Remove trailing spaces

pull/977/head
Richard van der Hoff 6 years ago
parent 132c5b0f48
commit f15eafae7f

@ -26,9 +26,9 @@ to communicate with each other. Homeservers use these APIs to push messages to
each other in real-time, to retrieve historic messages from each other, and to
query profile and presence information about users on each other's servers.
The APIs are implemented using HTTPS requests between each of the servers.
These HTTPS requests are strongly authenticated using public key signatures
at the TLS transport layer and using public key signatures in HTTP
The APIs are implemented using HTTPS requests between each of the servers.
These HTTPS requests are strongly authenticated using public key signatures
at the TLS transport layer and using public key signatures in HTTP
Authorization headers at the HTTP layer.
There are three main kinds of communication that occur between homeservers:
@ -121,7 +121,7 @@ Retrieving Server Keys
Each homeserver publishes its public keys under ``/_matrix/key/v2/server/{keyId}``.
Homeservers query for keys by either getting ``/_matrix/key/v2/server/{keyId}``
directly or by querying an intermediate notary server using a
``/_matrix/key/v2/query/{serverName}/{keyId}`` API. Intermediate notary servers
``/_matrix/key/v2/query/{serverName}/{keyId}`` API. Intermediate notary servers
query the ``/_matrix/key/v2/server/{keyId}`` API on behalf of another server and
sign the response with their own key. A server may query multiple notary servers to
ensure that they all report the same public keys.
@ -590,9 +590,9 @@ To cover this case, the federation API provides a server-to-server analog of
the ``/messages`` client API, allowing one homeserver to fetch history from
another. This is the ``/backfill`` API.
To request more history, the requesting homeserver picks another homeserver
that it thinks may have more (most likely this should be a homeserver for
some of the existing users in the room at the earliest point in history it
To request more history, the requesting homeserver picks another homeserver
that it thinks may have more (most likely this should be a homeserver for
some of the existing users in the room at the earliest point in history it
has currently), and makes a ``/backfill`` request.
Similar to backfilling a room's history, a server may not have all the events
@ -669,10 +669,10 @@ homeservers, though most in practice will use just two.
The first part of the handshake usually involves using the directory server to
request the room ID and join candidates through the |/query/directory|_
API endpoint. In the case of a new user joining a room as a result of a received
invite, the joining user's homeserver could optimise this step away by picking
the origin server of that invite message as the join candidate. However, the
invite, the joining user's homeserver could optimise this step away by picking
the origin server of that invite message as the join candidate. However, the
joining server should be aware that the origin server of the invite might since
have left the room, so should be prepared to fall back on the regular join flow
have left the room, so should be prepared to fall back on the regular join flow
if this optimisation fails.
Once the joining server has the room ID and the join candidates, it then needs
@ -692,7 +692,7 @@ event to a resident homeserver, by using the ``PUT /send_join`` endpoint.
The resident homeserver then accepts this event into the room's event graph,
and responds to the joining server with the full set of state for the
newly-joined room. The resident server must also send the event to other servers
participating in the room.
participating in the room.
{{joins_ss_http_api}}
@ -716,8 +716,8 @@ Leaving Rooms (Rejecting Invites)
Normally homeservers can send appropriate ``m.room.member`` events to have users
leave the room, or to reject local invites. Remote invites from other homeservers
do not involve the server in the graph and therefore need another approach to
reject the invite. Joining the room and promptly leaving is not recommended as
do not involve the server in the graph and therefore need another approach to
reject the invite. Joining the room and promptly leaving is not recommended as
clients and servers will interpret that as accepting the invite, then leaving the
room rather than rejecting the invite.
@ -829,7 +829,7 @@ EDUs. There are no PDUs or Federation Queries involved.
Servers should only send presence updates for users that the receiving server
would be interested in. This can include the receiving server sharing a room
with a given user, or a user on the receiving server has added one of the
with a given user, or a user on the receiving server has added one of the
sending server's users to their presence list.
Clients may define lists of users that they are interested in via "Presence
@ -848,7 +848,7 @@ or ``m.presence_deny`` EDU back.
{{definition_ss_event_schemas_m_presence_invite}}
{{definition_ss_event_schemas_m_presence_accept}}
{{definition_ss_event_schemas_m_presence_accept}}
{{definition_ss_event_schemas_m_presence_deny}}
@ -881,11 +881,11 @@ that can be made.
OpenID
------
Third party services can exchange an access token previously generated by the
Third party services can exchange an access token previously generated by the
`Client-Server API` for information about a user. This can help verify that a
user is who they say they are without granting full access to the user's account.
Access tokens generated by the OpenID API are only good for the OpenID API and
Access tokens generated by the OpenID API are only good for the OpenID API and
nothing else.
{{openid_ss_http_api}}

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