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@ -173,13 +173,13 @@ toxic culture of bullying or competitive infighting. Folks need to be able to
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compromise; we are not building a culture of folks pushing their personal
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agendas at the expense of the overall project.
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We are particularly vigilant against 'trojan horse' additions to the spec -
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features which only benefit particular players, or are designed to somehow
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cripple or fragment the open protocol and ecosystem in favour of competitive
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advantage. Commercial players are of course free to build proprietary
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implementations, or use custom event types, or even custom API extensions (e.g.
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more efficient network transports) - but implementations must fall back to
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interoperating correctly with the rest of the ecosystem.
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The team should be particularly vigilant against 'trojan horse' additions to the
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spec - features which only benefit particular players, or are designed to
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somehow cripple or fragment the open protocol and ecosystem in favour of
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competitive advantage. Commercial players are of course free to build
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proprietary implementations, or use custom event types, or even custom API
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extensions (e.g. more efficient network transports) - but implementations must
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fall back to interoperating correctly with the rest of the ecosystem.
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### Spec Core Team logistics
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