health: add DNS subsystem and plumb errors in.

Signed-off-by: David Anderson <danderson@tailscale.com>
crawshaw/localapi404
David Anderson 4 years ago committed by Dave Anderson
parent 4c61ebacf4
commit f007a9dd6b

@ -49,6 +49,9 @@ const (
// SysRouter is the name the wgengine/router subsystem.
SysRouter = Subsystem("router")
// SysDNS is the name of the net/dns subsystem.
SysDNS = Subsystem("dns")
// SysNetworkCategory is the name of the subsystem that sets
// the Windows network adapter's "category" (public, private, domain).
// If it's unhealthy, the Windows firewall rules won't match.
@ -80,12 +83,18 @@ func RegisterWatcher(cb func(key Subsystem, err error)) (unregister func()) {
}
}
// SetRouter sets the state of the wgengine/router.Router.
// SetRouterHealth sets the state of the wgengine/router.Router.
func SetRouterHealth(err error) { set(SysRouter, err) }
// RouterHealth returns the wgengine/router.Router error state.
func RouterHealth() error { return get(SysRouter) }
// SetDNSHealth sets the state of the net/dns.Manager
func SetDNSHealth(err error) { set(SysDNS, err) }
// DNSHealth returns the net/dns.Manager error state.
func DNSHealth() error { return get(SysDNS) }
// SetNetworkCategoryHealth sets the state of setting the network adaptor's category.
// This only applies on Windows.
func SetNetworkCategoryHealth(err error) { set(SysNetworkCategory, err) }

@ -1018,10 +1018,20 @@ func (e *userspaceEngine) Reconfig(cfg *wgcfg.Config, routerCfg *router.Config,
}
}
osCfg.Domains = dnsCfg.SearchDomains
e.resolver.SetConfig(resolverCfg) // TODO: check error and propagate to health pkg
e.dns.Set(osCfg) // TODO: check error and propagate to health pkg
e.logf("wgengine: Reconfig: configuring DNS")
err := e.resolver.SetConfig(resolverCfg)
health.SetDNSHealth(err)
if err != nil {
return err
}
err = e.dns.Set(osCfg)
health.SetDNSHealth(err)
if err != nil {
return err
}
e.logf("wgengine: Reconfig: configuring router")
err := e.router.Set(routerCfg)
err = e.router.Set(routerCfg)
health.SetRouterHealth(err)
if err != nil {
return err

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