
metricSendDERPError = clientmetric.NewCounter("magicsock_send_derp_error")
// Data packets (non-disco)
metricSendData = clientmetric.NewCounter("magicsock_send_data")
metricSendDataNetworkDown = clientmetric.NewCounter("magicsock_send_data_network_down")
metricRecvDataDERP = clientmetric.NewCounter("magicsock_recv_data_derp")
metricRecvDataIPv4 = clientmetric.NewCounter("magicsock_recv_data_ipv4")
metricRecvDataIPv6 = clientmetric.NewCounter("magicsock_recv_data_ipv6")
// Disco packets
metricSendDiscoUDP = clientmetric.NewCounter("magicsock_disco_send_udp")
metricSendDiscoDERP = clientmetric.NewCounter("magicsock_disco_send_derp")
metricSentDiscoUDP = clientmetric.NewCounter("magicsock_disco_sent_udp")
metricSentDiscoDERP = clientmetric.NewCounter("magicsock_disco_sent_derp")
metricSentDiscoPing = clientmetric.NewCounter("magicsock_disco_sent_ping")
metricSentDiscoPong = clientmetric.NewCounter("magicsock_disco_sent_pong")
metricSentDiscoCallMeMaybe = clientmetric.NewCounter("magicsock_disco_sent_callmemaybe")
metricRecvDiscoBadPeer = clientmetric.NewCounter("magicsock_disco_recv_bad_peer")
metricRecvDiscoBadKey = clientmetric.NewCounter("magicsock_disco_recv_bad_key")
metricRecvDiscoBadParse = clientmetric.NewCounter("magicsock_disco_recv_bad_parse")
metricRecvDiscoUDP = clientmetric.NewCounter("magicsock_disco_recv_udp")
metricRecvDiscoDERP = clientmetric.NewCounter("magicsock_disco_recv_derp")
metricRecvDiscoPing = clientmetric.NewCounter("magicsock_disco_recv_ping")
metricRecvDiscoPong = clientmetric.NewCounter("magicsock_disco_recv_pong")
metricRecvDiscoCallMeMaybe = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe")
metricRecvDiscoCallMeMaybeBadNode = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe_bad_node")
metricRecvDiscoCallMeMaybeBadDisco = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe_bad_disco")
metricRecvDiscoDERPPeerNotHere = clientmetric.NewCounter("magicsock_disco_recv_derp_peer_not_here")
metricRecvDiscoDERPPeerGoneUnknown = clientmetric.NewCounter("magicsock_disco_recv_derp_peer_gone_unknown")
// metricDERPHomeChange is how many times our DERP home region DI has
// changed from non-zero to a different non-zero.
metricDERPHomeChange = clientmetric.NewCounter("derp_home_change")
// Disco packets received bpf read path
metricRecvDiscoPacketIPv4 = clientmetric.NewCounter("magicsock_disco_recv_bpf_ipv4")
metricRecvDiscoPacketIPv6 = clientmetric.NewCounter("magicsock_disco_recv_bpf_ipv6")
)