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611 lines
16 KiB
Go
611 lines
16 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package wgengine
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import (
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"bufio"
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"context"
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"fmt"
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"log"
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"net"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/tailscale/wireguard-go/device"
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"github.com/tailscale/wireguard-go/tun"
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"github.com/tailscale/wireguard-go/wgcfg"
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"tailscale.com/tailcfg"
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"tailscale.com/types/logger"
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"tailscale.com/wgengine/filter"
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"tailscale.com/wgengine/magicsock"
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"tailscale.com/wgengine/monitor"
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"tailscale.com/wgengine/packet"
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)
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type userspaceEngine struct {
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logf logger.Logf
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reqCh chan struct{}
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waitCh chan struct{}
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tundev tun.Device
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wgdev *device.Device
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router Router
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magicConn *magicsock.Conn
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linkMon *monitor.Mon
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wgLock sync.Mutex // serializes all wgdev operations
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lastReconfig string
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lastCfg wgcfg.Config
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lastRoutes string
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mu sync.Mutex
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statusCallback StatusCallback
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peerSequence []wgcfg.Key
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endpoints []string
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pingers map[wgcfg.Key]context.CancelFunc // mu must be held to call CancelFunc
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}
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type Loggify struct {
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f logger.Logf
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}
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func (l *Loggify) Write(b []byte) (int, error) {
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l.f(string(b))
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return len(b), nil
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}
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func NewFakeUserspaceEngine(logf logger.Logf, listenPort uint16) (Engine, error) {
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logf("Starting userspace wireguard engine (FAKE tuntap device).")
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tun := NewFakeTun()
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return NewUserspaceEngineAdvanced(logf, tun, NewFakeRouter, listenPort)
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}
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// NewUserspaceEngine creates the named tun device and returns a Tailscale Engine
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// running on it.
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func NewUserspaceEngine(logf logger.Logf, tunname string, listenPort uint16) (Engine, error) {
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logf("Starting userspace wireguard engine.")
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logf("external packet routing via --tun=%s enabled", tunname)
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if tunname == "" {
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return nil, fmt.Errorf("--tun name must not be blank")
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}
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tundev, err := tun.CreateTUN(tunname, device.DefaultMTU)
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if err != nil {
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logf("CreateTUN: %v\n", err)
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return nil, err
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}
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logf("CreateTUN ok.\n")
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e, err := NewUserspaceEngineAdvanced(logf, tundev, newUserspaceRouter, listenPort)
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if err != nil {
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logf("NewUserspaceEngineAdv: %v\n", err)
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tundev.Close()
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return nil, err
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}
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return e, err
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}
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// NewUserspaceEngineAdvanced is like NewUserspaceEngine but takes a pre-created TUN device and allows specifing
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// a custom router constructor and listening port.
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func NewUserspaceEngineAdvanced(logf logger.Logf, tundev tun.Device, routerGen RouterGen, listenPort uint16) (Engine, error) {
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return newUserspaceEngineAdvanced(logf, tundev, routerGen, listenPort)
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}
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func newUserspaceEngineAdvanced(logf logger.Logf, tundev tun.Device, routerGen RouterGen, listenPort uint16) (_ Engine, reterr error) {
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e := &userspaceEngine{
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logf: logf,
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reqCh: make(chan struct{}, 1),
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waitCh: make(chan struct{}),
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tundev: tundev,
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pingers: make(map[wgcfg.Key]context.CancelFunc),
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}
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mon, err := monitor.New(logf, func() { e.LinkChange(false) })
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if err != nil {
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return nil, err
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}
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e.linkMon = mon
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endpointsFn := func(endpoints []string) {
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e.mu.Lock()
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e.endpoints = append(e.endpoints[:0], endpoints...)
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e.mu.Unlock()
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e.RequestStatus()
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}
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magicsockOpts := magicsock.Options{
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Port: listenPort,
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STUN: magicsock.DefaultSTUN,
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EndpointsFunc: endpointsFn,
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}
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e.magicConn, err = magicsock.Listen(magicsockOpts)
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if err != nil {
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return nil, fmt.Errorf("wgengine: %v", err)
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}
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// flags==0 because logf is already nested in another logger.
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// The outer one can display the preferred log prefixes, etc.
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dlog := log.New(&Loggify{logf}, "", 0)
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logger := device.Logger{
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Debug: dlog,
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Info: dlog,
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Error: dlog,
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}
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nofilter := func(b []byte) device.FilterResult {
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// for safety, default to dropping all packets
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logf("Warning: you forgot to use wgengine.SetFilterInOut()! Packet dropped.\n")
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return device.FilterDrop
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}
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opts := &device.DeviceOptions{
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Logger: &logger,
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FilterIn: nofilter,
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FilterOut: nofilter,
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HandshakeDone: func(peerKey wgcfg.Key, allowedIPs []net.IPNet) {
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// Send an unsolicited status event every time a
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// handshake completes. This makes sure our UI can
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// update quickly as soon as it connects to a peer.
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//
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// We use a goroutine here to avoid deadlocking
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// wireguard, since RequestStatus() will call back
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// into it, and wireguard is what called us to get
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// here.
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go e.RequestStatus()
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// All nodes have one primary IP address, and it
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// is the first entry on the AllowedIPs list.
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//
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// This code is written defensively in case we ever
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// end up with an empty AllowedIPs list or somehow
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// have a subnet as the first entry.
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if len(allowedIPs) > 0 {
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if ones, bits := allowedIPs[0].Mask.Size(); ones == bits && ones != 0 {
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var ip wgcfg.IP
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copy(ip.Addr[:], allowedIPs[0].IP.To16())
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go e.pinger(peerKey, ip)
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return
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}
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}
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logf("ERROR: peer %s has unexpected AllowedIPs: %v", peerKey.ShortString(), allowedIPs)
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},
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CreateBind: e.magicConn.CreateBind,
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CreateEndpoint: e.magicConn.CreateEndpoint,
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SkipBindUpdate: true,
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}
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e.wgdev = device.NewDevice(e.tundev, opts)
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defer func() {
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if reterr != nil {
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e.wgdev.Close()
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}
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}()
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e.router, err = routerGen(logf, e.wgdev, e.tundev)
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if err != nil {
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return nil, err
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}
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go func() {
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up := false
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for event := range e.tundev.Events() {
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if event&tun.EventMTUUpdate != 0 {
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mtu, err := e.tundev.MTU()
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e.logf("external route MTU: %d (%v)", mtu, err)
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}
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if event&tun.EventUp != 0 && !up {
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e.logf("external route: up")
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e.RequestStatus()
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up = true
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}
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if event&tun.EventDown != 0 && up {
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e.logf("external route: down")
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e.RequestStatus()
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up = false
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}
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}
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}()
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e.wgdev.Up()
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if err := e.router.Up(); err != nil {
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e.wgdev.Close()
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return nil, err
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}
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if err := e.router.SetRoutes(RouteSettings{Cfg: new(wgcfg.Config)}); err != nil {
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e.wgdev.Close()
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return nil, err
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}
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e.linkMon.Start()
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return e, nil
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}
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// pinger sends ping packets for a few seconds.
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//
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// These generated packets are used to ensure we trigger the spray logic in
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// the magicsock package for NAT traversal.
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func (e *userspaceEngine) pinger(peerKey wgcfg.Key, ip wgcfg.IP) {
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e.logf("generating initial ping traffic to %s (%v)", peerKey.ShortString(), ip)
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var srcIP packet.IP
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e.wgLock.Lock()
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if len(e.lastCfg.Addresses) > 0 {
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srcIP = packet.NewIP(e.lastCfg.Addresses[0].IP.IP())
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}
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e.wgLock.Unlock()
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if srcIP == 0 {
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e.logf("generating initial ping traffic: no source IP")
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return
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}
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e.mu.Lock()
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if cancel := e.pingers[peerKey]; cancel != nil {
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cancel()
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}
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ctx, cancel := context.WithCancel(context.Background())
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e.pingers[peerKey] = cancel
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e.mu.Unlock()
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// sendFreq is slightly longer than sprayFreq in magicsock to ensure
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// that if these ping packets are the only source of early packets
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// sent to the peer, that each one will be sprayed.
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const sendFreq = 300 * time.Millisecond
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const stopAfter = 3 * time.Second
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start := time.Now()
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dstIP := packet.NewIP(ip.IP())
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payload := []byte("magicsock_spray") // no meaning
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defer func() {
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e.mu.Lock()
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defer e.mu.Unlock()
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select {
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case <-ctx.Done():
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return
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default:
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}
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// If the pinger context is not done, then the
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// CancelFunc is still in the pingers map.
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delete(e.pingers, peerKey)
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}()
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ipid := uint16(1)
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t := time.NewTicker(sendFreq)
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defer t.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-t.C:
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}
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if time.Since(start) > stopAfter {
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return
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}
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b := packet.GenICMP(srcIP, dstIP, ipid, packet.EchoRequest, 0, payload)
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ipid++
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e.wgdev.SendPacket(b)
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}
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}
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// TODO(apenwarr): dnsDomains really ought to be in wgcfg.Config.
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// However, we don't actually ever provide it to wireguard and it's not in
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// the traditional wireguard config format. On the other hand, wireguard
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// itself doesn't use the traditional 'dns =' setting either.
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func (e *userspaceEngine) Reconfig(cfg *wgcfg.Config, dnsDomains []string) error {
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e.logf("Reconfig(): configuring userspace wireguard engine.\n")
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e.wgLock.Lock()
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defer e.wgLock.Unlock()
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e.mu.Lock()
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e.peerSequence = make([]wgcfg.Key, len(cfg.Peers))
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for i, p := range cfg.Peers {
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e.peerSequence[i] = p.PublicKey
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}
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e.mu.Unlock()
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// TODO(apenwarr): get rid of uapi stuff for in-process comms
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uapi, err := cfg.ToUAPI()
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if err != nil {
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return err
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}
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rc := uapi + "\x00" + strings.Join(dnsDomains, "\x00")
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if rc == e.lastReconfig {
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e.logf("...unchanged config, skipping.\n")
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return nil
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}
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e.lastReconfig = rc
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e.lastCfg = cfg.Copy()
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// Tell magicsock about the new (or initial) private key
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// (which is needed by DERP) before wgdev gets it, as wgdev
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// will start trying to handshake, which we want to be able to
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// go over DERP.
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if err := e.magicConn.SetPrivateKey(cfg.PrivateKey); err != nil {
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e.logf("magicsock: %v\n", err)
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}
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if err := e.wgdev.Reconfig(cfg); err != nil {
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e.logf("wgdev.Reconfig: %v\n", err)
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return err
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}
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// TODO(apenwarr): only handling the first local address.
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// Currently we never use more than one anyway.
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var cidr wgcfg.CIDR
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if len(cfg.Addresses) > 0 {
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cidr = cfg.Addresses[0]
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// TODO(apenwarr): this shouldn't be hardcoded in the client
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cidr.Mask = 10 // route the whole cgnat range
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}
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rs := RouteSettings{
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LocalAddr: cidr,
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Cfg: cfg,
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DNS: cfg.DNS,
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DNSDomains: dnsDomains,
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}
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// TODO(apenwarr): all the parts of RouteSettings should be "relevant."
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// We're checking only the "relevant" parts to see if they have
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// changed, and if not, skipping SetRoutes(). But if SetRoutes()
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// is getting the non-relevant parts of Cfg, it might act on them,
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// and this optimization is unsafe. Probably we should not pass
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// a whole Cfg object as part of RouteSettings; instead, trim it to
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// just what's absolutely needed (the set of actual routes).
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rss := rs.OnlyRelevantParts()
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if rss != e.lastRoutes {
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e.logf("Reconfiguring router. la=%v dns=%v dom=%v; new routes: %v\n",
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rs.LocalAddr, rs.DNS, rs.DNSDomains, rss)
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e.lastRoutes = rss
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err = e.router.SetRoutes(rs)
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if err != nil {
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return err
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}
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}
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e.logf("Reconfig() done.\n")
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return nil
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}
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func (e *userspaceEngine) SetFilter(filt *filter.Filter) {
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var filtin, filtout func(b []byte) device.FilterResult
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if filt == nil {
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e.logf("wgengine: nil filter provided; no access restrictions.\n")
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} else {
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ft, ft_ok := e.tundev.(*fakeTun)
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filtin = func(b []byte) device.FilterResult {
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runf := filter.LogDrops
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//runf |= filter.HexdumpDrops
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runf |= filter.LogAccepts
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//runf |= filter.HexdumpAccepts
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q := &packet.QDecode{}
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if filt.RunIn(b, q, runf) == filter.Accept {
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// Only in fake mode, answer any incoming pings
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if ft_ok && q.IsEchoRequest() {
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pb := q.EchoRespond()
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ft.InsertRead(pb)
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// We already handled it, stop.
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return device.FilterDrop
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}
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return device.FilterAccept
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}
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return device.FilterDrop
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}
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filtout = func(b []byte) device.FilterResult {
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runf := filter.LogDrops
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//runf |= filter.HexdumpDrops
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runf |= filter.LogAccepts
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//runf |= filter.HexdumpAccepts
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q := &packet.QDecode{}
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if filt.RunOut(b, q, runf) == filter.Accept {
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return device.FilterAccept
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}
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return device.FilterDrop
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}
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}
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e.wgLock.Lock()
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defer e.wgLock.Unlock()
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e.wgdev.SetFilterInOut(filtin, filtout)
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}
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func (e *userspaceEngine) SetStatusCallback(cb StatusCallback) {
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e.mu.Lock()
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defer e.mu.Unlock()
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e.statusCallback = cb
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}
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func (e *userspaceEngine) getStatusCallback() StatusCallback {
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e.mu.Lock()
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defer e.mu.Unlock()
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return e.statusCallback
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}
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func (e *userspaceEngine) getStatus() (*Status, error) {
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e.wgLock.Lock()
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defer e.wgLock.Unlock()
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if e.wgdev == nil {
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// RequestStatus was invoked before the wgengine has
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// finished initializing. This can happen when wgegine
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// provides a callback to magicsock for endpoint
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// updates that calls RequestStatus.
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return nil, nil
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}
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// TODO(apenwarr): get rid of silly uapi stuff for in-process comms
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// FIXME: get notified of status changes instead of polling.
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var bb strings.Builder
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bio := bufio.NewWriter(&bb)
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ipcErr := e.wgdev.IpcGetOperation(bio)
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if ipcErr != nil {
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log.Fatalf("IpcGetOperation: %v\n", ipcErr)
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}
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bio.Flush()
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s := Status{}
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pp := make(map[wgcfg.Key]*PeerStatus)
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var p *PeerStatus = &PeerStatus{}
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bbs := bb.String()
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lines := strings.Split(bbs, "\n")
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var hst1, hst2, n int64
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var err error
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for _, line := range lines {
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kv := strings.SplitN(line, "=", 2)
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var k, v string
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k = kv[0]
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if len(kv) > 1 {
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v = kv[1]
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}
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switch k {
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case "public_key":
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pk, err := wgcfg.ParseHexKey(v)
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if err != nil {
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log.Fatalf("IpcGetOperation: invalid key %#v\n", v)
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}
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p = &PeerStatus{}
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pp[pk] = p
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key := tailcfg.NodeKey(pk)
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p.NodeKey = key
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case "rx_bytes":
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n, err = strconv.ParseInt(v, 10, 64)
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p.RxBytes = ByteCount(n)
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if err != nil {
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log.Fatalf("IpcGetOperation: rx_bytes invalid: %#v\n", line)
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}
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case "tx_bytes":
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n, err = strconv.ParseInt(v, 10, 64)
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p.TxBytes = ByteCount(n)
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if err != nil {
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log.Fatalf("IpcGetOperation: tx_bytes invalid: %#v\n", line)
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}
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case "last_handshake_time_sec":
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hst1, err = strconv.ParseInt(v, 10, 64)
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if err != nil {
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log.Fatalf("IpcGetOperation: hst1 invalid: %#v\n", line)
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}
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case "last_handshake_time_nsec":
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hst2, err = strconv.ParseInt(v, 10, 64)
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if err != nil {
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log.Fatalf("IpcGetOperation: hst2 invalid: %#v\n", line)
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}
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if hst1 != 0 || hst2 != 0 {
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p.LastHandshake = time.Unix(hst1, hst2)
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} // else leave at time.IsZero()
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}
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}
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e.mu.Lock()
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defer e.mu.Unlock()
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var peers []PeerStatus
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for _, pk := range e.peerSequence {
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p := pp[pk]
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if p == nil {
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p = &PeerStatus{}
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}
|
|
peers = append(peers, *p)
|
|
}
|
|
|
|
if len(pp) != len(e.peerSequence) {
|
|
e.logf("wg status returned %v peers, expected %v\n", len(s.Peers), len(e.peerSequence))
|
|
}
|
|
|
|
return &Status{
|
|
LocalAddrs: append([]string(nil), e.endpoints...),
|
|
Peers: peers,
|
|
}, nil
|
|
}
|
|
|
|
func (e *userspaceEngine) RequestStatus() {
|
|
// This is slightly tricky. e.getStatus() can theoretically get
|
|
// blocked inside wireguard for a while, and RequestStatus() is
|
|
// sometimes called from a goroutine, so we don't want a lot of
|
|
// them hanging around. On the other hand, requesting multiple
|
|
// status updates simultaneously is pointless anyway; they will
|
|
// all say the same thing.
|
|
|
|
// Enqueue at most one request. If one is in progress already, this
|
|
// adds one more to the queue. If one has been requested but not
|
|
// started, it is a no-op.
|
|
select {
|
|
case e.reqCh <- struct{}{}:
|
|
default:
|
|
}
|
|
|
|
// Dequeue at most one request. Another thread may have already
|
|
// dequeued the request we enqueued above, which is fine, since the
|
|
// information is guaranteed to be at least as recent as the current
|
|
// call to RequestStatus().
|
|
select {
|
|
case <-e.reqCh:
|
|
s, err := e.getStatus()
|
|
if s == nil && err == nil {
|
|
e.logf("RequestStatus: weird: both s and err are nil\n")
|
|
return
|
|
}
|
|
if cb := e.getStatusCallback(); cb != nil {
|
|
cb(s, err)
|
|
}
|
|
default:
|
|
}
|
|
}
|
|
|
|
func (e *userspaceEngine) Close() {
|
|
e.mu.Lock()
|
|
for key, cancel := range e.pingers {
|
|
delete(e.pingers, key)
|
|
cancel()
|
|
}
|
|
e.mu.Unlock()
|
|
|
|
r := bufio.NewReader(strings.NewReader(""))
|
|
e.wgdev.IpcSetOperation(r)
|
|
e.linkMon.Close()
|
|
e.router.Close()
|
|
e.magicConn.Close()
|
|
close(e.waitCh)
|
|
}
|
|
|
|
func (e *userspaceEngine) Wait() {
|
|
<-e.waitCh
|
|
}
|
|
|
|
func (e *userspaceEngine) LinkChange(isExpensive bool) {
|
|
e.logf("LinkChange(isExpensive=%v): rebinding socket", isExpensive)
|
|
e.wgLock.Lock()
|
|
defer e.wgLock.Unlock()
|
|
|
|
// TODO(crawshaw): use isExpensive=true to switch into "client mode" on macOS?
|
|
e.magicConn.LinkChange()
|
|
|
|
// TODO(crawshaw): when we have an incremental notion of reconfig,
|
|
// be gentler here. No need to smash in-progress connections,
|
|
// we just need to handshake again.
|
|
if e.lastReconfig == "" {
|
|
return
|
|
}
|
|
uapi := e.lastReconfig[:strings.Index(e.lastReconfig, "\x00")]
|
|
r := bufio.NewReader(strings.NewReader(uapi))
|
|
if err := e.wgdev.IpcSetOperation(r); err != nil {
|
|
e.logf("IpcSetOperation: %v\n", err)
|
|
}
|
|
}
|
|
|
|
func (e *userspaceEngine) SetNetInfoCallback(cb NetInfoCallback) {
|
|
e.magicConn.SetNetInfoCallback(cb)
|
|
}
|
|
|
|
func (e *userspaceEngine) SetDERPEnabled(v bool) {
|
|
e.magicConn.SetDERPEnabled(v)
|
|
}
|