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tailscale/tailcfg/tailcfg.go

609 lines
18 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package tailcfg
import (
"bytes"
"errors"
"fmt"
"reflect"
"strings"
"time"
"github.com/tailscale/wireguard-go/wgcfg"
"go4.org/mem"
"golang.org/x/oauth2"
"tailscale.com/types/key"
"tailscale.com/types/opt"
"tailscale.com/types/structs"
)
type ID int64
type UserID ID
type LoginID ID
type NodeID ID
type GroupID ID
type RoleID ID
type CapabilityID ID
// MachineKey is the curve25519 public key for a machine.
type MachineKey [32]byte
// NodeKey is the curve25519 public key for a node.
type NodeKey [32]byte
// DiscoKey is the curve25519 public key for path discovery key.
// It's never written to disk or reused between network start-ups.
type DiscoKey [32]byte
type Group struct {
ID GroupID
Name string
Members []ID
}
type Role struct {
ID RoleID
Name string
Capabilities []CapabilityID
}
type CapType string
const (
CapRead = CapType("read")
CapWrite = CapType("write")
)
type Capability struct {
ID CapabilityID
Type CapType
Val ID
}
// User is an IPN user.
//
// A user can have multiple logins associated with it (e.g. gmail and github oauth).
// (Note: none of our UIs support this yet.)
//
// Some properties are inhereted from the logins and can be overridden, such as
// display name and profile picture.
//
// Other properties must be the same for all logins associated with a user.
// In particular: domain. If a user has a "tailscale.io" domain login, they cannot
// have a general gmail address login associated with the user.
type User struct {
ID UserID
LoginName string `json:"-"` // not stored, filled from Login // TODO REMOVE
DisplayName string // if non-empty overrides Login field
ProfilePicURL string // if non-empty overrides Login field
Domain string
Logins []LoginID
Roles []RoleID
Created time.Time
// Note: be sure to update Clone when adding new fields
}
// Clone returns a copy of u that aliases no memory with the original.
func (u *User) Clone() *User {
if u == nil {
return nil
}
u2 := new(User)
*u2 = *u
u2.Logins = append([]LoginID(nil), u.Logins...)
u2.Roles = append([]RoleID(nil), u.Roles...)
return u2
}
type Login struct {
_ structs.Incomparable
ID LoginID
Provider string
LoginName string
DisplayName string
ProfilePicURL string
Domain string
}
// A UserProfile is display-friendly data for a user.
// It includes the LoginName for display purposes but *not* the Provider.
// It also includes derived data from one of the user's logins.
type UserProfile struct {
ID UserID
LoginName string // "alice@smith.com"; for display purposes only (provider is not listed)
DisplayName string // "Alice Smith"
ProfilePicURL string
Roles []RoleID
}
type Node struct {
ID NodeID
Name string // DNS
User UserID
Key NodeKey
KeyExpiry time.Time
Machine MachineKey
DiscoKey DiscoKey
Addresses []wgcfg.CIDR // IP addresses of this Node directly
AllowedIPs []wgcfg.CIDR // range of IP addresses to route to this node
Endpoints []string `json:",omitempty"` // IP+port (public via STUN, and local LANs)
DERP string `json:",omitempty"` // DERP-in-IP:port ("127.3.3.40:N") endpoint
Hostinfo Hostinfo
Created time.Time
LastSeen *time.Time `json:",omitempty"`
KeepAlive bool // open and keep open a connection to this peer
MachineAuthorized bool // TODO(crawshaw): replace with MachineStatus
// NOTE: any new fields containing pointers in this type
// require changes to Node.Clone.
}
// Clone makes a deep copy of Node.
// The result aliases no memory with the original.
func (n *Node) Clone() (res *Node) {
res = new(Node)
*res = *n
res.Addresses = append([]wgcfg.CIDR{}, res.Addresses...)
res.AllowedIPs = append([]wgcfg.CIDR{}, res.AllowedIPs...)
res.Endpoints = append([]string{}, res.Endpoints...)
if res.LastSeen != nil {
lastSeen := *res.LastSeen
res.LastSeen = &lastSeen
}
res.Hostinfo = *res.Hostinfo.Clone()
return res
}
type MachineStatus int
const (
MachineUnknown = MachineStatus(iota)
MachineUnauthorized // server has yet to approve
MachineAuthorized // server has approved
MachineInvalid // server has explicitly rejected this machine key
)
func (m MachineStatus) MarshalText() ([]byte, error) {
return []byte(m.String()), nil
}
func (m *MachineStatus) UnmarshalText(b []byte) error {
switch string(b) {
case "machine-unknown":
*m = MachineUnknown
case "machine-unauthorized":
*m = MachineUnauthorized
case "machine-authorized":
*m = MachineAuthorized
case "machine-invalid":
*m = MachineInvalid
default:
var val int
if _, err := fmt.Sscanf(string(b), "machine-unknown(%d)", &val); err != nil {
*m = MachineStatus(val)
} else {
*m = MachineUnknown
}
}
return nil
}
func (m MachineStatus) String() string {
switch m {
case MachineUnknown:
return "machine-unknown"
case MachineUnauthorized:
return "machine-unauthorized"
case MachineAuthorized:
return "machine-authorized"
case MachineInvalid:
return "machine-invalid"
default:
return fmt.Sprintf("machine-unknown(%d)", int(m))
}
}
func isNum(b byte) bool {
return b >= '0' && b <= '9'
}
func isAlpha(b byte) bool {
return (b >= 'A' && b <= 'Z') || (b >= 'a' && b <= 'z')
}
// CheckTag valids whether a given string can be used as an ACL tag.
// For now we allow only ascii alphanumeric tags, and they need to start
// with a letter. No unicode shenanigans allowed, and we reserve punctuation
// marks other than '-' for a possible future URI scheme.
//
// Because we're ignoring unicode entirely, we can treat utf-8 as a series of
// bytes. Anything >= 128 is disqualified anyway.
//
// We might relax these rules later.
func CheckTag(tag string) error {
if !strings.HasPrefix(tag, "tag:") {
return errors.New("tags must start with 'tag:'")
}
tag = tag[4:]
if tag == "" {
return errors.New("tag names must not be empty")
}
if !isAlpha(tag[0]) {
return errors.New("tag names must start with a letter, after 'tag:'")
}
for _, b := range []byte(tag) {
if !isNum(b) && !isAlpha(b) && b != '-' {
return errors.New("tag names can only contain numbers, letters, or dashes")
}
}
return nil
}
type ServiceProto string
const (
TCP = ServiceProto("tcp")
UDP = ServiceProto("udp")
)
type Service struct {
_ structs.Incomparable
Proto ServiceProto // TCP or UDP
Port uint16 // port number service is listening on
Description string // text description of service
// TODO(apenwarr): allow advertising services on subnet IPs?
// TODO(apenwarr): add "tags" here for each service?
// NOTE: any new fields containing pointers in this type
// require changes to Hostinfo.Clone.
}
// Hostinfo contains a summary of a Tailscale host.
//
// Because it contains pointers (slices), this type should not be used
// as a value type.
type Hostinfo struct {
// TODO(crawshaw): mark all these fields ",omitempty" when all the
// iOS apps are updated with the latest swift version of this struct.
IPNVersion string // version of this code
FrontendLogID string // logtail ID of frontend instance
BackendLogID string // logtail ID of backend instance
OS string // operating system the client runs on (a version.OS value)
Hostname string // name of the host the client runs on
RoutableIPs []wgcfg.CIDR `json:",omitempty"` // set of IP ranges this client can route
RequestTags []string `json:",omitempty"` // set of ACL tags this node wants to claim
Services []Service `json:",omitempty"` // services advertised by this machine
NetInfo *NetInfo `json:",omitempty"`
// NOTE: any new fields containing pointers in this type
// require changes to Hostinfo.Clone and Hostinfo.Equal.
}
// NetInfo contains information about the host's network state.
type NetInfo struct {
// MappingVariesByDestIP says whether the host's NAT mappings
// vary based on the destination IP.
MappingVariesByDestIP opt.Bool
// HairPinning is their router does hairpinning.
// It reports true even if there's no NAT involved.
HairPinning opt.Bool
// WorkingIPv6 is whether IPv6 works.
WorkingIPv6 opt.Bool
// WorkingUDP is whether UDP works.
WorkingUDP opt.Bool
// PreferredDERP is this node's preferred DERP server
// for incoming traffic. The node might be be temporarily
// connected to multiple DERP servers (to send to other nodes)
// but PreferredDERP is the instance number that the node
// subscribes to traffic at.
// Zero means disconnected or unknown.
PreferredDERP int
// LinkType is the current link type, if known.
LinkType string // "wired", "wifi", "mobile" (LTE, 4G, 3G, etc)
// DERPLatency is the fastest recent time to reach various
// DERP STUN servers, in seconds. The map key is the
// "regionID-v4" or "-v6"; it was previously the DERP server's
// STUN host:port.
//
// This should only be updated rarely, or when there's a
// material change, as any change here also gets uploaded to
// the control plane.
DERPLatency map[string]float64 `json:",omitempty"`
// Update Clone and BasicallyEqual when adding fields.
}
func (ni *NetInfo) String() string {
if ni == nil {
return "NetInfo(nil)"
}
return fmt.Sprintf("NetInfo{varies=%v hairpin=%v ipv6=%v udp=%v derp=#%v link=%q}",
ni.MappingVariesByDestIP, ni.HairPinning, ni.WorkingIPv6,
ni.WorkingUDP, ni.PreferredDERP, ni.LinkType)
}
// BasicallyEqual reports whether ni and ni2 are basically equal, ignoring
// changes in DERP ServerLatency & RegionLatency.
func (ni *NetInfo) BasicallyEqual(ni2 *NetInfo) bool {
if (ni == nil) != (ni2 == nil) {
return false
}
if ni == nil {
return true
}
return ni.MappingVariesByDestIP == ni2.MappingVariesByDestIP &&
ni.HairPinning == ni2.HairPinning &&
ni.WorkingIPv6 == ni2.WorkingIPv6 &&
ni.WorkingUDP == ni2.WorkingUDP &&
ni.PreferredDERP == ni2.PreferredDERP &&
ni.LinkType == ni2.LinkType
}
func (ni *NetInfo) Clone() (res *NetInfo) {
if ni == nil {
return nil
}
res = new(NetInfo)
*res = *ni
if ni.DERPLatency != nil {
res.DERPLatency = map[string]float64{}
for k, v := range ni.DERPLatency {
res.DERPLatency[k] = v
}
}
return res
}
// Clone makes a deep copy of Hostinfo.
// The result aliases no memory with the original.
func (h *Hostinfo) Clone() (res *Hostinfo) {
res = new(Hostinfo)
*res = *h
res.RoutableIPs = append([]wgcfg.CIDR{}, h.RoutableIPs...)
res.Services = append([]Service{}, h.Services...)
res.NetInfo = h.NetInfo.Clone()
return res
}
// Equal reports whether h and h2 are equal.
func (h *Hostinfo) Equal(h2 *Hostinfo) bool {
return reflect.DeepEqual(h, h2)
}
// RegisterRequest is sent by a client to register the key for a node.
// It is encoded to JSON, encrypted with golang.org/x/crypto/nacl/box,
// using the local machine key, and sent to:
// https://login.tailscale.com/machine/<mkey hex>
type RegisterRequest struct {
_ structs.Incomparable
Version int // currently 1
NodeKey NodeKey
OldNodeKey NodeKey
Auth struct {
_ structs.Incomparable
// One of Provider/LoginName, Oauth2Token, or AuthKey is set.
Provider, LoginName string
Oauth2Token *oauth2.Token
AuthKey string
}
Expiry time.Time // requested key expiry, server policy may override
Followup string // response waits until AuthURL is visited
Hostinfo *Hostinfo
}
// Clone makes a deep copy of RegisterRequest.
// The result aliases no memory with the original.
func (req *RegisterRequest) Clone() *RegisterRequest {
res := new(RegisterRequest)
*res = *req
if res.Hostinfo != nil {
res.Hostinfo = res.Hostinfo.Clone()
}
if res.Auth.Oauth2Token != nil {
tok := *res.Auth.Oauth2Token
res.Auth.Oauth2Token = &tok
}
return res
}
// RegisterResponse is returned by the server in response to a RegisterRequest.
type RegisterResponse struct {
User User
Login Login
NodeKeyExpired bool // if true, the NodeKey needs to be replaced
MachineAuthorized bool // TODO(crawshaw): move to using MachineStatus
AuthURL string // if set, authorization pending
}
// MapRequest is sent by a client to start a long-poll network map updates.
// The request includes a copy of the client's current set of WireGuard
// endpoints and general host information.
//
// The request is encoded to JSON, encrypted with golang.org/x/crypto/nacl/box,
// using the local machine key, and sent to:
// https://login.tailscale.com/machine/<mkey hex>/map
type MapRequest struct {
Version int // current version is 4
Compress string // "zstd" or "" (no compression)
KeepAlive bool // server sends keep-alives
NodeKey NodeKey
DiscoKey DiscoKey
Endpoints []string // caller's endpoints (IPv4 or IPv6)
IncludeIPv6 bool // include IPv6 endpoints in returned Node Endpoints
Stream bool // if true, multiple MapResponse objects are returned
Hostinfo *Hostinfo
// DebugForceDisco is a temporary flag during the deployment
// of magicsock active discovery. It says that that the client
// has environment variables explicitly turning discovery on,
// so control should not disable it.
DebugForceDisco bool `json:"debugForceDisco,omitempty"`
}
// PortRange represents a range of UDP or TCP port numbers.
type PortRange struct {
First uint16
Last uint16
}
var PortRangeAny = PortRange{0, 65535}
// NetPortRange represents a single subnet:portrange.
type NetPortRange struct {
_ structs.Incomparable
IP string
Bits *int // backward compatibility: if missing, means "all" bits
Ports PortRange
}
// FilterRule represents one rule in a packet filter.
type FilterRule struct {
SrcIPs []string
SrcBits []int
DstPorts []NetPortRange
}
var FilterAllowAll = []FilterRule{
FilterRule{
SrcIPs: []string{"*"},
SrcBits: nil,
DstPorts: []NetPortRange{NetPortRange{
IP: "*",
Bits: nil,
Ports: PortRange{0, 65535},
}},
},
}
type MapResponse struct {
KeepAlive bool // if set, all other fields are ignored
// Networking
Node *Node
Peers []*Node
DNS []wgcfg.IP
SearchPaths []string
DERPMap *DERPMap
// ACLs
Domain string
PacketFilter []FilterRule
UserProfiles []UserProfile
Roles []Role
// TODO: Groups []Group
// TODO: Capabilities []Capability
// Debug is normally nil, except for when the control server
// is setting debug settings on a node.
Debug *Debug `json:",omitempty"`
}
// Debug are instructions from the control server to the client
// to adjust debug settings.
type Debug struct {
// LogHeapPprof controls whether the client should log
// its heap pprof data. Each true value sent from the server
// means that client should do one more log.
LogHeapPprof bool `json:",omitempty"`
// LogHeapURL is the URL to POST its heap pprof to.
// Empty means to not log.
LogHeapURL string `json:",omitempty"`
// ForceBackgroundSTUN controls whether magicsock should
// always do its background STUN queries (see magicsock's
// periodicReSTUN), regardless of inactivity.
ForceBackgroundSTUN bool `json:",omitempty"`
}
func (k MachineKey) String() string { return fmt.Sprintf("mkey:%x", k[:]) }
func (k MachineKey) MarshalText() ([]byte, error) { return keyMarshalText("mkey:", k), nil }
func (k *MachineKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "mkey:", text) }
func keyMarshalText(prefix string, k [32]byte) []byte {
buf := bytes.NewBuffer(make([]byte, 0, len(prefix)+64))
fmt.Fprintf(buf, "%s%x", prefix, k[:])
return buf.Bytes()
}
func keyUnmarshalText(dst []byte, prefix string, text []byte) error {
if len(text) < len(prefix) || string(text[:len(prefix)]) != prefix {
return fmt.Errorf("UnmarshalText: missing %q prefix", prefix)
}
pub, err := key.NewPublicFromHexMem(mem.B(text[len(prefix):]))
if err != nil {
return fmt.Errorf("UnmarshalText: after %q: %v", prefix, err)
}
copy(dst[:], pub[:])
return nil
}
func (k NodeKey) ShortString() string { return (key.Public(k)).ShortString() }
func (k NodeKey) String() string { return fmt.Sprintf("nodekey:%x", k[:]) }
func (k NodeKey) MarshalText() ([]byte, error) { return keyMarshalText("nodekey:", k), nil }
func (k *NodeKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "nodekey:", text) }
// IsZero reports whether k is the zero value.
func (k NodeKey) IsZero() bool { return k == NodeKey{} }
func (k DiscoKey) String() string { return fmt.Sprintf("discokey:%x", k[:]) }
func (k DiscoKey) MarshalText() ([]byte, error) { return keyMarshalText("discokey:", k), nil }
func (k *DiscoKey) UnmarshalText(text []byte) error { return keyUnmarshalText(k[:], "discokey:", text) }
func (k DiscoKey) ShortString() string { return fmt.Sprintf("d:%x", k[:8]) }
// IsZero reports whether k is the zero value.
func (k DiscoKey) IsZero() bool { return k == DiscoKey{} }
func (id ID) String() string { return fmt.Sprintf("id:%x", int64(id)) }
func (id UserID) String() string { return fmt.Sprintf("userid:%x", int64(id)) }
func (id LoginID) String() string { return fmt.Sprintf("loginid:%x", int64(id)) }
func (id NodeID) String() string { return fmt.Sprintf("nodeid:%x", int64(id)) }
func (id GroupID) String() string { return fmt.Sprintf("groupid:%x", int64(id)) }
func (id RoleID) String() string { return fmt.Sprintf("roleid:%x", int64(id)) }
func (id CapabilityID) String() string { return fmt.Sprintf("capid:%x", int64(id)) }
// Equal reports whether n and n2 are equal.
func (n *Node) Equal(n2 *Node) bool {
if n == nil && n2 == nil {
return true
}
return n != nil && n2 != nil &&
n.ID == n2.ID &&
n.Name == n2.Name &&
n.User == n2.User &&
n.Key == n2.Key &&
n.KeyExpiry.Equal(n2.KeyExpiry) &&
n.Machine == n2.Machine &&
n.DiscoKey == n2.DiscoKey &&
reflect.DeepEqual(n.Addresses, n2.Addresses) &&
reflect.DeepEqual(n.AllowedIPs, n2.AllowedIPs) &&
reflect.DeepEqual(n.Endpoints, n2.Endpoints) &&
reflect.DeepEqual(n.Hostinfo, n2.Hostinfo) &&
n.Created.Equal(n2.Created) &&
reflect.DeepEqual(n.LastSeen, n2.LastSeen) &&
n.MachineAuthorized == n2.MachineAuthorized
}