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tailscale/cmd/systray/logo.go

221 lines
3.7 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
//go:build cgo || !darwin
package main
import (
"bytes"
"context"
"image/color"
"image/png"
"sync"
"time"
"fyne.io/systray"
"github.com/fogleman/gg"
)
// tsLogo represents the state of the 3x3 dot grid in the Tailscale logo.
// A 0 represents a gray dot, any other value is a white dot.
type tsLogo [9]byte
var (
// disconnected is all gray dots
disconnected = tsLogo{
0, 0, 0,
0, 0, 0,
0, 0, 0,
}
// connected is the normal Tailscale logo
connected = tsLogo{
0, 0, 0,
1, 1, 1,
0, 1, 0,
}
// loading is a special tsLogo value that is not meant to be rendered directly,
// but indicates that the loading animation should be shown.
loading = tsLogo{'l', 'o', 'a', 'd', 'i', 'n', 'g'}
// loadingIcons are shown in sequence as an animated loading icon.
loadingLogos = []tsLogo{
{
0, 1, 1,
1, 0, 1,
0, 0, 1,
},
{
0, 1, 1,
0, 0, 1,
0, 1, 0,
},
{
0, 1, 1,
0, 0, 0,
0, 0, 1,
},
{
0, 0, 1,
0, 1, 0,
0, 0, 0,
},
{
0, 1, 0,
0, 0, 0,
0, 0, 0,
},
{
0, 0, 0,
0, 0, 1,
0, 0, 0,
},
{
0, 0, 0,
0, 0, 0,
0, 0, 0,
},
{
0, 0, 1,
0, 0, 0,
0, 0, 0,
},
{
0, 0, 0,
0, 0, 0,
1, 0, 0,
},
{
0, 0, 0,
0, 0, 0,
1, 1, 0,
},
{
0, 0, 0,
1, 0, 0,
1, 1, 0,
},
{
0, 0, 0,
1, 1, 0,
0, 1, 0,
},
{
0, 0, 0,
1, 1, 0,
0, 1, 1,
},
{
0, 0, 0,
1, 1, 1,
0, 0, 1,
},
{
0, 1, 0,
0, 1, 1,
1, 0, 1,
},
}
)
var (
black = color.NRGBA{0, 0, 0, 255}
white = color.NRGBA{255, 255, 255, 255}
gray = color.NRGBA{255, 255, 255, 102}
)
// render returns a PNG image of the logo.
func (logo tsLogo) render() *bytes.Buffer {
const radius = 25
const borderUnits = 1
dim := radius * (8 + borderUnits*2)
dc := gg.NewContext(dim, dim)
dc.DrawRectangle(0, 0, float64(dim), float64(dim))
dc.SetColor(black)
dc.Fill()
for y := 0; y < 3; y++ {
for x := 0; x < 3; x++ {
px := (borderUnits + 1 + 3*x) * radius
py := (borderUnits + 1 + 3*y) * radius
col := white
if logo[y*3+x] == 0 {
col = gray
}
dc.DrawCircle(float64(px), float64(py), radius)
dc.SetColor(col)
dc.Fill()
}
}
b := bytes.NewBuffer(nil)
png.Encode(b, dc.Image())
return b
}
// setAppIcon renders logo and sets it as the systray icon.
func setAppIcon(icon tsLogo) {
if icon == loading {
startLoadingAnimation()
} else {
stopLoadingAnimation()
systray.SetIcon(icon.render().Bytes())
}
}
var (
loadingMu sync.Mutex // protects loadingCancel
// loadingCancel stops the loading animation in the systray icon.
// This is nil if the animation is not currently active.
loadingCancel func()
)
// startLoadingAnimation starts the animated loading icon in the system tray.
// The animation continues until [stopLoadingAnimation] is called.
// If the loading animation is already active, this func does nothing.
func startLoadingAnimation() {
loadingMu.Lock()
defer loadingMu.Unlock()
if loadingCancel != nil {
// loading icon already displayed
return
}
ctx := context.Background()
ctx, loadingCancel = context.WithCancel(ctx)
go func() {
t := time.NewTicker(500 * time.Millisecond)
var i int
for {
select {
case <-ctx.Done():
return
case <-t.C:
systray.SetIcon(loadingLogos[i].render().Bytes())
i++
if i >= len(loadingLogos) {
i = 0
}
}
}
}()
}
// stopLoadingAnimation stops the animated loading icon in the system tray.
// If the loading animation is not currently active, this func does nothing.
func stopLoadingAnimation() {
loadingMu.Lock()
defer loadingMu.Unlock()
if loadingCancel != nil {
loadingCancel()
loadingCancel = nil
}
}