// Copyright (c) Tailscale Inc & AUTHORS // SPDX-License-Identifier: BSD-3-Clause package controlclient import ( "encoding/json" "fmt" "reflect" "tailscale.com/types/netmap" "tailscale.com/types/persist" "tailscale.com/types/structs" ) // State is the high-level state of the client. It is used only in // unit tests for proper sequencing, don't depend on it anywhere else. // // TODO(apenwarr): eliminate the state, as it's now obsolete. // // apenwarr: Historical note: controlclient.Auto was originally // intended to be the state machine for the whole tailscale client, but that // turned out to not be the right abstraction layer, and it moved to // ipn.Backend. Since ipn.Backend now has a state machine, it would be // much better if controlclient could be a simple stateless API. But the // current server-side API (two interlocking polling https calls) makes that // very hard to implement. A server side API change could untangle this and // remove all the statefulness. type State int const ( StateNew = State(iota) StateNotAuthenticated StateAuthenticating StateURLVisitRequired StateAuthenticated StateSynchronized // connected and received map update ) func (s State) AppendText(b []byte) ([]byte, error) { return append(b, s.String()...), nil } func (s State) MarshalText() ([]byte, error) { return []byte(s.String()), nil } func (s State) String() string { switch s { case StateNew: return "state:new" case StateNotAuthenticated: return "state:not-authenticated" case StateAuthenticating: return "state:authenticating" case StateURLVisitRequired: return "state:url-visit-required" case StateAuthenticated: return "state:authenticated" case StateSynchronized: return "state:synchronized" default: return fmt.Sprintf("state:unknown:%d", int(s)) } } type Status struct { _ structs.Incomparable // Err, if non-nil, is an error that occurred while logging in. // // If it's of type UserVisibleError then it's meant to be shown to users in // their Tailscale client. Otherwise it's just logged to tailscaled's logs. Err error // URL, if non-empty, is the interactive URL to visit to finish logging in. URL string // NetMap is the latest server-pushed state of the tailnet network. NetMap *netmap.NetworkMap // Persist, when Valid, is the locally persisted configuration. // // TODO(bradfitz,maisem): clarify this. Persist persist.PersistView // state is the internal state. It should not be exposed outside this // package, but we have some automated tests elsewhere that need to // use it via the StateForTest accessor. // TODO(apenwarr): Unexport or remove these. state State } // LoginFinished reports whether the controlclient is in its "StateAuthenticated" // state where it's in a happy register state but not yet in a map poll. // // TODO(bradfitz): delete this and everything around Status.state. func (s *Status) LoginFinished() bool { return s.state == StateAuthenticated } // StateForTest returns the internal state of s for tests only. func (s *Status) StateForTest() State { return s.state } // SetStateForTest sets the internal state of s for tests only. func (s *Status) SetStateForTest(state State) { s.state = state } // Equal reports whether s and s2 are equal. func (s *Status) Equal(s2 *Status) bool { if s == nil && s2 == nil { return true } return s != nil && s2 != nil && s.Err == s2.Err && s.URL == s2.URL && s.state == s2.state && reflect.DeepEqual(s.Persist, s2.Persist) && reflect.DeepEqual(s.NetMap, s2.NetMap) } func (s Status) String() string { b, err := json.MarshalIndent(s, "", "\t") if err != nil { panic(err) } return s.state.String() + " " + string(b) }