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475 lines
11 KiB
Go
475 lines
11 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package tsdns
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import (
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"bytes"
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"hash/crc32"
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"math/rand"
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"net"
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"os"
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"sync"
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"time"
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"inet.af/netaddr"
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"tailscale.com/logtail/backoff"
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"tailscale.com/net/netns"
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"tailscale.com/types/logger"
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)
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// headerBytes is the number of bytes in a DNS message header.
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const headerBytes = 12
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// connCount is the number of UDP connections to use for forwarding.
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const connCount = 32
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const (
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// cleanupInterval is the interval between purged of timed-out entries from txMap.
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cleanupInterval = 30 * time.Second
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// responseTimeout is the maximal amount of time to wait for a DNS response.
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responseTimeout = 5 * time.Second
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)
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var errNoUpstreams = errors.New("upstream nameservers not set")
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var aLongTimeAgo = time.Unix(0, 1)
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type forwardingRecord struct {
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src netaddr.IPPort
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createdAt time.Time
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}
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// txid identifies a DNS transaction.
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//
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// As the standard DNS Request ID is only 16 bits, we extend it:
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// the lower 32 bits are the zero-extended bits of the DNS Request ID;
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// the upper 32 bits are the CRC32 checksum of the first question in the request.
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// This makes probability of txid collision negligible.
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type txid uint64
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// getTxID computes the txid of the given DNS packet.
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func getTxID(packet []byte) txid {
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if len(packet) < headerBytes {
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return 0
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}
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dnsid := binary.BigEndian.Uint16(packet[0:2])
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qcount := binary.BigEndian.Uint16(packet[4:6])
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if qcount == 0 {
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return txid(dnsid)
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}
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offset := headerBytes
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for i := uint16(0); i < qcount; i++ {
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// Note: this relies on the fact that names are not compressed in questions,
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// so they are guaranteed to end with a NUL byte.
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//
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// Justification:
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// RFC 1035 doesn't seem to explicitly prohibit compressing names in questions,
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// but this is exceedingly unlikely to be done in practice. A DNS request
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// with multiple questions is ill-defined (which questions do the header flags apply to?)
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// and a single question would have to contain a pointer to an *answer*,
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// which would be excessively smart, pointless (an answer can just as well refer to the question)
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// and perhaps even prohibited: a draft RFC (draft-ietf-dnsind-local-compression-05) states:
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//
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// > It is important that these pointers always point backwards.
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//
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// This is said in summarizing RFC 1035, although that phrase does not appear in the original RFC.
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// Additionally, (https://cr.yp.to/djbdns/notes.html) states:
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//
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// > The precise rule is that a name can be compressed if it is a response owner name,
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// > the name in NS data, the name in CNAME data, the name in PTR data, the name in MX data,
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// > or one of the names in SOA data.
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namebytes := bytes.IndexByte(packet[offset:], 0)
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// ... | name | NUL | type | class
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// ?? 1 2 2
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offset = offset + namebytes + 5
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if len(packet) < offset {
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// Corrupt packet; don't crash.
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return txid(dnsid)
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}
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}
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hash := crc32.ChecksumIEEE(packet[headerBytes:offset])
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return (txid(hash) << 32) | txid(dnsid)
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}
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// forwarder forwards DNS packets to a number of upstream nameservers.
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type forwarder struct {
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logf logger.Logf
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// responses is a channel by which responses are returned.
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responses chan Packet
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// closed signals all goroutines to stop.
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closed chan struct{}
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// wg signals when all goroutines have stopped.
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wg sync.WaitGroup
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// conns are the UDP connections used for forwarding.
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// A random one is selected for each request, regardless of the target upstream.
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conns []*fwdConn
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mu sync.Mutex
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// upstreams are the nameserver addresses that should be used for forwarding.
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upstreams []net.Addr
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// txMap maps DNS txids to active forwarding records.
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txMap map[txid]forwardingRecord
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}
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func init() {
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rand.Seed(time.Now().UnixNano())
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}
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func newForwarder(logf logger.Logf, responses chan Packet) *forwarder {
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return &forwarder{
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logf: logger.WithPrefix(logf, "forward: "),
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responses: responses,
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closed: make(chan struct{}),
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conns: make([]*fwdConn, connCount),
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txMap: make(map[txid]forwardingRecord),
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}
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}
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func (f *forwarder) Start() error {
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f.wg.Add(connCount + 1)
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for idx := range f.conns {
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f.conns[idx] = newFwdConn(f.logf, idx)
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go f.recv(f.conns[idx])
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}
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go f.cleanMap()
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return nil
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}
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func (f *forwarder) Close() {
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select {
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case <-f.closed:
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return
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default:
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// continue
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}
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close(f.closed)
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for _, conn := range f.conns {
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conn.close()
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}
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f.wg.Wait()
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}
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func (f *forwarder) rebindFromNetworkChange() {
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for _, c := range f.conns {
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c.mu.Lock()
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c.reconnectLocked()
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c.mu.Unlock()
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}
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}
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func (f *forwarder) setUpstreams(upstreams []net.Addr) {
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f.mu.Lock()
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f.upstreams = upstreams
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f.mu.Unlock()
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}
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// send sends packet to dst. It is best effort.
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func (f *forwarder) send(packet []byte, dst net.Addr) {
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connIdx := rand.Intn(connCount)
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conn := f.conns[connIdx]
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conn.send(packet, dst)
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}
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func (f *forwarder) recv(conn *fwdConn) {
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defer f.wg.Done()
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for {
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select {
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case <-f.closed:
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return
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default:
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}
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out := make([]byte, maxResponseBytes)
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n := conn.read(out)
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if n == 0 {
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continue
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}
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if n < headerBytes {
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f.logf("recv: packet too small (%d bytes)", n)
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}
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out = out[:n]
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txid := getTxID(out)
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f.mu.Lock()
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record, found := f.txMap[txid]
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// At most one nameserver will return a response:
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// the first one to do so will delete txid from the map.
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if !found {
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f.mu.Unlock()
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continue
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}
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delete(f.txMap, txid)
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f.mu.Unlock()
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packet := Packet{
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Payload: out,
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Addr: record.src,
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}
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select {
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case <-f.closed:
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return
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case f.responses <- packet:
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// continue
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}
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}
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}
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// cleanMap periodically deletes timed-out forwarding records from f.txMap to bound growth.
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func (f *forwarder) cleanMap() {
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defer f.wg.Done()
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t := time.NewTicker(cleanupInterval)
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defer t.Stop()
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var now time.Time
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for {
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select {
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case <-f.closed:
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return
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case now = <-t.C:
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// continue
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}
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f.mu.Lock()
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for k, v := range f.txMap {
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if now.Sub(v.createdAt) > responseTimeout {
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delete(f.txMap, k)
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}
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}
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f.mu.Unlock()
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}
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}
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// forward forwards the query to all upstream nameservers and returns the first response.
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func (f *forwarder) forward(query Packet) error {
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txid := getTxID(query.Payload)
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f.mu.Lock()
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upstreams := f.upstreams
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if len(upstreams) == 0 {
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f.mu.Unlock()
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return errNoUpstreams
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}
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f.txMap[txid] = forwardingRecord{
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src: query.Addr,
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createdAt: time.Now(),
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}
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f.mu.Unlock()
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for _, upstream := range upstreams {
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f.send(query.Payload, upstream)
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}
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return nil
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}
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// A fwdConn manages a single connection used to forward DNS requests.
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// Net link changes can cause a *net.UDPConn to become permanently unusable, particularly on macOS.
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// fwdConn detects such situations and transparently creates new connections.
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type fwdConn struct {
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// logf allows a fwdConn to log.
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logf logger.Logf
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// wg tracks the number of outstanding conn.Read and conn.Write calls.
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wg sync.WaitGroup
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// change allows calls to read to block until a the network connection has been replaced.
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change *sync.Cond
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// mu protects fields that follow it; it is also change's Locker.
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mu sync.Mutex
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// closed tracks whether fwdConn has been permanently closed.
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closed bool
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// conn is the current active connection.
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conn net.PacketConn
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}
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func newFwdConn(logf logger.Logf, idx int) *fwdConn {
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c := new(fwdConn)
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c.logf = logger.WithPrefix(logf, fmt.Sprintf("fwdConn %d: ", idx))
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c.change = sync.NewCond(&c.mu)
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// c.conn is created lazily in send
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return c
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}
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// send sends packet to dst using c's connection.
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// It is best effort. It is UDP, after all. Failures are logged.
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func (c *fwdConn) send(packet []byte, dst net.Addr) {
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var b *backoff.Backoff // lazily initialized, since it is not needed in the common case
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backOff := func(err error) {
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if b == nil {
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b = backoff.NewBackoff("tsdns-fwdConn-send", c.logf, 30*time.Second)
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}
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b.BackOff(context.Background(), err)
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}
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for {
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// Gather the current connection.
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// We can't hold the lock while we call WriteTo.
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c.mu.Lock()
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conn := c.conn
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closed := c.closed
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if closed {
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c.mu.Unlock()
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return
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}
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if conn == nil {
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c.reconnectLocked()
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c.mu.Unlock()
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continue
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}
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c.mu.Unlock()
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c.wg.Add(1)
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_, err := conn.WriteTo(packet, dst)
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c.wg.Done()
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if err == nil {
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// Success
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return
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}
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if errors.Is(err, os.ErrDeadlineExceeded) {
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// We intentionally closed this connection.
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// It has been replaced by a new connection. Try again.
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continue
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}
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// Something else went wrong.
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// We have three choices here: try again, give up, or create a new connection.
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var opErr *net.OpError
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if !errors.As(err, &opErr) {
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// Weird. All errors from the net package should be *net.OpError. Bail.
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c.logf("send: non-*net.OpErr %v (%T)", err, err)
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return
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}
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if opErr.Temporary() || opErr.Timeout() {
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// I doubt that either of these can happen (this is UDP),
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// but go ahead and try again.
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backOff(err)
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continue
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}
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if networkIsDown(err) {
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// Fail.
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c.logf("send: network is down")
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return
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}
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if networkIsUnreachable(err) {
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// This can be caused by a link change.
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// Replace the existing connection with a new one.
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c.mu.Lock()
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// It's possible that multiple senders discovered simultaneously
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// that the network is unreachable. Avoid reconnecting multiple times:
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// Only reconnect if the current connection is the one that we
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// discovered to be problematic.
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if c.conn == conn {
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backOff(err)
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c.reconnectLocked()
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}
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c.mu.Unlock()
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// Try again with our new network connection.
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continue
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}
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// Unrecognized error. Fail.
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c.logf("send: unrecognized error: %v", err)
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return
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}
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}
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// read waits for a response from c's connection.
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// It returns the number of bytes read, which may be 0
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// in case of an error or a closed connection.
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func (c *fwdConn) read(out []byte) int {
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for {
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// Gather the current connection.
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// We can't hold the lock while we call ReadFrom.
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c.mu.Lock()
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conn := c.conn
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closed := c.closed
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if closed {
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c.mu.Unlock()
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return 0
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}
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if conn == nil {
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// There is no current connection.
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// Wait for the connection to change, then try again.
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c.change.Wait()
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c.mu.Unlock()
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continue
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}
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c.mu.Unlock()
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c.wg.Add(1)
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n, _, err := conn.ReadFrom(out)
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c.wg.Done()
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if err == nil {
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// Success.
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return n
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}
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if errors.Is(err, os.ErrDeadlineExceeded) {
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// We intentionally closed this connection.
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// It has been replaced by a new connection. Try again.
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continue
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}
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c.logf("read: unrecognized error: %v", err)
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return 0
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}
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}
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// reconnectLocked replaces the current connection with a new one.
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// c.mu must be locked.
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func (c *fwdConn) reconnectLocked() {
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c.closeConnLocked()
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// Make a new connection.
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conn, err := netns.Listener().ListenPacket(context.Background(), "udp", "")
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if err != nil {
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c.logf("ListenPacket failed: %v", err)
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} else {
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c.conn = conn
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}
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// Broadcast that a new connection is available.
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c.change.Broadcast()
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}
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// closeCurrentConn closes the current connection.
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// c.mu must be locked.
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func (c *fwdConn) closeConnLocked() {
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if c.conn == nil {
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return
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}
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// Unblock all readers/writers, wait for them, close the connection.
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c.conn.SetDeadline(aLongTimeAgo)
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c.wg.Wait()
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c.conn.Close()
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c.conn = nil
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}
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// close permanently closes c.
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func (c *fwdConn) close() {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.closed {
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return
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}
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c.closed = true
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c.closeConnLocked()
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// Unblock any remaining readers.
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c.change.Broadcast()
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}
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