From 5c42990c2f, not yet released in a stable build.
Caught by existing tests.
Fixes#5685
Change-Id: Ia76bb328809d9644e8b96910767facf627830600
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Baby steps towards turning off heartbeat pings entirely as per #540.
This doesn't change any current magicsock functionality and requires additional
changes to send/disco paths before the flag can be turned on.
Updates #540
Change-Id: Idc9a72748e74145b068d67e6dd4a4ffe3932efd0
Signed-off-by: Jenny Zhang <jz@tailscale.com>
Signed-off-by: Jenny Zhang <jz@tailscale.com>
The io/ioutil package has been deprecated as of Go 1.16 [1]. This commit
replaces the existing io/ioutil functions with their new definitions in
io and os packages.
Reference: https://golang.org/doc/go1.16#ioutil
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
This change masks the bitspace used when setting and querying the fwmark on packets. This allows
tailscaled to play nicer with other networking software on the host, assuming the other networking
software is also using fwmarks & a different mask.
IPTables / mark module has always supported masks, so this is safe on the netfilter front.
However, busybox only gained support for parsing + setting masks in 1.33.0, so we make sure we
arent such a version before we add the "/<mask>" syntax to an ip rule command.
Signed-off-by: Tom DNetto <tom@tailscale.com>
Fixes an panic in `(*magicsock.Conn).ServeHTTPDebug` when the
`recentPongs` ring buffer for an endpoint wraps around.
Signed-off-by: Colin Adler <colin1adler@gmail.com>
If we accept a forwarded TCP connection before dialing, we can
erroneously signal to a client that we support IPv6 (or IPv4) without
that actually being possible. Instead, we only complete the client's TCP
handshake after we've dialed the outbound connection; if that fails, we
respond with a RST.
Updates #5425 (maybe fixes!)
Signed-off-by: Andrew Dunham <andrew@tailscale.com>
Incoming disco packets are now dropped unless they match one of the
current bound ports, or have a zero port*.
The BPF filter passes all packets with a disco header to the raw packet
sockets regardless of destination port (in order to avoid needing to
reconfigure BPF on rebind).
If a BPF enabled node has just rebound, due to restart or rebind, it may
receive and reply to disco ping packets destined for ports other than
those which are presently bound. If the pong is accepted, the pinging
node will now assume that it can send WireGuard traffic to the pinged
port - such traffic will not reach the node as it is not destined for a
bound port.
*The zero port is ignored, if received. This is a speculative defense
and would indicate a problem in the receive path, or the BPF filter.
This condition is allowed to pass as it may enable traffic to flow,
however it will also enable problems with the same symptoms this patch
otherwise fixes.
Fixes#5536
Signed-off-by: James Tucker <james@tailscale.com>
1f959edeb0 introduced a regression for JS
where the initial bind no longer occurred at all for JS.
The condition is moved deeper in the call tree to avoid proliferation of
higher level conditions.
Updates #5537
Signed-off-by: James Tucker <james@tailscale.com>
Both RebindingUDPConns now always exist. the initial bind (which now
just calls rebind) now ensures that bind is called for both, such that
they both at least contain a blockForeverConn. Calling code no longer
needs to assert their state.
Signed-off-by: James Tucker <james@tailscale.com>
This is entirely optional (i.e. failing in this code is non-fatal) and
only enabled on Linux for now. Additionally, this new behaviour can be
disabled by setting the TS_DEBUG_DISABLE_AF_PACKET environment variable.
Updates #3824
Replaces #5474
Co-authored-by: Andrew Dunham <andrew@du.nham.ca>
Signed-off-by: David Anderson <danderson@tailscale.com>
On sufficiently large tailnets, even writing the peer header (~95 bytes)
can result in a large amount of data that needs to be serialized and
deserialized. Only write headers for peers that need to have their
configuration changed.
Signed-off-by: Andrew Dunham <andrew@tailscale.com>
Avoid contention from fetching status for all peers, and instead fetch
status for a single peer.
Updates tailscale/coral#72
Signed-off-by: James Tucker <james@tailscale.com>
In addition to printing goroutine stacks, explicitly track all in-flight
operations and print them when the watchdog triggers (along with the
time they were started at). This should make debugging watchdog failures
easier, since we can look at the longest-running operation(s) first.
Signed-off-by: Andrew Dunham <andrew@tailscale.com>
Signed-off-by: Andrew Dunham <andrew@tailscale.com>
The Start method was removed in 4c27e2fa22, but the comment on NewConn
still mentioned it doesn't do anything until this method is called.
Signed-off-by: Kris Brandow <kris.brandow@gmail.com>
Hashing []any is slow since hashing of interfaces is slow.
Hashing of interfaces is slow since we pessimistically assume
that cycles can occur through them and start cycle tracking.
Drop the variadic signature of Update and fix callers to pass in
an anonymous struct so that we are hashing concrete types
near the root of the value tree.
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
This adds a lighter mechanism for endpoint updates from control.
Change-Id: If169c26becb76d683e9877dc48cfb35f90cc5f24
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The iOS and macOS networking extension API only exposes a single setter
for the entire routing and DNS configuration, and does not appear to
do any kind of diffing or deltas when applying changes. This results
in spurious "network changed" errors in Chrome, even when the
`OneCGNATRoute` flag from df9ce972c7 is
used (because we're setting the same configuration repeatedly).
Since we already keep track of the current routing and DNS configuration
in CallbackRouter, use that to detect if they're actually changing, and
only invoke the platform setter if it's actually necessary.
Updates #3102
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
Link-local addresses on the Tailscale interface are not routable.
Ideally they would be removed, however, a concern exists that the
operating system will attempt to re-add them which would lead to
thrashing.
Setting SkipAsSource attempts to avoid production of packets using the
address as a source in any default behaviors.
Before, in powershell: `ping (hostname)` would ping the link-local
address of the Tailscale interface, and fail.
After: `ping (hostname)` now pings the link-local address on the next
highest priority metric local interface.
Fixes#4647
Signed-off-by: James Tucker <james@tailscale.com>
Per post-submit code review feedback of 1336fb740b from @maisem.
Change-Id: Ic5c16306cbdee1029518448642304981f77ea1fd
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Fixes#4647
It seems that Windows creates a link-local address for the TUN driver, seemingly
based on the (fixed) adapter GUID. This results in a fixed MAC address, which
for some reason doesn't handle loopback correctly. Given the derived link-local
address is preferred for lookups (thanks LLMNR), traffic which addresses the
current node by hostname uses this broken address and never works.
To address this, we remove the broken link-local address from the wintun adapter.
Signed-off-by: Tom DNetto <tom@tailscale.com>
Profiling identified this as a fairly hot path for growing a slice.
Given this is only used in control & when a new packet filter is received, this shouldnt be hot in the client.
We were marking them as gauges, but they are only ever incremented,
thus counter is more appropriate.
Signed-off-by: Mihai Parparita <mihai@tailscale.com>
* net/dns, wgengine: implement DNS over TCP
Signed-off-by: Tom DNetto <tom@tailscale.com>
* wgengine/netstack: intercept only relevant port/protocols to quad-100
Signed-off-by: Tom DNetto <tom@tailscale.com>
This were intended to be pushed to #4408, but in my excitement I
forgot to git push :/ better late than never.
Signed-off-by: Tom DNetto <tom@tailscale.com>
This change wires netstack with a hook for traffic coming from the host
into the tun, allowing interception and handling of traffic to quad-100.
With this hook wired, magicDNS queries over UDP are now handled within
netstack. The existing logic in wgengine to handle magicDNS remains for now,
but its hook operates after the netstack hook so the netstack implementation
takes precedence. This is done in case we need to support platforms with
netstack longer than expected.
Signed-off-by: Tom DNetto <tom@tailscale.com>
A subsequent commit implements handling of magicDNS traffic via netstack.
Implementing this requires a hook for traffic originating from the host and
hitting the tun, so we make another hook to support this.
Signed-off-by: Tom DNetto <tom@tailscale.com>
Well, goimports actually (which adds the normal import grouping order we do)
Change-Id: I0ce1b1c03185f3741aad67c14a7ec91a838de389
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Setting keepalive ensures that idle connections will eventually be
closed. In userspace mode, any application configured TCP keepalive is
effectively swallowed by the host kernel, and is not easy to detect.
Failure to close connections when a peer tailscaled goes offline or
restarts may result in an otherwise indefinite connection for any
protocol endpoint that does not initiate new traffic.
This patch does not take any new opinion on a sensible default for the
keepalive timers, though as noted in the TODO, doing so likely deserves
further consideration.
Update #4522
Signed-off-by: James Tucker <james@tailscale.com>
One current theory (among other things) on battery consumption is that
magicsock is resorting to using the IPv6 over LTE even on WiFi.
One thing that could explain this is that we do not get link change updates
for the LTE modem as we ignore them in this list.
This commit makes us not ignore changes to `pdp_ip` as a test.
Updates #3363
Signed-off-by: Maisem Ali <maisem@tailscale.com>
This reverts commit 8d6793fd70.
Reason: breaks Android build (cgo/pthreads addition)
We can try again next cycle.
Change-Id: I5e7e1730a8bf399a8acfce546a6d22e11fb835d5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Attempt to load the xt_mark kernel module when it is not present. If the
load fails, log error information.
It may be tempting to promote this failure to an error once it has been
in use for some time, so as to avoid reaching an error with the iptables
invocation, however, there are conditions under which the two stages may
disagree - this change adds more useful breadcrumbs.
Example new output from tailscaled running under my WSL2:
```
router: ensure module xt_mark: "/usr/sbin/modprobe xt_mark" failed: exit status 1; modprobe: FATAL: Module xt_mark not found in directory /lib/modules/5.10.43.3-microsoft-standard-WSL2
```
Background:
There are two places to lookup modules, one is `/proc/modules` "old",
the other is `/sys/module/` "new".
There was query_modules(2) in linux <2.6, alas, it is gone.
In a docker container in the default configuration, you would get
/proc/modules and /sys/module/ both populated. lsmod may work file,
modprobe will fail with EPERM at `finit_module()` for an unpriviliged
container.
In a priviliged container the load may *succeed*, if some conditions are
met. This condition should be avoided, but the code landing in this
change does not attempt to avoid this scenario as it is both difficult
to detect, and has a very uncertain impact.
In an nspawn container `/proc/modules` is populated, but `/sys/module`
does not exist. Modern `lsmod` versions will fail to gather most module
information, without sysfs being populated with module information.
In WSL2 modules are likely missing, as the in-use kernel typically is
not provided by the distribution filesystem, and WSL does not mount in a
module filesystem of its own. Notably the WSL2 kernel supports iptables
marks without listing the xt_mark module in /sys/module, and
/proc/modules is empty.
On a recent kernel, we can ask the capabilities system about SYS_MODULE,
that will help to disambiguate between the non-privileged container case
and just being root. On older kernels these calls may fail.
Update #4329
Signed-off-by: James Tucker <james@tailscale.com>
It unfortuantely gets truncated because it's too long, split it into 3
different log lines to circumvent truncation.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Currently we ignore these interfaces in the darwin osMon but then would consider it
interesting when checking if anything had changed.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
In `(*Mon).Start` we don't run a timer to update `(*Mon).lastWall` on iOS and
Android as their sleep patterns are bespoke. However, in the debounce
goroutine we would notice that the the wall clock hadn't been updated
since the last event would assume that a time jump had occurred. This would
result in non-events being considered as major-change events.
This commit makes it so that `(*Mon).timeJumped` is never set to `true`
on iOS and Android.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Remove the weird netstack -> tailssh dependency and instead have tailssh
register itself with ipnlocal when linked.
This makes tailssh.server a singleton, so we can have a global map of
all sessions.
Updates #3802
Change-Id: Iad5caec3a26a33011796878ab66b8e7b49339f29
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This defines a new magic IPv6 prefix, fd7a:115c:a1e0:b1a::/64, a
subset of our existing /48, where the final 32 bits are an IPv4
address, and the middle 32 bits are a user-chosen "site ID". (which
must currently be 0000:00xx; the top 3 bytes must be zero for now)
e.g., I can say my home LAN's "site ID" is "0000:00bb" and then
advertise its 10.2.0.0/16 IPv4 range via IPv6, like:
tailscale up --advertise-routes=fd7a:115c:a1e0:b1a::bb:10.2.0.0/112
(112 being /128 minuse the /96 v6 prefix length)
Then people in my tailnet can:
$ curl '[fd7a:115c:a1e0:b1a::bb:10.2.0.230]'
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" ....
Updates #3616, etc
RELNOTE=initial support for TS IPv6 addresses to route v4 "via" specific nodes
Change-Id: I9b49b6ad10410a24b5866b9fbc69d3cae1f600ef
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Ignoring the events at this layer is the simpler path for right now, a
broader change should follow to suppress irrelevant change events in a
higher layer so as to avoid related problems with other monitoring paths
on other platforms. This approach may also carry a small risk that it
applies an at-most-once invariant low in the chain that could be assumed
otherwise higher in the code.
I adjusted the newAddrMessage type to include interface index rather
than a label, as labels are not always supplied, and in particular on my
test hosts they were consistently missing for ipv6 address messages.
I adjusted the newAddrMessage.Addr field to be populated from
Attributes.Address rather than Attributes.Local, as again for ipv6
.Local was always empty, and with ipv4 the .Address and .Local contained
the same contents in each of my test environments.
Update #4282
Signed-off-by: James Tucker <james@tailscale.com>
While I trust the test behavior, I also want to assert the behavior in a
reproduction environment, this envknob gives me the log information I
need to do so.
Update #4282
Signed-off-by: James Tucker <james@tailscale.com>
* net/dns, net/dns/resolver, wgengine: refactor DNS request path
Previously, method calls into the DNS manager/resolver types handled DNS
requests rather than DNS packets. This is fine for UDP as one packet
corresponds to one request or response, however will not suit an
implementation that supports DNS over TCP.
To support PRs implementing this in the future, wgengine delegates
all handling/construction of packets to the magic DNS endpoint, to
the DNS types themselves. Handling IP packets at this level enables
future support for both UDP and TCP.
Signed-off-by: Tom DNetto <tom@tailscale.com>
In addition an envknob (TS_DEBUG_NETSTACK_LEAK_MODE) now provides access
to set leak tracking to more useful values.
Fixes#4309
Signed-off-by: James Tucker <james@tailscale.com>
When `setWgengineStatus` is invoked concurrently from multiple
goroutines, it is possible that the call invoked with a newer status is
processed before a call with an older status. e.g. a status that has
endpoints might be followed by a status without endpoints. This causes
unnecessary work in the engine and can result in packet loss.
This patch adds an `AsOf time.Time` field to the status to specifiy when the
status was calculated, which later allows `setWgengineStatus` to ignore
any status messages it receives that are older than the one it has
already processed.
Updates tailscale/corp#2579
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Plumb the outbound injection path to allow passing netstack
PacketBuffers down to the tun Read, where they are decref'd to enable
buffer re-use. This removes one packet alloc & copy, and reduces GC
pressure by pooling outbound injected packets.
Fixes#2741
Signed-off-by: James Tucker <james@tailscale.com>
The version string changed slightly. Adapt.
And always check the current Go version to prevent future
accidental regressions. I would have missed this one had
I not explicitly manually checked it.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This was just cleanup for an ancient version of Tailscale. Any such machines
have upgraded since then.
Change-Id: Iadcde05b37c2b867f92e02ec5d2b18bf2b8f653a
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For local dev testing initially. Product-wise, it'll probably only be
workable on the two unsandboxed builds.
Updates #3802
Change-Id: Ic352f966e7fb29aff897217d79b383131bf3f92b
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Still largely incomplete, but in a better home now.
Updates #3802
Change-Id: I46c5ffdeb12e306879af801b06266839157bc624
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We're finding a bunch of host operating systems/firewalls interact poorly
with peerapi. We either get ICMP errors from the host or users need to run
commands to allow the peerapi port:
https://github.com/tailscale/tailscale/issues/3842#issuecomment-1025133727
... even though the peerapi should be an internal implementation detail.
Rather than fight the host OS & firewalls, this change handles the
server side of peerapi entirely in netstack (except on iOS), so it
never makes its way to the host OS where it might be messed with. Two
main downsides are:
1) netstack isn't as fast, but we don't really need speed for peerapi.
And actually, with fewer trips to/from the kernel, we might
actually make up for some of the netstack performance loss by
staying in userspace.
2) tcpdump / Wireshark etc packet captures will no longer see the peerapi
traffic. Oh well. Crawshaw's been wanting to add packet capture server
support to tailscaled, so we'll probably do that sooner now.
A future change might also then use peerapi for the client-side
(except on iOS).
Updates #3842 (probably fixes, as well as many exit node issues I bet)
Change-Id: Ibc25edbb895dc083d1f07bd3cab614134705aa39
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now that Go 1.17 has module graph pruning
(https://go.dev/doc/go1.17#go-command), we should be able to use
upstream netstack without breaking our private repo's build
that then depends on the tailscale.com Go module.
This is that experiment.
Updates #1518 (the original bug to break out netstack to own module)
Updates #2642 (this updates netstack, but doesn't remove workaround)
Change-Id: I27a252c74a517053462e5250db09f379de8ac8ff
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Disabled by default.
To use, run tailscaled with:
TS_SSH_ALLOW_LOGIN=you@bar.com
And enable with:
$ TAILSCALE_USE_WIP_CODE=true tailscale up --ssh=true
Then ssh [any-user]@[your-tailscale-ip] for a root bash shell.
(both the "root" and "bash" part are temporary)
Updates #3802
Change-Id: I268f8c3c95c8eed5f3231d712a5dc89615a406f0
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
A new package can also later record/report which knobs are checked and
set. It also makes the code cleaner & easier to grep for env knobs.
Change-Id: Id8a123ab7539f1fadbd27e0cbeac79c2e4f09751
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This fixes a deadlock on shutdown.
One goroutine is waiting to send on c.derpRecvCh before unlocking c.mu.
The other goroutine is waiting to lock c.mu before receiving from c.derpRecvCh.
#3736 has a more detailed explanation of the sequence of events.
Fixes#3736
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
-W is milliseconds on darwin, not seconds, and empirically it's
milliseconds after a 1 second base.
Change-Id: I2520619e6699d9c505d9645ce4dfee4973555227
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Turning this on at the beginning of the 1.21.x dev cycle, for 1.22.
Updates #150
Change-Id: I1de567cfe0be3df5227087de196ab88e60c9eb56
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Except for the super verbose packet-level dumps. Keep those disabled
by default with a const.
Updates #2642
Change-Id: Ia9eae1677e8b3fe6f457a59e44896a335d95d547
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The blockForeverConn was only using its sync.Cond one side. Looks like it
was just forgotten.
Fixes#3671
Change-Id: I4ed0191982cdd0bfd451f133139428a4fa48238c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Bigger changes coming later, but this should improve things a bit in
the meantime.
Rationale:
* 2 minutes -> 45 seconds: 2 minutes was overkill and never considered
phones/battery at the time. It was totally arbitrary. 45 seconds is
also arbitrary but is less than 2 minutes.
* heartbeat from 2 seconds to 3 seconds: in practice this meant two
packets per second (2 pings and 2 pongs every 2 seconds) because the
other side was also pinging us every 2 seconds on their own.
That's just overkill. (see #540 too)
So in the worst case before: when we sent a single packet (say: a DNS
packet), we ended up sending 61 packets over 2 minutes: the 1 DNS
query and then then 60 disco pings (2 minutes / 2 seconds) & received
the same (1 DNS response + 60 pongs). Now it's 15. In 1.22 we plan to
remove this whole timer-based heartbeat mechanism entirely.
The 5 seconds to 6.5 seconds change is just stretching out that
interval so you can still miss two heartbeats (other 3 + 3 seconds
would be greater than 5 seconds). This means that if your peer moves
without telling you, you can have a path out for 6.5 seconds
now instead of 5 seconds before disco finds a new one. That will also
improve in 1.22 when we start doing UDP+DERP at the same time
when confidence starts to go down on a UDP path.
Updates #3363
Change-Id: Ic2314bbdaf42edcdd7103014b775db9cf4facb47
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Fixes#3660
RELNOTE=MagicDNS now works over IPv6 when CGNAT IPv4 is disabled.
Change-Id: I001e983df5feeb65289abe5012dedd177b841b45
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Treat UDP send EPERM errors as a lost UDP packet, not something super
fatal. That's just the Linux firewall preventing it from going out.
And add a leaf package net/neterror for that (and future) policy that
all three packages can share, with tests.
Updates #3619
Change-Id: Ibdb838c43ee9efe70f4f25f7fc7fdf4607ba9c1d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Only if the source address isn't on the currently active interface or
a ping of the DERP server fails.
Updates #3619
Change-Id: I6bf06503cff4d781f518b437c8744ac29577acc8
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We only tracked the transport type (UDP vs DERP), not what they were.
Change-Id: Ia4430c1c53afd4634e2d9893d96751a885d77955
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The intent of the updateIPs code is to add & remove IP addresses
to netstack based on what we get from the netmap.
But netstack itself adds 255.255.255.255/32 apparently and we always
fight it (and it adds it back?). So stop fighting it.
Updates #2642 (maybe fixes? maybe.)
Change-Id: I37cb23f8e3f07a42a1a55a585689ca51c2be7c60
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
magicsock was hanging onto its netmap on logout,
which caused tailscale status to display partial
information about a bunch of zombie peers.
After logout, there should be no peers.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
And it updates the build tag style on a couple files.
Change-Id: I84478d822c8de3f84b56fa1176c99d2ea5083237
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
on error.
While debugging a customer issue where the firewallTweaker was failing
the only message we have is `router: firewall: error adding
Tailscale-Process rule: exit status 1` which is not really helpful.
This will help diagnose firewall tweaking failures.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
It's been a bunch of releases now since the TailscaleIPs slice
replacement was added.
Change-Id: I3bd80e1466b3d9e4a4ac5bedba8b4d3d3e430a03
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Allow users of CallbackRouter to supply a GetBaseConfig
implementation. This is expected to be used on Android,
which currently lacks both a) platform support for
Split-DNS and b) a way to retrieve the current DNS
servers.
iOS/macOS also use the CallbackRouter but have platform
support for SplitDNS, so don't need getBaseConfig.
Updates https://github.com/tailscale/tailscale/issues/2116
Updates https://github.com/tailscale/tailscale/issues/988
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
And simplify, unexport some tsdial/netstack stuff in the the process.
Fixes#3475
Change-Id: I186a5a5cbd8958e25c075b4676f7f6e70f3ff76e
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This starts to refactor tsdial.Dialer's name resolution to have
different stages: in-memory MagicDNS vs system resolution. A future
change will plug in ExitDNS resolution.
This also plumbs a Dialer into netstack and unexports the dnsMap
internals.
And it removes some of the async AddNetworkMapCallback usage and
replaces it with synchronous updates of the Dialer's netmap
from LocalBackend, since the LocalBackend has the Dialer too.
Updates #3475
Change-Id: Idcb7b1169878c74f0522f5151031ccbc49fe4cb4
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In prep for moving stuff out of LocalBackend.
Change-Id: I9725aa9c3ebc7275f8c40e040b326483c0340127
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Not done yet, but this move more of the outbound dial special casing
from random packages into tsdial, which aspires to be the one unified
place for all outbound dialing shenanigans.
Then this plumbs it all around, so everybody is ultimately
holding on to the same dialer.
As of this commit, macOS/iOS using an exit node should be able to
reach to the exit node's DoH DNS proxy over peerapi, doing the sockopt
to stay within the Network Extension.
A number of steps remain, including but limited to:
* move a bunch more random dialing stuff
* make netstack-mode tailscaled be able to use exit node's DNS proxy,
teaching tsdial's resolver to use it when an exit node is in use.
Updates #1713
Change-Id: I1e8ee378f125421c2b816f47bc2c6d913ddcd2f5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The behavior was changed in March (in 7f174e84e6)
but that change forgot to update these docs.
Change-Id: I79c0301692c1d13a4a26641cc5144baf48ec1360
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
For now this just deletes the net/socks5/tssocks implementation (and
the DNSMap stuff from wgengine/netstack) and moves it into net/tsdial.
Then initialize a Dialer early in tailscaled, currently only use for the
outbound and SOCKS5 proxies. It will be plumbed more later. Notably, it
needs to get down into the DNS forwarder for exit node DNS forwading
in netstack mode. But it will also absorb all the peerapi setsockopt
and netns Dial and tlsdial complexity too.
Updates #1713
Change-Id: Ibc6d56ae21a22655b2fa1002d8fc3f2b2ae8b6df
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
I probably broke it when SCTP support was added but nothing apparently
ever used NewAllowAllForTest so it wasn't noticed when it broke.
Change-Id: Ib5a405be233d53cb7fcc61d493ae7aa2d1d590a2
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
One of the most common "unexpected" log lines is:
"network state changed, but stringification didn't"
One way that this can occur is if an interesting interface
(non-Tailscale, has interesting IP address)
gains or loses an uninteresting IP address (link local or loopback).
The fact that the interface is interesting is enough for EqualFiltered
to inspect it. The fact that an IP address changed is enough for
EqualFiltered to declare that the interfaces are not equal.
But the State.String method reasonably declines to print any
uninteresting IP addresses. As a result, the network state appears
to have changed, but the stringification did not.
The String method is correct; nothing interesting happened.
This change fixes this by adding an IP address filter to EqualFiltered
in addition to the interface filter. This lets the network monitor
ignore the addition/removal of uninteresting IP addresses.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
In rare circumstances (tailscale/corp#3016), the PublicKey
and Endpoints can diverge.
This by itself doesn't cause any harm, but our early exit
in response did, because it prevented us from recovering from it.
Remove the early exit.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Tailscale 1.18 uses netlink instead of the "ip" command to program the
Linux kernel.
The old way was kept primarily for tests, but this also adds a
TS_DEBUG_USE_IP_COMMAND environment knob to force the old way
temporarily for debugging anybody who might have problems with the
new way in 1.18.
Updates #391
Change-Id: I0236fbfda6c9c05dcb3554fcc27ec0c86456efd9
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
endpoint.discoKey is protected by endpoint.mu.
endpoint.sendDiscoMessage was reading it without holding the lock.
This showed up in a CI failure and is readily reproducible locally.
The fix is in two parts.
First, for Conn.enqueueCallMeMaybe, eliminate the one-line helper method endpoint.sendDiscoMessage; call Conn.sendDiscoMessage directly.
This makes it more natural to read endpoint.discoKey in a context
in which endpoint.mu is already held.
Second, for endpoint.sendDiscoPing, explicitly pass the disco key
as an argument. Again, this makes it easier to read endpoint.discoKey
in a context in which endpoint.mu is already held.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
I believe that this should eliminate the flakiness.
If GitHub CI manages to be even slower that can be believed
(and I can believe a lot at this point),
then we should roll this back and make some more invasive changes.
Updates #654Fixes#3247 (I hope)
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
We can do the "maybe delete" check unilaterally:
In the case of an insert, both oldDiscoKey
and ep.discoKey will be the zero value.
And since we don't use pi again, we can skip
giving it a name, which makes scoping clearer.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
wgengine/wgcfg: introduce wgcfg.NewDevice helper to disable roaming
at all call sites (one real plus several tests).
Fixestailscale/corp#3016.
Signed-off-by: David Anderson <danderson@tailscale.com>
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
And annotate magicsock as a start.
And add localapi and debug handlers with the Prometheus-format
exporter.
Updates #3307
Change-Id: I47c5d535fe54424741df143d052760387248f8d3
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
In DeviceConfig, we did not close r after calling FromUAPI.
If FromUAPI returned early due to an error, then it might
not have read all the data that IpcGetOperation wanted to write.
As a result, IpcGetOperation could hang, as in #3220.
We were also closing the wrong end of the pipe after IpcSetOperation
in ReconfigDevice.
To ensure that we get all available information to diagnose
such a situation, include all errors anytime something goes wrong.
This should fix the immediate crashing problem in #3220.
We'll then need to figure out why IpcGetOperation was failing.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
github.com/go-multierror/multierror served us well.
But we need a few feature from it (implement Is),
and it's not worth maintaining a fork of such a small module.
Instead, I did a clean room implementation inspired by its API.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Using temporary netlink fork in github.com/tailscale/netlink until we
get the necessary changes upstream in either vishvananda/netlink
or jsimonetti/rtnetlink.
Updates #391
Change-Id: I6e1de96cf0750ccba53dabff670aca0c56dffb7c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Even if not in use. We plan to use it for more stuff later.
(not for iOS or macOS-GUIs yet; only tailscaled)
Change-Id: Idaef719d2a009be6a39f158fd8f57f8cca68e0ee
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Pull out the list of policy routing rules to a data structure
now shared between the add & delete paths, but to also be shared
by the netlink paths in a future change.
Updates #391
Change-Id: I119ab1c246f141d639006c808b61c585c3d67924
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
There are a few remaining uses of testing.AllocsPerRun:
Two in which we only log the number of allocations,
and one in which dynamically calculate the allocations
target based on a different AllocsPerRun run.
This also allows us to tighten the "no allocs"
test in wgengine/filter.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
Anybody using that one old, unreleased version of Tailscale from over
a year ago should've rebooted their machine by now to get various
non-Tailscale security updates. :)
Change-Id: If9e043cb008b20fcd6ddfd03756b3b23a9d7aeb5
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
And the derper change to add a CORS endpoint for latency measurement.
And a little magicsock change to cut down some log spam on js/wasm.
Updates #3157
Change-Id: I5fd9e6f5098c815116ddc8ac90cbcd0602098a48
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Just something I ran across while debugging an unrelated failure. This
is not in response to any bug/issue.
Signed-off-by: Maisem Ali <maisem@tailscale.com>
Be DERP-only for now. (WebRTC can come later :))
Updates #3157
Change-Id: I56ebb3d914e37e8f4ab651306fd705b817ca381c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Now that peerMap tracks the set of nodes for a DiscoKey.
Updates #3088
Change-Id: I927bf2bdfd2b8126475f6b6acc44bc799fcb489f
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Continuation of 2aa5df7ac1, remove nil
check because it can never be nil. (It previously was able to be nil.)
Change-Id: I59cd9ad611dbdcbfba680ed9b22e841b00c9d5e6
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This adds new fields (currently unused) to discoInfo to track what the
last verified (unambiguous) NodeKey a DiscoKey last mapped to, and
when.
Then on CallMeMaybe, Pong and on most Pings, we update the mapping
from DiscoKey to the current NodeKey for that DiscoKey.
Updates #3088
Change-Id: Idc4261972084dec71cf8ec7f9861fb9178eb0a4d
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This lets clients quickly (sub-millisecond within a local LAN) map
from an ambiguous disco key to a node key without waiting for a
CallMeMaybe (over relatively high latency DERP).
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The "go generate" command blindly looks for "//go:generate" anywhere
in the file regardless of whether it is truly a comment.
Prevent this false positive in cloner.go by mangling the string
to look less like "//go:generate".
Signed-off-by: Joe Tsai <joetsai@digital-static.net>
https://github.com/tailscale/tailscale/pull/3014 added a
rebind on STUN failure, which means there can now be a
tailscale.com/wgengine/magicsock.(*RebindingUDPConn).ReadFromNetaddr
in progress at the end of the test waiting for a STUN
response which will never arrive.
This causes a test flake due to the resource leak in those
cases where the Conn decided to rebind. For whatever reason,
it mostly flakes with Windows.
If the Conn is closed, don't Rebind after a send error.
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
Renames only; continuation of earlier 8049063d35
These kept confusing me while working on #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The one remaining caller of peerMap.endpointForDiscoKey was making the
improper assumption that there's exactly 1 node with a given DiscoKey
in the network. That was the cause of #3088.
Now that all the other callers have been updated to not use
endpointForDiscoKey, there's no need to try to keep maintaining that
prone-to-misuse index.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
A DiscoKey maps 1:n to endpoints. When we get a disco pong, we don't
necessarily know which endpoint sent it to us. Ask them all. There
will only usually be 1 (and in rare circumstances 2). So it's easier
to ask all two rather than building new maps from the random ping TxID
to its endpoint.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
We can reply to a ping without knowing which exact node it's from. As
long as it's in our netmap, it's safe to reply. If there's more than
one node with that discokey, it doesn't matter who we're relpying to.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
As more prep for removing the false assumption that you're able to
map from DiscoKey to a single peer, move the lastPingFrom and lastPingTime
fields from the endpoint type to a new discoInfo type, effectively upgrading
the old sharedDiscoKey map (which only held a *[32]byte nacl precomputed key
as its value) to discoInfo which then includes that naclbox key.
Then start plumbing it into handlePing in prep for removing the need
for handlePing to take an endpoint parameter.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
The pass just after in this method handles cleaning up sharedDiscoKey.
No need to do it wrong (assuming DiscoKey => 1 node) earlier.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
It's not valid to assume that a discokey is globally unique.
This removes the first two of the four callers.
Updates #3088
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
On iOS (and possibly other platforms), sometimes our UDP socket would
get stuck in a state where it was bound to an invalid interface (or no
interface) after a network reconfiguration. We can detect this by
actually checking the error codes from sending our STUN packets.
If we completely fail to send any STUN packets, we know something is
very broken. So on the next STUN attempt, let's rebind the UDP socket
to try to correct any problems.
This fixes a problem where iOS would sometimes get stuck using DERP
instead of direct connections until the backend was restarted.
Fixes#2994
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
Windows has a public dns.Flush used in router_windows.go.
However that won't work for platforms like Linux, where
we need a different flush mechanism for resolved versus
other implementations.
We're instead adding a FlushCaches method to the dns Manager,
which can be made to work on all platforms as needed.
Fixes https://github.com/tailscale/tailscale/issues/2132
Signed-off-by: Denton Gentry <dgentry@tailscale.com>
Spelling out the command to run for every type
means that changing the command makes for a large, repetitive diff.
Stop doing that.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>