// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ipn import ( "bytes" "context" "encoding/binary" "encoding/json" "errors" "fmt" "io" "log" "time" "golang.org/x/oauth2" "tailscale.com/types/logger" "tailscale.com/types/structs" "tailscale.com/version" ) type readOnlyContextKey struct{} // IsReadonlyContext reports whether ctx is a read-only context, as currently used // by Unix non-root users running the "tailscale" CLI command. They can run "status", // but not much else. func IsReadonlyContext(ctx context.Context) bool { return ctx.Value(readOnlyContextKey{}) != nil } // ReadonlyContextOf returns ctx wrapped with a context value that // will make IsReadonlyContext reports true. func ReadonlyContextOf(ctx context.Context) context.Context { if IsReadonlyContext(ctx) { return ctx } return context.WithValue(ctx, readOnlyContextKey{}, readOnlyContextKey{}) } var jsonEscapedZero = []byte(`\u0000`) type NoArgs struct{} type StartArgs struct { Opts Options } type SetPrefsArgs struct { New *Prefs } type FakeExpireAfterArgs struct { Duration time.Duration } type PingArgs struct { IP string } // Command is a command message that is JSON encoded and sent by a // frontend to a backend. type Command struct { _ structs.Incomparable // Version is the binary version of the frontend (the client). Version string // AllowVersionSkew controls whether it's permitted for the // client and server to have a different version. The default // (false) means to be strict. AllowVersionSkew bool // Exactly one of the following must be non-nil. Quit *NoArgs Start *StartArgs StartLoginInteractive *NoArgs Login *oauth2.Token Logout *NoArgs SetPrefs *SetPrefsArgs SetWantRunning *bool RequestEngineStatus *NoArgs RequestStatus *NoArgs FakeExpireAfter *FakeExpireAfterArgs Ping *PingArgs } type BackendServer struct { logf logger.Logf b Backend // the Backend we are serving up sendNotifyMsg func(jsonMsg []byte) // send a notification message GotQuit bool // a Quit command was received } func NewBackendServer(logf logger.Logf, b Backend, sendNotifyMsg func(b []byte)) *BackendServer { return &BackendServer{ logf: logf, b: b, sendNotifyMsg: sendNotifyMsg, } } func (bs *BackendServer) send(n Notify) { n.Version = version.Long b, err := json.Marshal(n) if err != nil { log.Fatalf("Failed json.Marshal(notify): %v\n%#v", err, n) } if bytes.Contains(b, jsonEscapedZero) { log.Printf("[unexpected] zero byte in BackendServer.send notify message: %q", b) } bs.sendNotifyMsg(b) } func (bs *BackendServer) SendErrorMessage(msg string) { bs.send(Notify{ErrMessage: &msg}) } // SendInUseOtherUserErrorMessage sends a Notify message to the client that // both sets the state to 'InUseOtherUser' and sets the associated reason // to msg. func (bs *BackendServer) SendInUseOtherUserErrorMessage(msg string) { inUse := InUseOtherUser bs.send(Notify{ State: &inUse, ErrMessage: &msg, }) } // GotCommandMsg parses the incoming message b as a JSON Command and // calls GotCommand with it. func (bs *BackendServer) GotCommandMsg(ctx context.Context, b []byte) error { cmd := &Command{} if len(b) == 0 { return nil } if err := json.Unmarshal(b, cmd); err != nil { return err } return bs.GotCommand(ctx, cmd) } func (bs *BackendServer) GotFakeCommand(ctx context.Context, cmd *Command) error { cmd.Version = version.Long return bs.GotCommand(ctx, cmd) } func (bs *BackendServer) GotCommand(ctx context.Context, cmd *Command) error { if cmd.Version != version.Long && !cmd.AllowVersionSkew { vs := fmt.Sprintf("GotCommand: Version mismatch! frontend=%#v backend=%#v", cmd.Version, version.Long) bs.logf("%s", vs) // ignore the command, but send a message back to the // caller so it can realize the version mismatch too. // We don't want to exit because it might cause a crash // loop, and restarting won't fix the problem. bs.send(Notify{ ErrMessage: &vs, }) return nil } // TODO(bradfitz): finish plumbing context down to all the methods below; // currently we just check for read-only contexts in this method and // then never use contexts again. // Actions permitted with a read-only context: if c := cmd.RequestEngineStatus; c != nil { bs.b.RequestEngineStatus() return nil } else if c := cmd.RequestStatus; c != nil { bs.b.RequestStatus() return nil } else if c := cmd.Ping; c != nil { bs.b.Ping(c.IP) return nil } if IsReadonlyContext(ctx) { msg := "permission denied" bs.send(Notify{ErrMessage: &msg}) return nil } if cmd.Quit != nil { bs.GotQuit = true return errors.New("Quit command received") } else if c := cmd.Start; c != nil { opts := c.Opts opts.Notify = bs.send return bs.b.Start(opts) } else if c := cmd.StartLoginInteractive; c != nil { bs.b.StartLoginInteractive() return nil } else if c := cmd.Login; c != nil { bs.b.Login(c) return nil } else if c := cmd.Logout; c != nil { bs.b.Logout() return nil } else if c := cmd.SetPrefs; c != nil { bs.b.SetPrefs(c.New) return nil } else if c := cmd.SetWantRunning; c != nil { bs.b.SetWantRunning(*c) return nil } else if c := cmd.FakeExpireAfter; c != nil { bs.b.FakeExpireAfter(c.Duration) return nil } return fmt.Errorf("BackendServer.Do: no command specified") } func (bs *BackendServer) Reset(ctx context.Context) error { // Tell the backend we got a Logout command, which will cause it // to forget all its authentication information. return bs.GotFakeCommand(ctx, &Command{Logout: &NoArgs{}}) } type BackendClient struct { logf logger.Logf sendCommandMsg func(jsonb []byte) notify func(Notify) // AllowVersionSkew controls whether to allow mismatched // frontend & backend versions. AllowVersionSkew bool } func NewBackendClient(logf logger.Logf, sendCommandMsg func(jsonb []byte)) *BackendClient { return &BackendClient{ logf: logf, sendCommandMsg: sendCommandMsg, } } func (bc *BackendClient) GotNotifyMsg(b []byte) { if len(b) == 0 { // not interesting return } if bytes.Contains(b, jsonEscapedZero) { log.Printf("[unexpected] zero byte in BackendClient.GotNotifyMsg message: %q", b) } n := Notify{} if err := json.Unmarshal(b, &n); err != nil { log.Fatalf("BackendClient.Notify: cannot decode message (length=%d)\n%#v", len(b), string(b)) } if n.Version != version.Long && !bc.AllowVersionSkew { vs := fmt.Sprintf("GotNotify: Version mismatch! frontend=%#v backend=%#v", version.Long, n.Version) bc.logf("%s", vs) // delete anything in the notification except the version, // to prevent incorrect operation. n = Notify{ Version: n.Version, ErrMessage: &vs, } } if bc.notify != nil { bc.notify(n) } } func (bc *BackendClient) send(cmd Command) { cmd.Version = version.Long b, err := json.Marshal(cmd) if err != nil { log.Fatalf("Failed json.Marshal(cmd): %v\n%#v\n", err, cmd) } if bytes.Contains(b, jsonEscapedZero) { log.Printf("[unexpected] zero byte in BackendClient.send command: %q", b) } bc.sendCommandMsg(b) } func (bc *BackendClient) SetNotifyCallback(fn func(Notify)) { bc.notify = fn } func (bc *BackendClient) Quit() error { bc.send(Command{Quit: &NoArgs{}}) return nil } func (bc *BackendClient) Start(opts Options) error { bc.notify = opts.Notify opts.Notify = nil // server can't call our function pointer bc.send(Command{Start: &StartArgs{Opts: opts}}) return nil // remote Start() errors must be handled remotely } func (bc *BackendClient) StartLoginInteractive() { bc.send(Command{StartLoginInteractive: &NoArgs{}}) } func (bc *BackendClient) Login(token *oauth2.Token) { bc.send(Command{Login: token}) } func (bc *BackendClient) Logout() { bc.send(Command{Logout: &NoArgs{}}) } func (bc *BackendClient) SetPrefs(new *Prefs) { bc.send(Command{SetPrefs: &SetPrefsArgs{New: new}}) } func (bc *BackendClient) RequestEngineStatus() { bc.send(Command{RequestEngineStatus: &NoArgs{}}) } func (bc *BackendClient) RequestStatus() { bc.send(Command{AllowVersionSkew: true, RequestStatus: &NoArgs{}}) } func (bc *BackendClient) FakeExpireAfter(x time.Duration) { bc.send(Command{FakeExpireAfter: &FakeExpireAfterArgs{Duration: x}}) } func (bc *BackendClient) Ping(ip string) { bc.send(Command{Ping: &PingArgs{IP: ip}}) } func (bc *BackendClient) SetWantRunning(v bool) { bc.send(Command{SetWantRunning: &v}) } // MaxMessageSize is the maximum message size, in bytes. const MaxMessageSize = 10 << 20 // TODO(apenwarr): incremental json decode? // That would let us avoid storing the whole byte array uselessly in RAM. func ReadMsg(r io.Reader) ([]byte, error) { cb := make([]byte, 4) _, err := io.ReadFull(r, cb) if err != nil { return nil, err } n := binary.LittleEndian.Uint32(cb) if n > MaxMessageSize { return nil, fmt.Errorf("ipn.Read: message too large: %v bytes", n) } b := make([]byte, n) nn, err := io.ReadFull(r, b) if err != nil { return nil, err } if nn != int(n) { return nil, fmt.Errorf("ipn.Read: expected %v bytes, got %v", n, nn) } return b, nil } // TODO(apenwarr): incremental json encode? // That would save RAM, at the expense of having to encode once so that // we can produce the initial byte count. func WriteMsg(w io.Writer, b []byte) error { // TODO(bradfitz): this does two writes to w, which likely // does two writes on the wire, two frame generations, etc. We // should take a concrete buffered type, or use a sync.Pool to // allocate a buf and do one write. cb := make([]byte, 4) if len(b) > MaxMessageSize { return fmt.Errorf("ipn.Write: message too large: %v bytes", len(b)) } binary.LittleEndian.PutUint32(cb, uint32(len(b))) n, err := w.Write(cb) if err != nil { return err } if n != 4 { return fmt.Errorf("ipn.Write: short write: %v bytes (wanted 4)", n) } n, err = w.Write(b) if err != nil { return err } if n != len(b) { return fmt.Errorf("ipn.Write: short write: %v bytes (wanted %v)", n, len(b)) } return nil }