// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package syncs contains additional sync types and functionality. package syncs import ( "context" "sync/atomic" ) // ClosedChan returns a channel that's already closed. func ClosedChan() <-chan struct{} { return closedChan } var closedChan = initClosedChan() func initClosedChan() <-chan struct{} { ch := make(chan struct{}) close(ch) return ch } // WaitGroupChan is like a sync.WaitGroup, but has a chan that closes // on completion that you can wait on. (This, you can only use the // value once) // Also, its zero value is not usable. Use the constructor. type WaitGroupChan struct { n int64 // atomic done chan struct{} // closed on transition to zero } // NewWaitGroupChan returns a new single-use WaitGroupChan. func NewWaitGroupChan() *WaitGroupChan { return &WaitGroupChan{done: make(chan struct{})} } // DoneChan returns a channel that's closed on completion. func (wg *WaitGroupChan) DoneChan() <-chan struct{} { return wg.done } // Add adds delta, which may be negative, to the WaitGroupChan // counter. If the counter becomes zero, all goroutines blocked on // Wait or the Done chan are released. If the counter goes negative, // Add panics. // // Note that calls with a positive delta that occur when the counter // is zero must happen before a Wait. Calls with a negative delta, or // calls with a positive delta that start when the counter is greater // than zero, may happen at any time. Typically this means the calls // to Add should execute before the statement creating the goroutine // or other event to be waited for. func (wg *WaitGroupChan) Add(delta int) { n := atomic.AddInt64(&wg.n, int64(delta)) if n == 0 { close(wg.done) } } // Decr decrements the WaitGroup counter by one. // // (It is like sync.WaitGroup's Done method, but we don't use Done in // this type, because it's ambiguous between Context.Done and // WaitGroup.Done. So we use DoneChan and Decr instead.) func (wg *WaitGroupChan) Decr() { wg.Add(-1) } // Wait blocks until the WaitGroupChan counter is zero. func (wg *WaitGroupChan) Wait() { <-wg.done } // Semaphore is a counting semaphore. // // Use NewSemaphore to create one. type Semaphore struct { c chan struct{} } // NewSemaphore returns a semaphore with resource count n. func NewSemaphore(n int) Semaphore { return Semaphore{c: make(chan struct{}, n)} } // Acquire blocks until a resource is acquired. func (s Semaphore) Acquire() { s.c <- struct{}{} } // AcquireContext reports whether the resource was acquired before the ctx was done. func (s Semaphore) AcquireContext(ctx context.Context) bool { select { case s.c <- struct{}{}: return true case <-ctx.Done(): return false } } // TryAcquire reports, without blocking, whether the resource was acquired. func (s Semaphore) TryAcquire() bool { select { case s.c <- struct{}{}: return true default: return false } } // Release releases a resource. func (s Semaphore) Release() { <-s.c }