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216 lines
5.9 KiB
Go
216 lines
5.9 KiB
Go
5 months ago
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// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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//go:build !plan9
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// Package spdy contains functionality for parsing SPDY streaming sessions. This
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// is used for 'kubectl exec' session recording.
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package spdy
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5 months ago
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"fmt"
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"net"
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"net/http"
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"sync"
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"sync/atomic"
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"go.uber.org/zap"
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corev1 "k8s.io/api/core/v1"
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srconn "tailscale.com/k8s-operator/sessionrecording/conn"
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"tailscale.com/k8s-operator/sessionrecording/tsrecorder"
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"tailscale.com/sessionrecording"
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)
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func New(nc net.Conn, rec *tsrecorder.Client, ch sessionrecording.CastHeader, log *zap.SugaredLogger) srconn.Conn {
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return &conn{
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Conn: nc,
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rec: rec,
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ch: ch,
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log: log,
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}
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}
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// conn is a wrapper around net.Conn. It reads the bytestream for a 'kubectl
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// exec' session streamed using SPDY protocol, sends session recording data to
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// the configured recorder and forwards the raw bytes to the original
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// destination.
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type conn struct {
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net.Conn
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// rec knows how to send data written to it to a tsrecorder instance.
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rec *tsrecorder.Client
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ch sessionrecording.CastHeader
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stdoutStreamID atomic.Uint32
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stderrStreamID atomic.Uint32
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resizeStreamID atomic.Uint32
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wmu sync.Mutex // sequences writes
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closed bool
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failed bool
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rmu sync.Mutex // sequences reads
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writeCastHeaderOnce sync.Once
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zlibReqReader zlibReader
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// writeBuf is used to store data written to the connection that has not
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// yet been parsed as SPDY frames.
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writeBuf bytes.Buffer
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// readBuf is used to store data read from the connection that has not
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// yet been parsed as SPDY frames.
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readBuf bytes.Buffer
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log *zap.SugaredLogger
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}
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// Read reads bytes from the original connection and parses them as SPDY frames.
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// If the frame is a data frame for resize stream, sends resize message to the
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// recorder. If the frame is a SYN_STREAM control frame that starts stdout,
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// stderr or resize stream, store the stream ID.
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func (c *conn) Read(b []byte) (int, error) {
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c.rmu.Lock()
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defer c.rmu.Unlock()
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n, err := c.Conn.Read(b)
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if err != nil {
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return n, fmt.Errorf("error reading from connection: %w", err)
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}
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c.readBuf.Write(b[:n])
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var sf spdyFrame
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ok, err := sf.Parse(c.readBuf.Bytes(), c.log)
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if err != nil {
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return 0, fmt.Errorf("error parsing data read from connection: %w", err)
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}
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if !ok {
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// The parsed data in the buffer will be processed together with
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// the new data on the next call to Read.
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return n, nil
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}
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c.readBuf.Next(len(sf.Raw)) // advance buffer past the parsed frame
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if !sf.Ctrl { // data frame
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switch sf.StreamID {
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case c.resizeStreamID.Load():
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var err error
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var msg spdyResizeMsg
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if err = json.Unmarshal(sf.Payload, &msg); err != nil {
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return 0, fmt.Errorf("error umarshalling resize msg: %w", err)
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}
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c.ch.Width = msg.Width
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c.ch.Height = msg.Height
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}
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return n, nil
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}
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// We always want to parse the headers, even if we don't care about the
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// frame, as we need to advance the zlib reader otherwise we will get
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// garbage.
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header, err := sf.parseHeaders(&c.zlibReqReader, c.log)
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if err != nil {
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return 0, fmt.Errorf("error parsing frame headers: %w", err)
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}
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if sf.Type == SYN_STREAM {
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c.storeStreamID(sf, header)
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}
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return n, nil
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}
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// Write forwards the raw data of the latest parsed SPDY frame to the original
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// destination. If the frame is an SPDY data frame, it also sends the payload to
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// the connected session recorder.
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4 months ago
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func (c *conn) Write(b []byte) (int, error) {
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c.wmu.Lock()
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defer c.wmu.Unlock()
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c.writeBuf.Write(b)
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var sf spdyFrame
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ok, err := sf.Parse(c.writeBuf.Bytes(), c.log)
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if err != nil {
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return 0, fmt.Errorf("error parsing data: %w", err)
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}
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if !ok {
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// The parsed data in the buffer will be processed together with
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// the new data on the next call to Write.
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return len(b), nil
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}
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c.writeBuf.Next(len(sf.Raw)) // advance buffer past the parsed frame
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// If this is a stdout or stderr data frame, send its payload to the
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// session recorder.
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if !sf.Ctrl {
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switch sf.StreamID {
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case c.stdoutStreamID.Load(), c.stderrStreamID.Load():
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var err error
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c.writeCastHeaderOnce.Do(func() {
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var j []byte
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j, err = json.Marshal(c.ch)
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if err != nil {
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return
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}
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j = append(j, '\n')
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4 months ago
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err = c.rec.WriteCastLine(j)
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5 months ago
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if err != nil {
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c.log.Errorf("received error from recorder: %v", err)
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}
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})
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if err != nil {
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return 0, fmt.Errorf("error writing CastHeader: %w", err)
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}
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if err := c.rec.Write(sf.Payload); err != nil {
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return 0, fmt.Errorf("error sending payload to session recorder: %w", err)
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}
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}
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}
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// Forward the whole frame to the original destination.
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_, err = c.Conn.Write(sf.Raw) // send to net.Conn
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return len(b), err
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}
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4 months ago
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func (c *conn) Close() error {
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5 months ago
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c.wmu.Lock()
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defer c.wmu.Unlock()
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if c.closed {
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return nil
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}
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if !c.failed && c.writeBuf.Len() > 0 {
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c.Conn.Write(c.writeBuf.Bytes())
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}
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c.writeBuf.Reset()
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c.closed = true
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err := c.Conn.Close()
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c.rec.Close()
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return err
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}
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4 months ago
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func (s *conn) Fail() {
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s.wmu.Lock()
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s.failed = true
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s.wmu.Unlock()
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}
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// storeStreamID parses SYN_STREAM SPDY control frame and updates
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5 months ago
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// spdyRemoteConnRecorder to store the newly created stream's ID if it is one of
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// the stream types we care about. Storing stream_id:stream_type mapping allows
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// us to parse received data frames (that have stream IDs) differently depening
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// on which stream they belong to (i.e send data frame payload for stdout stream
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// to session recorder).
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4 months ago
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func (c *conn) storeStreamID(sf spdyFrame, header http.Header) {
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5 months ago
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const (
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streamTypeHeaderKey = "Streamtype"
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)
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id := binary.BigEndian.Uint32(sf.Payload[0:4])
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switch header.Get(streamTypeHeaderKey) {
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case corev1.StreamTypeStdout:
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c.stdoutStreamID.Store(id)
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case corev1.StreamTypeStderr:
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c.stderrStreamID.Store(id)
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case corev1.StreamTypeResize:
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c.resizeStreamID.Store(id)
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}
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}
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type spdyResizeMsg struct {
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Width int `json:"width"`
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Height int `json:"height"`
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}
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