|
|
|
.. Copyright 2016 OpenMarket Ltd
|
|
|
|
..
|
|
|
|
.. Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
.. you may not use this file except in compliance with the License.
|
|
|
|
.. You may obtain a copy of the License at
|
|
|
|
..
|
|
|
|
.. http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
..
|
|
|
|
.. Unless required by applicable law or agreed to in writing, software
|
|
|
|
.. distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
.. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
.. See the License for the specific language governing permissions and
|
|
|
|
.. limitations under the License.
|
|
|
|
|
|
|
|
Presence
|
|
|
|
========
|
|
|
|
|
|
|
|
.. _module:presence:
|
|
|
|
|
|
|
|
Each user has the concept of presence information. This encodes:
|
|
|
|
|
|
|
|
* Whether the user is currently online
|
|
|
|
* How recently the user was last active (as seen by the server)
|
|
|
|
* Whether a given client considers the user to be currently idle
|
|
|
|
* Arbitrary information about the user's current status (e.g. "in a meeting").
|
|
|
|
|
|
|
|
This information is collated from both per-device (``online``, ``idle``,
|
|
|
|
``last_active``) and per-user (status) data, aggregated by the user's homeserver
|
|
|
|
and transmitted as an ``m.presence`` event. Presence events are sent to
|
|
|
|
interested parties where users share a room membership.
|
|
|
|
|
|
|
|
User's presence state is represented by the ``presence`` key, which is an enum
|
|
|
|
of one of the following:
|
|
|
|
|
|
|
|
- ``online`` : The default state when the user is connected to an event
|
|
|
|
stream.
|
|
|
|
- ``unavailable`` : The user is not reachable at this time e.g. they are
|
|
|
|
idle.
|
|
|
|
- ``offline`` : The user is not connected to an event stream or is
|
|
|
|
explicitly suppressing their profile information from being sent.
|
|
|
|
|
|
|
|
Events
|
|
|
|
------
|
|
|
|
|
|
|
|
{{presence_events}}
|
|
|
|
|
|
|
|
Client behaviour
|
|
|
|
----------------
|
|
|
|
|
|
|
|
Clients can manually set/get their presence using the HTTP APIs listed below.
|
|
|
|
|
|
|
|
{{presence_cs_http_api}}
|
|
|
|
|
|
|
|
Last active ago
|
|
|
|
~~~~~~~~~~~~~~~
|
|
|
|
The server maintains a timestamp of the last time it saw a pro-active event from
|
|
|
|
the user. A pro-active event may be sending a message to a room or changing
|
|
|
|
presence state to ``online``. This timestamp is presented via a key called
|
|
|
|
``last_active_ago`` which gives the relative number of milliseconds since the
|
|
|
|
pro-active event.
|
|
|
|
|
|
|
|
To reduce the number of presence updates sent to clients the server may include
|
|
|
|
a ``currently_active`` boolean field when the presence state is ``online``. When
|
|
|
|
true, the server will not send further updates to the last active time until an
|
|
|
|
update is sent to the client with either a) ``currently_active`` set to false or
|
|
|
|
b) a presence state other than ``online``. During this period clients must
|
|
|
|
consider the user to be currently active, irrespective of the last active time.
|
|
|
|
|
|
|
|
The last active time must be up to date whenever the server gives a presence
|
|
|
|
event to the client. The ``currently_active`` mechanism should purely be used by
|
|
|
|
servers to stop sending continuous presence updates, as opposed to disabling
|
|
|
|
last active tracking entirely. Thus clients can fetch up to date last active
|
|
|
|
times by explicitly requesting the presence for a given user.
|
|
|
|
|
|
|
|
Idle timeout
|
|
|
|
~~~~~~~~~~~~
|
|
|
|
|
|
|
|
The server will automatically set a user's presence to ``unavailable`` if their
|
|
|
|
last active time was over a threshold value (e.g. 5 minutes). Clients can
|
|
|
|
manually set a user's presence to ``unavailable``. Any activity that bumps the
|
|
|
|
last active time on any of the user's clients will cause the server to
|
|
|
|
automatically set their presence to ``online``.
|
|
|
|
|
|
|
|
Security considerations
|
|
|
|
-----------------------
|
|
|
|
|
|
|
|
Presence information is shared with all users who share a room with the target
|
|
|
|
user. In large public rooms this could be undesirable.
|