util/deephash: fix map hashing to actually hash elements

Fixes #4868

Change-Id: I574fd139cb7f7033dd93527344e6aa0e625477c7
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
(cherry picked from commit 36ea837736)
pull/4879/head
Brad Fitzpatrick 4 years ago
parent 4e6a465d8c
commit 7968313a33

@ -342,7 +342,7 @@ func (h *hasher) hashMap(v reflect.Value) {
e.SetIterValue(iter)
mh.h.reset()
mh.h.hashValue(k)
mh.h.hashValue(v)
mh.h.hashValue(e)
sum.xor(mh.h.sum())
}
h.bw.Write(append(h.scratch[:0], sum.sum[:]...)) // append into scratch to avoid heap allocation

@ -132,6 +132,15 @@ func TestDeepHash(t *testing.T) {
}
}
// Tests that we actually hash map elements. Whoops.
func TestIssue4868(t *testing.T) {
m1 := map[int]string{1: "foo"}
m2 := map[int]string{1: "bar"}
if Hash(m1) == Hash(m2) {
t.Error("bogus")
}
}
func getVal() []any {
return []any{
&wgcfg.Config{

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