ipn/ipnlocal: delete profile on logout

Updates #713

Signed-off-by: Maisem Ali <maisem@tailscale.com>
pull/6274/head
Maisem Ali 2 years ago committed by Maisem Ali
parent 0544d6ed04
commit 26d1fc867e

@ -799,19 +799,22 @@ func (b *LocalBackend) setClientStatus(st controlclient.Status) {
b.send(ipn.Notify{LoginFinished: &empty.Message{}})
}
prefsChanged := false
// Lock b once and do only the things that require locking.
b.mu.Lock()
if st.LogoutFinished != nil {
// Since we're logged out now, our netmap cache is invalid.
// Since st.NetMap==nil means "netmap is unchanged", there is
// no other way to represent this change.
b.setNetMapLocked(nil)
b.e.SetNetworkMap(new(netmap.NetworkMap))
if p := b.pm.CurrentPrefs(); p.Persist() == nil || p.Persist().LoginName == "" {
b.mu.Unlock()
return
}
if err := b.pm.DeleteProfile(b.pm.CurrentProfile().ID); err != nil {
b.logf("error deleting profile: %v", err)
}
b.resetForProfileChangeLockedOnEntry()
return
}
prefsChanged := false
prefs := b.pm.CurrentPrefs().AsStruct()
netMap := b.netMap
interact := b.interact

@ -268,6 +268,11 @@ var errProfileNotFound = errors.New("profile not found")
// useful for deleting the last profile. In other cases, it is
// recommended to call SwitchProfile() first.
func (pm *profileManager) DeleteProfile(id ipn.ProfileID) error {
if id == "" && pm.isNewProfile {
// Deleting the in-memory only new profile, just create a new one.
pm.NewProfile()
return nil
}
kp, ok := pm.knownProfiles[id]
if !ok {
return errProfileNotFound

@ -14,6 +14,7 @@ import (
qt "github.com/frankban/quicktest"
"tailscale.com/control/controlclient"
"tailscale.com/envknob"
"tailscale.com/ipn"
"tailscale.com/ipn/store/mem"
"tailscale.com/tailcfg"
@ -81,6 +82,7 @@ func (nt *notifyThrottler) drain(count int) []ipn.Notify {
// no more notifications expected
close(ch)
nt.t.Log(nn)
return nn
}
@ -125,6 +127,9 @@ func (cc *mockControl) populateKeys() (newKeys bool) {
newKeys = true
}
if cc.persist == nil {
cc.persist = &persist.Persist{}
}
if cc.persist != nil && cc.persist.PrivateNodeKey.IsZero() {
cc.logf("Generating a new nodekey.")
cc.persist.OldPrivateNodeKey = cc.persist.PrivateNodeKey
@ -281,6 +286,8 @@ func (cc *mockControl) UpdateEndpoints(endpoints []tailcfg.Endpoint) {
// predictable, but maybe a bit less thorough. This is more of an overall
// state machine test than a test of the wgengine+magicsock integration.
func TestStateMachine(t *testing.T) {
envknob.Setenv("TAILSCALE_USE_WIP_CODE", "1")
defer envknob.Setenv("TAILSCALE_USE_WIP_CODE", "")
c := qt.New(t)
logf := tstest.WhileTestRunningLogger(t)
@ -304,10 +311,10 @@ func TestStateMachine(t *testing.T) {
cc.opts = opts
cc.logfActual = opts.Logf
cc.authBlocked = true
cc.persist = &cc.opts.Persist
cc.persist = cc.opts.Persist.Clone()
cc.mu.Unlock()
cc.logf("ccGen: new mockControl.")
t.Logf("ccGen: new mockControl.")
cc.called("New")
return cc, nil
})
@ -585,25 +592,29 @@ func TestStateMachine(t *testing.T) {
// Let's make the logout succeed.
t.Logf("\n\nLogout (async) - succeed")
notifies.expect(1)
notifies.expect(3)
cc.setAuthBlocked(true)
cc.send(nil, "", false, nil)
{
nn := notifies.drain(1)
cc.assertCalls("unpause", "unpause")
nn := notifies.drain(3)
cc.assertCalls("unpause", "unpause", "Shutdown", "unpause", "New", "unpause")
c.Assert(nn[0].State, qt.IsNotNil)
c.Assert(ipn.NeedsLogin, qt.Equals, *nn[0].State)
c.Assert(b.Prefs().LoggedOut(), qt.IsTrue)
c.Assert(*nn[0].State, qt.Equals, ipn.NoState)
c.Assert(nn[1].Prefs, qt.IsNotNil) // emptyPrefs
c.Assert(nn[2].State, qt.IsNotNil)
c.Assert(*nn[2].State, qt.Equals, ipn.NeedsLogin)
c.Assert(b.Prefs().LoggedOut(), qt.IsFalse)
c.Assert(b.Prefs().WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
c.Assert(b.State(), qt.Equals, ipn.NeedsLogin)
}
// A second logout should do nothing, since the prefs haven't changed.
// A second logout should reset all prefs.
t.Logf("\n\nLogout2 (async)")
notifies.expect(0)
notifies.expect(1)
b.Logout()
{
notifies.drain(0)
nn := notifies.drain(1)
c.Assert(nn[0].Prefs, qt.IsNotNil) // emptyPrefs
// BUG: the backend has already called StartLogout, and we're
// still logged out. So it shouldn't call it again.
cc.assertCalls("StartLogout", "unpause")
@ -620,7 +631,7 @@ func TestStateMachine(t *testing.T) {
cc.send(nil, "", false, nil)
{
notifies.drain(0)
cc.assertCalls("unpause", "unpause")
cc.assertCalls()
c.Assert(b.Prefs().LoggedOut(), qt.IsTrue)
c.Assert(b.Prefs().WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
@ -647,7 +658,7 @@ func TestStateMachine(t *testing.T) {
cc.send(nil, "", false, nil)
{
notifies.drain(0)
cc.assertCalls("unpause", "unpause")
cc.assertCalls()
c.Assert(b.Prefs().LoggedOut(), qt.IsTrue)
c.Assert(b.Prefs().WantRunning(), qt.IsFalse)
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
@ -679,10 +690,7 @@ func TestStateMachine(t *testing.T) {
c.Assert(ipn.NeedsLogin, qt.Equals, b.State())
}
// Let's break the rules a little. Our control server accepts
// your invalid login attempt, with no need for an interactive login.
// (This simulates an admin reviving a key that you previously
// disabled.)
b.Login(nil)
t.Logf("\n\nLoginFinished3")
notifies.expect(3)
cc.setAuthBlocked(false)
@ -692,9 +700,10 @@ func TestStateMachine(t *testing.T) {
})
{
nn := notifies.drain(3)
cc.assertCalls("unpause", "unpause", "unpause")
cc.assertCalls("Login", "unpause", "unpause", "unpause")
c.Assert(nn[0].LoginFinished, qt.IsNotNil)
c.Assert(nn[1].Prefs, qt.IsNotNil)
c.Assert(nn[1].Prefs.Persist(), qt.IsNotNil)
c.Assert(nn[2].State, qt.IsNotNil)
// Prefs after finishing the login, so LoginName updated.
c.Assert(nn[1].Prefs.Persist().LoginName, qt.Equals, "user2")
@ -737,7 +746,7 @@ func TestStateMachine(t *testing.T) {
c.Assert(nn[1].State, qt.IsNotNil)
c.Assert(nn[0].Prefs.WantRunning(), qt.IsFalse)
c.Assert(nn[0].Prefs.LoggedOut(), qt.IsFalse)
c.Assert(ipn.Stopped, qt.Equals, *nn[1].State)
c.Assert(*nn[1].State, qt.Equals, ipn.Stopped)
}
// When logged in but !WantRunning, ipn leaves us unpaused to retrieve

@ -514,6 +514,7 @@ func TestLogoutRemovesAllPeers(t *testing.T) {
nodes[i].AwaitIP()
nodes[i].AwaitRunning()
}
expectedPeers := len(nodes) - 1
// Make every node ping every other node.
// This makes sure magicsock is fully populated.
@ -543,12 +544,15 @@ func TestLogoutRemovesAllPeers(t *testing.T) {
}
}
wantNode0PeerCount(len(nodes) - 1) // all other nodes are peers
wantNode0PeerCount(expectedPeers) // all other nodes are peers
nodes[0].MustLogOut()
wantNode0PeerCount(0) // node[0] is logged out, so it should not have any peers
nodes[0].MustUp()
nodes[0].MustUp() // This will create a new node
expectedPeers++
nodes[0].AwaitIP()
wantNode0PeerCount(len(nodes) - 1) // all other nodes are peers again
wantNode0PeerCount(expectedPeers) // all existing peers and the new node
}
// testEnv contains the test environment (set of servers) used by one

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