Define how clients process push rules (#1461)

* Move Push Rules section out from Client Behaviour.
* Clarify server vs. client behavior.
* Remove references to unencrypted content.
pull/1465/head
Patrick Cloke 1 year ago committed by GitHub
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@ -0,0 +1 @@
Improve documentation of how clients use push rules.

@ -85,58 +85,7 @@ Push Ruleset
sender, a particular room, or by default. The push ruleset contains the
entire set of scopes and rules.
#### Client behaviour
Clients MUST configure a Pusher before they will receive push
notifications. There is a single API endpoint for this, as described
below.
{{% http-api spec="client-server" api="pusher" %}}
##### Listing Notifications
A client can retrieve a list of events that it has been notified about.
This may be useful so that users can see a summary of what important
messages they have received.
{{% http-api spec="client-server" api="notifications" %}}
##### Receiving notifications
Servers MUST include the number of unread notifications in a client's
`/sync` stream, and MUST update it as it changes. Notifications are
determined by the push rules which apply to an event.
When the user updates their read receipt (either by using the API or by
sending an event), notifications prior to and including that event MUST
be marked as read. Which specific events are affected can vary depending
on whether a [threaded read receipt](#threaded-read-receipts) was used.
Note that users can send both an `m.read` and `m.read.private` receipt,
both of which are capable of clearing notifications.
If the user has both `m.read` and `m.read.private` set in the room then
the receipt which is more recent/ahead must be used to determine where
the user has read up to. For example, given an oldest-first set of events A,
B, C, and D the `m.read` receipt could be at event C and `m.read.private`
at event A - the user is considered to have read up to event C. If the
`m.read.private` receipt is then updated to point to B or C, the user's
notification state doesn't change (the `m.read` receipt is still more
ahead), however if the `m.read.private` receipt were to be updated to
event D then the user has read up to D (the `m.read` receipt is now
behind the `m.read.private` receipt).
{{< added-in v="1.4" >}} When handling threaded read receipts, the server
is to partition the notification count to each thread (with the main timeline
being its own thread). To determine if an event is part of a thread the
server follows the [event relationship](#forming-relationships-between-events)
until it finds a thread root (as specified by the [threading module](#threading)),
however it is not recommended that the server traverse infinitely. Instead,
implementations are encouraged to do a maximum of 3 hops to find a thread
before deciding that the event does not belong to a thread. This is primarily
to ensure that future events, like `m.reaction`, are correctly considered
"part of" a given thread.
##### Push Rules
#### Push Rules
A push rule is a single rule that states under what *conditions* an
event should be passed onto a push gateway and *how* the notification
@ -153,8 +102,8 @@ The different `kind`s of rule, in the order that they are checked, are:
The highest priority rules are user-configured overrides.
1. **Content-specific rules (`content`).**
These configure behaviour for (unencrypted) messages that match certain
patterns. Content rules take one parameter: `pattern`, that gives the
These configure behaviour for messages that match certain patterns. Content
rules take one parameter: `pattern`, that gives the
[glob-style pattern](/appendices#glob-style-matching) to match against.
The match is performed case-insensitively, and must match any substring of
the `content.body` property which starts and ends at a word boundary. A word
@ -188,7 +137,7 @@ rules match an event, the homeserver MUST NOT notify the Push Gateway
for that event. Homeservers MUST NOT notify the Push Gateway for events
that the user has sent themselves.
###### Actions
##### Actions
All rules have an associated list of `actions`. An action affects if and
how a notification is delivered for a matching event. The following
@ -246,7 +195,7 @@ they are represented as a dictionary with a key equal to their name and
other keys as their parameters, e.g.
`{ "set_tweak": "sound", "value": "default" }`.
###### Conditions
##### Conditions
`override` and `underride` rules MAY have a list of 'conditions'. All
conditions must hold true for an event in order for the rule to match. A
@ -346,10 +295,10 @@ For an example of this, see the default rule
**`contains_display_name`**
This matches unencrypted messages where `content.body` contains the
owner's display name in that room. This is a separate rule because
display names may change and as such it would be hard to maintain a rule
that matched the user's display name. This condition has no parameters.
This matches messages where `content.body` contains the owner's display name in
that room. This is a separate condition because display names may change and as such
it would be hard to maintain a rule that matched the user's display name. This
condition has no parameters.
**`room_member_count`**
@ -375,7 +324,7 @@ Parameters:
to look up the power level required to send a notification type from
the `notifications` object in the power level event content.
##### Predefined Rules
#### Predefined Rules
Homeservers can specify "server-default rules". They operate at a lower
priority than "user-defined rules", except for the `.m.rule.master` rule
@ -384,7 +333,7 @@ for all server-default rules MUST start with a dot (".") to identify
them as "server-default". The following server-default rules are
specified:
###### Default Override Rules
##### Default Override Rules
**`.m.rule.master`**
@ -495,8 +444,8 @@ Definition:
**`.m.rule.contains_display_name`**
Matches any message whose content is unencrypted and contains the user's
current display name in the room in which it was sent.
Matches any message whose content contains the user's current display name
in the room in which it was sent.
Definition:
@ -525,8 +474,9 @@ Definition:
**`.m.rule.roomnotif`**
Matches any message whose content is unencrypted and contains the text
`@room`, signifying the whole room should be notified of the event.
Matches any message from a sender with the proper power level whose content
contains the text `@room`, signifying the whole room should be notified of
the event.
Definition:
@ -618,12 +568,12 @@ Definition:
}
```
###### Default Content Rules
##### Default Content Rules
**`.m.rule.contains_user_name`**
Matches any message whose content is unencrypted and contains the local
part of the user's Matrix ID, separated by word boundaries.
Matches any message whose content contains the local part of the user's
Matrix ID, separated by word boundaries.
Definition (as a `content` rule):
@ -646,7 +596,7 @@ Definition (as a `content` rule):
}
```
###### Default Underride Rules
##### Default Underride Rules
**`.m.rule.call`**
@ -795,14 +745,14 @@ Definition:
}
```
##### Push Rules: API
#### Push Rules: API
Clients can retrieve, add, modify and remove push rules globally or
per-device using the APIs below.
{{% http-api spec="client-server" api="pushrules" %}}
##### Push Rules: Events
#### Push Rules: Events
When a user changes their push rules a `m.push_rules` event is sent to
all clients in the `account_data` section of their next [`/sync`](#get_matrixclientv3sync) request.
@ -810,7 +760,7 @@ The content of the event is the current push rules for the user.
{{% event event="m.push_rules" %}}
###### Examples
##### Examples
To create a rule that suppresses notifications for the room with ID
`!dj234r78wl45Gh4D:matrix.org`:
@ -861,8 +811,76 @@ than the room, sender and content rules):
]
}'
#### Client behaviour
Clients MUST configure a Pusher before they will receive push
notifications. There is a single API endpoint for this, as described
below.
{{% http-api spec="client-server" api="pusher" %}}
##### Listing Notifications
A client can retrieve a list of events that it has been notified about.
This may be useful so that users can see a summary of what important
messages they have received.
{{% http-api spec="client-server" api="notifications" %}}
##### Receiving notifications
Servers MUST include the number of unread notifications in a client's
`/sync` stream, and MUST update it as it changes. Notifications are
determined by the push rules which apply to an event.
For encrypted events, the homeserver has limited access to the event content
and properly processing push rules falls on the client. Clients should process
push rules for each incoming event *after decrypting* them. This may result in
needing to modify the number of unread notifications received from the homeserver.
##### Marking notifications as read
When the user updates their read receipt (either by using the API or by
sending an event), notifications prior to and including that event MUST
be marked as read. Which specific events are affected can vary depending
on whether a [threaded read receipt](#threaded-read-receipts) was used.
Note that users can send both an `m.read` and `m.read.private` receipt,
both of which are capable of clearing notifications.
If the user has both `m.read` and `m.read.private` set in the room then
the receipt which is more recent/ahead must be used to determine where
the user has read up to. For example, given an oldest-first set of events A,
B, C, and D the `m.read` receipt could be at event C and `m.read.private`
at event A - the user is considered to have read up to event C. If the
`m.read.private` receipt is then updated to point to B or C, the user's
notification state doesn't change (the `m.read` receipt is still more
ahead), however if the `m.read.private` receipt were to be updated to
event D then the user has read up to D (the `m.read` receipt is now
behind the `m.read.private` receipt).
{{< added-in v="1.4" >}} When handling threaded read receipts, the server
is to partition the notification count to each thread (with the main timeline
being its own thread). To determine if an event is part of a thread the
server follows the [event relationship](#forming-relationships-between-events)
until it finds a thread root (as specified by the [threading module](#threading)),
however it is not recommended that the server traverse infinitely. Instead,
implementations are encouraged to do a maximum of 3 hops to find a thread
before deciding that the event does not belong to a thread. This is primarily
to ensure that future events, like `m.reaction`, are correctly considered
"part of" a given thread.
#### Server behaviour
When receiving a new event homeservers process push rules for each of the local
users in the room (excluding the sender). This may result in:
* Generating a new number of unread notifications for the user.
* Making a request to the configured push gateway.
The updated notification count from a new event MUST appear in the same `/sync`
response as the event itself.
#### Push Gateway behaviour
##### Recommendations for APNS

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