// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ipnlocal import ( "bytes" "context" "errors" "fmt" "io" "net" "net/http" "os" "os/exec" "os/user" "path/filepath" "runtime" "sort" "strconv" "strings" "sync" "sync/atomic" "syscall" "time" "inet.af/netaddr" "tailscale.com/client/tailscale/apitype" "tailscale.com/control/controlclient" "tailscale.com/health" "tailscale.com/hostinfo" "tailscale.com/ipn" "tailscale.com/ipn/ipnstate" "tailscale.com/ipn/policy" "tailscale.com/net/dns" "tailscale.com/net/interfaces" "tailscale.com/net/tsaddr" "tailscale.com/paths" "tailscale.com/portlist" "tailscale.com/tailcfg" "tailscale.com/types/dnstype" "tailscale.com/types/empty" "tailscale.com/types/key" "tailscale.com/types/logger" "tailscale.com/types/netmap" "tailscale.com/types/persist" "tailscale.com/types/preftype" "tailscale.com/types/wgkey" "tailscale.com/util/deephash" "tailscale.com/util/dnsname" "tailscale.com/util/osshare" "tailscale.com/util/systemd" "tailscale.com/version" "tailscale.com/version/distro" "tailscale.com/wgengine" "tailscale.com/wgengine/filter" "tailscale.com/wgengine/router" "tailscale.com/wgengine/wgcfg" "tailscale.com/wgengine/wgcfg/nmcfg" ) var controlDebugFlags = getControlDebugFlags() func getControlDebugFlags() []string { if e := os.Getenv("TS_DEBUG_CONTROL_FLAGS"); e != "" { return strings.Split(e, ",") } return nil } // LocalBackend is the glue between the major pieces of the Tailscale // network software: the cloud control plane (via controlclient), the // network data plane (via wgengine), and the user-facing UIs and CLIs // (collectively called "frontends", via LocalBackend's implementation // of the Backend interface). // // LocalBackend implements the overall state machine for the Tailscale // application. Frontends, controlclient and wgengine can feed events // into LocalBackend to advance the state machine, and advancing the // state machine generates events back out to zero or more components. type LocalBackend struct { // Elements that are thread-safe or constant after construction. ctx context.Context // canceled by Close ctxCancel context.CancelFunc // cancels ctx logf logger.Logf // general logging keyLogf logger.Logf // for printing list of peers on change statsLogf logger.Logf // for printing peers stats on change e wgengine.Engine store ipn.StateStore backendLogID string unregisterLinkMon func() unregisterHealthWatch func() portpoll *portlist.Poller // may be nil portpollOnce sync.Once // guards starting readPoller gotPortPollRes chan struct{} // closed upon first readPoller result serverURL string // tailcontrol URL newDecompressor func() (controlclient.Decompressor, error) filterHash deephash.Sum // The mutex protects the following elements. mu sync.Mutex httpTestClient *http.Client // for controlclient. nil by default, used by tests. ccGen clientGen // function for producing controlclient; lazily populated notify func(ipn.Notify) cc controlclient.Client stateKey ipn.StateKey // computed in part from user-provided value userID string // current controlling user ID (for Windows, primarily) prefs *ipn.Prefs inServerMode bool machinePrivKey wgkey.Private state ipn.State capFileSharing bool // whether netMap contains the file sharing capability // hostinfo is mutated in-place while mu is held. hostinfo *tailcfg.Hostinfo // netMap is not mutated in-place once set. netMap *netmap.NetworkMap nodeByAddr map[netaddr.IP]*tailcfg.Node activeLogin string // last logged LoginName from netMap engineStatus ipn.EngineStatus endpoints []tailcfg.Endpoint blocked bool authURL string // cleared on Notify authURLSticky string // not cleared on Notify interact bool prevIfState *interfaces.State peerAPIServer *peerAPIServer // or nil peerAPIListeners []*peerAPIListener incomingFiles map[*incomingFile]bool // directFileRoot, if non-empty, means to write received files // directly to this directory, without staging them in an // intermediate buffered directory for "pick-up" later. If // empty, the files are received in a daemon-owned location // and the localapi is used to enumerate, download, and delete // them. This is used on macOS where the GUI lifetime is the // same as the Network Extension lifetime and we can thus avoid // double-copying files by writing them to the right location // immediately. directFileRoot string // statusLock must be held before calling statusChanged.Wait() or // statusChanged.Broadcast(). statusLock sync.Mutex statusChanged *sync.Cond } // clientGen is a func that creates a control plane client. // It's the type used by LocalBackend.SetControlClientGetterForTesting. type clientGen func(controlclient.Options) (controlclient.Client, error) // NewLocalBackend returns a new LocalBackend that is ready to run, // but is not actually running. func NewLocalBackend(logf logger.Logf, logid string, store ipn.StateStore, e wgengine.Engine) (*LocalBackend, error) { if e == nil { panic("ipn.NewLocalBackend: wgengine must not be nil") } osshare.SetFileSharingEnabled(false, logf) // Default filter blocks everything and logs nothing, until Start() is called. e.SetFilter(filter.NewAllowNone(logf, &netaddr.IPSet{})) ctx, cancel := context.WithCancel(context.Background()) portpoll, err := portlist.NewPoller() if err != nil { logf("skipping portlist: %s", err) } b := &LocalBackend{ ctx: ctx, ctxCancel: cancel, logf: logf, keyLogf: logger.LogOnChange(logf, 5*time.Minute, time.Now), statsLogf: logger.LogOnChange(logf, 5*time.Minute, time.Now), e: e, store: store, backendLogID: logid, state: ipn.NoState, portpoll: portpoll, gotPortPollRes: make(chan struct{}), } b.statusChanged = sync.NewCond(&b.statusLock) b.e.SetStatusCallback(b.setWgengineStatus) linkMon := e.GetLinkMonitor() b.prevIfState = linkMon.InterfaceState() // Call our linkChange code once with the current state, and // then also whenever it changes: b.linkChange(false, linkMon.InterfaceState()) b.unregisterLinkMon = linkMon.RegisterChangeCallback(b.linkChange) b.unregisterHealthWatch = health.RegisterWatcher(b.onHealthChange) wiredPeerAPIPort := false if ig, ok := e.(wgengine.InternalsGetter); ok { if tunWrap, _, ok := ig.GetInternals(); ok { tunWrap.PeerAPIPort = b.getPeerAPIPortForTSMPPing wiredPeerAPIPort = true } } if !wiredPeerAPIPort { b.logf("[unexpected] failed to wire up peer API port for engine %T", e) } return b, nil } // SetDirectFileRoot sets the directory to download files to directly, // without buffering them through an intermediate daemon-owned // tailcfg.UserID-specific directory. // // This must be called before the LocalBackend starts being used. func (b *LocalBackend) SetDirectFileRoot(dir string) { b.mu.Lock() defer b.mu.Unlock() b.directFileRoot = dir } // b.mu must be held. func (b *LocalBackend) maybePauseControlClientLocked() { if b.cc == nil { return } networkUp := b.prevIfState.AnyInterfaceUp() b.cc.SetPaused((b.state == ipn.Stopped && b.netMap != nil) || !networkUp) } // linkChange is our link monitor callback, called whenever the network changes. // major is whether ifst is different than earlier. func (b *LocalBackend) linkChange(major bool, ifst *interfaces.State) { b.mu.Lock() defer b.mu.Unlock() hadPAC := b.prevIfState.HasPAC() b.prevIfState = ifst b.maybePauseControlClientLocked() // If the PAC-ness of the network changed, reconfig wireguard+route to // add/remove subnets. if hadPAC != ifst.HasPAC() { b.logf("linkChange: in state %v; PAC changed from %v->%v", b.state, hadPAC, ifst.HasPAC()) switch b.state { case ipn.NoState, ipn.Stopped: // Do nothing. default: go b.authReconfig() } } // If the local network configuration has changed, our filter may // need updating to tweak default routes. b.updateFilter(b.netMap, b.prefs) if peerAPIListenAsync && b.netMap != nil && b.state == ipn.Running { want := len(b.netMap.Addresses) if len(b.peerAPIListeners) < want { b.logf("linkChange: peerAPIListeners too low; trying again") go b.initPeerAPIListener() } } } func (b *LocalBackend) onHealthChange(sys health.Subsystem, err error) { if err == nil { b.logf("health(%q): ok", sys) } else { b.logf("health(%q): error: %v", sys, err) } } // Shutdown halts the backend and all its sub-components. The backend // can no longer be used after Shutdown returns. func (b *LocalBackend) Shutdown() { b.mu.Lock() cc := b.cc b.mu.Unlock() b.unregisterLinkMon() b.unregisterHealthWatch() if cc != nil { cc.Shutdown() } b.ctxCancel() b.e.Close() b.e.Wait() } // Prefs returns a copy of b's current prefs, with any private keys removed. func (b *LocalBackend) Prefs() *ipn.Prefs { b.mu.Lock() defer b.mu.Unlock() p := b.prefs.Clone() if p != nil && p.Persist != nil { p.Persist.LegacyFrontendPrivateMachineKey = wgkey.Private{} p.Persist.PrivateNodeKey = wgkey.Private{} p.Persist.OldPrivateNodeKey = wgkey.Private{} } return p } // Status returns the latest status of the backend and its // sub-components. func (b *LocalBackend) Status() *ipnstate.Status { sb := new(ipnstate.StatusBuilder) b.UpdateStatus(sb) return sb.Status() } // StatusWithoutPeers is like Status but omits any details // of peers. func (b *LocalBackend) StatusWithoutPeers() *ipnstate.Status { sb := new(ipnstate.StatusBuilder) b.updateStatus(sb, nil) return sb.Status() } // UpdateStatus implements ipnstate.StatusUpdater. func (b *LocalBackend) UpdateStatus(sb *ipnstate.StatusBuilder) { b.e.UpdateStatus(sb) b.updateStatus(sb, b.populatePeerStatusLocked) } // updateStatus populates sb with status. // // extraLocked, if non-nil, is called while b.mu is still held. func (b *LocalBackend) updateStatus(sb *ipnstate.StatusBuilder, extraLocked func(*ipnstate.StatusBuilder)) { b.mu.Lock() defer b.mu.Unlock() sb.MutateStatus(func(s *ipnstate.Status) { s.Version = version.Long s.BackendState = b.state.String() s.AuthURL = b.authURLSticky if b.netMap != nil { s.MagicDNSSuffix = b.netMap.MagicDNSSuffix() s.CertDomains = append([]string(nil), b.netMap.DNS.CertDomains...) } }) sb.MutateSelfStatus(func(ss *ipnstate.PeerStatus) { if b.netMap != nil && b.netMap.SelfNode != nil { ss.ID = b.netMap.SelfNode.StableID } for _, pln := range b.peerAPIListeners { ss.PeerAPIURL = append(ss.PeerAPIURL, pln.urlStr) } }) // TODO: hostinfo, and its networkinfo // TODO: EngineStatus copy (and deprecate it?) if extraLocked != nil { extraLocked(sb) } } func (b *LocalBackend) populatePeerStatusLocked(sb *ipnstate.StatusBuilder) { if b.netMap == nil { return } for id, up := range b.netMap.UserProfiles { sb.AddUser(id, up) } for _, p := range b.netMap.Peers { var lastSeen time.Time if p.LastSeen != nil { lastSeen = *p.LastSeen } var tailAddr4 string var tailscaleIPs = make([]netaddr.IP, 0, len(p.Addresses)) for _, addr := range p.Addresses { if addr.IsSingleIP() && tsaddr.IsTailscaleIP(addr.IP()) { if addr.IP().Is4() && tailAddr4 == "" { // The peer struct previously only allowed a single // Tailscale IP address. For compatibility for a few releases starting // with 1.8, keep it pulled out as IPv4-only for a bit. tailAddr4 = addr.IP().String() } tailscaleIPs = append(tailscaleIPs, addr.IP()) } } sb.AddPeer(key.Public(p.Key), &ipnstate.PeerStatus{ InNetworkMap: true, ID: p.StableID, UserID: p.User, TailAddrDeprecated: tailAddr4, TailscaleIPs: tailscaleIPs, HostName: p.Hostinfo.Hostname, DNSName: p.Name, OS: p.Hostinfo.OS, KeepAlive: p.KeepAlive, Created: p.Created, LastSeen: lastSeen, ShareeNode: p.Hostinfo.ShareeNode, ExitNode: p.StableID != "" && p.StableID == b.prefs.ExitNodeID, }) } } // WhoIs reports the node and user who owns the node with the given IP:port. // If the IP address is a Tailscale IP, the provided port may be 0. // If ok == true, n and u are valid. func (b *LocalBackend) WhoIs(ipp netaddr.IPPort) (n *tailcfg.Node, u tailcfg.UserProfile, ok bool) { b.mu.Lock() defer b.mu.Unlock() n, ok = b.nodeByAddr[ipp.IP()] if !ok { var ip netaddr.IP if ipp.Port() != 0 { ip, ok = b.e.WhoIsIPPort(ipp) } if !ok { return nil, u, false } n, ok = b.nodeByAddr[ip] if !ok { return nil, u, false } } u, ok = b.netMap.UserProfiles[n.User] if !ok { return nil, u, false } return n, u, true } // SetDecompressor sets a decompression function, which must be a zstd // reader. // // This exists because the iOS/Mac NetworkExtension is very resource // constrained, and the zstd package is too heavy to fit in the // constrained RSS limit. func (b *LocalBackend) SetDecompressor(fn func() (controlclient.Decompressor, error)) { b.newDecompressor = fn } // setClientStatus is the callback invoked by the control client whenever it posts a new status. // Among other things, this is where we update the netmap, packet filters, DNS and DERP maps. func (b *LocalBackend) setClientStatus(st controlclient.Status) { // The following do not depend on any data for which we need to lock b. if st.Err != "" { // TODO(crawshaw): display in the UI. if st.Err == "EOF" { b.logf("[v1] Received error: EOF") } else { b.logf("Received error: %v", st.Err) } return } b.mu.Lock() wasBlocked := b.blocked b.mu.Unlock() if st.LoginFinished != nil && wasBlocked { // Auth completed, unblock the engine b.blockEngineUpdates(false) b.authReconfig() b.send(ipn.Notify{LoginFinished: &empty.Message{}}) } prefsChanged := false // Lock b once and do only the things that require locking. b.mu.Lock() if st.LogoutFinished != nil { // Since we're logged out now, our netmap cache is invalid. // Since st.NetMap==nil means "netmap is unchanged", there is // no other way to represent this change. b.setNetMapLocked(nil) } prefs := b.prefs stateKey := b.stateKey netMap := b.netMap interact := b.interact if prefs.ControlURL == "" { // Once we get a message from the control plane, set // our ControlURL pref explicitly. This causes a // future "tailscale up" to start checking for // implicit setting reverts, which it doesn't do when // ControlURL is blank. prefs.ControlURL = prefs.ControlURLOrDefault() prefsChanged = true } if st.Persist != nil { if !b.prefs.Persist.Equals(st.Persist) { prefsChanged = true b.prefs.Persist = st.Persist.Clone() } } if st.NetMap != nil { if b.findExitNodeIDLocked(st.NetMap) { prefsChanged = true } b.setNetMapLocked(st.NetMap) } if st.URL != "" { b.authURL = st.URL b.authURLSticky = st.URL } if wasBlocked && st.LoginFinished != nil { // Interactive login finished successfully (URL visited). // After an interactive login, the user always wants // WantRunning. if !b.prefs.WantRunning || b.prefs.LoggedOut { prefsChanged = true } b.prefs.WantRunning = true b.prefs.LoggedOut = false } // Prefs will be written out; this is not safe unless locked or cloned. if prefsChanged { prefs = b.prefs.Clone() } b.mu.Unlock() // Now complete the lock-free parts of what we started while locked. if prefsChanged { if stateKey != "" { if err := b.store.WriteState(stateKey, prefs.ToBytes()); err != nil { b.logf("Failed to save new controlclient state: %v", err) } } b.send(ipn.Notify{Prefs: prefs}) } if st.NetMap != nil { if netMap != nil { diff := st.NetMap.ConciseDiffFrom(netMap) if strings.TrimSpace(diff) == "" { b.logf("[v1] netmap diff: (none)") } else { b.logf("netmap diff:\n%v", diff) } } b.updateFilter(st.NetMap, prefs) b.e.SetNetworkMap(st.NetMap) b.e.SetDERPMap(st.NetMap.DERPMap) b.send(ipn.Notify{NetMap: st.NetMap}) } if st.URL != "" { b.logf("Received auth URL: %.20v...", st.URL) if interact { b.popBrowserAuthNow() } } b.stateMachine() // This is currently (2020-07-28) necessary; conditionally disabling it is fragile! // This is where netmap information gets propagated to router and magicsock. b.authReconfig() } // findExitNodeIDLocked updates b.prefs to reference an exit node by ID, // rather than by IP. It returns whether prefs was mutated. func (b *LocalBackend) findExitNodeIDLocked(nm *netmap.NetworkMap) (prefsChanged bool) { // If we have a desired IP on file, try to find the corresponding // node. if b.prefs.ExitNodeIP.IsZero() { return false } // IP takes precedence over ID, so if both are set, clear ID. if b.prefs.ExitNodeID != "" { b.prefs.ExitNodeID = "" prefsChanged = true } for _, peer := range nm.Peers { for _, addr := range peer.Addresses { if !addr.IsSingleIP() || addr.IP() != b.prefs.ExitNodeIP { continue } // Found the node being referenced, upgrade prefs to // reference it directly for next time. b.prefs.ExitNodeID = peer.StableID b.prefs.ExitNodeIP = netaddr.IP{} return true } } return false } // setWgengineStatus is the callback by the wireguard engine whenever it posts a new status. // This updates the endpoints both in the backend and in the control client. func (b *LocalBackend) setWgengineStatus(s *wgengine.Status, err error) { if err != nil { b.logf("wgengine status error: %v", err) b.statusLock.Lock() b.statusChanged.Broadcast() b.statusLock.Unlock() return } if s == nil { b.logf("[unexpected] non-error wgengine update with status=nil: %v", s) b.statusLock.Lock() b.statusChanged.Broadcast() b.statusLock.Unlock() return } b.mu.Lock() es := b.parseWgStatusLocked(s) cc := b.cc b.engineStatus = es b.endpoints = append([]tailcfg.Endpoint{}, s.LocalAddrs...) b.mu.Unlock() if cc != nil { cc.UpdateEndpoints(0, s.LocalAddrs) b.stateMachine() } b.statusLock.Lock() b.statusChanged.Broadcast() b.statusLock.Unlock() b.send(ipn.Notify{Engine: &es}) } func (b *LocalBackend) SetNotifyCallback(notify func(ipn.Notify)) { b.mu.Lock() defer b.mu.Unlock() b.notify = notify } // SetHTTPTestClient sets an alternate HTTP client to use with // connections to the coordination server. It exists for // testing. Using nil means to use the default. func (b *LocalBackend) SetHTTPTestClient(c *http.Client) { b.mu.Lock() defer b.mu.Unlock() b.httpTestClient = c } // SetControlClientGetterForTesting sets the func that creates a // control plane client. It can be called at most once, before Start. func (b *LocalBackend) SetControlClientGetterForTesting(newControlClient func(controlclient.Options) (controlclient.Client, error)) { b.mu.Lock() defer b.mu.Unlock() if b.ccGen != nil { panic("invalid use of SetControlClientGetterForTesting after Start") } b.ccGen = newControlClient } func (b *LocalBackend) getNewControlClientFunc() clientGen { b.mu.Lock() defer b.mu.Unlock() if b.ccGen == nil { // Initialize it rather than just returning the // default to make any future call to // SetControlClientGetterForTesting panic. b.ccGen = func(opts controlclient.Options) (controlclient.Client, error) { return controlclient.New(opts) } } return b.ccGen } // startIsNoopLocked reports whether a Start call on this LocalBackend // with the provided Start Options would be a useless no-op. // // TODO(apenwarr): we shouldn't need this. // The state machine is now nearly clean enough where it can accept a new // connection while in any state, not just Running, and on any platform. // We'd want to add a few more tests to state_test.go to ensure this continues // to work as expected. // // b.mu must be held. func (b *LocalBackend) startIsNoopLocked(opts ipn.Options) bool { // Options has 5 fields; check all of them: // * FrontendLogID // * StateKey // * Prefs // * UpdatePrefs // * AuthKey return b.state == ipn.Running && b.hostinfo != nil && b.hostinfo.FrontendLogID == opts.FrontendLogID && b.stateKey == opts.StateKey && opts.Prefs == nil && opts.UpdatePrefs == nil && opts.AuthKey == "" } // Start applies the configuration specified in opts, and starts the // state machine. // // TODO(danderson): this function is trying to do too many things at // once: it loads state, or imports it, or updates prefs sometimes, // contains some settings that are one-shot things done by `tailscale // up` because we had nowhere else to put them, and there's no clear // guarantee that switching from one user's state to another is // actually a supported operation (it should be, but it's very unclear // from the following whether or not that is a safe transition). func (b *LocalBackend) Start(opts ipn.Options) error { if opts.Prefs == nil && opts.StateKey == "" { return errors.New("no state key or prefs provided") } if opts.Prefs != nil { b.logf("Start: %v", opts.Prefs.Pretty()) } else { b.logf("Start") } b.mu.Lock() // The iOS client sends a "Start" whenever its UI screen comes // up, just because it wants a netmap. That should be fixed, // but meanwhile we can make Start cheaper here for such a // case and not restart the world (which takes a few seconds). // Instead, just send a notify with the state that iOS needs. if b.startIsNoopLocked(opts) { b.logf("Start: already running; sending notify") nm := b.netMap state := b.state b.mu.Unlock() b.send(ipn.Notify{ State: &state, NetMap: nm, Prefs: b.prefs, LoginFinished: new(empty.Message), }) return nil } hostinfo := hostinfo.New() hostinfo.BackendLogID = b.backendLogID hostinfo.FrontendLogID = opts.FrontendLogID if b.cc != nil { // TODO(apenwarr): avoid the need to reinit controlclient. // This will trigger a full relogin/reconfigure cycle every // time a Handle reconnects to the backend. Ideally, we // would send the new Prefs and everything would get back // into sync with the minimal changes. But that's not how it // is right now, which is a sign that the code is still too // complicated. b.mu.Unlock() b.cc.Shutdown() b.mu.Lock() } httpTestClient := b.httpTestClient if b.hostinfo != nil { hostinfo.Services = b.hostinfo.Services // keep any previous session and netinfo hostinfo.NetInfo = b.hostinfo.NetInfo } b.hostinfo = hostinfo b.state = ipn.NoState if err := b.loadStateLocked(opts.StateKey, opts.Prefs); err != nil { b.mu.Unlock() return fmt.Errorf("loading requested state: %v", err) } if opts.UpdatePrefs != nil { newPrefs := opts.UpdatePrefs newPrefs.Persist = b.prefs.Persist b.prefs = newPrefs if opts.StateKey != "" { if err := b.store.WriteState(opts.StateKey, b.prefs.ToBytes()); err != nil { b.logf("failed to save UpdatePrefs state: %v", err) } } } wantRunning := b.prefs.WantRunning if wantRunning { if err := b.initMachineKeyLocked(); err != nil { return fmt.Errorf("initMachineKeyLocked: %w", err) } } loggedOut := b.prefs.LoggedOut b.inServerMode = b.prefs.ForceDaemon b.serverURL = b.prefs.ControlURLOrDefault() if b.inServerMode || runtime.GOOS == "windows" { b.logf("Start: serverMode=%v", b.inServerMode) } applyPrefsToHostinfo(hostinfo, b.prefs) b.setNetMapLocked(nil) persistv := b.prefs.Persist b.mu.Unlock() b.updateFilter(nil, nil) if b.portpoll != nil { b.portpollOnce.Do(func() { go b.portpoll.Run(b.ctx) go b.readPoller() // Give the poller a second to get results to // prevent it from restarting our map poll // HTTP request (via doSetHostinfoFilterServices > // cli.SetHostinfo). In practice this is very quick. t0 := time.Now() timer := time.NewTimer(time.Second) select { case <-b.gotPortPollRes: b.logf("got initial portlist info in %v", time.Since(t0).Round(time.Millisecond)) timer.Stop() case <-timer.C: b.logf("timeout waiting for initial portlist") } }) } var discoPublic tailcfg.DiscoKey if controlclient.Debug.Disco { discoPublic = b.e.DiscoPublicKey() } var err error if persistv == nil { // let controlclient initialize it persistv = &persist.Persist{} } isNetstack := wgengine.IsNetstackRouter(b.e) debugFlags := controlDebugFlags if isNetstack { debugFlags = append([]string{"netstack"}, debugFlags...) } // TODO(apenwarr): The only way to change the ServerURL is to // re-run b.Start(), because this is the only place we create a // new controlclient. SetPrefs() allows you to overwrite ServerURL, // but it won't take effect until the next Start(). cc, err := b.getNewControlClientFunc()(controlclient.Options{ GetMachinePrivateKey: b.createGetMachinePrivateKeyFunc(), Logf: logger.WithPrefix(b.logf, "control: "), Persist: *persistv, ServerURL: b.serverURL, AuthKey: opts.AuthKey, Hostinfo: hostinfo, KeepAlive: true, NewDecompressor: b.newDecompressor, HTTPTestClient: httpTestClient, DiscoPublicKey: discoPublic, DebugFlags: debugFlags, LinkMonitor: b.e.GetLinkMonitor(), Pinger: b.e, // Don't warn about broken Linux IP forwading when // netstack is being used. SkipIPForwardingCheck: isNetstack, }) if err != nil { return err } b.mu.Lock() b.cc = cc endpoints := b.endpoints b.mu.Unlock() if endpoints != nil { cc.UpdateEndpoints(0, endpoints) } cc.SetStatusFunc(b.setClientStatus) b.e.SetNetInfoCallback(b.setNetInfo) b.mu.Lock() prefs := b.prefs.Clone() b.mu.Unlock() blid := b.backendLogID b.logf("Backend: logs: be:%v fe:%v", blid, opts.FrontendLogID) b.send(ipn.Notify{BackendLogID: &blid}) b.send(ipn.Notify{Prefs: prefs}) if !loggedOut && b.hasNodeKey() { // Even if !WantRunning, we should verify our key, if there // is one. If you want tailscaled to be completely idle, // use logout instead. cc.Login(nil, controlclient.LoginDefault) } b.stateMachine() return nil } // updateFilter updates the packet filter in wgengine based on the // given netMap and user preferences. func (b *LocalBackend) updateFilter(netMap *netmap.NetworkMap, prefs *ipn.Prefs) { // NOTE(danderson): keep change detection as the first thing in // this function. Don't try to optimize by returning early, more // likely than not you'll just end up breaking the change // detection and end up with the wrong filter installed. This is // quite hard to debug, so save yourself the trouble. var ( haveNetmap = netMap != nil addrs []netaddr.IPPrefix packetFilter []filter.Match localNetsB netaddr.IPSetBuilder logNetsB netaddr.IPSetBuilder shieldsUp = prefs == nil || prefs.ShieldsUp // Be conservative when not ready ) // Log traffic for Tailscale IPs. logNetsB.AddPrefix(tsaddr.CGNATRange()) logNetsB.AddPrefix(tsaddr.TailscaleULARange()) logNetsB.RemovePrefix(tsaddr.ChromeOSVMRange()) if haveNetmap { addrs = netMap.Addresses for _, p := range addrs { localNetsB.AddPrefix(p) } packetFilter = netMap.PacketFilter } if prefs != nil { for _, r := range prefs.AdvertiseRoutes { if r.Bits() == 0 { // When offering a default route to the world, we // filter out locally reachable LANs, so that the // default route effectively appears to be a "guest // wifi": you get internet access, but to additionally // get LAN access the LAN(s) need to be offered // explicitly as well. s, err := shrinkDefaultRoute(r) if err != nil { b.logf("computing default route filter: %v", err) continue } localNetsB.AddSet(s) } else { localNetsB.AddPrefix(r) // When advertising a non-default route, we assume // this is a corporate subnet that should be present // in the audit logs. logNetsB.AddPrefix(r) } } } localNets, _ := localNetsB.IPSet() logNets, _ := logNetsB.IPSet() changed := deephash.Update(&b.filterHash, haveNetmap, addrs, packetFilter, localNets.Ranges(), logNets.Ranges(), shieldsUp) if !changed { return } if !haveNetmap { b.logf("netmap packet filter: (not ready yet)") b.e.SetFilter(filter.NewAllowNone(b.logf, logNets)) return } oldFilter := b.e.GetFilter() if shieldsUp { b.logf("netmap packet filter: (shields up)") b.e.SetFilter(filter.NewShieldsUpFilter(localNets, logNets, oldFilter, b.logf)) } else { b.logf("netmap packet filter: %v filters", len(packetFilter)) b.e.SetFilter(filter.New(packetFilter, localNets, logNets, oldFilter, b.logf)) } } var removeFromDefaultRoute = []netaddr.IPPrefix{ // RFC1918 LAN ranges netaddr.MustParseIPPrefix("192.168.0.0/16"), netaddr.MustParseIPPrefix("172.16.0.0/12"), netaddr.MustParseIPPrefix("10.0.0.0/8"), // IPv4 link-local netaddr.MustParseIPPrefix("169.254.0.0/16"), // IPv4 multicast netaddr.MustParseIPPrefix("224.0.0.0/4"), // Tailscale IPv4 range tsaddr.CGNATRange(), // IPv6 Link-local addresses netaddr.MustParseIPPrefix("fe80::/10"), // IPv6 multicast netaddr.MustParseIPPrefix("ff00::/8"), // Tailscale IPv6 range tsaddr.TailscaleULARange(), } // internalAndExternalInterfaces splits interface routes into "internal" // and "external" sets. Internal routes are those of virtual ethernet // network interfaces used by guest VMs and containers, such as WSL and // Docker. // // Given that "internal" routes don't leave the device, we choose to // trust them more, allowing access to them when an Exit Node is enabled. func internalAndExternalInterfaces() (internal, external []netaddr.IPPrefix, err error) { if err := interfaces.ForeachInterfaceAddress(func(iface interfaces.Interface, pfx netaddr.IPPrefix) { if tsaddr.IsTailscaleIP(pfx.IP()) { return } if pfx.IsSingleIP() { return } if runtime.GOOS == "windows" { // Windows Hyper-V prefixes all MAC addresses with 00:15:5d. // https://docs.microsoft.com/en-us/troubleshoot/windows-server/virtualization/default-limit-256-dynamic-mac-addresses // // This includes WSL2 vEthernet. // Importantly: by default WSL2 /etc/resolv.conf points to // a stub resolver running on the host vEthernet IP. // So enabling exit nodes with the default tailnet // configuration breaks WSL2 DNS without this. mac := iface.Interface.HardwareAddr if len(mac) == 6 && mac[0] == 0x00 && mac[1] == 0x15 && mac[2] == 0x5d { internal = append(internal, pfx) return } } external = append(external, pfx) }); err != nil { return nil, nil, err } return internal, external, nil } func interfaceRoutes() (ips *netaddr.IPSet, hostIPs []netaddr.IP, err error) { var b netaddr.IPSetBuilder if err := interfaces.ForeachInterfaceAddress(func(_ interfaces.Interface, pfx netaddr.IPPrefix) { if tsaddr.IsTailscaleIP(pfx.IP()) { return } if pfx.IsSingleIP() { return } hostIPs = append(hostIPs, pfx.IP()) b.AddPrefix(pfx) }); err != nil { return nil, nil, err } ipSet, _ := b.IPSet() return ipSet, hostIPs, nil } // shrinkDefaultRoute returns an IPSet representing the IPs in route, // minus those in removeFromDefaultRoute and local interface subnets. func shrinkDefaultRoute(route netaddr.IPPrefix) (*netaddr.IPSet, error) { interfaceRoutes, hostIPs, err := interfaceRoutes() if err != nil { return nil, err } var b netaddr.IPSetBuilder // Add the default route. b.AddPrefix(route) // Remove the local interface routes. b.RemoveSet(interfaceRoutes) // Having removed all the LAN subnets, re-add the hosts's own // IPs. It's fine for clients to connect to an exit node's public // IP address, just not the attached subnet. // // Truly forbidden subnets (in removeFromDefaultRoute) will still // be stripped back out by the next step. for _, ip := range hostIPs { if route.Contains(ip) { b.Add(ip) } } for _, pfx := range removeFromDefaultRoute { b.RemovePrefix(pfx) } return b.IPSet() } // dnsCIDRsEqual determines whether two CIDR lists are equal // for DNS map construction purposes (that is, only the first entry counts). func dnsCIDRsEqual(newAddr, oldAddr []netaddr.IPPrefix) bool { if len(newAddr) != len(oldAddr) { return false } if len(newAddr) == 0 || newAddr[0] == oldAddr[0] { return true } return false } // dnsMapsEqual determines whether the new and the old network map // induce the same DNS map. It does so without allocating memory, // at the expense of giving false negatives if peers are reordered. func dnsMapsEqual(new, old *netmap.NetworkMap) bool { if (old == nil) != (new == nil) { return false } if old == nil && new == nil { return true } if len(new.Peers) != len(old.Peers) { return false } if new.Name != old.Name { return false } if !dnsCIDRsEqual(new.Addresses, old.Addresses) { return false } for i, newPeer := range new.Peers { oldPeer := old.Peers[i] if newPeer.Name != oldPeer.Name { return false } if !dnsCIDRsEqual(newPeer.Addresses, oldPeer.Addresses) { return false } } return true } // readPoller is a goroutine that receives service lists from // b.portpoll and propagates them into the controlclient's HostInfo. func (b *LocalBackend) readPoller() { n := 0 for { ports, ok := <-b.portpoll.C if !ok { return } sl := []tailcfg.Service{} for _, p := range ports { s := tailcfg.Service{ Proto: tailcfg.ServiceProto(p.Proto), Port: p.Port, Description: p.Process, } if policy.IsInterestingService(s, version.OS()) { sl = append(sl, s) } } b.mu.Lock() if b.hostinfo == nil { b.hostinfo = new(tailcfg.Hostinfo) } b.hostinfo.Services = sl hi := b.hostinfo b.mu.Unlock() b.doSetHostinfoFilterServices(hi) n++ if n == 1 { close(b.gotPortPollRes) } } } // send delivers n to the connected frontend. If no frontend is // connected, the notification is dropped without being delivered. func (b *LocalBackend) send(n ipn.Notify) { b.mu.Lock() notifyFunc := b.notify apiSrv := b.peerAPIServer b.mu.Unlock() if notifyFunc == nil { return } if apiSrv != nil && apiSrv.hasFilesWaiting() { n.FilesWaiting = &empty.Message{} } n.Version = version.Long notifyFunc(n) } func (b *LocalBackend) sendFileNotify() { var n ipn.Notify b.mu.Lock() notifyFunc := b.notify apiSrv := b.peerAPIServer if notifyFunc == nil || apiSrv == nil { b.mu.Unlock() return } // Make sure we always set n.IncomingFiles non-nil so it gets encoded // in JSON to clients. They distinguish between empty and non-nil // to know whether a Notify should be able about files. n.IncomingFiles = make([]ipn.PartialFile, 0) for f := range b.incomingFiles { n.IncomingFiles = append(n.IncomingFiles, f.PartialFile()) } b.mu.Unlock() sort.Slice(n.IncomingFiles, func(i, j int) bool { return n.IncomingFiles[i].Started.Before(n.IncomingFiles[j].Started) }) b.send(n) } // popBrowserAuthNow shuts down the data plane and sends an auth URL // to the connected frontend, if any. func (b *LocalBackend) popBrowserAuthNow() { b.mu.Lock() url := b.authURL b.interact = false b.authURL = "" // but NOT clearing authURLSticky b.mu.Unlock() b.logf("popBrowserAuthNow: url=%v", url != "") b.blockEngineUpdates(true) b.stopEngineAndWait() b.send(ipn.Notify{BrowseToURL: &url}) if b.State() == ipn.Running { b.enterState(ipn.Starting) } } // For testing lazy machine key generation. var panicOnMachineKeyGeneration, _ = strconv.ParseBool(os.Getenv("TS_DEBUG_PANIC_MACHINE_KEY")) func (b *LocalBackend) createGetMachinePrivateKeyFunc() func() (wgkey.Private, error) { var cache atomic.Value return func() (wgkey.Private, error) { if panicOnMachineKeyGeneration { panic("machine key generated") } if v, ok := cache.Load().(wgkey.Private); ok { return v, nil } b.mu.Lock() defer b.mu.Unlock() if v, ok := cache.Load().(wgkey.Private); ok { return v, nil } if err := b.initMachineKeyLocked(); err != nil { return wgkey.Private{}, err } cache.Store(b.machinePrivKey) return b.machinePrivKey, nil } } // initMachineKeyLocked is called to initialize b.machinePrivKey. // // b.prefs must already be initialized. // b.stateKey should be set too, but just for nicer log messages. // b.mu must be held. func (b *LocalBackend) initMachineKeyLocked() (err error) { if !b.machinePrivKey.IsZero() { // Already set. return nil } var legacyMachineKey wgkey.Private if b.prefs.Persist != nil { legacyMachineKey = b.prefs.Persist.LegacyFrontendPrivateMachineKey } keyText, err := b.store.ReadState(ipn.MachineKeyStateKey) if err == nil { if err := b.machinePrivKey.UnmarshalText(keyText); err != nil { return fmt.Errorf("invalid key in %s key of %v: %w", ipn.MachineKeyStateKey, b.store, err) } if b.machinePrivKey.IsZero() { return fmt.Errorf("invalid zero key stored in %v key of %v", ipn.MachineKeyStateKey, b.store) } if !legacyMachineKey.IsZero() && !bytes.Equal(legacyMachineKey[:], b.machinePrivKey[:]) { b.logf("frontend-provided legacy machine key ignored; used value from server state") } return nil } if err != ipn.ErrStateNotExist { return fmt.Errorf("error reading %v key of %v: %w", ipn.MachineKeyStateKey, b.store, err) } // If we didn't find one already on disk and the prefs already // have a legacy machine key, use that. Otherwise generate a // new one. if !legacyMachineKey.IsZero() { if b.stateKey == "" { b.logf("using frontend-provided legacy machine key") } else { b.logf("using legacy machine key from state key %q", b.stateKey) } b.machinePrivKey = legacyMachineKey } else { b.logf("generating new machine key") var err error b.machinePrivKey, err = wgkey.NewPrivate() if err != nil { return fmt.Errorf("initializing new machine key: %w", err) } } keyText, _ = b.machinePrivKey.MarshalText() if err := b.store.WriteState(ipn.MachineKeyStateKey, keyText); err != nil { b.logf("error writing machine key to store: %v", err) return err } b.logf("machine key written to store") return nil } // writeServerModeStartState stores the ServerModeStartKey value based on the current // user and prefs. If userID is blank or prefs is blank, no work is done. // // b.mu may either be held or not. func (b *LocalBackend) writeServerModeStartState(userID string, prefs *ipn.Prefs) { if userID == "" || prefs == nil { return } if prefs.ForceDaemon { stateKey := ipn.StateKey("user-" + userID) if err := b.store.WriteState(ipn.ServerModeStartKey, []byte(stateKey)); err != nil { b.logf("WriteState error: %v", err) } // It's important we do this here too, even if it looks // redundant with the one in the 'if stateKey != ""' // check block above. That one won't fire in the case // where the Windows client started up in client mode. // This happens when we transition into server mode: if err := b.store.WriteState(stateKey, prefs.ToBytes()); err != nil { b.logf("WriteState error: %v", err) } } else { if err := b.store.WriteState(ipn.ServerModeStartKey, nil); err != nil { b.logf("WriteState error: %v", err) } } } // loadStateLocked sets b.prefs and b.stateKey based on a complex // combination of key, prefs, and legacyPath. b.mu must be held when // calling. func (b *LocalBackend) loadStateLocked(key ipn.StateKey, prefs *ipn.Prefs) (err error) { if prefs == nil && key == "" { panic("state key and prefs are both unset") } // Optimistically set stateKey (for initMachineKeyLocked's // logging), but revert it if we return an error so a later SetPrefs // call can't pick it up if it's bogus. b.stateKey = key defer func() { if err != nil { b.stateKey = "" } }() if key == "" { // Frontend owns the state, we just need to obey it. // // If the frontend (e.g. on Windows) supplied the // optional/legacy machine key then it's used as the // value instead of making up a new one. b.logf("using frontend prefs: %s", prefs.Pretty()) b.prefs = prefs.Clone() b.writeServerModeStartState(b.userID, b.prefs) return nil } if prefs != nil { // Backend owns the state, but frontend is trying to migrate // state into the backend. b.logf("importing frontend prefs into backend store; frontend prefs: %s", prefs.Pretty()) if err := b.store.WriteState(key, prefs.ToBytes()); err != nil { return fmt.Errorf("store.WriteState: %v", err) } } b.logf("using backend prefs") bs, err := b.store.ReadState(key) switch { case errors.Is(err, ipn.ErrStateNotExist): b.prefs = ipn.NewPrefs() b.prefs.WantRunning = false b.logf("created empty state for %q: %s", key, b.prefs.Pretty()) return nil case err != nil: return fmt.Errorf("store.ReadState(%q): %v", key, err) } b.prefs, err = ipn.PrefsFromBytes(bs, false) if err != nil { return fmt.Errorf("PrefsFromBytes: %v", err) } b.logf("backend prefs for %q: %s", key, b.prefs.Pretty()) return nil } // State returns the backend state machine's current state. func (b *LocalBackend) State() ipn.State { b.mu.Lock() defer b.mu.Unlock() return b.state } func (b *LocalBackend) InServerMode() bool { b.mu.Lock() defer b.mu.Unlock() return b.inServerMode } // getEngineStatus returns a copy of b.engineStatus. // // TODO(bradfitz): remove this and use Status() throughout. func (b *LocalBackend) getEngineStatus() ipn.EngineStatus { b.mu.Lock() defer b.mu.Unlock() return b.engineStatus } // Login implements Backend. func (b *LocalBackend) Login(token *tailcfg.Oauth2Token) { b.mu.Lock() b.assertClientLocked() cc := b.cc b.mu.Unlock() cc.Login(token, controlclient.LoginInteractive) } // StartLoginInteractive implements Backend. It requests a new // interactive login from controlclient, unless such a flow is already // in progress, in which case StartLoginInteractive attempts to pick // up the in-progress flow where it left off. func (b *LocalBackend) StartLoginInteractive() { b.mu.Lock() b.assertClientLocked() b.interact = true url := b.authURL cc := b.cc b.mu.Unlock() b.logf("StartLoginInteractive: url=%v", url != "") if url != "" { b.popBrowserAuthNow() } else { cc.Login(nil, controlclient.LoginInteractive) } } // FakeExpireAfter implements Backend. func (b *LocalBackend) FakeExpireAfter(x time.Duration) { b.logf("FakeExpireAfter: %v", x) b.mu.Lock() defer b.mu.Unlock() if b.netMap == nil { return } // This function is called very rarely, // so we prefer to fully copy the netmap over introducing in-place modification here. mapCopy := *b.netMap e := mapCopy.Expiry if e.IsZero() || time.Until(e) > x { mapCopy.Expiry = time.Now().Add(x) } b.setNetMapLocked(&mapCopy) b.send(ipn.Notify{NetMap: b.netMap}) } func (b *LocalBackend) Ping(ipStr string, useTSMP bool) { ip, err := netaddr.ParseIP(ipStr) if err != nil { b.logf("ignoring Ping request to invalid IP %q", ipStr) return } b.e.Ping(ip, useTSMP, func(pr *ipnstate.PingResult) { b.send(ipn.Notify{PingResult: pr}) }) } // parseWgStatusLocked returns an EngineStatus based on s. // // b.mu must be held; mostly because the caller is about to anyway, and doing so // gives us slightly better guarantees about the two peers stats lines not // being intermixed if there are concurrent calls to our caller. func (b *LocalBackend) parseWgStatusLocked(s *wgengine.Status) (ret ipn.EngineStatus) { var peerStats, peerKeys strings.Builder ret.LiveDERPs = s.DERPs ret.LivePeers = map[tailcfg.NodeKey]ipnstate.PeerStatusLite{} for _, p := range s.Peers { if !p.LastHandshake.IsZero() { fmt.Fprintf(&peerStats, "%d/%d ", p.RxBytes, p.TxBytes) fmt.Fprintf(&peerKeys, "%s ", p.NodeKey.ShortString()) ret.NumLive++ ret.LivePeers[p.NodeKey] = p } ret.RBytes += p.RxBytes ret.WBytes += p.TxBytes } // [GRINDER STATS LINES] - please don't remove (used for log parsing) if peerStats.Len() > 0 { b.keyLogf("[v1] peer keys: %s", strings.TrimSpace(peerKeys.String())) b.statsLogf("[v1] v%v peers: %v", version.Long, strings.TrimSpace(peerStats.String())) } return ret } // shouldUploadServices reports whether this node should include services // in Hostinfo. When the user preferences currently request "shields up" // mode, all inbound connections are refused, so services are not reported. // Otherwise, shouldUploadServices respects NetMap.CollectServices. func (b *LocalBackend) shouldUploadServices() bool { b.mu.Lock() defer b.mu.Unlock() if b.prefs == nil || b.netMap == nil { return false // default to safest setting } return !b.prefs.ShieldsUp && b.netMap.CollectServices } func (b *LocalBackend) SetCurrentUserID(uid string) { b.mu.Lock() b.userID = uid b.mu.Unlock() } func (b *LocalBackend) EditPrefs(mp *ipn.MaskedPrefs) (*ipn.Prefs, error) { b.mu.Lock() p0 := b.prefs.Clone() p1 := b.prefs.Clone() p1.ApplyEdits(mp) if p1.Equals(p0) { b.mu.Unlock() return p1, nil } b.logf("EditPrefs: %v", mp.Pretty()) b.setPrefsLockedOnEntry("EditPrefs", p1) // does a b.mu.Unlock // Note: don't perform any actions for the new prefs here. Not // every prefs change goes through EditPrefs. Put your actions // in setPrefsLocksOnEntry instead. return p1, nil } // SetPrefs saves new user preferences and propagates them throughout // the system. Implements Backend. func (b *LocalBackend) SetPrefs(newp *ipn.Prefs) { if newp == nil { panic("SetPrefs got nil prefs") } b.mu.Lock() b.setPrefsLockedOnEntry("SetPrefs", newp) } // setPrefsLockedOnEntry requires b.mu be held to call it, but it // unlocks b.mu when done. func (b *LocalBackend) setPrefsLockedOnEntry(caller string, newp *ipn.Prefs) { netMap := b.netMap stateKey := b.stateKey oldp := b.prefs newp.Persist = oldp.Persist // caller isn't allowed to override this b.prefs = newp b.inServerMode = newp.ForceDaemon // We do this to avoid holding the lock while doing everything else. newp = b.prefs.Clone() oldHi := b.hostinfo newHi := oldHi.Clone() applyPrefsToHostinfo(newHi, newp) b.hostinfo = newHi hostInfoChanged := !oldHi.Equal(newHi) userID := b.userID cc := b.cc b.mu.Unlock() if stateKey != "" { if err := b.store.WriteState(stateKey, newp.ToBytes()); err != nil { b.logf("failed to save new controlclient state: %v", err) } } b.writeServerModeStartState(userID, newp) // [GRINDER STATS LINE] - please don't remove (used for log parsing) if caller == "SetPrefs" { b.logf("SetPrefs: %v", newp.Pretty()) } if netMap != nil { if login := netMap.UserProfiles[netMap.User].LoginName; login != "" { if newp.Persist == nil { b.logf("active login: %s", login) } else if newp.Persist.LoginName != login { // Corp issue 461: sometimes the wrong prefs are // logged; the frontend isn't always getting // notified (to update its prefs/persist) on // account switch. Log this while we figure it // out. b.logf("active login: %s ([unexpected] corp#461, not %s)", newp.Persist.LoginName) } } } if oldp.ShieldsUp != newp.ShieldsUp || hostInfoChanged { b.doSetHostinfoFilterServices(newHi) } b.updateFilter(netMap, newp) if netMap != nil { b.e.SetDERPMap(netMap.DERPMap) } if !oldp.WantRunning && newp.WantRunning { b.logf("transitioning to running; doing Login...") cc.Login(nil, controlclient.LoginDefault) } if oldp.WantRunning != newp.WantRunning { b.stateMachine() } else { b.authReconfig() } b.send(ipn.Notify{Prefs: newp}) } func (b *LocalBackend) getPeerAPIPortForTSMPPing(ip netaddr.IP) (port uint16, ok bool) { b.mu.Lock() defer b.mu.Unlock() for _, pln := range b.peerAPIListeners { if pln.ip == ip { return uint16(pln.port), true } } return 0, false } func (b *LocalBackend) peerAPIServicesLocked() (ret []tailcfg.Service) { for _, pln := range b.peerAPIListeners { proto := tailcfg.ServiceProto("peerapi4") if pln.ip.Is6() { proto = "peerapi6" } ret = append(ret, tailcfg.Service{ Proto: proto, Port: uint16(pln.port), }) } return ret } // doSetHostinfoFilterServices calls SetHostinfo on the controlclient, // possibly after mangling the given hostinfo. // // TODO(danderson): we shouldn't be mangling hostinfo here after // painstakingly constructing it in twelvety other places. func (b *LocalBackend) doSetHostinfoFilterServices(hi *tailcfg.Hostinfo) { if hi == nil { b.logf("[unexpected] doSetHostinfoFilterServices with nil hostinfo") return } b.mu.Lock() cc := b.cc if cc == nil { // Control client isn't up yet. b.mu.Unlock() return } peerAPIServices := b.peerAPIServicesLocked() b.mu.Unlock() // Make a shallow copy of hostinfo so we can mutate // at the Service field. hi2 := *hi // shallow copy if !b.shouldUploadServices() { hi2.Services = []tailcfg.Service{} } // Don't mutate hi.Service's underlying array. Append to // the slice with no free capacity. c := len(hi2.Services) hi2.Services = append(hi2.Services[:c:c], peerAPIServices...) cc.SetHostinfo(&hi2) } // NetMap returns the latest cached network map received from // controlclient, or nil if no network map was received yet. func (b *LocalBackend) NetMap() *netmap.NetworkMap { b.mu.Lock() defer b.mu.Unlock() return b.netMap } // blockEngineUpdate sets b.blocked to block, while holding b.mu. Its // indirect effect is to turn b.authReconfig() into a no-op if block // is true. func (b *LocalBackend) blockEngineUpdates(block bool) { b.logf("blockEngineUpdates(%v)", block) b.mu.Lock() b.blocked = block b.mu.Unlock() } // authReconfig pushes a new configuration into wgengine, if engine // updates are not currently blocked, based on the cached netmap and // user prefs. func (b *LocalBackend) authReconfig() { b.mu.Lock() blocked := b.blocked uc := b.prefs nm := b.netMap hasPAC := b.prevIfState.HasPAC() disableSubnetsIfPAC := nm != nil && nm.Debug != nil && nm.Debug.DisableSubnetsIfPAC.EqualBool(true) b.mu.Unlock() if blocked { b.logf("authReconfig: blocked, skipping.") return } if nm == nil { b.logf("authReconfig: netmap not yet valid. Skipping.") return } if !uc.WantRunning { b.logf("authReconfig: skipping because !WantRunning.") return } var flags netmap.WGConfigFlags if uc.RouteAll { flags |= netmap.AllowSubnetRoutes } if uc.AllowSingleHosts { flags |= netmap.AllowSingleHosts } if hasPAC && disableSubnetsIfPAC { if flags&netmap.AllowSubnetRoutes != 0 { b.logf("authReconfig: have PAC; disabling subnet routes") flags &^= netmap.AllowSubnetRoutes } } cfg, err := nmcfg.WGCfg(nm, b.logf, flags, uc.ExitNodeID) if err != nil { b.logf("wgcfg: %v", err) return } rcfg := b.routerConfig(cfg, uc) dcfg := dns.Config{ Routes: map[dnsname.FQDN][]netaddr.IPPort{}, Hosts: map[dnsname.FQDN][]netaddr.IP{}, } // Populate MagicDNS records. We do this unconditionally so that // quad-100 can always respond to MagicDNS queries, even if the OS // isn't configured to make MagicDNS resolution truly // magic. Details in // https://github.com/tailscale/tailscale/issues/1886. set := func(name string, addrs []netaddr.IPPrefix) { if len(addrs) == 0 || name == "" { return } fqdn, err := dnsname.ToFQDN(name) if err != nil { return // TODO: propagate error? } var ips []netaddr.IP for _, addr := range addrs { // Remove IPv6 addresses for now, as we don't // guarantee that the peer node actually can speak // IPv6 correctly. // // https://github.com/tailscale/tailscale/issues/1152 // tracks adding the right capability reporting to // enable AAAA in MagicDNS. if addr.IP().Is6() { continue } ips = append(ips, addr.IP()) } dcfg.Hosts[fqdn] = ips } set(nm.Name, nm.Addresses) for _, peer := range nm.Peers { set(peer.Name, peer.Addresses) } for _, rec := range nm.DNS.ExtraRecords { switch rec.Type { case "", "A", "AAAA": // Treat these all the same for now: infer from the value default: // TODO: more continue } ip, err := netaddr.ParseIP(rec.Value) if err != nil { // Ignore. continue } fqdn, err := dnsname.ToFQDN(rec.Name) if err != nil { continue } dcfg.Hosts[fqdn] = append(dcfg.Hosts[fqdn], ip) } if uc.CorpDNS { addDefault := func(resolvers []dnstype.Resolver) { for _, resolver := range resolvers { res, err := parseResolver(resolver) if err != nil { b.logf("skipping bad resolver: %v", err.Error()) continue } dcfg.DefaultResolvers = append(dcfg.DefaultResolvers, res) } } addDefault(nm.DNS.Resolvers) for suffix, resolvers := range nm.DNS.Routes { fqdn, err := dnsname.ToFQDN(suffix) if err != nil { b.logf("[unexpected] non-FQDN route suffix %q", suffix) } // Create map entry even if len(resolvers) == 0; Issue 2706. // This lets the control plane send ExtraRecords for which we // can authoritatively answer "name not exists" for when the // control plane also sends this explicit but empty route // making it as something we handle. // // While we're already populating it, might as well size the // slice appropriately. dcfg.Routes[fqdn] = make([]netaddr.IPPort, 0, len(resolvers)) for _, resolver := range resolvers { res, err := parseResolver(resolver) if err != nil { b.logf(err.Error()) continue } dcfg.Routes[fqdn] = append(dcfg.Routes[fqdn], res) } } for _, dom := range nm.DNS.Domains { fqdn, err := dnsname.ToFQDN(dom) if err != nil { b.logf("[unexpected] non-FQDN search domain %q", dom) } dcfg.SearchDomains = append(dcfg.SearchDomains, fqdn) } if nm.DNS.Proxied { // actually means "enable MagicDNS" for _, dom := range magicDNSRootDomains(nm) { dcfg.Routes[dom] = nil // resolve internally with dcfg.Hosts } } // Set FallbackResolvers as the default resolvers in the // scenarios that can't handle a purely split-DNS config. See // https://github.com/tailscale/tailscale/issues/1743 for // details. switch { case len(dcfg.DefaultResolvers) != 0: // Default resolvers already set. case !uc.ExitNodeID.IsZero(): // When using exit nodes, it's very likely the LAN // resolvers will become unreachable. So, force use of the // fallback resolvers until we implement DNS forwarding to // exit nodes. // // This is especially important on Apple OSes, where // adding the default route to the tunnel interface makes // it "primary", and we MUST provide VPN-sourced DNS // settings or we break all DNS resolution. // // https://github.com/tailscale/tailscale/issues/1713 addDefault(nm.DNS.FallbackResolvers) case len(dcfg.Routes) == 0: // No settings requiring split DNS, no problem. case version.OS() == "android": // We don't support split DNS at all on Android yet. addDefault(nm.DNS.FallbackResolvers) } } err = b.e.Reconfig(cfg, rcfg, &dcfg, nm.Debug) if err == wgengine.ErrNoChanges { return } b.logf("[v1] authReconfig: ra=%v dns=%v 0x%02x: %v", uc.RouteAll, uc.CorpDNS, flags, err) b.initPeerAPIListener() } func parseResolver(cfg dnstype.Resolver) (netaddr.IPPort, error) { ip, err := netaddr.ParseIP(cfg.Addr) if err != nil { return netaddr.IPPort{}, fmt.Errorf("[unexpected] non-IP resolver %q", cfg.Addr) } return netaddr.IPPortFrom(ip, 53), nil } // tailscaleVarRoot returns the root directory of Tailscale's writable // storage area. (e.g. "/var/lib/tailscale") func tailscaleVarRoot() string { switch runtime.GOOS { case "ios", "android": dir, _ := paths.AppSharedDir.Load().(string) return dir } stateFile := paths.DefaultTailscaledStateFile() if stateFile == "" { return "" } return filepath.Dir(stateFile) } func (b *LocalBackend) fileRootLocked(uid tailcfg.UserID) string { if v := b.directFileRoot; v != "" { return v } varRoot := tailscaleVarRoot() if varRoot == "" { b.logf("peerapi disabled; no state directory") return "" } baseDir := fmt.Sprintf("%s-uid-%d", strings.ReplaceAll(b.activeLogin, "@", "-"), uid) dir := filepath.Join(varRoot, "files", baseDir) if err := os.MkdirAll(dir, 0700); err != nil { b.logf("peerapi disabled; error making directory: %v", err) return "" } return dir } // closePeerAPIListenersLocked closes any existing peer API listeners // and clears out the peer API server state. // // It does not kick off any Hostinfo update with new services. // // b.mu must be held. func (b *LocalBackend) closePeerAPIListenersLocked() { b.peerAPIServer = nil for _, pln := range b.peerAPIListeners { pln.Close() } b.peerAPIListeners = nil } // peerAPIListenAsync is whether the operating system requires that we // retry listening on the peerAPI ip/port for whatever reason. // // On Windows, see Issue 1620. // On Android, see Issue 1960. const peerAPIListenAsync = runtime.GOOS == "windows" || runtime.GOOS == "android" func (b *LocalBackend) initPeerAPIListener() { b.mu.Lock() defer b.mu.Unlock() if b.netMap == nil { // We're called from authReconfig which checks that // netMap is non-nil, but if a concurrent Logout, // ResetForClientDisconnect, or Start happens when its // mutex was released, the netMap could be // nil'ed out (Issue 1996). Bail out early here if so. return } if len(b.netMap.Addresses) == len(b.peerAPIListeners) { allSame := true for i, pln := range b.peerAPIListeners { if pln.ip != b.netMap.Addresses[i].IP() { allSame = false break } } if allSame { // Nothing to do. return } } b.closePeerAPIListenersLocked() selfNode := b.netMap.SelfNode if len(b.netMap.Addresses) == 0 || selfNode == nil { return } fileRoot := b.fileRootLocked(selfNode.User) if fileRoot == "" { return } var tunName string if ge, ok := b.e.(wgengine.InternalsGetter); ok { if tunWrap, _, ok := ge.GetInternals(); ok { tunName, _ = tunWrap.Name() } } ps := &peerAPIServer{ b: b, rootDir: fileRoot, tunName: tunName, selfNode: selfNode, directFileMode: b.directFileRoot != "", } b.peerAPIServer = ps isNetstack := wgengine.IsNetstack(b.e) for i, a := range b.netMap.Addresses { var ln net.Listener var err error skipListen := i > 0 && isNetstack if !skipListen { ln, err = ps.listen(a.IP(), b.prevIfState) if err != nil { if peerAPIListenAsync { // Expected. But we fix it later in linkChange // ("peerAPIListeners too low"). continue } b.logf("[unexpected] peerapi listen(%q) error: %v", a.IP(), err) continue } } pln := &peerAPIListener{ ps: ps, ip: a.IP(), ln: ln, // nil for 2nd+ on netstack lb: b, } if skipListen { pln.port = b.peerAPIListeners[0].port } else { pln.port = ln.Addr().(*net.TCPAddr).Port } pln.urlStr = "http://" + net.JoinHostPort(a.IP().String(), strconv.Itoa(pln.port)) b.logf("peerapi: serving on %s", pln.urlStr) go pln.serve() b.peerAPIListeners = append(b.peerAPIListeners, pln) } go b.doSetHostinfoFilterServices(b.hostinfo.Clone()) } // magicDNSRootDomains returns the subset of nm.DNS.Domains that are the search domains for MagicDNS. func magicDNSRootDomains(nm *netmap.NetworkMap) []dnsname.FQDN { if v := nm.MagicDNSSuffix(); v != "" { fqdn, err := dnsname.ToFQDN(v) if err != nil { // TODO: propagate error return nil } ret := []dnsname.FQDN{ fqdn, dnsname.FQDN("0.e.1.a.c.5.1.1.a.7.d.f.ip6.arpa."), } for i := 64; i <= 127; i++ { fqdn, err = dnsname.ToFQDN(fmt.Sprintf("%d.100.in-addr.arpa.", i)) if err != nil { // TODO: propagate error continue } ret = append(ret, fqdn) } return ret } return nil } var ( ipv4Default = netaddr.MustParseIPPrefix("0.0.0.0/0") ipv6Default = netaddr.MustParseIPPrefix("::/0") ) // peerRoutes returns the routerConfig.Routes to access peers. // If there are over cgnatThreshold CGNAT routes, one big CGNAT route // is used instead. func peerRoutes(peers []wgcfg.Peer, cgnatThreshold int) (routes []netaddr.IPPrefix) { tsULA := tsaddr.TailscaleULARange() cgNAT := tsaddr.CGNATRange() var didULA bool var cgNATIPs []netaddr.IPPrefix for _, peer := range peers { for _, aip := range peer.AllowedIPs { aip = unmapIPPrefix(aip) // Only add the Tailscale IPv6 ULA once, if we see anybody using part of it. if aip.IP().Is6() && aip.IsSingleIP() && tsULA.Contains(aip.IP()) { if !didULA { didULA = true routes = append(routes, tsULA) } continue } if aip.IsSingleIP() && cgNAT.Contains(aip.IP()) { cgNATIPs = append(cgNATIPs, aip) } else { routes = append(routes, aip) } } } if len(cgNATIPs) > cgnatThreshold { // Probably the hello server. Just append one big route. routes = append(routes, cgNAT) } else { routes = append(routes, cgNATIPs...) } return routes } // routerConfig produces a router.Config from a wireguard config and IPN prefs. func (b *LocalBackend) routerConfig(cfg *wgcfg.Config, prefs *ipn.Prefs) *router.Config { rs := &router.Config{ LocalAddrs: unmapIPPrefixes(cfg.Addresses), SubnetRoutes: unmapIPPrefixes(prefs.AdvertiseRoutes), SNATSubnetRoutes: !prefs.NoSNAT, NetfilterMode: prefs.NetfilterMode, Routes: peerRoutes(cfg.Peers, 10_000), } if distro.Get() == distro.Synology { // Issue 1995: we don't use iptables on Synology. rs.NetfilterMode = preftype.NetfilterOff } // Sanity check: we expect the control server to program both a v4 // and a v6 default route, if default routing is on. Fill in // blackhole routes appropriately if we're missing some. This is // likely to break some functionality, but if the user expressed a // preference for routing remotely, we want to avoid leaking // traffic at the expense of functionality. if prefs.ExitNodeID != "" || !prefs.ExitNodeIP.IsZero() { var default4, default6 bool for _, route := range rs.Routes { switch route { case ipv4Default: default4 = true case ipv6Default: default6 = true } if default4 && default6 { break } } if !default4 { rs.Routes = append(rs.Routes, ipv4Default) } if !default6 { rs.Routes = append(rs.Routes, ipv6Default) } internalIPs, externalIPs, err := internalAndExternalInterfaces() if err != nil { b.logf("failed to discover interface ips: %v", err) } if runtime.GOOS == "linux" || runtime.GOOS == "darwin" || runtime.GOOS == "windows" { rs.LocalRoutes = internalIPs // unconditionally allow access to guest VM networks if prefs.ExitNodeAllowLANAccess { rs.LocalRoutes = append(rs.LocalRoutes, externalIPs...) if len(externalIPs) != 0 { b.logf("allowing exit node access to internal IPs: %v", internalIPs) } } else { // Explicitly add routes to the local network so that we do not // leak any traffic. rs.Routes = append(rs.Routes, externalIPs...) } } } rs.Routes = append(rs.Routes, netaddr.IPPrefixFrom(tsaddr.TailscaleServiceIP(), 32)) return rs } func unmapIPPrefix(ipp netaddr.IPPrefix) netaddr.IPPrefix { return netaddr.IPPrefixFrom(ipp.IP().Unmap(), ipp.Bits()) } func unmapIPPrefixes(ippsList ...[]netaddr.IPPrefix) (ret []netaddr.IPPrefix) { for _, ipps := range ippsList { for _, ipp := range ipps { ret = append(ret, unmapIPPrefix(ipp)) } } return ret } func applyPrefsToHostinfo(hi *tailcfg.Hostinfo, prefs *ipn.Prefs) { if h := prefs.Hostname; h != "" { hi.Hostname = h } if v := prefs.OSVersion; v != "" { hi.OSVersion = v // The Android app annotates when Google Play Services // aren't available by tacking on a string to the // OSVersion. Promote that to the Hostinfo.Package // field instead, rather than adding a new pref, as // this applyPrefsToHostinfo mechanism is mostly // abused currently. TODO(bradfitz): instead let // frontends update Hostinfo, without using Prefs. if runtime.GOOS == "android" && strings.HasSuffix(v, " [nogoogle]") { hi.Package = "nogoogle" hi.OSVersion = strings.TrimSuffix(v, " [nogoogle]") } } if m := prefs.DeviceModel; m != "" { hi.DeviceModel = m } hi.RoutableIPs = append(prefs.AdvertiseRoutes[:0:0], prefs.AdvertiseRoutes...) hi.RequestTags = append(prefs.AdvertiseTags[:0:0], prefs.AdvertiseTags...) hi.ShieldsUp = prefs.ShieldsUp } // enterState transitions the backend into newState, updating internal // state and propagating events out as needed. // // TODO(danderson): while this isn't a lie, exactly, a ton of other // places twiddle IPN internal state without going through here, so // really this is more "one of several places in which random things // happen". func (b *LocalBackend) enterState(newState ipn.State) { b.mu.Lock() oldState := b.state b.state = newState prefs := b.prefs netMap := b.netMap activeLogin := b.activeLogin authURL := b.authURL if newState == ipn.Running { b.authURL = "" b.authURLSticky = "" } else if oldState == ipn.Running { // Transitioning away from running. b.closePeerAPIListenersLocked() } b.maybePauseControlClientLocked() b.mu.Unlock() if oldState == newState { return } b.logf("Switching ipn state %v -> %v (WantRunning=%v, nm=%v)", oldState, newState, prefs.WantRunning, netMap != nil) health.SetIPNState(newState.String(), prefs.WantRunning) b.send(ipn.Notify{State: &newState}) switch newState { case ipn.NeedsLogin: systemd.Status("Needs login: %s", authURL) b.blockEngineUpdates(true) fallthrough case ipn.Stopped: err := b.e.Reconfig(&wgcfg.Config{}, &router.Config{}, &dns.Config{}, nil) if err != nil { b.logf("Reconfig(down): %v", err) } if authURL == "" { systemd.Status("Stopped; run 'tailscale up' to log in") } case ipn.Starting, ipn.NeedsMachineAuth: b.authReconfig() // Needed so that UpdateEndpoints can run b.e.RequestStatus() case ipn.Running: var addrs []string for _, addr := range netMap.Addresses { addrs = append(addrs, addr.IP().String()) } systemd.Status("Connected; %s; %s", activeLogin, strings.Join(addrs, " ")) default: b.logf("[unexpected] unknown newState %#v", newState) } } func (b *LocalBackend) hasNodeKey() bool { // we can't use b.Prefs(), because it strips the keys, oops! b.mu.Lock() p := b.prefs b.mu.Unlock() return p.Persist != nil && !p.Persist.PrivateNodeKey.IsZero() } // nextState returns the state the backend seems to be in, based on // its internal state. func (b *LocalBackend) nextState() ipn.State { b.mu.Lock() b.assertClientLocked() var ( cc = b.cc netMap = b.netMap state = b.state blocked = b.blocked wantRunning = b.prefs.WantRunning loggedOut = b.prefs.LoggedOut ) b.mu.Unlock() switch { case !wantRunning && !loggedOut && !blocked && b.hasNodeKey(): return ipn.Stopped case netMap == nil: if cc.AuthCantContinue() || loggedOut { // Auth was interrupted or waiting for URL visit, // so it won't proceed without human help. return ipn.NeedsLogin } else if state == ipn.Stopped { // If we were already in the Stopped state, then // we can assume auth is in good shape (or we would // have been in NeedsLogin), so transition to Starting // right away. return ipn.Starting } else if state == ipn.NoState { // Our first time connecting to control, and we // don't know if we'll NeedsLogin or not yet. // UIs should print "Loading..." in this state. return ipn.NoState } else if state == ipn.Starting || state == ipn.Running || state == ipn.NeedsLogin { return state } else { b.logf("unexpected no-netmap state transition for %v", state) return state } case !wantRunning: return ipn.Stopped case !netMap.Expiry.IsZero() && time.Until(netMap.Expiry) <= 0: return ipn.NeedsLogin case netMap.MachineStatus != tailcfg.MachineAuthorized: // TODO(crawshaw): handle tailcfg.MachineInvalid return ipn.NeedsMachineAuth case state == ipn.NeedsMachineAuth: // (if we get here, we know MachineAuthorized == true) return ipn.Starting case state == ipn.Starting: if st := b.getEngineStatus(); st.NumLive > 0 || st.LiveDERPs > 0 { return ipn.Running } else { return state } case state == ipn.Running: return ipn.Running default: return ipn.Starting } } // RequestEngineStatus implements Backend. func (b *LocalBackend) RequestEngineStatus() { b.e.RequestStatus() } // stateMachine updates the state machine state based on other things // that have happened. It is invoked from the various callbacks that // feed events into LocalBackend. // // TODO(apenwarr): use a channel or something to prevent re-entrancy? // Or maybe just call the state machine from fewer places. func (b *LocalBackend) stateMachine() { b.enterState(b.nextState()) } // stopEngineAndWait deconfigures the local network data plane, and // waits for it to deliver a status update before returning. // // TODO(danderson): this may be racy. We could unblock upon receiving // a status update that predates the "I've shut down" update. func (b *LocalBackend) stopEngineAndWait() { b.logf("stopEngineAndWait...") b.e.Reconfig(&wgcfg.Config{}, &router.Config{}, &dns.Config{}, nil) b.requestEngineStatusAndWait() b.logf("stopEngineAndWait: done.") } // Requests the wgengine status, and does not return until the status // was delivered (to the usual callback). func (b *LocalBackend) requestEngineStatusAndWait() { b.logf("requestEngineStatusAndWait") b.statusLock.Lock() go b.e.RequestStatus() b.logf("requestEngineStatusAndWait: waiting...") b.statusChanged.Wait() // temporarily releases lock while waiting b.logf("requestEngineStatusAndWait: got status update.") b.statusLock.Unlock() } // ResetForClientDisconnect resets the backend for GUI clients running // in interactive (non-headless) mode. This is currently used only by // Windows. This causes all state to be cleared, lest an unrelated user // connect to tailscaled next. But it does not trigger a logout; we // don't want to the user to have to reauthenticate in the future // when they restart the GUI. func (b *LocalBackend) ResetForClientDisconnect() { defer b.enterState(ipn.Stopped) b.mu.Lock() defer b.mu.Unlock() b.logf("LocalBackend.ResetForClientDisconnect") if b.cc != nil { go b.cc.Shutdown() b.cc = nil } b.stateKey = "" b.userID = "" b.setNetMapLocked(nil) b.prefs = new(ipn.Prefs) b.authURL = "" b.authURLSticky = "" b.activeLogin = "" } // Logout tells the controlclient that we want to log out, and // transitions the local engine to the logged-out state without // waiting for controlclient to be in that state. func (b *LocalBackend) Logout() { b.logout(context.Background(), false) } func (b *LocalBackend) LogoutSync(ctx context.Context) error { return b.logout(ctx, true) } func (b *LocalBackend) logout(ctx context.Context, sync bool) error { b.mu.Lock() cc := b.cc b.mu.Unlock() b.EditPrefs(&ipn.MaskedPrefs{ WantRunningSet: true, LoggedOutSet: true, Prefs: ipn.Prefs{WantRunning: false, LoggedOut: true}, }) if cc == nil { // Double Logout can happen via repeated IPN // connections to ipnserver making it repeatedly // transition from 1->0 total connections, which on // Windows by default ("client mode") causes a Logout // on the transition to zero. // Previously this crashed when we asserted that c was non-nil // here. return errors.New("no controlclient") } var err error if sync { err = cc.Logout(ctx) } else { cc.StartLogout() } b.stateMachine() return err } // assertClientLocked crashes if there is no controlclient in this backend. func (b *LocalBackend) assertClientLocked() { if b.cc == nil { panic("LocalBackend.assertClient: b.cc == nil") } } // setNetInfo sets b.hostinfo.NetInfo to ni, and passes ni along to the // controlclient, if one exists. func (b *LocalBackend) setNetInfo(ni *tailcfg.NetInfo) { b.mu.Lock() cc := b.cc if b.hostinfo != nil { b.hostinfo.NetInfo = ni.Clone() } b.mu.Unlock() if cc == nil { return } cc.SetNetInfo(ni) } func hasCapability(nm *netmap.NetworkMap, cap string) bool { if nm != nil && nm.SelfNode != nil { for _, c := range nm.SelfNode.Capabilities { if c == cap { return true } } } return false } func (b *LocalBackend) setNetMapLocked(nm *netmap.NetworkMap) { var login string if nm != nil { login = nm.UserProfiles[nm.User].LoginName if login == "" { login = "" } } b.netMap = nm if login != b.activeLogin { b.logf("active login: %v", login) b.activeLogin = login } b.maybePauseControlClientLocked() // Determine if file sharing is enabled fs := hasCapability(nm, tailcfg.CapabilityFileSharing) if fs != b.capFileSharing { osshare.SetFileSharingEnabled(fs, b.logf) } b.capFileSharing = fs if nm == nil { b.nodeByAddr = nil return } // Update the nodeByAddr index. if b.nodeByAddr == nil { b.nodeByAddr = map[netaddr.IP]*tailcfg.Node{} } // First pass, mark everything unwanted. for k := range b.nodeByAddr { b.nodeByAddr[k] = nil } addNode := func(n *tailcfg.Node) { for _, ipp := range n.Addresses { if ipp.IsSingleIP() { b.nodeByAddr[ipp.IP()] = n } } } if nm.SelfNode != nil { addNode(nm.SelfNode) } for _, p := range nm.Peers { addNode(p) } // Third pass, actually delete the unwanted items. for k, v := range b.nodeByAddr { if v == nil { delete(b.nodeByAddr, k) } } } // OperatorUserID returns the current pref's OperatorUser's ID (in // os/user.User.Uid string form), or the empty string if none. func (b *LocalBackend) OperatorUserID() string { b.mu.Lock() if b.prefs == nil { b.mu.Unlock() return "" } opUserName := b.prefs.OperatorUser b.mu.Unlock() if opUserName == "" { return "" } u, err := user.Lookup(opUserName) if err != nil { b.logf("error looking up operator %q uid: %v", opUserName, err) return "" } return u.Uid } // TestOnlyPublicKeys returns the current machine and node public // keys. Used in tests only to facilitate automated node authorization // in the test harness. func (b *LocalBackend) TestOnlyPublicKeys() (machineKey tailcfg.MachineKey, nodeKey tailcfg.NodeKey) { b.mu.Lock() prefs := b.prefs machinePrivKey := b.machinePrivKey b.mu.Unlock() if prefs == nil || machinePrivKey.IsZero() { return } mk := machinePrivKey.Public() nk := prefs.Persist.PrivateNodeKey.Public() return tailcfg.MachineKey(mk), tailcfg.NodeKey(nk) } func (b *LocalBackend) WaitingFiles() ([]apitype.WaitingFile, error) { b.mu.Lock() apiSrv := b.peerAPIServer b.mu.Unlock() if apiSrv == nil { return nil, errors.New("peerapi disabled") } return apiSrv.WaitingFiles() } func (b *LocalBackend) DeleteFile(name string) error { b.mu.Lock() apiSrv := b.peerAPIServer b.mu.Unlock() if apiSrv == nil { return errors.New("peerapi disabled") } return apiSrv.DeleteFile(name) } func (b *LocalBackend) OpenFile(name string) (rc io.ReadCloser, size int64, err error) { b.mu.Lock() apiSrv := b.peerAPIServer b.mu.Unlock() if apiSrv == nil { return nil, 0, errors.New("peerapi disabled") } return apiSrv.OpenFile(name) } // hasCapFileSharing reports whether the current node has the file // sharing capability enabled. func (b *LocalBackend) hasCapFileSharing() bool { b.mu.Lock() defer b.mu.Unlock() return b.capFileSharing } // FileTargets lists nodes that the current node can send files to. func (b *LocalBackend) FileTargets() ([]*apitype.FileTarget, error) { var ret []*apitype.FileTarget b.mu.Lock() defer b.mu.Unlock() nm := b.netMap if b.state != ipn.Running || nm == nil { return nil, errors.New("not connected") } if !b.capFileSharing { return nil, errors.New("file sharing not enabled by Tailscale admin") } for _, p := range nm.Peers { if p.User != nm.User { continue } peerAPI := peerAPIBase(b.netMap, p) if peerAPI == "" { continue } ret = append(ret, &apitype.FileTarget{ Node: p, PeerAPIURL: peerAPI, }) } // TODO: sort a different way than the netmap already is? return ret, nil } // SetDNS adds a DNS record for the given domain name & TXT record // value. // // It's meant for use with dns-01 ACME (LetsEncrypt) challenges. // // This is the low-level interface. Other layers will provide more // friendly options to get HTTPS certs. func (b *LocalBackend) SetDNS(ctx context.Context, name, value string) error { req := &tailcfg.SetDNSRequest{ Version: 1, Type: "TXT", Name: name, Value: value, } b.mu.Lock() cc := b.cc if prefs := b.prefs; prefs != nil { req.NodeKey = tailcfg.NodeKey(prefs.Persist.PrivateNodeKey.Public()) } b.mu.Unlock() if cc == nil { return errors.New("not connected") } if req.NodeKey.IsZero() { return errors.New("no nodekey") } if name == "" { return errors.New("missing 'name'") } if value == "" { return errors.New("missing 'value'") } return cc.SetDNS(ctx, req) } func (b *LocalBackend) registerIncomingFile(inf *incomingFile, active bool) { b.mu.Lock() defer b.mu.Unlock() if b.incomingFiles == nil { b.incomingFiles = make(map[*incomingFile]bool) } if active { b.incomingFiles[inf] = true } else { delete(b.incomingFiles, inf) } } // peerAPIBase returns the "http://ip:port" URL base to reach peer's peerAPI. // It returns the empty string if the peer doesn't support the peerapi // or there's no matching address family based on the netmap's own addresses. func peerAPIBase(nm *netmap.NetworkMap, peer *tailcfg.Node) string { if nm == nil || peer == nil { return "" } var have4, have6 bool for _, a := range nm.Addresses { if !a.IsSingleIP() { continue } switch { case a.IP().Is4(): have4 = true case a.IP().Is6(): have6 = true } } var p4, p6 uint16 for _, s := range peer.Hostinfo.Services { switch s.Proto { case "peerapi4": p4 = s.Port case "peerapi6": p6 = s.Port } } var ipp netaddr.IPPort switch { case have4 && p4 != 0: ipp = netaddr.IPPortFrom(nodeIP(peer, netaddr.IP.Is4), p4) case have6 && p6 != 0: ipp = netaddr.IPPortFrom(nodeIP(peer, netaddr.IP.Is6), p6) } if ipp.IP().IsZero() { return "" } return fmt.Sprintf("http://%v", ipp) } func nodeIP(n *tailcfg.Node, pred func(netaddr.IP) bool) netaddr.IP { for _, a := range n.Addresses { if a.IsSingleIP() && pred(a.IP()) { return a.IP() } } return netaddr.IP{} } func isBSD(s string) bool { return s == "dragonfly" || s == "freebsd" || s == "netbsd" || s == "openbsd" } func (b *LocalBackend) CheckIPForwarding() error { if wgengine.IsNetstackRouter(b.e) { return nil } if isBSD(runtime.GOOS) { return fmt.Errorf("Subnet routing and exit nodes only work with additional manual configuration on %v, and is not currently officially supported.", runtime.GOOS) } var keys []string if runtime.GOOS == "linux" { keys = append(keys, "net.ipv4.ip_forward", "net.ipv6.conf.all.forwarding") } else if isBSD(runtime.GOOS) { keys = append(keys, "net.inet.ip.forwarding") } else { return nil } const suffix = "\nSubnet routes won't work without IP forwarding.\nSee https://tailscale.com/kb/1104/enable-ip-forwarding/" for _, key := range keys { bs, err := exec.Command("sysctl", "-n", key).Output() if err != nil { return fmt.Errorf("couldn't check %s (%v)%s", key, err, suffix) } on, err := strconv.ParseBool(string(bytes.TrimSpace(bs))) if err != nil { return fmt.Errorf("couldn't parse %s (%v)%s.", key, err, suffix) } if !on { return fmt.Errorf("%s is disabled.%s", key, suffix) } } return nil } // peerDialControlFunc is non-nil on platforms that require a way to // bind to dial out to other peers. var peerDialControlFunc func(*LocalBackend) func(network, address string, c syscall.RawConn) error // PeerDialControlFunc returns a net.Dialer.Control func (possibly nil) to use to // dial other Tailscale peers from the current environment. func (b *LocalBackend) PeerDialControlFunc() func(network, address string, c syscall.RawConn) error { if peerDialControlFunc != nil { return peerDialControlFunc(b) } return nil } // DERPMap returns the current DERPMap in use, or nil if not connected. func (b *LocalBackend) DERPMap() *tailcfg.DERPMap { b.mu.Lock() defer b.mu.Unlock() if b.netMap == nil { return nil } return b.netMap.DERPMap }