Merge branch 'master' into spec-182-asapi-user-creation

pull/977/head
Kegan Dougal 9 years ago
commit f3088a0674

@ -0,0 +1,148 @@
swagger: '2.0'
info:
title: "Matrix Client-Server v1 Room Creation API"
version: "1.0.0"
host: localhost:8008
schemes:
- https
- http
basePath: /_matrix/client/api/v1
consumes:
- application/json
produces:
- application/json
securityDefinitions:
accessToken:
type: apiKey
description: The user_id or application service access_token
name: access_token
in: query
paths:
"/createRoom":
post:
summary: Create a new room
description: |-
Create a new room with various configuration options.
security:
- accessToken: []
parameters:
- in: body
name: body
description: The desired room configuration.
schema:
type: object
example: |-
{
"preset": "public_chat",
"room_alias_name": "thepub",
"name": "The Grand Duke Pub",
"topic": "All about happy hour",
"creation_content": {
"m.federate": false
}
}
properties:
visibility:
type: string
enum: ["public", "private"]
description: |-
A ``public`` visibility indicates that the room will be shown
in the published room list. A ``private`` visibility will hide
the room from the published room list. Rooms default to
``private`` visibility if this key is not included. NB: This
should not be confused with ``join_rules`` which also uses the
word ``public``.
room_alias_name:
type: string
description: |-
The desired room alias **local part**. If this is included, a
room alias will be created and mapped to the newly created
room. The alias will belong on the *same* home server which
created the room. For example, if this was set to "foo" and
sent to the homeserver "example.com" the complete room alias
would be ``#foo:example.com``.
name:
type: string
description: |-
If this is included, an ``m.room.name`` event will be sent
into the room to indicate the name of the room. See Room
Events for more information on ``m.room.name``.
topic:
type: string
description: |-
If this is included, an ``m.room.topic`` event will be sent
into the room to indicate the topic for the room. See Room
Events for more information on ``m.room.topic``.
invite:
type: array
description: |-
A list of user IDs to invite to the room. This will tell the
server to invite everyone in the list to the newly created room.
items:
type: string
creation_content:
title: CreationContent
type: object
description: |-
Extra keys to be added to the content of the ``m.room.create``.
The server will clober the following keys: ``creator``. Future
versions of the specification may allow the server to clobber
other keys.
initial_state:
type: array
description: |-
A list of state events to set in the new room. This allows
the user to override the default state events set in the new
room. The expected format of the state events are an object
with type, state_key and content keys set.
Takes precedence over events set by ``presets``, but gets
overriden by ``name`` and ``topic`` keys.
items:
type: object
title: StateEvent
properties:
type:
type: string
state_key:
type: string
content:
type: string
preset:
type: string
enum: ["private_chat", "public_chat", "trusted_private_chat"]
description: |-
Convenience parameter for setting various default state events
based on a preset. Must be either:
``private_chat`` =>
``join_rules`` is set to ``invite``.
``history_visibility`` is set to ``shared``.
``trusted_private_chat`` =>
``join_rules`` is set to ``invite``.
``history_visibility`` is set to ``shared``.
All invitees are given the same power level as the room creator.
``public_chat``: =>
``join_rules`` is set to ``public``.
``history_visibility`` is set to ``shared``.
responses:
200:
description: Information about the newly created room.
schema:
type: object
description: Information about the newly created room.
properties:
room_id:
type: string
description: |-
The created room's ID.
examples:
application/json: |-
{
"room_id": "!sefiuhWgwghwWgh:example.com"
}
400:
description: >
The request body is malformed or the room alias specified is already taken.

@ -33,17 +33,21 @@ paths:
type: object
example: |-
{
"username": "cheeky_monkey",
"type": "m.login.pasword",
"user": "cheeky_monkey",
"password": "ilovebananas"
}
properties:
username:
type:
type: string
description: The login type being used. Currently only "m.login.password" is supported.
user:
type: string
description: The fully qualified user ID or just local part of the user ID, to log in.
password:
type: string
description: The user's password.
required: ["username", "password"]
required: ["type", "user", "password"]
responses:
200:
description: The user has been authenticated.
@ -78,6 +82,15 @@ paths:
home_server:
type: string
description: The hostname of the Home Server on which the account has been registered.
400:
description: |-
Part of the request was invalid. For example, the login type may not be recognised.
examples:
application/json: |-
{
"errcode": "M_UNKNOWN",
"error": "Bad login type."
}
403:
description: |-
The login attempt failed. For example, the password may have been incorrect.

@ -0,0 +1,131 @@
swagger: '2.0'
info:
title: "Matrix Client-Server v1 Rooms API"
version: "1.0.0"
host: localhost:8008
schemes:
- https
- http
basePath: /_matrix/client/api/v1
consumes:
- application/json
produces:
- application/json
securityDefinitions:
accessToken:
type: apiKey
description: The user_id or application service access_token
name: access_token
in: query
paths:
"/rooms/{roomId}/messages":
get:
summary: Get a list of events for this room
description: |-
This API returns a list of message and state events for a room. It uses
pagination query parameters to paginate history in the room.
security:
- accessToken: []
parameters:
- in: path
type: string
name: roomId
description: The room to get events from.
required: true
x-example: "!636q39766251:example.com"
- in: query
type: string
name: from
description: |-
The token to start returning events from. This token can be obtained
from the initial sync API.
required: true
x-example: "s345_678_333"
- in: query
type: string
enum: ["b", "f"]
name: dir
description: |-
The direction to return events from.
required: true
x-example: "b"
- in: query
type: integer
name: limit
description: |-
The maximum number of events to return. Default: 10.
x-example: "3"
responses:
200:
description: A list of messages with a new token to request more.
schema:
type: object
description: A list of messages with a new token to request more.
properties:
start:
type: string
description: |-
The token to start paginating from. If ``dir=b`` this will be
the token supplied in ``from``.
end:
type: string
description: |-
The token the pagination ends at. If ``dir=b`` this token should
be used again to request even earlier events.
chunk:
type: array
description: |-
A list of room events.
items:
type: object
title: RoomEvent
examples:
application/json: |-
{
"start": "t47429-4392820_219380_26003_2265",
"end": "t47409-4357353_219380_26003_2265",
"chunk": [
{
"origin_server_ts": 1444812213737,
"user_id": "@alice:example.com",
"event_id": "$1444812213350496Caaaa:example.com",
"content": {
"body": "hello world",
"msgtype":"m.text"
},
"room_id":"!Xq3620DUiqCaoxq:example.com",
"type":"m.room.message",
"age": 1042
},
{
"origin_server_ts": 1444812194656 ,
"user_id": "@bob:example.com",
"event_id": "$1444812213350496Cbbbb:example.com",
"content": {
"body": "the world is big",
"msgtype":"m.text"
},
"room_id":"!Xq3620DUiqCaoxq:example.com",
"type":"m.room.message",
"age": 20123
},
{
"origin_server_ts": 1444812163990,
"user_id": "@bob:example.com",
"event_id": "$1444812213350496Ccccc:example.com",
"content": {
"name": "New room name"
},
"prev_content": {
"name": "Old room name"
},
"state_key": "",
"room_id":"!Xq3620DUiqCaoxq:example.com",
"type":"m.room.name",
"age": 50789
}
]
}
403:
description: >
You aren't a member of the room.

@ -30,7 +30,9 @@ paths:
- in: query
type: string
name: from
description: The token to stream from.
description: |-
The token to stream from. This token is either from a previous
request to this API or from the initial sync API.
required: false
x-example: "s3456_9_0"
- in: query
@ -39,16 +41,6 @@ paths:
description: The maximum time in milliseconds to wait for an event.
required: false
x-example: "35000"
- in: query
type: string
name: archived
description: |-
Whether to include rooms that the user has left. If absent then
only rooms that the user has been invited to or has joined are
included. If set to "true" then rooms that the user has left are
included as well.
required: false
x-example: "true"
responses:
200:
description: "The events received, which may be none."
@ -78,19 +70,19 @@ paths:
start:
type: string
description: |-
A token which correlates to the first value in ``chunk``. Used
for pagination.
A token which correlates to the first value in ``chunk``. This
is usually the same token supplied to ``from=``.
end:
type: string
description: |-
A token which correlates to the last value in ``chunk``. Used
for pagination.
A token which correlates to the last value in ``chunk``. This
token should be used in the next request to ``/events``.
chunk:
type: array
description: "An array of events."
items:
type: object
title: RoomEvent
title: Event
allOf:
- "$ref": "core-event-schema/room_event.json"
400:
@ -110,6 +102,16 @@ paths:
description: The maximum number of messages to return for each room.
required: false
x-example: "2"
- in: query
type: boolean
name: archived
description: |-
Whether to include rooms that the user has left. If ``false`` then
only rooms that the user has been invited to or has joined are
included. If set to ``true`` then rooms that the user has left are
included as well. By default this is ``false``.
required: false
x-example: "true"
responses:
200:
description: The user's current state.

@ -1,5 +1,11 @@
#!/bin/bash -e
# Runs z-schema over all of the schema files (looking for matching examples)
if ! which z-schema; then
echo >&2 "Need to install z-schema; run: sudo npm install -g z-schema"
exit 1
fi
find schema/v1/m.* | while read line
do
split_path=(${line///// })

@ -0,0 +1,18 @@
{
"age": 242352,
"content": {
"info": {
"h": 398,
"w": 394,
"mimetype": "image/jpeg",
"size": 31037
},
"url": "mxc://localhost/JWEIFJgwEIhweiWJE"
},
"origin_server_ts": 1431961217939,
"event_id": "$WLGTSEFSEF:localhost",
"type": "m.room.avatar",
"state_key": "",
"room_id": "!Cuyf34gef24t:localhost",
"user_id": "@example:localhost"
}

@ -8,7 +8,7 @@
"properties": {
"state_key": {
"type": "string",
"description": "A unique key which defines the overwriting semantics for this piece of room state. This value is often a zero-length string. The presence of this key makes this event a State Event."
"description": "A unique key which defines the overwriting semantics for this piece of room state. This value is often a zero-length string. The presence of this key makes this event a State Event. The key MUST NOT start with '_'."
},
"prev_content": {
"type": "object",

@ -0,0 +1,64 @@
{
"title": "RoomAvatar",
"description": "A picture that is associated with the room. This can be displayed alongside the room information.",
"type": "object",
"allOf": [{
"$ref": "core-event-schema/state_event.json"
}],
"properties": {
"content": {
"type": "object",
"properties": {
"url": {
"type": "string",
"description": "The URL to the image."
},
"thumbnail_url": {
"type": "string",
"description": "The URL to the thumbnail of the image."
},
"thumbnail_info": {
"type": "object",
"title": "ImageInfo",
"description": "Metadata about the image referred to in ``thumbnail_url``.",
"allOf": [{
"$ref": "core-event-schema/msgtype_infos/image_info.json"
}]
},
"info": {
"type": "object",
"title": "ImageInfo",
"description": "Metadata about the image referred to in ``url``.",
"properties": {
"size": {
"type": "integer",
"description": "Size of the image in bytes."
},
"w": {
"type": "integer",
"description": "The width of the image in pixels."
},
"h": {
"type": "integer",
"description": "The height of the image in pixels."
},
"mimetype": {
"type": "string",
"description": "The mimetype of the image, e.g. ``image/jpeg``."
}
}
}
},
"required": ["url"]
},
"state_key": {
"type": "string",
"description": "A zero-length string.",
"pattern": "^$"
},
"type": {
"type": "string",
"enum": ["m.room.avatar"]
}
}
}

@ -1,7 +1,7 @@
{
"type": "object",
"title": "Message",
"description": "This event is used when sending messages in a room. Messages are not limited to be text. The ``msgtype`` key outlines the type of message, e.g. text, audio, image, video, etc. The ``body`` key is text and MUST be used with every kind of ``msgtype`` as a fallback mechanism for when a client cannot render a message.",
"description": "This event is used when sending messages in a room. Messages are not limited to be text. The ``msgtype`` key outlines the type of message, e.g. text, audio, image, video, etc. The ``body`` key is text and MUST be used with every kind of ``msgtype`` as a fallback mechanism for when a client cannot render a message. This allows clients to display *something* even if it is just plain text.",
"allOf": [{
"$ref": "core-event-schema/room_event.json"
}],

@ -1,7 +1,7 @@
{
"type": "object",
"title": "MessageFeedback",
"description": "Feedback events are events sent to acknowledge a message in some way. There are two supported acknowledgements: ``delivered`` (sent when the event has been received) and ``read`` (sent when the event has been observed by the end-user). The ``target_event_id`` should reference the ``m.room.message`` event being acknowledged. N.B. not implemented in Synapse, and superceded in v2 CS API by the ``relates_to`` event field.",
"description": "**NB: Usage of this event is discouraged in favour of the** `receipts module`_. **Most clients will not recognise this event.** Feedback events are events sent to acknowledge a message in some way. There are two supported acknowledgements: ``delivered`` (sent when the event has been received) and ``read`` (sent when the event has been observed by the end-user). The ``target_event_id`` should reference the ``m.room.message`` event being acknowledged.",
"allOf": [{
"$ref": "core-event-schema/room_event.json"
}],

@ -11,7 +11,7 @@
"properties": {
"name": {
"type": "string",
"description": "The name of the room."
"description": "The name of the room. This MUST NOT exceed 255 bytes."
}
},
"required": ["name"]

@ -128,11 +128,8 @@ def get_rst(file_info, title_level, title_styles, spec_dir, adjust_titles):
)
else:
rst = f.read()
if rst[-2:] != "\n\n":
raise Exception(
("File %s should end with TWO new-line characters to ensure " +
"file concatenation works correctly.") % (file_info,)
)
rst += "\n\n"
return rst
# dicts look like {0: filepath, 1: filepath} where the key is the title level
elif isinstance(file_info, dict):

@ -24,7 +24,7 @@ Threat: Unrecoverable Consistency Violations
++++++++++++++++++++++++++++++++++++++++++++
An attacker could send messages which created an unrecoverable "split-brain"
state in the cluster such that the victim's servers could no longer dervive a
state in the cluster such that the victim's servers could no longer derive a
consistent view of the chatroom state.
Threat: Bad History
@ -63,7 +63,7 @@ Spoofing
An attacker could try to send a message claiming to be from the victim without
the victim having sent the message in order to:
* Impersonate the victim while performing illict activity.
* Impersonate the victim while performing illicit activity.
* Obtain privileges of the victim.
Threat: Altering Message Contents
@ -81,7 +81,7 @@ with a phony "origin" field.
Spamming
~~~~~~~~
The attacker could try to send a high volume of solicicted or unsolicted
The attacker could try to send a high volume of solicited or unsolicited
messages to the victim in order to:
* Find victims for scams.

@ -54,6 +54,11 @@ An example HS configuration required to pass traffic to the AS is:
aliases: [] # Namespaces of room aliases which should be delegated to the AS
rooms: [] # Namespaces of room ids which should be delegated to the AS
.. WARNING::
If the homeserver in question has multiple application services, each
``as_token`` MUST be unique per application service as this token is used to
identify the application service. The homeserver MUST enforce this.
- An application service can state whether they should be the only ones who
can manage a specified namespace. This is referred to as an "exclusive"
namespace. An exclusive namespace prevents humans and other application
@ -247,11 +252,8 @@ additional permissions granting the AS permission to masquerade as a matrix user
Inputs:
- Application service token (``access_token``)
- User ID in the AS namespace to act as.
Either:
- User ID in the AS namespace to act as.
Or:
- OAuth2 token of real user (which may end up being an access token)
Notes:
- This will apply on all aspects of the CS API, except for Account Management.
- The ``as_token`` is inserted into ``access_token`` which is usually where the
@ -266,12 +268,6 @@ Notes:
access_token: The application service token
user_id: The desired user ID to act as.
/path?access_token=$token&user_token=$token
Query Parameters:
access_token: The application service token
user_token: The token granted to the AS by the real user
Timestamp massaging
+++++++++++++++++++
The application service may want to inject events at a certain time (reflecting
@ -323,7 +319,7 @@ including the AS token on a ``/register`` request, along with a login type of
Application services which attempt to create users or aliases *outside* of
their defined namespaces will receive an error code ``M_EXCLUSIVE``. Similarly,
normal users who attempt to create users or alises *inside* an application
normal users who attempt to create users or aliases *inside* an application
service-defined namespace will receive the same ``M_EXCLUSIVE`` error code,
but only if the application service has defined the namespace as ``exclusive``.
@ -376,9 +372,10 @@ an API is exposed.
Room Aliases
++++++++++++
We may want to expose some 3P network rooms so Matrix users can join them directly,
e.g. IRC rooms. We don't want to expose every 3P network room though, e.g. mailto,
tel. Rooms which are publicly accessible (e.g. IRC rooms) can be exposed as an alias by
the application service. Private rooms (e.g. sending an email to someone) should not
e.g. IRC rooms. We don't want to expose every 3P network room though, e.g.
``mailto``, ``tel``. Rooms which are publicly accessible (e.g. IRC rooms) can be
exposed as an alias by the application service. Private rooms
(e.g. sending an email to someone) should not
be exposed in this way, but should instead operate using normal invite/join semantics.
Therefore, the ID conventions discussed below are only valid for public rooms which
expose room aliases.
@ -398,9 +395,9 @@ SHOULD be mapped in the same way as "user" URIs.
Event fields
++++++++++++
We recommend that any gatewayed events should include an ``external_url`` field
in their content to provide a way for Matrix clients to link into the 'native'
client from which the event originated. For instance, this could contain the
message-ID for emails/nntp posts, or a link to a blog comment when gatewaying
blog comment traffic in & out of matrix
We recommend that any events that originated from a remote network should
include an ``external_url`` field in their content to provide a way for Matrix
clients to link into the 'native' client from which the event originated.
For instance, this could contain the message-ID for emails/nntp posts, or a link
to a blog comment when bridging blog comment traffic in & out of Matrix.

@ -1,9 +1,6 @@
Client-Server API
=================
Overview
--------
The client-server API provides a simple lightweight API to let clients send
messages, control rooms and synchronise conversation history. It is designed to
support both lightweight clients which store no state and lazy-load data from
@ -31,7 +28,10 @@ return with a status of 401 and the error code, ``M_MISSING_TOKEN`` or
``M_UNKNOWN_TOKEN`` respectively.
User-Interactive Authentication API
-----------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. _sect:auth-api:
This section refers to API Version 2.
Some API endpoints such as ``login`` or ``register`` require authentication that
@ -159,7 +159,7 @@ absence of that login stage type in the 'completed' array indicating whether
that stage is complete.
Example
~~~~~~~
+++++++
At a high level, the requests made for an API call completing an auth flow with
three stages will resemble the following diagram::
@ -201,7 +201,7 @@ This specification defines the following login types:
- ``m.login.dummy``
Password-based
~~~~~~~~~~~~~~
++++++++++++++
:Type:
``m.login.password``
:Description:
@ -215,8 +215,14 @@ To respond to this type, reply with an auth dict as follows::
"password": "<password>"
}
.. WARNING::
Clients SHOULD enforce that the password provided is suitably complex. The
password SHOULD include a lower-case letter, an upper-case letter, a number
and a symbol and be at a minimum 8 characters in length. Servers MAY reject
weak passwords with an error code ``M_WEAK_PASSWORD``.
Google ReCaptcha
~~~~~~~~~~~~~~~~
++++++++++++++++
:Type:
``m.login.recaptcha``
:Description:
@ -230,7 +236,7 @@ To respond to this type, reply with an auth dict as follows::
}
Token-based
~~~~~~~~~~~
+++++++++++
:Type:
``m.login.token``
:Description:
@ -261,7 +267,7 @@ newly provisioned access_token).
The ``token`` must be a macaroon.
OAuth2-based
~~~~~~~~~~~~
++++++++++++
:Type:
``m.login.oauth2``
:Description:
@ -285,7 +291,7 @@ the OAuth flow has completed, the client retries the request with the session
only, as above.
Email-based (identity server)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+++++++++++++++++++++++++++++
:Type:
``m.login.email.identity``
:Description:
@ -310,7 +316,7 @@ To respond to this type, reply with an auth dict as follows::
}
Dummy Auth
~~~~~~~~~~
++++++++++
:Type:
``m.login.dummy``
:Description:
@ -327,7 +333,7 @@ if provided::
Fallback
~~~~~~~~
++++++++
Clients cannot be expected to be able to know how to process every single login
type. If a client does not know how to handle a given login type, it can direct
the user to a web browser with the URL of a fallback page which will allow the
@ -343,16 +349,169 @@ This MUST return an HTML page which can perform this authentication stage. This
page must attempt to call the JavaScript function ``window.onAuthDone`` when
the authentication has been completed.
Registration
~~~~~~~~~~~~
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Registering for a user account is done using the request::
POST $V2PREFIX/register
This API endpoint uses the `User-Interactive Authentication API`_.
This API endpoint does not require an access token.
.. _User-Interactive Authentication API: `sect:auth-api`_
The body of the POST request is a JSON object containing:
username
Optional. This is the local part of the desired Matrix ID. If omitted, the
Home Server must generate a Matrix ID local part.
password
Required. The desired password for the account.
bind_email
Optional. If ``true``, the server binds the email used for authentication to
the Matrix ID with the ID Server.
On success, this returns a JSON object with keys:
user_id
The fully-qualified Matrix ID that has been registered.
access_token
An access token for the new account.
home_server
The hostname of the Home Server on which the account has been registered.
refresh_token
A token that may be exchanged for a new ``access_token`` using the
``/tokenrefresh`` API endpoint.
This endpoint may also return the following error codes:
M_USER_IN_USE
If the Matrix ID is already in use
M_EXCLUSIVE
If the requested Matrix ID is in the exclusive namespace of an application
service.
Home Servers MUST perform the relevant checks and return these codes before
performing `User-Interactive Authentication`_, although they may also return
them after authentication is completed if, for example, the requested user ID
was registered whilst the client was performing authentication.
.. _User-Interactive Authentication: `sect:auth-api`_
Old V1 API docs: |register|_
{{login_http_api}}
Changing Password
+++++++++++++++++
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
POST $V2PREFIX/account/password
This API endpoint uses the User-Interactive Authentication API. An access token
should be submitted to this endpoint if the client has an active session. The
Home Server may change the flows available depending on whether a valid access
token is provided.
The body of the POST request is a JSON object containing:
new_password
The new password for the account.
On success, an empty JSON object is returned.
The error code M_NOT_FOUND is returned if the user authenticated with a third
party identifier but the Home Server could not find a matching account in its
database.
Adding Account Administrative Contact Information
+++++++++++++++++++++++++++++++++++++++++++++++++
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
POST $V2PREFIX/account/3pid
Used to add contact information to the user's account.
The body of the POST request is a JSON object containing:
threePidCreds
An object containing contact information.
bind
Optional. A boolean indicating whether the Home Server should also bind this
third party identifier to the account's matrix ID with the Identity Server. If
supplied and true, the Home Server must bind the 3pid accordingly.
The contact information object comprises:
id_server
The colon-separated hostname and port of the Identity Server used to
authenticate the third party identifier. If the port is the default, it and the
colon should be omitted.
sid
The session ID given by the Identity Server
client_secret
The client secret used in the session with the Identity Server.
On success, the empty JSON object is returned.
May also return error codes:
M_THREEPID_AUTH_FAILED
If the credentials provided could not be verified with the ID Server.
Fetching Currently Associated Contact Information
+++++++++++++++++++++++++++++++++++++++++++++++++
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
GET $V2PREFIX/account/3pid
This returns a list of third party identifiers that the Home Server has
associated with the user's account. This is *not* the same as the list of third
party identifiers bound to the user's Matrix ID in Identity Servers. Identifiers
in this list may be used by the Home Server as, for example, identifiers that it
will accept to reset the user's account password.
Returns a JSON object with the key ``threepids`` whose contents is an array of
objects with the following keys:
medium
The medium of the 3pid (eg, ``email``)
address
The textual address of the 3pid, eg. the email address
Pagination
----------
Querying large datasets in Matrix always uses the same pagination API pattern to
.. NOTE::
The paths referred to in this section are not actual endpoints. They only
serve as examples to explain how pagination functions.
Pagination is the process of dividing a dataset into multiple discrete pages.
Matrix makes use of pagination to allow clients to view extremely large datasets.
These datasets are not limited to events in a room (for example clients may want
to paginate a list of rooms in addition to events within those rooms). Regardless
of *what* is being paginated, there is a common underlying API which is used to
to give clients a consistent way of selecting subsets of a potentially changing
dataset. Requests pass in ``from``, ``to`` and ``limit`` parameters which describe
where to read from the stream. ``from`` and ``to`` are opaque textual 'stream
tokens' which describe positions in the dataset. The response returns new
``start`` and ``end`` stream token values which can then be passed to subsequent
requests to continue pagination.
dataset. Requests pass in ``from``, ``to``, ``dir`` and ``limit`` parameters
which describe where to read from the stream. ``from`` and ``to`` are opaque
textual 'stream tokens' which describe the current position in the dataset.
The ``dir`` parameter is an enum representing the direction of events to return:
either ``f`` orwards or ``b`` ackwards. The response returns new ``start`` and
``end`` stream token values which can then be passed to subsequent requests to
continue pagination. Not all endpoints will make use of all the parameters
outlined here: see the specific endpoint in question for more information.
Pagination Request Query Parameters
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -367,24 +526,26 @@ Query parameters:
limit:
integer - An integer representing the maximum number of items to
return.
dir:
f|b - The direction to return events in. Typically this is ``b`` to paginate
backwards in time.
'START' and 'END' are placeholder values used in these examples to describe the
start and end of the dataset respectively.
Unless specified, the default pagination parameters are from=START, to=END,
without a limit set. This allows you to hit an API like
/events without any query parameters to get everything.
Unless specified, the default pagination parameters are ``from=START``,
``to=END``, without a limit set.
For example, the event stream has events E1 -> E15. The client wants the last 5
For example, if an endpoint had events E1 -> E15. The client wants the last 5
events and doesn't know any previous events::
S E
|-E1-E2-E3-E4-E5-E6-E7-E8-E9-E10-E11-E12-E13-E14-E15-|
| | |
| _____| |
|__________________ | ___________________|
| | |
GET /events?to=START&limit=5&from=END
| _____| <--backwards-- |
|__________________ | | ________|
| | | |
GET /somepath?to=START&limit=5&dir=b&from=END
Returns:
E15,E14,E13,E12,E11
@ -401,7 +562,7 @@ now show page 3 (rooms R11 -> 15)::
Currently |
viewing |
|
GET /rooms/list?from=9&to=END&limit=5
GET /roomslist?from=9&to=END&limit=5
Returns: R11,R12,R13,R14,R15
Note that tokens are treated in an *exclusive*, not inclusive, manner. The end
@ -429,9 +590,6 @@ Events
.. _sect:events:
Overview
~~~~~~~~
The model of conversation history exposed by the client-server API can be
considered as a list of events. The server 'linearises' the
eventually-consistent event graph of events into an 'event stream' at any given
@ -459,7 +617,7 @@ You can visualise the range of events being returned as::
| |
start: '1-2-3' end: 'a-b-c'
Now, to receive future events in real-time on the eventstream, you simply GET
Now, to receive future events in real-time on the event stream, you simply GET
$PREFIX/events with a ``from`` parameter of 'a-b-c': in other words passing in the
``end`` token returned by initial sync. The request blocks until new events are
available or until your specified timeout elapses, and then returns a
@ -489,34 +647,36 @@ To continue paginating backwards, one calls the /messages API again, supplying
the new ``start`` value as the ``from`` parameter.
Receiving live updates on a client
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Syncing
~~~~~~~
Clients receive new events by long-polling the home server via the
$PREFIX/events API, specifying a timeout in milliseconds in the timeout
parameter. This will hold open the HTTP connection for a short period of time
waiting for new events, returning early if an event occurs. This is called the
`Event Stream`_. All events which are visible to the client will appear in the
event stream. When the request returns, an ``end`` token is included in the
Clients receive new events by "long-polling" the home server via the events API.
This involves specifying a timeout in the request which will hold
open the HTTP connection for a short period of time waiting for new events,
returning early if an event occurs. Only the events API supports long-polling.
All events which are visible to the client will appear in the
events API. When the request returns, an ``end`` token is included in the
response. This token can be used in the next request to continue where the
last request left off.
All events must be de-duplicated based on their event ID.
last request left off. Multiple events can be returned per long-poll.
.. TODO
is deduplication actually a hard requirement in CS v2?
.. Warning::
Events are ordered in this API according to the arrival time of the event on
the homeserver. This can conflict with other APIs which order events based on
their partial ordering in the event graph. This can result in duplicate events
being received (once per distinct API called). Clients SHOULD de-duplicate
events based on the event ID when this happens.
.. TODO-spec
Do we ever return multiple events in a single request?
Don't we get lots of request setup RTT latency if we only do one event per request?
Do we ever support streaming requests? Why not websockets?
When the client first logs in, they will need to initially synchronise with
their home server. This is achieved via the |initialSync|_ API. This API also
returns an ``end`` token which can be used with the event stream. See the 'Room Sync' section below.
their home server. This is achieved via the initial sync API described below.
This API also returns an ``end`` token which can be used with the event stream.
{{sync_http_api}}
Events in a room
~~~~~~~~~~~~~~~~
Types of room events
~~~~~~~~~~~~~~~~~~~~
Room events are split into two categories:
@ -528,7 +688,7 @@ Room events are split into two categories:
:Message events:
These are events which describe transient "once-off" activity in a room:
typically communication such as sending an instant message or setting up a
VoIP call. These used to be called 'non-state' events.
VoIP call.
This specification outlines several events, all with the event type prefix
``m.``. However, applications may wish to add their own type of event, and this
@ -538,7 +698,7 @@ convention, e.g. ``com.example.myapp.event``. This ensures event types are
suitably namespaced for each application and reduces the risk of clashes.
State events
~~~~~~~~~~~~
++++++++++++
State events can be sent by ``PUT`` ing to
|/rooms/<room_id>/state/<event_type>/<state_key>|_. These events will be
@ -581,7 +741,7 @@ In some cases, there may be no need for a ``state_key``, so it can be omitted::
See `Room Events`_ for the ``m.`` event specification.
Message events
~~~~~~~~~~~~~~
++++++++++++++
Message events can be sent by sending a request to
|/rooms/<room_id>/send/<event_type>|_. These requests *can* use transaction
@ -597,69 +757,6 @@ example::
See `Room Events`_ for the ``m.`` event specification.
Syncing rooms
~~~~~~~~~~~~~
.. NOTE::
This section is a work in progress.
When a client logs in, they may have a list of rooms which they have already
joined. These rooms may also have a list of events associated with them. The
purpose of 'syncing' is to present the current room and event information in a
convenient, compact manner. The events returned are not limited to room events;
presence events will also be returned. A single syncing API is provided:
- |initialSync|_ : A global sync which will present room and event information
for all rooms the user has joined.
.. TODO-spec room-scoped initial sync
- |/rooms/<room_id>/initialSync|_ : A sync scoped to a single room. Presents
room and event information for this room only.
- Room-scoped initial sync is Very Tricky because typically people would
want to sync the room then listen for any new content from that point
onwards. The event stream cannot do this for a single room currently.
As a result, commenting room-scoped initial sync at this time.
The |initialSync|_ API contains the following keys:
``presence``
Description:
Contains a list of presence information for users the client is interested
in.
Format:
A JSON array of ``m.presence`` events.
``end``
Description:
Contains an event stream token which can be used with the `Event Stream`_.
Format:
A string containing the event stream token.
``rooms``
Description:
Contains a list of room information for all rooms the client has joined,
and limited room information on rooms the client has been invited to.
Format:
A JSON array containing Room Information JSON objects.
Room Information:
Description:
Contains all state events for the room, along with a limited amount of
the most recent events, configured via the ``limit`` query
parameter. Also contains additional keys with room metadata, such as the
``room_id`` and the client's ``membership`` to the room.
Format:
A JSON object with the following keys:
``room_id``
A string containing the ID of the room being described.
``membership``
A string representing the client's membership status in this room.
``messages``
An event stream JSON object containing a ``chunk`` of recent
events (both state events and non-state events), along with an ``end`` token.
``state``
A JSON array containing all the current state events for this room.
Getting events for a room
~~~~~~~~~~~~~~~~~~~~~~~~~
@ -667,6 +764,9 @@ There are several APIs provided to ``GET`` events for a room:
{{rooms_http_api}}
{{message_pagination_http_api}}
Redactions
~~~~~~~~~~
Since events are extensible it is possible for malicious users and/or servers
@ -717,140 +817,20 @@ Rooms
Creation
~~~~~~~~
To create a room, a client has to use the |createRoom|_ API. There are various
options which can be set when creating a room:
``visibility``
Type:
String
Optional:
Yes
Value:
Either ``public`` or ``private``.
Description:
A ``public`` visibility indicates that the room will be shown in the public
room list. A ``private`` visibility will hide the room from the public room
list. Rooms default to ``private`` visibility if this key is not included.
``room_alias_name``
Type:
String
Optional:
Yes
Value:
The room alias localpart.
Description:
If this is included, a room alias will be created and mapped to the newly
created room. The alias will belong on the same home server which created
the room, e.g. ``!qadnasoi:domain.com >>> #room_alias_name:domain.com``
``name``
Type:
String
Optional:
Yes
Value:
The ``name`` value for the ``m.room.name`` state event.
Description:
If this is included, an ``m.room.name`` event will be sent into the room to
indicate the name of the room. See `Room Events`_ for more information on
``m.room.name``.
``topic``
Type:
String
Optional:
Yes
Value:
The ``topic`` value for the ``m.room.topic`` state event.
Description:
If this is included, an ``m.room.topic`` event will be sent into the room
to indicate the topic for the room. See `Room Events`_ for more information
on ``m.room.topic``.
``invite``
Type:
List
Optional:
Yes
Value:
A list of user ids to invite.
Description:
This will tell the server to invite everyone in the list to the newly
created room.
``creation_content``
Type:
Object
Optional:
Yes
Value:
Extra keys to be added to the content of the ``m.room.create``. The server
will clober the following keys: ``creator``. Future versions of this
spec may allow the server to clobber other keys if required.
Description:
Allows clients to add keys to the content of ``m.room.create``.
``preset``
Type:
String
Optional:
Yes
Value:
``private_chat``, ``trusted_private_chat`` or ``public_chat``
Description:
Convenience parameter for setting various default state events based on a
preset.
Three presets are defined:
- ``private_chat``: Sets the ``join_rules`` to ``invite`` and
``history_visibility`` to ``shared``
- ``trusted_private_chat``: Set the ``join_rules`` to ``invite``,
``history_visibility`` to ``shared`` and gives all invitees the same
power level as the creator.
- ``public_chat``: Sets the ``join_rules`` to ``public`` and
``history_visibility`` to ``shared``
``initial_state``
Type:
List
Optional:
Yes
Value:
A list of state events to set in the new room.
Description:
Allows the user to override the default state events set in the new room.
The expected format of the state events are an object with ``type``,
``state_key`` and ``content`` keys set.
Takes precedence over events set by ``presets``, but gets overriden by
``name`` and ``topic`` keys.
Example::
{
"preset": "public_chat",
"room_alias_name": "thepub",
"name": "The Grand Duke Pub",
"topic": "All about happy hour",
"creation_content": {
"m.federate": false
}
}
The home server will create a ``m.room.create`` event when the room is created,
which serves as the root of the PDU graph for this room. This event also has a
The home server will create an ``m.room.create`` event when a room is created,
which serves as the root of the event graph for this room. This event also has a
``creator`` key which contains the user ID of the room creator. It will also
generate several other events in order to manage permissions in this room. This
includes:
- ``m.room.power_levels`` : Sets the power levels of users and required power
levels.
levels for various actions within the room such as sending events.
- ``m.room.join_rules`` : Whether the room is "invite-only" or not.
See `Room Events`_ for more information on these events.
See `Room Events`_ for more information on these events. To create a room, a
client has to use the the following API.
{{create_room_http_api}}
Room aliases
~~~~~~~~~~~~
@ -915,7 +895,7 @@ certain operations such as kicking, banning and sending state events. See
`m.room.power_levels`_ for more information.
Joining rooms
-------------
~~~~~~~~~~~~~
Users need to be a member of a room in order to send and receive events in that
room. There are several states in which a user may be, in relation to a room:
@ -994,143 +974,6 @@ member's state, by making a request to
"membership": "ban"
}
Registration
------------
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Registering for a user account is done using the request::
POST $V2PREFIX/register
This API endpoint uses the User-Interactive Authentication API.
This API endpoint does not require an access token.
The body of the POST request is a JSON object containing:
username
Optional. This is the local part of the desired Matrix ID. If omitted, the
Home Server must generate a Matrix ID local part.
password
Required. The desired password for the account.
bind_email
Optional. If ``true``, the server binds the email used for authentication to
the Matrix ID with the ID Server.
On success, this returns a JSON object with keys:
user_id
The fully-qualified Matrix ID that has been registered.
access_token
An access token for the new account.
home_server
The hostname of the Home Server on which the account has been registered.
This endpoint may also return the following error codes:
M_USER_IN_USE
If the Matrix ID is already in use
M_EXCLUSIVE
If the requested Matrix ID is in the exclusive namespace of an application
service.
Home Servers MUST perform the relevant checks and return these codes before
performing User-Interactive Authentication, although they may also return
them after authentication is completed if, for example, the requested user ID
was registered whilst the client was performing authentication.
Old V1 API docs: |register|_
{{login_http_api}}
Changing Password
~~~~~~~~~~~~~~~~~
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
POST $V2PREFIX/account/password
This API endpoint uses the User-Interactive Authentication API. An access token
should be submitted to this endpoint if the client has an active session. The
Home Server may change the flows available depending on whether a valid access
token is provided.
The body of the POST request is a JSON object containing:
new_password
The new password for the account.
On success, an empty JSON object is returned.
The error code M_NOT_FOUND is returned if the user authenticated with a third
party identifier but the Home Server could not find a matching account in its
database.
Adding a Third Party Identifier
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
POST $V2PREFIX/account/3pid
Used to add a third party identifier to the user's account.
The body of the POST request is a JSON object containing:
threePidCreds
An object containing third party identifier credentials.
bind
Optional. A boolean indicating whether the Home Server should also bind this
third party identifier to the account's matrix ID with the Identity Server. If
supplied and true, the Home Server must bind the 3pid accordingly.
The third party identifier credentials object comprises:
id_server
The colon-separated hostname and port of the Identity Server used to
authenticate the third party identifier. If the port is the default, it and the
colon should be omitted.
sid
The session ID given by the Identity Server
client_secret
The client secret used in the session with the Identity Server.
On success, the empty JSON object is returned.
May also return error codes:
M_THREEPID_AUTH_FAILED
If the credentials provided could not be verified with the ID Server.
Fetching Currently Associated Third Party Identifiers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This section refers to API Version 2. These API calls currently use the prefix
``/_matrix/client/v2_alpha``.
Request::
GET $V2PREFIX/account/3pid
This returns a list of third party identifiers that the Home Server has
associated with the user's account. This is *not* the same as the list of third
party identifiers bound to the user's Matrix ID in Identity Servers. Identifiers
in this list may be used by the Home Server as, for example, identifiers that it
will accept to reset the user's account password.
Returns a JSON object with the key ``threepids`` whose contents is an array of
objects with the following keys:
medium
The medium of the 3pid (eg, ``email``)
address
The textual address of the 3pid, eg. the email address
Profiles
--------

@ -1,5 +1,5 @@
Events
======
Event Structure
===============
All communication in Matrix is expressed in the form of data objects called
Events. These are the fundamental building blocks common to the client-server,
@ -12,6 +12,22 @@ server-server and application-service APIs, and are described below.
{{common_state_event_fields}}
Size limits
-----------
The total size of any event MUST NOT exceed 65 KB. There are additional
restrictions on sizes per key:
- ``user_id`` MUST NOT exceed 255 bytes (including domain).
- ``room_id`` MUST NOT exceed 255 bytes.
- ``state_key`` MUST NOT exceed 255 bytes.
- ``type`` MUST NOT exceed 255 bytes.
- ``event_id`` MUST NOT exceed 255 bytes.
Some event types have additional size restrictions which are specified in
the description of the event. Additional keys have no limit other than that
implied by the total 65 KB limit on events.
Room Events
-----------
.. NOTE::
@ -26,8 +42,6 @@ prefixed with ``m.``
{{m_room_create_event}}
{{m_room_history_visibility_event}}
{{m_room_join_rules_event}}
{{m_room_member_event}}

@ -99,23 +99,23 @@ Architecture
------------
Matrix defines APIs for synchronising extensible JSON objects known as
``events`` between compatible clients, servers and services. Clients are
"events" between compatible clients, servers and services. Clients are
typically messaging/VoIP applications or IoT devices/hubs and communicate by
synchronising communication history with their ``homeserver`` using the
``Client-Server API``. Each homeserver stores the communication history and
synchronising communication history with their "homeserver" using the
"Client-Server API". Each homeserver stores the communication history and
account information for all of its clients, and shares data with the wider
Matrix ecosystem by synchronising communication history with other homeservers
and their clients.
Clients typically communicate with each other by emitting events in the
context of a virtual ``room``. Room data is replicated across *all of the
context of a virtual "room". Room data is replicated across *all of the
homeservers* whose users are participating in a given room. As such, *no
single homeserver has control or ownership over a given room*. Homeservers
model communication history as a partially ordered graph of events known as
the room's ``event graph``, which is synchronised with eventual consistency
between the participating servers using the ``Server-Server API``. This process
the room's "event graph", which is synchronised with eventual consistency
between the participating servers using the "Server-Server API". This process
of synchronising shared conversation history between homeservers run by
different parties is called ``Federation``. Matrix optimises for the the
different parties is called "Federation". Matrix optimises for the the
Availability and Partitioned properties of CAP theorem at
the expense of Consistency.
@ -151,13 +151,13 @@ Users
~~~~~
Each client is associated with a user account, which is identified in Matrix
using a unique "User ID". This ID is namespaced to the home server which
using a unique "User ID". This ID is namespaced to the homeserver which
allocated the account and has the form::
@localpart:domain
The ``localpart`` of a user ID may be a user name, or an opaque ID identifying
this user. They are case-insensitive.
this user. The ``domain`` of a user ID is the domain of the homeserver.
.. TODO-spec
- Need to specify precise grammar for Matrix IDs
@ -183,9 +183,9 @@ Event Graphs
.. _sect:event-graph:
Events exchanged in the context of a room are stored in a directed acyclic graph
(DAG) called an ``event graph``. The partial ordering of this graph gives the
(DAG) called an "event graph". The partial ordering of this graph gives the
chronological ordering of events within the room. Each event in the graph has a
list of zero or more ``parent`` events, which refer to any preceding events
list of zero or more "parent" events, which refer to any preceding events
which have no chronological successor from the perspective of the homeserver
which created the event.
@ -292,11 +292,12 @@ Each room can also have multiple "Room Aliases", which look like::
A room alias "points" to a room ID and is the human-readable label by which
rooms are publicised and discovered. The room ID the alias is pointing to can
be obtained by visiting the domain specified. They are case-insensitive. Note
that the mapping from a room alias to a room ID is not fixed, and may change
over time to point to a different room ID. For this reason, Clients SHOULD
resolve the room alias to a room ID once and then use that ID on subsequent
requests.
be obtained by visiting the domain specified. Note that the mapping from a room
alias to a room ID is not fixed, and may change over time to point to a
different room ID. For this reason, Clients SHOULD resolve the room alias to a
room ID once and then use that ID on subsequent requests. Room aliases MUST NOT
exceed 255 bytes (including the domain).
When resolving a room alias the server will also respond with a list of servers
that are in the room that can be used to join via.
@ -339,12 +340,9 @@ Profiles
~~~~~~~~
Users may publish arbitrary key/value data associated with their account - such
as a human readable ``display name``, a profile photo URL, contact information
as a human readable display name, a profile photo URL, contact information
(email address, phone numbers, website URLs etc).
In Client-Server API v2, profile data is typed using namespaced keys for
interoperability, much like events - e.g. ``m.profile.display_name``.
.. TODO
Actually specify the different types of data - e.g. what format are display
names allowed to be?
@ -431,13 +429,12 @@ Some requests have unique error codes:
:``M_BAD_PAGINATION``:
Encountered when specifying bad pagination query parameters.
:``M_LOGIN_EMAIL_URL_NOT_YET``:
Encountered when polling for an email link which has not been clicked yet.
.. _sect:txn_ids:
The C-S API typically uses ``HTTP POST`` to submit requests. This means these
requests are not idempotent. The C-S API also allows ``HTTP PUT`` to make
requests idempotent. In order to use a ``PUT``, paths should be suffixed with
``/{txnId}``. ``{txnId}`` is a unique client-generated transaction ID which
The Client-Server API typically uses ``HTTP POST`` to submit requests. This
means these requests are not idempotent. The C-S API also allows ``HTTP PUT`` to
make requests idempotent. In order to use a ``PUT``, paths should be suffixed
with ``/{txnId}``. ``{txnId}`` is a unique client-generated transaction ID which
identifies the request, and is scoped to a given Client (identified by that
client's ``access_token``). Crucially, it **only** serves to identify new
requests from retransmits. After the request has finished, the ``{txnId}``

@ -52,7 +52,17 @@ The HTTP GET endpoint does not require any authentication. Knowing the URL of
the content is sufficient to retrieve the content, even if the entity isn't in
the room.
Homeservers have additional concerns:
MXC URIs are vulnerable to directory traversal attacks such as
``mxc://127.0.0.1/../../../some_service/etc/passwd``. This would cause the target
homeserver to try to access and return this file. As such, homeservers MUST
sanitise MXC URIs by allowing only alphanumeric (``A-Za-z0-9``), ``_``
and ``-`` characters in the ``server-name`` and ``media-id`` values. This set
of whitelisted characters allows URL-safe base64 encodings specified in RFC 4648.
Applying this character whitelist is preferable to blacklisting ``.`` and ``/``
as there are techniques around blacklisted characters (percent-encoded characters,
UTF-8 encoded traversals, etc).
Homeservers have additional content-specific concerns:
- Clients may try to upload very large files. Homeservers should not store files
that are too large and should not serve them to clients.

@ -1,21 +1,54 @@
Room History Visibility
-----------------------
=======================
.. _module:history-visibility:
Whether a member of a room can see the events that happened in a room from
before they joined the room is controlled by the ``history_visibility`` key
of the ``m.room.history_visibility`` state event. The valid values for
``history_visibility`` are:
This module adds support for controlling the visibility of previous events in a
room.
In all cases, a user needs to join a room to view events in that room. Once they
have joined a room, they will gain access to a subset of events in the room. How
this subset is chosen is controlled by the ``m.room.history_visibility`` event
outlined below. After a user has left a room, they may seen any events which they
were allowed to see before they left the room, but no events received after they
left.
The three options for the ``m.room.history_visibility`` event are:
- ``shared`` - Previous events are always accessible to newly joined members. All
events in the room are accessible, even those sent when the member was not a part
of the room.
- ``invited`` - Previous events are accessible to newly joined members from the point
they were invited onwards. Events stop being accessible when the member's state
changes to something other than ``invite`` or ``join``.
- ``joined`` - Previous events are accessible to newly joined members from the point
they joined the room onwards. Events stop being accessible when the member's state
changes to something other than ``join``.
.. WARNING::
These options are applied at the point an event is *sent*. Checks are
performed with the state of the ``m.room.history_visibility`` event when the
event in question is added to the DAG. This means clients cannot
retrospectively choose to show or hide history to new users if the setting at
that time was more restrictive.
Events
------
- ``shared``
- ``invited``
- ``joined``
{{m_room_history_visibility_event}}
By default if no ``history_visibility`` is set it is assumed to be ``shared``.
Client behaviour
----------------
The rules governing whether a user is allowed to see an event depend solely on
the state of the room at that event:
Clients that implement this module MUST present to the user the possible options
for setting history visibility when creating a room.
Server behaviour
----------------
By default if no ``history_visibility`` is set the visibility is assumed to be
``shared``. The rules governing whether a user is allowed to see an event depend
solely on the state of the room *at that event*:
1. If the user was joined, allow.
2. If the user was invited and the ``history_visibility`` was set to
@ -24,3 +57,10 @@ the state of the room at that event:
was set to ``shared``, allow.
4. Otherwise, deny.
Security considerations
-----------------------
The default value for ``history_visibility`` is ``shared`` for
backwards-compatibility reasons. Clients need to be aware that by not setting
this event they are exposing all of their room history to anyone in the room.

@ -3,6 +3,10 @@ Instant Messaging
.. _module:im:
This module adds support for sending human-readable messages to a room. It also
adds support for associating human-readable information with the room itself
such as a room name and topic.
Events
------
@ -10,20 +14,140 @@ Events
{{m_room_message_feedback_event}}
Usage of this event is discouraged for several reasons:
- The number of feedback events will grow very quickly with the number of users
in the room. This event provides no way to "batch" feedback, unlike the
`receipts module`_.
- Pairing feedback to messages gets complicated when paginating as feedback
arrives before the message it is acknowledging.
- There are no guarantees that the client has seen the event ID being
acknowledged.
.. _`receipts module`: `module:receipts`_
{{m_room_name_event}}
{{m_room_topic_event}}
m.room.message msgtypes
-----------------------
.. TODO-spec
How a client should handle unknown message types.
{{m_room_avatar_event}}
m.room.message msgtypes
~~~~~~~~~~~~~~~~~~~~~~~
Each `m.room.message`_ MUST have a ``msgtype`` key which identifies the type
of message being sent. Each type has their own required and optional keys, as
outlined below.
outlined below. If a client cannot display the given ``msgtype`` then it SHOULD
display the fallback plain text ``body`` key instead.
{{msgtype_events}}
Client behaviour
----------------
Clients SHOULD verify the structure of incoming events to ensure that the
expected keys exist and that they are of the right type. Clients can discard
malformed events or display a placeholder message to the user. Redacted
``m.room.message`` events MUST be removed from the client. This can either be
replaced with placeholder text (e.g. "[REDACTED]") or the redacted message can
be removed entirely from the messages view.
Events which have attachments (e.g. ``m.image``, ``m.file``) SHOULD be
uploaded using the `content repository module`_ where available. The
resulting ``mxc://`` URI can then be used in the ``url`` key.
.. _`content repository module`: `module:content`_
Recommendations when sending messages
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Clients can send messages using ``POST`` or ``PUT`` requests. Clients SHOULD use
``PUT`` requests with `transaction IDs`_ to make requests idempotent. This
ensures that messages are sent exactly once even under poor network conditions.
Clients SHOULD retry requests using an exponential-backoff algorithm for a
certain amount of time T. It is recommended that T is no longer than 5 minutes.
After this time, the client should stop retrying and mark the message as "unsent".
Users should be able to manually resend unsent messages.
Users may type several messages at once and send them all in quick succession.
Clients SHOULD preserve the order in which they were sent by the user. This
means that clients should wait for the response to the previous request before
sending the next request. This can lead to head-of-line blocking. In order to
reduce the impact of head-of-line blocking, clients should use a queue per room
rather than a global queue, as ordering is only relevant within a single room
rather than between rooms.
.. _`transaction IDs`: `sect:txn_ids`_
Local echo
~~~~~~~~~~
Messages SHOULD appear immediately in the message view when a user presses the
"send" button. This should occur even if the message is still sending. This is
referred to as "local echo". Clients SHOULD implement "local echo" of messages.
Clients MAY display messages in a different format to indicate that the server
has not processed the message. This format should be removed when the server
responds.
Clients need to be able to match the message they are sending with the same
message which they receive from the event stream. The echo of the same message
from the event stream is referred to as "remote echo". Both echoes need to be
identified as the same message in order to prevent duplicate messages being
displayed. Ideally this pairing would occur transparently to the user: the UI
would not flicker as it transitions from local to remote. Flickering cannot be
fully avoided in the current client-server API. Two scenarios need to be
considered:
- The client sends a message and the remote echo arrives on the event stream
*after* the request to send the message completes.
- The client sends a message and the remote echo arrives on the event stream
*before* the request to send the message completes.
In the first scenario, the client will receive an event ID when the request to
send the message completes. This ID can be used to identify the duplicate event
when it arrives on the event stream. However, in the second scenario, the event
arrives before the client has obtained an event ID. This makes it impossible to
identify it as a duplicate event. This results in the client displaying the
message twice for a fraction of a second before the the original request to send
the message completes. Once it completes, the client can take remedial actions
to remove the duplicate event by looking for duplicate event IDs. A future version
of the client-server API will resolve this by attaching the transaction ID of the
sending request to the event itself.
Displaying membership information with messages
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Clients may wish to show the display name and avatar URL of the room member who
sent a message. This can be achieved by inspecting the ``m.room.member`` state
event for that user ID.
When a user paginates the message history, clients may wish to show the
**historical** display name and avatar URL for a room member. This is possible
because older ``m.room.member`` events are returned when paginating. This can
be implemented efficiently by keeping two sets of room state: old and current.
As new events arrive and/or the user paginates back in time, these two sets of
state diverge from each other. New events update the current state and paginated
events update the old state. When paginated events are processed sequentially,
the old state represents the state of the room *at the time the event was sent*.
This can then be used to set the historical display name and avatar URL.
Server behaviour
----------------
Homeservers SHOULD reject ``m.room.message`` events which don't have a
``msgtype`` key, or which don't have a textual ``body`` key, with an HTTP status
code of 400.
Security considerations
-----------------------
Messages sent using this module are not encrypted. Messages can be encrypted
using the `E2E module`_.
Clients should sanitise **all displayed keys** for unsafe HTML to prevent Cross-Site
Scripting (XSS) attacks. This includes room names and topics.
.. _`E2E module`: `module:e2e`_

@ -353,14 +353,14 @@ Examples
To create a rule that suppresses notifications for the room with ID
``!dj234r78wl45Gh4D:matrix.org``::
curl -X PUT -H "Content-Type: application/json" "http://localhost:8008/_matrix/client/api/v1/pushrules/global/room/%21dj234r78wl45Gh4D%3Amatrix.org?access_token=123456" -d \
curl -X PUT -H "Content-Type: application/json" "https://example.com/_matrix/client/api/v1/pushrules/global/room/%21dj234r78wl45Gh4D%3Amatrix.org?access_token=123456" -d \
'{
"actions" : ["dont_notify"]
}'
To suppress notifications for the user ``@spambot:matrix.org``::
curl -X PUT -H "Content-Type: application/json" "http://localhost:8008/_matrix/client/api/v1/pushrules/global/sender/%40spambot%3Amatrix.org?access_token=123456" -d \
curl -X PUT -H "Content-Type: application/json" "https://example.com/_matrix/client/api/v1/pushrules/global/sender/%40spambot%3Amatrix.org?access_token=123456" -d \
'{
"actions" : ["dont_notify"]
}'
@ -368,7 +368,7 @@ To suppress notifications for the user ``@spambot:matrix.org``::
To always notify for messages that contain the work 'cake' and set a specific
sound (with a rule_id of ``SSByZWFsbHkgbGlrZSBjYWtl``)::
curl -X PUT -H "Content-Type: application/json" "http://localhost:8008/_matrix/client/api/v1/pushrules/global/content/SSByZWFsbHkgbGlrZSBjYWtl?access_token=123456" -d \
curl -X PUT -H "Content-Type: application/json" "https://example.com/_matrix/client/api/v1/pushrules/global/content/SSByZWFsbHkgbGlrZSBjYWtl?access_token=123456" -d \
'{
"pattern": "cake",
"actions" : ["notify", {"set_sound":"cakealarm.wav"}]
@ -377,7 +377,7 @@ sound (with a rule_id of ``SSByZWFsbHkgbGlrZSBjYWtl``)::
To add a rule suppressing notifications for messages starting with 'cake' but
ending with 'lie', superseding the previous rule::
curl -X PUT -H "Content-Type: application/json" "http://localhost:8008/_matrix/client/api/v1/pushrules/global/content/U3BvbmdlIGNha2UgaXMgYmVzdA?access_token=123456&before=SSByZWFsbHkgbGlrZSBjYWtl" -d \
curl -X PUT -H "Content-Type: application/json" "https://example.com/_matrix/client/api/v1/pushrules/global/content/U3BvbmdlIGNha2UgaXMgYmVzdA?access_token=123456&before=SSByZWFsbHkgbGlrZSBjYWtl" -d \
'{
"pattern": "cake*lie",
"actions" : ["notify"]
@ -387,7 +387,7 @@ To add a custom sound for notifications messages containing the word 'beer' in
any rooms with 10 members or fewer (with greater importance than the room,
sender and content rules)::
curl -X PUT -H "Content-Type: application/json" "http://localhost:8008/_matrix/client/api/v1/pushrules/global/override/U2VlIHlvdSBpbiBUaGUgRHVrZQ?access_token=123456" -d \
curl -X PUT -H "Content-Type: application/json" "https://example.com/_matrix/client/api/v1/pushrules/global/override/U2VlIHlvdSBpbiBUaGUgRHVrZQ?access_token=123456" -d \
'{
"conditions": [
{"kind": "event_match", "key": "content.body", "pattern": "beer" },

@ -630,7 +630,7 @@ because HTTP services like Matrix are often deployed behind load balancers that
handle the TLS and these load balancers make it difficult to check TLS client
certificates.
A home server may provide a TLS client certficate and the receiving home server
A home server may provide a TLS client certificate and the receiving home server
may check that the client certificate matches the certificate of the origin
home server.

@ -1,17 +1,17 @@
targets:
main: # arbitrary name to identify this build target
files: # the sort order of files to cat
- 0-intro.rst
- 1-client_server_api.rst
- { 1: 0-events.rst }
- { 1: 0-event_signing.rst }
- 2-modules.rst
- { 1: 0-feature_profiles.rst }
- intro.rst
- client_server_api.rst
- { 1: events.rst }
- { 1: event_signing.rst }
- modules.rst
- { 1: feature_profiles.rst }
- { 1: "group:modules" } # reference a group of files
- 3-application_service_api.rst
- 4-server_server_api.rst
- 5-identity_servers.rst
- 6-appendices.rst
- application_service_api.rst
- server_server_api.rst
- identity_servers.rst
- appendices.rst
groups: # reusable blobs of files when prefixed with 'group:'
modules:
- modules/instant_messaging.rst

Loading…
Cancel
Save