wgengine/netstack: use tailscale IPs instead of a hardcoded one (#1131)

Signed-off-by: Naman Sood <mail@nsood.in>
pull/1137/head
Naman Sood 4 years ago committed by GitHub
parent 3ac952d4e9
commit 420c7a35e2
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GPG Key ID: 4AEE18F83AFDEB23

@ -28,6 +28,7 @@ import (
"gvisor.dev/gvisor/pkg/tcpip/transport/udp"
"gvisor.dev/gvisor/pkg/waiter"
"inet.af/netaddr"
"tailscale.com/control/controlclient"
"tailscale.com/net/packet"
"tailscale.com/types/logger"
"tailscale.com/wgengine"
@ -62,7 +63,46 @@ func Impl(logf logger.Logf, tundev *tstun.TUN, e wgengine.Engine, mc *magicsock.
log.Fatal(err)
}
ipstack.AddAddress(nicID, ipv4.ProtocolNumber, tcpip.Address(net.ParseIP("100.96.188.101").To4()))
e.AddNetworkMapCallback(func(nm *controlclient.NetworkMap) {
oldIPs := make(map[tcpip.Address]bool)
for _, ip := range ipstack.AllAddresses()[nicID] {
oldIPs[ip.AddressWithPrefix.Address] = true
}
newIPs := make(map[tcpip.Address]bool)
for _, ip := range nm.Addresses {
newIPs[tcpip.Address(ip.IPNet().IP)] = true
}
ipsToBeAdded := make(map[tcpip.Address]bool)
for ip := range newIPs {
if !oldIPs[ip] {
ipsToBeAdded[ip] = true
}
}
ipsToBeRemoved := make(map[tcpip.Address]bool)
for ip := range oldIPs {
if !newIPs[ip] {
ipsToBeRemoved[ip] = true
}
}
for ip := range ipsToBeRemoved {
err := ipstack.RemoveAddress(nicID, ip)
if err != nil {
logf("netstack: could not deregister IP %s: %v", ip, err)
} else {
logf("netstack: deregistered IP %s", ip)
}
}
for ip := range ipsToBeAdded {
err := ipstack.AddAddress(nicID, ipv4.ProtocolNumber, ip)
if err != nil {
logf("netstack: could not register IP %s: %v", ip, err)
} else {
logf("netstack: registered IP %s", ip)
}
}
})
// Add 0.0.0.0/0 default route.
subnet, _ := tcpip.NewSubnet(tcpip.Address(strings.Repeat("\x00", 4)), tcpip.AddressMask(strings.Repeat("\x00", 4)))

@ -111,15 +111,16 @@ type userspaceEngine struct {
sentActivityAt map[netaddr.IP]*int64 // value is atomic int64 of unixtime
destIPActivityFuncs map[netaddr.IP]func()
mu sync.Mutex // guards following; see lock order comment below
closing bool // Close was called (even if we're still closing)
statusCallback StatusCallback
linkChangeCallback func(major bool, newState *interfaces.State)
peerSequence []wgkey.Key
endpoints []string
pingers map[wgkey.Key]*pinger // legacy pingers for pre-discovery peers
linkState *interfaces.State
pendOpen map[flowtrack.Tuple]*pendingOpenFlow // see pendopen.go
mu sync.Mutex // guards following; see lock order comment below
closing bool // Close was called (even if we're still closing)
statusCallback StatusCallback
linkChangeCallback func(major bool, newState *interfaces.State)
peerSequence []wgkey.Key
endpoints []string
pingers map[wgkey.Key]*pinger // legacy pingers for pre-discovery peers
linkState *interfaces.State
pendOpen map[flowtrack.Tuple]*pendingOpenFlow // see pendopen.go
networkMapCallbacks map[*someHandle]NetworkMapCallback
// Lock ordering: magicsock.Conn.mu, wgLock, then mu.
}
@ -1290,6 +1291,21 @@ func (e *userspaceEngine) SetLinkChangeCallback(cb func(major bool, newState *in
}
}
func (e *userspaceEngine) AddNetworkMapCallback(cb NetworkMapCallback) func() {
e.mu.Lock()
defer e.mu.Unlock()
if e.networkMapCallbacks == nil {
e.networkMapCallbacks = make(map[*someHandle]NetworkMapCallback)
}
h := new(someHandle)
e.networkMapCallbacks[h] = cb
return func() {
e.mu.Lock()
defer e.mu.Unlock()
delete(e.networkMapCallbacks, h)
}
}
func getLinkState() (*interfaces.State, error) {
s, err := interfaces.GetState()
if s != nil {
@ -1308,6 +1324,15 @@ func (e *userspaceEngine) SetDERPMap(dm *tailcfg.DERPMap) {
func (e *userspaceEngine) SetNetworkMap(nm *controlclient.NetworkMap) {
e.magicConn.SetNetworkMap(nm)
e.mu.Lock()
callbacks := make([]NetworkMapCallback, 0, 4)
for _, fn := range e.networkMapCallbacks {
callbacks = append(callbacks, fn)
}
e.mu.Unlock()
for _, fn := range callbacks {
fn(nm)
}
}
func (e *userspaceEngine) DiscoPublicKey() tailcfg.DiscoKey {

@ -110,6 +110,11 @@ func (e *watchdogEngine) SetDERPMap(m *tailcfg.DERPMap) {
func (e *watchdogEngine) SetNetworkMap(nm *controlclient.NetworkMap) {
e.watchdog("SetNetworkMap", func() { e.wrap.SetNetworkMap(nm) })
}
func (e *watchdogEngine) AddNetworkMapCallback(callback NetworkMapCallback) func() {
var fn func()
e.watchdog("AddNetworkMapCallback", func() { fn = e.wrap.AddNetworkMapCallback(callback) })
return func() { e.watchdog("RemoveNetworkMapCallback", fn) }
}
func (e *watchdogEngine) DiscoPublicKey() (k tailcfg.DiscoKey) {
e.watchdog("DiscoPublicKey", func() { k = e.wrap.DiscoPublicKey() })
return k

@ -49,6 +49,15 @@ type StatusCallback func(*Status, error)
// NetInfoCallback is the type used by Engine.SetNetInfoCallback.
type NetInfoCallback func(*tailcfg.NetInfo)
// NetworkMapCallback is the type used by callbacks that hook
// into network map updates.
type NetworkMapCallback func(*controlclient.NetworkMap)
// someHandle is allocated so its pointer address acts as a unique
// map key handle. (It needs to have non-zero size for Go to guarantee
// the pointer is unique.)
type someHandle struct{ _ byte }
// ErrNoChanges is returned by Engine.Reconfig if no changes were made.
var ErrNoChanges = errors.New("no changes made to Engine config")
@ -114,6 +123,12 @@ type Engine interface {
// The network map should only be read from.
SetNetworkMap(*controlclient.NetworkMap)
// AddNetworkMapCallback adds a function to a list of callbacks
// that are called when the network map updates. It returns a
// function that when called would remove the function from the
// list of callbacks.
AddNetworkMapCallback(NetworkMapCallback) (removeCallback func())
// SetNetInfoCallback sets the function to call when a
// new NetInfo summary is available.
SetNetInfoCallback(NetInfoCallback)

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