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tailscale/control/controlbase/conn.go

409 lines
12 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package controlbase implements the base transport of the Tailscale
// 2021 control protocol.
//
// The base transport implements Noise IK, instantiated with
// Curve25519, ChaCha20Poly1305 and BLAKE2s.
package controlbase
import (
"crypto/cipher"
"encoding/binary"
"fmt"
"net"
"sync"
"time"
"golang.org/x/crypto/blake2s"
chp "golang.org/x/crypto/chacha20poly1305"
"tailscale.com/types/key"
)
const (
// maxMessageSize is the maximum size of a protocol frame on the
// wire, including header and payload.
maxMessageSize = 4096
// maxCiphertextSize is the maximum amount of ciphertext bytes
// that one protocol frame can carry, after framing.
maxCiphertextSize = maxMessageSize - 3
// maxPlaintextSize is the maximum amount of plaintext bytes that
// one protocol frame can carry, after encryption and framing.
maxPlaintextSize = maxCiphertextSize - chp.Overhead
)
// A Conn is a secured Noise connection. It implements the net.Conn
// interface, with the unusual trait that any write error (including a
// SetWriteDeadline induced i/o timeout) causes all future writes to
// fail.
type Conn struct {
conn net.Conn
version uint16
peer key.MachinePublic
handshakeHash [blake2s.Size]byte
rx rxState
tx txState
}
// rxState is all the Conn state that Read uses.
type rxState struct {
sync.Mutex
cipher cipher.AEAD
nonce nonce
buf *maxMsgBuffer // or nil when reads exhausted
n int // number of valid bytes in buf
next int // offset of next undecrypted packet
plaintext []byte // slice into buf of decrypted bytes
hdrBuf [headerLen]byte // small buffer used when buf is nil
}
// txState is all the Conn state that Write uses.
type txState struct {
sync.Mutex
cipher cipher.AEAD
nonce nonce
err error // records the first partial write error for all future calls
}
// ProtocolVersion returns the protocol version that was used to
// establish this Conn.
func (c *Conn) ProtocolVersion() int {
return int(c.version)
}
// HandshakeHash returns the Noise handshake hash for the connection,
// which can be used to bind other messages to this connection
// (i.e. to ensure that the message wasn't replayed from a different
// connection).
func (c *Conn) HandshakeHash() [blake2s.Size]byte {
return c.handshakeHash
}
// Peer returns the peer's long-term public key.
func (c *Conn) Peer() key.MachinePublic {
return c.peer
}
// readNLocked reads into c.rx.buf until buf contains at least total
// bytes. Returns a slice of the total bytes in rxBuf, or an
// error if fewer than total bytes are available.
//
// It may be called with a nil c.rx.buf only if total == headerLen.
//
// On success, c.rx.buf will be non-nil.
func (c *Conn) readNLocked(total int) ([]byte, error) {
if total > maxMessageSize {
return nil, errReadTooBig{total}
}
for {
if total <= c.rx.n {
return c.rx.buf[:total], nil
}
var n int
var err error
if c.rx.buf == nil {
if c.rx.n != 0 || total != headerLen {
panic("unexpected")
}
// Optimization to reduce memory usage.
// Most connections are blocked forever waiting for
// a read, so we don't want c.rx.buf to be allocated until
// we know there's data to read. Instead, when we're
// waiting for data to arrive here, read into the
// 3 byte hdrBuf:
n, err = c.conn.Read(c.rx.hdrBuf[:])
if n > 0 {
c.rx.buf = getMaxMsgBuffer()
copy(c.rx.buf[:], c.rx.hdrBuf[:n])
}
} else {
n, err = c.conn.Read(c.rx.buf[c.rx.n:])
}
c.rx.n += n
if err != nil {
return nil, err
}
}
}
// decryptLocked decrypts msg (which is header+ciphertext) in-place
// and sets c.rx.plaintext to the decrypted bytes.
func (c *Conn) decryptLocked(msg []byte) (err error) {
if msgType := msg[0]; msgType != msgTypeRecord {
return fmt.Errorf("received message with unexpected type %d, want %d", msgType, msgTypeRecord)
}
// We don't check the length field here, because the caller
// already did in order to figure out how big the msg slice should
// be.
ciphertext := msg[headerLen:]
if !c.rx.nonce.Valid() {
return errCipherExhausted{}
}
c.rx.plaintext, err = c.rx.cipher.Open(ciphertext[:0], c.rx.nonce[:], ciphertext, nil)
c.rx.nonce.Increment()
if err != nil {
// Once a decryption has failed, our Conn is no longer
// synchronized with our peer. Nuke the cipher state to be
// safe, so that no further decryptions are attempted. Future
// read attempts will return net.ErrClosed.
c.rx.cipher = nil
}
return err
}
// encryptLocked encrypts plaintext into buf (including the
// packet header) and returns a slice of the ciphertext, or an error
// if the cipher is exhausted (i.e. can no longer be used safely).
func (c *Conn) encryptLocked(plaintext []byte, buf *maxMsgBuffer) ([]byte, error) {
if !c.tx.nonce.Valid() {
// Received 2^64-1 messages on this cipher state. Connection
// is no longer usable.
return nil, errCipherExhausted{}
}
buf[0] = msgTypeRecord
binary.BigEndian.PutUint16(buf[1:headerLen], uint16(len(plaintext)+chp.Overhead))
ret := c.tx.cipher.Seal(buf[:headerLen], c.tx.nonce[:], plaintext, nil)
c.tx.nonce.Increment()
return ret, nil
}
// wholeMessageLocked returns a slice of one whole Noise transport
// message from c.rx.buf, if one whole message is available, and
// advances the read state to the next Noise message in the
// buffer. Returns nil without advancing read state if there isn't one
// whole message in c.rx.buf.
func (c *Conn) wholeMessageLocked() []byte {
available := c.rx.n - c.rx.next
if available < headerLen {
return nil
}
bs := c.rx.buf[c.rx.next:c.rx.n]
totalSize := headerLen + int(binary.BigEndian.Uint16(bs[1:3]))
if len(bs) < totalSize {
return nil
}
c.rx.next += totalSize
return bs[:totalSize]
}
// decryptOneLocked decrypts one Noise transport message, reading from
// c.conn as needed, and sets c.rx.plaintext to point to the decrypted
// bytes. c.rx.plaintext is only valid if err == nil.
func (c *Conn) decryptOneLocked() error {
c.rx.plaintext = nil
// Fast path: do we have one whole ciphertext frame buffered
// already?
if bs := c.wholeMessageLocked(); bs != nil {
return c.decryptLocked(bs)
}
if c.rx.next != 0 {
// To simplify the read logic, move the remainder of the
// buffered bytes back to the head of the buffer, so we can
// grow it without worrying about wraparound.
c.rx.n = copy(c.rx.buf[:], c.rx.buf[c.rx.next:c.rx.n])
c.rx.next = 0
}
// Return our buffer to the pool if it's empty, lest we be
// blocked in a long Read call, reading the 3 byte header. We
// don't to keep that buffer unnecessarily alive.
if c.rx.n == 0 && c.rx.next == 0 && c.rx.buf != nil {
bufPool.Put(c.rx.buf)
c.rx.buf = nil
}
bs, err := c.readNLocked(headerLen)
if err != nil {
return err
}
// The rest of the header (besides the length field) gets verified
// in decryptLocked, not here.
messageLen := headerLen + int(binary.BigEndian.Uint16(bs[1:3]))
bs, err = c.readNLocked(messageLen)
if err != nil {
return err
}
c.rx.next = len(bs)
return c.decryptLocked(bs)
}
// Read implements io.Reader.
func (c *Conn) Read(bs []byte) (int, error) {
c.rx.Lock()
defer c.rx.Unlock()
if c.rx.cipher == nil {
return 0, net.ErrClosed
}
// If no plaintext is buffered, decrypt incoming frames until we
// have some plaintext. Zero-byte Noise frames are allowed in this
// protocol, which is why we have to loop here rather than decrypt
// a single additional frame.
for len(c.rx.plaintext) == 0 {
if err := c.decryptOneLocked(); err != nil {
return 0, err
}
}
n := copy(bs, c.rx.plaintext)
c.rx.plaintext = c.rx.plaintext[n:]
// Lose slice's underlying array pointer to unneeded memory so
// GC can collect more.
if len(c.rx.plaintext) == 0 {
c.rx.plaintext = nil
}
return n, nil
}
// Write implements io.Writer.
func (c *Conn) Write(bs []byte) (n int, err error) {
c.tx.Lock()
defer c.tx.Unlock()
if c.tx.err != nil {
return 0, c.tx.err
}
defer func() {
if err != nil {
// All write errors are fatal for this conn, so clear the
// cipher state whenever an error happens.
c.tx.cipher = nil
}
if c.tx.err == nil {
// Only set c.tx.err if not nil so that we can return one
// error on the first failure, and a different one for
// subsequent calls. See the error handling around Write
// below for why.
c.tx.err = err
}
}()
if c.tx.cipher == nil {
return 0, net.ErrClosed
}
buf := getMaxMsgBuffer()
defer bufPool.Put(buf)
var sent int
for len(bs) > 0 {
toSend := bs
if len(toSend) > maxPlaintextSize {
toSend = bs[:maxPlaintextSize]
}
bs = bs[len(toSend):]
ciphertext, err := c.encryptLocked(toSend, buf)
if err != nil {
return sent, err
}
if _, err := c.conn.Write(ciphertext); err != nil {
// Return the raw error on the Write that actually
// failed. For future writes, return that error wrapped in
// a desync error.
c.tx.err = errPartialWrite{err}
return sent, err
}
sent += len(toSend)
}
return sent, nil
}
// Close implements io.Closer.
func (c *Conn) Close() error {
closeErr := c.conn.Close() // unblocks any waiting reads or writes
// Remove references to live cipher state. Strictly speaking this
// is unnecessary, but we want to try and hand the active cipher
// state to the garbage collector promptly, to preserve perfect
// forward secrecy as much as we can.
c.rx.Lock()
c.rx.cipher = nil
c.rx.Unlock()
c.tx.Lock()
c.tx.cipher = nil
c.tx.Unlock()
return closeErr
}
func (c *Conn) LocalAddr() net.Addr { return c.conn.LocalAddr() }
func (c *Conn) RemoteAddr() net.Addr { return c.conn.RemoteAddr() }
func (c *Conn) SetDeadline(t time.Time) error { return c.conn.SetDeadline(t) }
func (c *Conn) SetReadDeadline(t time.Time) error { return c.conn.SetReadDeadline(t) }
func (c *Conn) SetWriteDeadline(t time.Time) error { return c.conn.SetWriteDeadline(t) }
// errCipherExhausted is the error returned when we run out of nonces
// on a cipher.
type errCipherExhausted struct{}
func (errCipherExhausted) Error() string {
return "cipher exhausted, no more nonces available for current key"
}
func (errCipherExhausted) Timeout() bool { return false }
func (errCipherExhausted) Temporary() bool { return false }
// errPartialWrite is the error returned when the cipher state has
// become unusable due to a past partial write.
type errPartialWrite struct {
err error
}
func (e errPartialWrite) Error() string {
return fmt.Sprintf("cipher state desynchronized due to partial write (%v)", e.err)
}
func (e errPartialWrite) Unwrap() error { return e.err }
func (e errPartialWrite) Temporary() bool { return false }
func (e errPartialWrite) Timeout() bool { return false }
// errReadTooBig is the error returned when the peer sent an
// unacceptably large Noise frame.
type errReadTooBig struct {
requested int
}
func (e errReadTooBig) Error() string {
return fmt.Sprintf("requested read of %d bytes exceeds max allowed Noise frame size", e.requested)
}
func (e errReadTooBig) Temporary() bool {
// permanent error because this error only occurs when our peer
// sends us a frame so large we're unwilling to ever decode it.
return false
}
func (e errReadTooBig) Timeout() bool { return false }
type nonce [chp.NonceSize]byte
func (n *nonce) Valid() bool {
return binary.BigEndian.Uint32(n[:4]) == 0 && binary.BigEndian.Uint64(n[4:]) != invalidNonce
}
func (n *nonce) Increment() {
if !n.Valid() {
panic("increment of invalid nonce")
}
binary.BigEndian.PutUint64(n[4:], 1+binary.BigEndian.Uint64(n[4:]))
}
type maxMsgBuffer [maxMessageSize]byte
// bufPool holds the temporary buffers for Conn.Read & Write.
var bufPool = &sync.Pool{
New: func() any {
return new(maxMsgBuffer)
},
}
func getMaxMsgBuffer() *maxMsgBuffer {
return bufPool.Get().(*maxMsgBuffer)
}