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221 lines
3.7 KiB
Go
221 lines
3.7 KiB
Go
4 months ago
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// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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//go:build cgo || !darwin
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package main
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import (
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"bytes"
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"context"
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"image/color"
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"image/png"
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"sync"
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"time"
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"fyne.io/systray"
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"github.com/fogleman/gg"
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)
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// tsLogo represents the state of the 3x3 dot grid in the Tailscale logo.
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// A 0 represents a gray dot, any other value is a white dot.
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type tsLogo [9]byte
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var (
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// disconnected is all gray dots
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disconnected = tsLogo{
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0, 0, 0,
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0, 0, 0,
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0, 0, 0,
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}
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// connected is the normal Tailscale logo
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connected = tsLogo{
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0, 0, 0,
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1, 1, 1,
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0, 1, 0,
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}
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// loading is a special tsLogo value that is not meant to be rendered directly,
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// but indicates that the loading animation should be shown.
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loading = tsLogo{'l', 'o', 'a', 'd', 'i', 'n', 'g'}
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// loadingIcons are shown in sequence as an animated loading icon.
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loadingLogos = []tsLogo{
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{
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0, 1, 1,
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1, 0, 1,
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0, 0, 1,
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},
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{
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0, 1, 1,
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0, 0, 1,
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0, 1, 0,
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},
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{
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0, 1, 1,
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0, 0, 0,
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0, 0, 1,
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},
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{
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0, 0, 1,
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0, 1, 0,
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0, 0, 0,
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},
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{
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0, 1, 0,
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0, 0, 0,
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0, 0, 0,
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},
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{
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0, 0, 0,
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0, 0, 1,
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0, 0, 0,
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},
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{
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0, 0, 0,
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0, 0, 0,
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0, 0, 0,
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},
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{
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0, 0, 1,
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0, 0, 0,
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0, 0, 0,
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},
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{
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0, 0, 0,
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0, 0, 0,
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1, 0, 0,
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},
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{
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0, 0, 0,
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0, 0, 0,
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1, 1, 0,
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},
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{
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0, 0, 0,
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1, 0, 0,
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1, 1, 0,
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},
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{
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0, 0, 0,
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1, 1, 0,
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0, 1, 0,
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},
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{
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0, 0, 0,
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1, 1, 0,
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0, 1, 1,
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},
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{
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0, 0, 0,
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1, 1, 1,
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0, 0, 1,
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},
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{
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0, 1, 0,
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0, 1, 1,
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1, 0, 1,
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},
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}
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)
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var (
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black = color.NRGBA{0, 0, 0, 255}
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white = color.NRGBA{255, 255, 255, 255}
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gray = color.NRGBA{255, 255, 255, 102}
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)
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// render returns a PNG image of the logo.
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func (logo tsLogo) render() *bytes.Buffer {
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const radius = 25
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const borderUnits = 1
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dim := radius * (8 + borderUnits*2)
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dc := gg.NewContext(dim, dim)
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dc.DrawRectangle(0, 0, float64(dim), float64(dim))
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dc.SetColor(black)
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dc.Fill()
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for y := 0; y < 3; y++ {
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for x := 0; x < 3; x++ {
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px := (borderUnits + 1 + 3*x) * radius
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py := (borderUnits + 1 + 3*y) * radius
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col := white
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if logo[y*3+x] == 0 {
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col = gray
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}
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dc.DrawCircle(float64(px), float64(py), radius)
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dc.SetColor(col)
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dc.Fill()
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}
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}
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b := bytes.NewBuffer(nil)
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png.Encode(b, dc.Image())
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return b
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}
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// setAppIcon renders logo and sets it as the systray icon.
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func setAppIcon(icon tsLogo) {
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if icon == loading {
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startLoadingAnimation()
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} else {
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stopLoadingAnimation()
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systray.SetIcon(icon.render().Bytes())
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}
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}
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var (
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loadingMu sync.Mutex // protects loadingCancel
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// loadingCancel stops the loading animation in the systray icon.
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// This is nil if the animation is not currently active.
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loadingCancel func()
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)
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// startLoadingAnimation starts the animated loading icon in the system tray.
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// The animation continues until [stopLoadingAnimation] is called.
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// If the loading animation is already active, this func does nothing.
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func startLoadingAnimation() {
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loadingMu.Lock()
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defer loadingMu.Unlock()
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if loadingCancel != nil {
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// loading icon already displayed
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return
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}
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ctx := context.Background()
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ctx, loadingCancel = context.WithCancel(ctx)
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go func() {
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t := time.NewTicker(500 * time.Millisecond)
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var i int
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for {
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select {
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case <-ctx.Done():
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return
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case <-t.C:
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systray.SetIcon(loadingLogos[i].render().Bytes())
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i++
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if i >= len(loadingLogos) {
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i = 0
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}
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}
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}
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}()
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}
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// stopLoadingAnimation stops the animated loading icon in the system tray.
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// If the loading animation is not currently active, this func does nothing.
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func stopLoadingAnimation() {
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loadingMu.Lock()
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defer loadingMu.Unlock()
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if loadingCancel != nil {
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loadingCancel()
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loadingCancel = nil
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}
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}
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